From 3adcf542289a0883924ae9b9be8b898c36702c95 Mon Sep 17 00:00:00 2001 From: Sam Chudnick Date: Sun, 11 Jun 2023 07:54:59 -0400 Subject: Add some Vim plugins --- .vim/pack/vendor/start/nerdtree/doc/NERDTree.txt | 1534 ++++++++++++++++++++++ .vim/pack/vendor/start/nerdtree/doc/tags | 143 ++ 2 files changed, 1677 insertions(+) create mode 100644 .vim/pack/vendor/start/nerdtree/doc/NERDTree.txt create mode 100644 .vim/pack/vendor/start/nerdtree/doc/tags (limited to '.vim/pack/vendor/start/nerdtree/doc') diff --git a/.vim/pack/vendor/start/nerdtree/doc/NERDTree.txt b/.vim/pack/vendor/start/nerdtree/doc/NERDTree.txt new file mode 100644 index 0000000..55c25cd --- /dev/null +++ b/.vim/pack/vendor/start/nerdtree/doc/NERDTree.txt @@ -0,0 +1,1534 @@ +*NERDTree.txt* A tree explorer plugin to rule the Vim world. Bwahahaha!! + + # #### #### ~ + ### \/#|### |/#### ~ + d8 888 ##\/#/ \||/##/_/##/_# ~ + d88 888 ee ,e e, ### \/###|/ \/ # ### ~ + d88888 888 88b d88 88b ##_\_#\_\## | #/###_/_#### ~ + 888 888 888 888 , ## #### # \ #| / #### ##/## ~ + 888 888 888 "YeeP" __#_--###`. |{,###---###-~ ~ + \ % @% ~ + Y88b Y88 888'Y88 888 88e 888 88e \%@% 88P'888'Y88 ~ + Y88b Y8 888 ,'Y 888 888D 888 888b %o% P' 888 'Y 888,8, ,e e, ,e e, ~ + b Y88b Y 888C8 888 88" 888 8888D %@% 888 888 " d88 88b d88 88b ~ + 8b Y88b 888 ",d 888 b, 888 888P %@% 888 888 888 , 888 , ~ + 88b Y88b 888,d88 888 88b, 888 88" %@% 888 888 "YeeP" "YeeP" ~ + , -=-%{@%-^- _ ~ + ejm `} Reference Manual ~ + { ~ +============================================================================== +CONTENTS *NERDTree-contents* + + 1.Intro...................................|NERDTree| + 2.Functionality provided..................|NERDTreeFunctionality| + 2.1.Global commands...................|NERDTreeGlobalCommands| + 2.2.Bookmarks.........................|NERDTreeBookmarks| + 2.2.1.The bookmark table..........|NERDTreeBookmarkTable| + 2.2.2.Bookmark commands...........|NERDTreeBookmarkCommands| + 2.2.3.Invalid bookmarks...........|NERDTreeInvalidBookmarks| + 2.3.NERDTree mappings.................|NERDTreeMappings| + 2.4.The NERDTree menu.................|NERDTreeMenu| + 3.Settings................................|NERDTreeSettings| + 3.1.Settings summary..................|NERDTreeSettingsSummary| + 3.2.Settings details..................|NERDTreeSettingsDetails| + 4.The NERDTree API........................|NERDTreeAPI| + 4.1.Key map API.......................|NERDTreeKeymapAPI| + 4.2.Menu API..........................|NERDTreeMenuAPI| + 4.3.Menu API..........................|NERDTreeAddPathFilter()| + 4.4.Path Listener API.................|NERDTreePathListenerAPI| + 5.About...................................|NERDTreeAbout| + 6.License.................................|NERDTreeLicense| + +============================================================================== +1. Intro *NERDTree* + +What is this "NERDTree"?? + +The NERDTree allows you to explore your filesystem and to open files and +directories. It presents the filesystem to you in the form of a tree which you +manipulate with the keyboard and/or mouse. It also allows you to perform +simple filesystem operations. + +The following features and functionality are provided by the NERDTree: + * Files and directories are displayed in a hierarchical tree structure + * Different highlighting is provided for the following types of nodes: + * files + * directories + * sym-links + * windows .lnk files + * read-only files + * executable files + * Many (customisable) mappings are provided to manipulate the tree: + * Mappings to open/close/explore directory nodes + * Mappings to open files in new/existing windows/tabs + * Mappings to change the current root of the tree + * Mappings to navigate around the tree + * ... + * Directories and files can be bookmarked. + * Most NERDTree navigation can also be done with the mouse + * Filtering of tree content (can be toggled at runtime) + * custom file filters to prevent e.g. vim backup files being displayed + * optional displaying of hidden files (. files) + * files can be "turned off" so that only directories are displayed + * The position and size of the NERDTree window can be customised + * The order in which the nodes in the tree are listed can be customised. + * A model of your filesystem is created/maintained as you explore it. This + has several advantages: + * All filesystem information is cached and is only re-read on demand + * If you revisit a part of the tree that you left earlier in your + session, the directory nodes will be opened/closed as you left them + * The script remembers the cursor position and window position in the NERD + tree so you can toggle it off (or just close the tree window) and then + reopen it (with NERDTreeToggle) the NERDTree window will appear exactly + as you left it + * You can have a separate NERDTree for each tab, share trees across tabs, + or a mix of both. + * By default the script overrides the default file browser (netrw), so if + you :edit a directory a (slightly modified) NERDTree will appear in the + current window + * A programmable menu system is provided (simulates right clicking on a + node) + * one default menu plugin is provided to perform basic filesystem + operations (create/delete/move/copy files/directories) + * There's an API for adding your own keymappings + + +============================================================================== +2. Functionality provided *NERDTreeFunctionality* + +------------------------------------------------------------------------------ +2.1. Global Commands *NERDTreeGlobalCommands* + +:NERDTree [ | ] *:NERDTree* + Opens a fresh NERDTree. The root of the tree depends on the argument + given. There are 3 cases: If no argument is given, the current directory + will be used. If a directory is given, that will be used. If a bookmark + name is given, the corresponding directory will be used. For example: > + :NERDTree /home/marty/vim7/src + :NERDTree foo (foo is the name of a bookmark) +< +:NERDTreeVCS [ | ] *:NERDTreeVCS* + Like |:NERDTree|, but searches up the directory tree to find the top of + the version control system repository, and roots the NERDTree there. It + works with Git, Subversion, Mercurial, Bazaar, and Darcs repositories. A + couple of examples: > + :NERDTreeVCS /home/marty/nerdtree/doc (opens /home/marty/nerdtree) + :NERDTreeVCS (opens root of repository containing CWD) +< +:NERDTreeFromBookmark *:NERDTreeFromBookmark* + Opens a fresh NERDTree with the root initialized to the directory for + . The only reason to use this command over :NERDTree is for + the completion (which is for bookmarks rather than directories). + +:NERDTreeToggle [ | ] *:NERDTreeToggle* + If a NERDTree already exists for this tab, it is reopened and rendered + again. If or is given, the root of NERDTree + is set to that path. If no NERDTree exists for this tab then this command + acts the same as the |:NERDTree| command. + +:NERDTreeToggleVCS [ | ] *:NERDTreeToggleVCS* + Like |:NERDTreeToggle|, but searches up the directory tree to find the top of + the version control system repository, and roots the NERDTree there. It + works with Git, Subversion, Mercurial, Bazaar, and Darcs repositories. A + couple of examples: > + :NERDTreeToggleVCS /home/marty/nerdtree/doc (opens /home/marty/nerdtree) + :NERDTreeToggleVCS (opens root of repository containing CWD) + +:NERDTreeFocus *:NERDTreeFocus* + Opens (or reopens) the NERDTree if it is not currently visible; + otherwise, the cursor is moved to the already-open NERDTree. + +:NERDTreeMirror *:NERDTreeMirror* + Shares an existing NERDTree, from another tab, in the current tab. + Changes made to one tree are reflected in both as they are actually the + same buffer. + + If only one other NERDTree exists, that tree is automatically mirrored. + If more than one exists, the script will ask which tree to mirror. + +:NERDTreeClose *:NERDTreeClose* + Close the NERDTree in this tab. + +:NERDTreeFind [] *:NERDTreeFind* + Without the optional argument, find and reveal the file for the active + buffer in the NERDTree window. With the argument, find and + reveal the specified path. + + Focus will be shifted to the NERDTree window, and the cursor will be + placed on the tree node for the determined path. If a NERDTree for the + current tab does not exist, a new one will be initialized. + +:NERDTreeCWD *:NERDTreeCWD* + Change the NERDTree root to the current working directory. If no + NERDTree exists for this tab, a new one is opened. + +:NERDTreeRefreshRoot *:NERDTreeRefreshRoot* + Refreshes the NERDTree root node. + +------------------------------------------------------------------------------ +2.2. Bookmarks *NERDTreeBookmarks* + +Bookmarks in the NERDTree are a way to tag files or directories of interest. +For example, you could use bookmarks to tag all of your project directories. + +------------------------------------------------------------------------------ +2.2.1. The Bookmark Table *NERDTreeBookmarkTable* + +If the bookmark table is active (see |NERDTree-B| and +|NERDTreeShowBookmarks|), it will be rendered above the tree. You can double +click bookmarks or use the |NERDTree-o| mapping to activate them. See also, +|NERDTree-t| and |NERDTree-T| + +------------------------------------------------------------------------------ +2.2.2. Bookmark commands *NERDTreeBookmarkCommands* + +Note: The following commands are only available within the NERDTree buffer. + +:Bookmark [] + Bookmark the current node as . If there is already a + bookmark, it is overwritten. must not contain spaces. + If is not provided, it defaults to the file or directory name. + For directories, a trailing slash is present. + +:BookmarkToRoot + Make the directory corresponding to the new root. If a treenode + corresponding to is already cached somewhere in the tree then + the current tree will be used, otherwise a fresh tree will be opened. + Note that if points to a file then its parent will be used + instead. + +:RevealBookmark + If the node is cached under the current root then it will be revealed + (i.e. directory nodes above it will be opened) and the cursor will be + placed on it. + +:OpenBookmark + The Bookmark named is opened as if |NERDTree-o| was applied to + its entry in the Bookmark table. If the Bookmark points to a directory, + it is made the new root of the current NERDTree. If the Bookmark points + to a file, that file is opened for editing in another window. + +:ClearBookmarks [] + Remove all the given bookmarks. If no bookmarks are given then remove all + bookmarks on the current node. + +:ClearAllBookmarks + Remove all bookmarks. + +:EditBookmarks + Opens the bookmarks file for manual editing, e.g. for removing invalid + bookmarks. + +:ReadBookmarks + Re-read the bookmarks in the |NERDTreeBookmarksFile|. + +See also |:NERDTree| and |:NERDTreeFromBookmark|. + +------------------------------------------------------------------------------ +2.2.3. Invalid Bookmarks *NERDTreeInvalidBookmarks* + +If invalid bookmarks are detected, the script will issue an error message and +the invalid bookmarks will become unavailable for use. + +These bookmarks will still be stored in the bookmarks file (see +|NERDTreeBookmarksFile|), down at the bottom. There will always be a blank line +after the valid bookmarks but before the invalid ones. + +Each line in the bookmarks file represents one bookmark. The proper format is: + + +You can use the :EditBookmarks command to open the bookmarks file for editing. +After you have corrected any invalid bookmarks, either restart vim, or run +:ReadBookmarks from the NERDTree window. + +------------------------------------------------------------------------------ +2.3. NERDTree Mappings *NERDTreeMappings* + +Default~ +Key Description help-tag~ + +o........Open files, directories and bookmarks......................|NERDTree-o| +go.......Open selected file, but leave cursor in the NERDTree......|NERDTree-go| + Find selected bookmark directory in current NERDTree +t........Open selected node/bookmark in a new tab...................|NERDTree-t| +T........Same as 't' but keep the focus on the current tab..........|NERDTree-T| +i........Open selected file in a split window.......................|NERDTree-i| +gi.......Same as i, but leave the cursor on the NERDTree...........|NERDTree-gi| +s........Open selected file in a new vsplit.........................|NERDTree-s| +gs.......Same as s, but leave the cursor on the NERDTree...........|NERDTree-gs| +.....User-definable custom open action.......................|NERDTree-| +O........Recursively open the selected directory....................|NERDTree-O| +x........Close the current nodes parent.............................|NERDTree-x| +X........Recursively close all children of the current node.........|NERDTree-X| +e........Edit the current directory.................................|NERDTree-e| + +double-click....same as |NERDTree-o|. +middle-click....same as |NERDTree-i| for files, and |NERDTree-e| for directories. + +D........Delete the current bookmark ...............................|NERDTree-D| + +P........Jump to the root node......................................|NERDTree-P| +p........Jump to current nodes parent...............................|NERDTree-p| +K........Jump up inside directories at the current tree depth.......|NERDTree-K| +J........Jump down inside directories at the current tree depth.....|NERDTree-J| +....Jump down to next sibling of the current directory.......|NERDTree-C-J| +....Jump up to previous sibling of the current directory.....|NERDTree-C-K| + +C........Change the tree root to the selected directory.............|NERDTree-C| +u........Move the tree root up one directory........................|NERDTree-u| +U........Same as 'u' except the old root node is left open..........|NERDTree-U| +r........Recursively refresh the current directory..................|NERDTree-r| +R........Recursively refresh the current root.......................|NERDTree-R| +m........Display the NERDTree menu..................................|NERDTree-m| +cd.......Change the CWD to the directory of the selected node......|NERDTree-cd| +CD.......Change tree root to the CWD...............................|NERDTree-CD| + +I........Toggle whether hidden files displayed......................|NERDTree-I| +f........Toggle whether the file filters are used...................|NERDTree-f| +F........Toggle whether files are displayed.........................|NERDTree-F| +B........Toggle whether the bookmark table is displayed.............|NERDTree-B| + +q........Close the NERDTree window..................................|NERDTree-q| +A........Zoom (maximize/minimize) the NERDTree window...............|NERDTree-A| +?........Toggle the display of the quick help.......................|NERDTree-?| + +------------------------------------------------------------------------------ + *NERDTree-o* +Default key: o +Map setting: NERDTreeMapActivateNode +Applies to: files and directories. + +If a file node is selected, it is opened in the previous window. + +If a directory is selected it is opened or closed depending on its current +state. + +If a bookmark that links to a directory is selected then that directory +becomes the new root. + +If a bookmark that links to a file is selected then that file is opened in the +previous window. + +------------------------------------------------------------------------------ + *NERDTree-go* +Default key: go +Map setting: NERDTreeMapPreview +Applies to: files. + +If a file node or a bookmark that links to a file is selected, it is opened in +the previous window, but the cursor does not move. + +If a bookmark that links to a directory is selected then that directory +becomes the new root. + +The default key combo for this mapping is "g" + NERDTreeMapActivateNode (see +|NERDTree-o|). + +------------------------------------------------------------------------------ + *NERDTree-t* +Default key: t +Map setting: *NERDTreeMapOpenInTab* +Applies to: files and directories. + +Opens the selected file in a new tab. If a directory is selected, a fresh +NERDTree for that directory is opened in a new tab. + +If a bookmark which points to a directory is selected, open a NERDTree for +that directory in a new tab. If the bookmark points to a file, open that file +in a new tab. + +------------------------------------------------------------------------------ + *NERDTree-T* +Default key: T +Map setting: *NERDTreeMapOpenInTabSilent* +Applies to: files and directories. + +The same as |NERDTree-t| except that the focus is kept in the current tab. + +------------------------------------------------------------------------------ + *NERDTree-i* +Default key: i +Map setting: *NERDTreeMapOpenSplit* +Applies to: files, and bookmarks pointing to files. + +Opens the selected file in a new split window and puts the cursor in the new +window. + +------------------------------------------------------------------------------ + *NERDTree-gi* +Default key: gi +Map setting: *NERDTreeMapPreviewSplit* +Applies to: files, and bookmarks pointing to files. + +The same as |NERDTree-i| except that the cursor is not moved. + +The default key combo for this mapping is "g" + NERDTreeMapOpenSplit (see +|NERDTree-i|). + +------------------------------------------------------------------------------ + *NERDTree-s* +Default key: s +Map setting: *NERDTreeMapOpenVSplit* +Applies to: files, and bookmarks pointing to files. + +Opens the selected file in a new vertically split window and puts the cursor +in the new window. + +------------------------------------------------------------------------------ + *NERDTree-gs* +Default key: gs +Map setting: *NERDTreeMapPreviewVSplit* +Applies to: files, and bookmarks pointing to files. + +The same as |NERDTree-s| except that the cursor is not moved. + +The default key combo for this mapping is "g" + NERDTreeMapOpenVSplit (see +|NERDTree-s|). + +------------------------------------------------------------------------------ + *NERDTree-* +Default key: +Map setting: *NERDTreeMapCustomOpen* +Applies to: files, directories, and bookmarks + +Performs a customized open action on the selected node. This allows the user +to define an action that behaves differently from any of the standard +keys. See |NERDTreeCustomOpenArgs| for more details. +------------------------------------------------------------------------------ + *NERDTree-O* +Default key: O +Map setting: *NERDTreeMapOpenRecursively* +Applies to: directories. + +Recursively opens the selected directory. + +All files and directories are cached, but if a directory would not be +displayed due to file filters (see |NERDTreeIgnore| |NERDTree-f|) or the +hidden file filter (see |NERDTreeShowHidden|) then its contents are not +cached. This is handy, especially if you have .svn directories. + +------------------------------------------------------------------------------ + *NERDTree-x* +Default key: x +Map setting: *NERDTreeMapCloseDir* +Applies to: files and directories. + +Closes the parent of the selected node. + +------------------------------------------------------------------------------ + *NERDTree-X* +Default key: X +Map setting: *NERDTreeMapCloseChildren* +Applies to: directories. + +Recursively closes all children of the selected directory. + +Tip: To quickly "reset" the tree, use |NERDTree-P| with this mapping. + +------------------------------------------------------------------------------ + *NERDTree-e* +Default key: e +Map setting: *NERDTreeMapOpenExpl* +Applies to: files and directories. + +|:edit|s the selected directory, or the selected file's directory. This could +result in a NERDTree or a netrw being opened, depending on +|NERDTreeHijackNetrw|. + +------------------------------------------------------------------------------ + *NERDTree-D* +Default key: D +Map setting: *NERDTreeMapDeleteBookmark* +Applies to: lines in the bookmarks table + +Deletes the currently selected bookmark. + +------------------------------------------------------------------------------ + *NERDTree-P* +Default key: P +Map setting: *NERDTreeMapJumpRoot* +Applies to: no restrictions. + +Jump to the tree root. + +------------------------------------------------------------------------------ + *NERDTree-p* +Default key: p +Map setting: *NERDTreeMapJumpParent* +Applies to: files and directories. + +Jump to the parent node of the selected node. + +------------------------------------------------------------------------------ + *NERDTree-K* +Default key: K +Map setting: *NERDTreeMapJumpFirstChild* +Applies to: files and directories. + +Jump to the first child of the current nodes parent. + +If the cursor is already on the first node then do the following: + * loop back thru the siblings of the current nodes parent until we find an + open directory with children + * go to the first child of that node + +------------------------------------------------------------------------------ + *NERDTree-J* +Default key: J +Map setting: *NERDTreeMapJumpLastChild* +Applies to: files and directories. + +Jump to the last child of the current nodes parent. + +If the cursor is already on the last node then do the following: + * loop forward thru the siblings of the current nodes parent until we find + an open directory with children + * go to the last child of that node + +------------------------------------------------------------------------------ + *NERDTree-C-J* +Default key: +Map setting: *NERDTreeMapJumpNextSibling* +Applies to: files and directories. + +Jump to the next sibling of the selected node. + +------------------------------------------------------------------------------ + *NERDTree-C-K* +Default key: +Map setting: *NERDTreeMapJumpPrevSibling* +Applies to: files and directories. + +Jump to the previous sibling of the selected node. + +------------------------------------------------------------------------------ + *NERDTree-C* +Default key: C +Map setting: *NERDTreeMapChangeRoot* +Applies to: files and directories. + +Make the selected directory node the new tree root. If a file is selected, its +parent is used. + +------------------------------------------------------------------------------ + *NERDTree-u* +Default key: u +Map setting: *NERDTreeMapUpdir* +Applies to: no restrictions. + +Move the tree root up a directory (like doing a "cd .."). + +------------------------------------------------------------------------------ + *NERDTree-U* +Default key: U +Map setting: *NERDTreeMapUpdirKeepOpen* +Applies to: no restrictions. + +Like |NERDTree-u| except that the old tree root is kept open. + +------------------------------------------------------------------------------ + *NERDTree-r* +Default key: r +Map setting: *NERDTreeMapRefresh* +Applies to: files and directories. + +If a directory is selected, recursively refresh that directory, i.e. scan the +filesystem for changes and represent them in the tree. + +If a file node is selected then the above is done on it's parent. + +------------------------------------------------------------------------------ + *NERDTree-R* +Default key: R +Map setting: *NERDTreeMapRefreshRoot* +Applies to: no restrictions. + +Recursively refresh the tree root. + +------------------------------------------------------------------------------ + *NERDTree-m* +Default key: m +Map setting: *NERDTreeMapMenu* +Applies to: files and directories. + +Display the NERDTree menu. See |NERDTreeMenu| for details. + +------------------------------------------------------------------------------ + *NERDTree-cd* +Default key: cd +Map setting: *NERDTreeMapChdir* +Applies to: files and directories. + +Change Vim's current working directory to that of the selected node. + +------------------------------------------------------------------------------ + *NERDTree-CD* +Default key: CD +Map setting: *NERDTreeMapCWD* +Applies to: no restrictions. + +Change the NERDTree root to Vim's current working directory. + +------------------------------------------------------------------------------ + *NERDTree-I* +Default key: I +Map setting: *NERDTreeMapToggleHidden* +Applies to: no restrictions. + +Toggles whether hidden files (i.e. "dot files") are displayed. + +------------------------------------------------------------------------------ + *NERDTree-f* +Default key: f +Map setting: *NERDTreeMapToggleFilters* +Applies to: no restrictions. + +Toggles whether file filters are used. See |NERDTreeIgnore| for details. + +------------------------------------------------------------------------------ + *NERDTree-F* +Default key: F +Map setting: *NERDTreeMapToggleFiles* +Applies to: no restrictions. + +Toggles whether file nodes are displayed. + +------------------------------------------------------------------------------ + *NERDTree-B* +Default key: B +Map setting: *NERDTreeMapToggleBookmarks* +Applies to: no restrictions. + +Toggles whether the bookmarks table is displayed. + +------------------------------------------------------------------------------ + *NERDTree-q* +Default key: q +Map setting: *NERDTreeMapQuit* +Applies to: no restrictions. + +Closes the NERDTree window. + +------------------------------------------------------------------------------ + *NERDTree-A* +Default key: A +Map setting: *NERDTreeMapToggleZoom* +Applies to: no restrictions. + +Maximize (zoom) and minimize the NERDTree window. + +------------------------------------------------------------------------------ + *NERDTree-?* +Default key: ? +Map setting: *NERDTreeMapHelp* +Applies to: no restrictions. + +Toggles whether the quickhelp is displayed. + +------------------------------------------------------------------------------ + 2.3. The NERDTree menu *NERDTreeMenu* + +The NERDTree has a menu that can be programmed via the an API (see +|NERDTreeMenuAPI|). The idea is to simulate the "right click" menus that most +file explorers have. + +The script comes with two default menu plugins: exec_menuitem.vim and +fs_menu.vim. fs_menu.vim adds some basic filesystem operations to the menu for +creating/deleting/moving/copying files and directories. exec_menuitem.vim +provides a menu item to execute executable files. + +Related tags: |NERDTree-m| |NERDTreeApi| + +------------------------------------------------------------------------------ + *NERDTreeMenu-j* +Default key: j +Map option: *NERDTreeMenuDown* +Applies to: The NERDTree menu. + +Moves the cursor down. + +------------------------------------------------------------------------------ + *NERDTreeMenu-k* +Default key: k +Map option: *NERDTreeMenuUp* +Applies to: The NERDTree menu. + +Moves the cursor up. + +============================================================================== +3. Customisation *NERDTreeSettings* + + +------------------------------------------------------------------------------ +3.1. Customisation summary *NERDTreeSettingsSummary* + +The plugin provides the following settings that can customise the behaviour +the NERDTree. These settings should be set in your vimrc, using `:let`. + +|loaded_nerd_tree| Turns off the script. + +|NERDTreeAutoCenter| Controls whether the NERDTree window centers + when the cursor moves within a specified + distance to the top/bottom of the window. + +|NERDTreeAutoCenterThreshold| Controls the sensitivity of autocentering. + +|NERDTreeCaseSensitiveSort| Tells the NERDTree whether to be case + sensitive or not when sorting nodes. + +|NERDTreeNaturalSort| Tells the NERDTree whether to use natural sort + order or not when sorting nodes. + +|NERDTreeSortHiddenFirst| Tells the NERDTree whether to take the dot at + the beginning of the hidden file names into + account when sorting nodes. + +|NERDTreeChDirMode| Tells the NERDTree if/when it should change + vim's current working directory. + +|NERDTreeHighlightCursorline| Tell the NERDTree whether to highlight the + current cursor line. + +|NERDTreeHijackNetrw| Tell the NERDTree whether to replace the netrw + autocommands for exploring local directories. + +|NERDTreeIgnore| Tells the NERDTree which files to ignore. + +|NERDTreeRespectWildIgnore| Tells the NERDTree to respect `'wildignore'`. + +|NERDTreeBookmarksFile| Where the bookmarks are stored. + +|NERDTreeBookmarksSort| Control how the Bookmark table is sorted. + +|NERDTreeMarkBookmarks| Render bookmarked nodes with markers. + +|NERDTreeMouseMode| Manage the interpretation of mouse clicks. + +|NERDTreeQuitOnOpen| Closes the tree window or bookmark table after + opening a file. + +|NERDTreeShowBookmarks| Tells the NERDTree whether to display the + bookmarks table on startup. + +|NERDTreeShowFiles| Tells the NERDTree whether to display files in + the tree on startup. + +|NERDTreeShowHidden| Tells the NERDTree whether to display hidden + files on startup. + +|NERDTreeShowLineNumbers| Tells the NERDTree whether to display line + numbers in the tree window. + +|NERDTreeSortOrder| Tell the NERDTree how to sort the nodes in the + tree. + +|NERDTreeStatusline| Set a statusline for NERDTree windows. + +|NERDTreeWinPos| Tells the script where to put the NERDTree + window. + +|NERDTreeWinSize| Sets the window size when the NERDTree is + opened. + +|NERDTreeWinSizeMax| Sets the maximum window size when the NERDTree + is zoomed. + +|NERDTreeMinimalUI| Disables display of the 'Bookmarks' label and + 'Press ? for help' text. + +|NERDTreeMinimalMenu| Use a compact menu that fits on a single line + for adding, copying, deleting, etc + +|NERDTreeCascadeSingleChildDir| + Collapses on the same line directories that have + only one child directory. + +|NERDTreeCascadeOpenSingleChildDir| + Cascade open while selected directory has only + one child that also is a directory. + +|NERDTreeAutoDeleteBuffer| Tells the NERDTree to automatically remove a + buffer when a file is being deleted or renamed + via a context menu command. + +|NERDTreeCreatePrefix| Specify a prefix to be used when creating the + NERDTree window. + +|NERDTreeRemoveFileCmd| Specify a custom shell command to be used when + deleting files. Note that it should include one + space character at the end of the command and it + applies only to files. + +|NERDTreeRemoveDirCmd| Specify a custom shell command to be used when + deleting directories. Note that it should + include one space character at the end of the + command and it applies only to directories. + +|NERDTreeDirArrowCollapsible| These characters indicate when a directory is +|NERDTreeDirArrowExpandable| either collapsible or expandable. + +|NERDTreeNodeDelimiter| A single character that is used to separate the + file or directory name from the rest of the + characters on the line of text. + +|NERDTreeCustomOpenArgs| A dictionary with values that control how a node + is opened with the |NERDTree-| key. + +------------------------------------------------------------------------------ +3.2. Customisation details *NERDTreeSettingsDetails* + +To enable any of the below settings you should put an appropriate > + let = + + let loaded_nerd_tree=1 +< +------------------------------------------------------------------------------ + *NERDTreeAutoCenter* +Values: 0 or 1. +Default: 1 + +If set to 1, the NERDTree window will center around the cursor if it moves to +within |NERDTreeAutoCenterThreshold| lines of the top/bottom of the window. + +This is ONLY done in response to tree navigation mappings, +i.e. |NERDTree-J| |NERDTree-K| |NERDTree-C-J| |NERDTree-C-K| |NERDTree-p| +|NERDTree-P| + +The centering is done with a |zz| operation. + +------------------------------------------------------------------------------ + *NERDTreeAutoCenterThreshold* +Values: Any natural number. +Default: 3 + +This setting controls the "sensitivity" of the NERDTree auto centering. See +|NERDTreeAutoCenter| for details. + +------------------------------------------------------------------------------ + *NERDTreeCaseSensitiveSort* +Values: 0 or 1. +Default: 0. + +By default the NERDTree does not sort nodes case sensitively, i.e. nodes +could appear like this: > + bar.c + Baz.c + blarg.c + boner.c + Foo.c +< +But, if you set this setting to 1 then the case of the nodes will be taken +into account. The above nodes would then be sorted like this: > + Baz.c + Foo.c + bar.c + blarg.c + boner.c +< +------------------------------------------------------------------------------ + *NERDTreeNaturalSort* +Values: 0 or 1. +Default: 0. + +By default the NERDTree does not sort nodes in natural sort order, i.e. nodes +could appear like this: > + z1.txt + z10.txt + z100.txt + z11.txt + z110.txt + z2.txt + z20.txt + z3.txt +< +But if you set this setting to 1 then the natural sort order will be used. The +above nodes would then be sorted like this: > + z1.txt + z2.txt + z3.txt + z10.txt + z11.txt + z20.txt + z100.txt + z110.txt +< +------------------------------------------------------------------------------ + *NERDTreeUseTCD* +Values: 0 or 1. +Default: 0. + +By default, NERDTree will use the `:cd` command to change the current working +directory. If this setting is turned on, and the `:tcd` command is available, it +will be used instead. + +------------------------------------------------------------------------------ + *NERDTreeChDirMode* +Values: 0, 1, 2, or 3. +Default: 0. + +Use this setting to tell the script when (if at all) to change the current +working directory (CWD) for vim. + +If it is set to 0 then the CWD is never changed by the NERDTree. + +If set to 1 then the CWD is changed when the NERDTree is first loaded to the +directory it is initialized in. For example, if you start the NERDTree with > + :NERDTree /home/marty/foobar +< +then the CWD will be changed to /home/marty/foobar and will not be changed +again unless you init another NERDTree with a similar command. + +If the setting is set to 2 then it behaves the same as if set to 1 except that +the CWD is changed whenever the tree root is changed. For example, if the CWD +is /home/marty/foobar and you make the node for /home/marty/foobar/baz the new +root then the CWD will become /home/marty/foobar/baz. + +If the set to 3, then it behaves the same as if set to 2, and the CWD is +changed whenever changing tabs to whatever the tree root is on that tab. + +------------------------------------------------------------------------------ + *NERDTreeHighlightCursorline* +Values: 0 or 1. +Default: 1. + +If set to 1, the current cursor line in the NERDTree buffer will be +highlighted. This is done using the `'cursorline'` Vim option. + +------------------------------------------------------------------------------ + *NERDTreeHijackNetrw* +Values: 0 or 1. +Default: 1. + +If set to 1, doing a > + :edit +< +will open up a window level NERDTree instead of a netrw in the target window. + +Window level trees behaves slightly different from a regular trees in the +following respects: + 1. 'o' will open the selected file in the same window as the tree, + replacing it. + 2. you can have one tree per window - instead of per tab. + +------------------------------------------------------------------------------ + *NERDTreeIgnore* +Values: a list of regular expressions. +Default: ['\~$']. + +This setting is used to specify which files the NERDTree should ignore. It +must be a list of regular expressions. When the NERDTree is rendered, any +files/directories that match any of the regex's in NERDTreeIgnore won't be +displayed. + +For example if you put the following line in your vimrc: > + let NERDTreeIgnore=['\.vim$', '\~$'] +< +then all files ending in .vim or ~ will be ignored. + +There are 3 magic flags that can be appended to the end of each regular +expression to specify that the regex should match only filenames, only lowest +level directories, or a full path. These flags are "[[dir]]", "[[file]]", and +"[[path]]". Example: > + let NERDTreeIgnore=['\.d$[[dir]]', '\.o$[[file]]', 'tmp/cache$[[path]]'] +< +This will cause all directories ending in ".d" to be ignored, all files ending +in ".o" to be ignored, and the "cache" subdirectory of any "tmp" directory to +be ignored. All other "cache" directories will be displayed. + +When using the "[[path]]" tag on Windows, make sure you use escaped +backslashes for the separators in the regex, eg. 'Temp\\cache$[[path]]' + +Note: to tell the NERDTree not to ignore any files you must use the following +line: > + let NERDTreeIgnore=[] +< +The file filters can be turned on and off dynamically with the |NERDTree-f| +mapping. + +------------------------------------------------------------------------------ + *NERDTreeRespectWildIgnore* +Values: 0 or 1. +Default: 0. + +If set to 1, the `'wildignore'` setting is respected. + +------------------------------------------------------------------------------ + *NERDTreeBookmarksFile* +Values: a path +Default: $HOME/.NERDTreeBookmarks + +This is where bookmarks are saved. See |NERDTreeBookmarkCommands|. + +------------------------------------------------------------------------------ + *NERDTreeBookmarksSort* +Values: 0, 1, or 2 +Default: 1 + +This setting controls the method by which the list of user bookmarks is +sorted. When sorted, bookmarks will render in alphabetical order by name. + +If set to 0, the bookmarks list is not sorted. +If set to 1, the bookmarks list is sorted in a case-insensitive manner. +If set to 2, the bookmarks list is sorted in a case-sensitive manner. + +------------------------------------------------------------------------------ + *NERDTreeMarkBookmarks* +Values: 0 or 1 +Default: 1 + +If set to 1, Bookmarks will be specially marked whenever the NERDTree is +rendered. Users of the |NERDTreeMinimalUI| setting may prefer to disable +this setting for even less visual clutter. + +------------------------------------------------------------------------------ + *NERDTreeMouseMode* +Values: 1, 2 or 3. +Default: 1. + +If set to 1 then a double click on a node is required to open it. +If set to 2 then a single click will open directory nodes, while a double +click will still be required for file nodes. +If set to 3 then a single click will open any node. + +Note: a double click anywhere on a line that a tree node is on will +activate it, but all single-click activations must be done on name of the node +itself. For example, if you have the following node: > + | | |-application.rb +< +then (to single click activate it) you must click somewhere in +'application.rb'. + +------------------------------------------------------------------------------ + *NERDTreeQuitOnOpen* +Values: 0,1,2 or 3. +Default: 0 + +This setting governs whether the NERDTree window or the bookmarks table closes +after opening a file with the |NERDTree-o|, |NERDTree-i|, |NERDTree-t| and +|NERDTree-T| mappings. + + Value | NERDTree Window Behavior + -------+------------------------------------------------------- + 0 | No change + 1 | Closes after opening a file + 2 | Closes the bookmark table after opening a bookmark + 3(1+2) | Same as both 1 and 2 + +------------------------------------------------------------------------------ + *NERDTreeShowBookmarks* +Values: 0 or 1. +Default: 0. + +If this setting is set to 1 then the bookmarks table will be displayed. + +This setting can be toggled dynamically, per tree, with the |NERDTree-B| +mapping. + +------------------------------------------------------------------------------ + *NERDTreeShowFiles* +Values: 0 or 1. +Default: 1. + +If this setting is set to 1 then files are displayed in the NERDTree. If it +is set to 0 then only directories are displayed. + +This setting can be toggled dynamically, per tree, with the |NERDTree-F| +mapping and is useful for drastically shrinking the tree when you are +navigating to a different part of the tree. + +------------------------------------------------------------------------------ + *NERDTreeShowHidden* +Values: 0 or 1. +Default: 0. + +This setting tells vim whether to display hidden files by default. This +setting can be dynamically toggled, per tree, with the |NERDTree-I| mapping. +Use one of the follow lines for this setting: > + let NERDTreeShowHidden=0 + let NERDTreeShowHidden=1 +< +------------------------------------------------------------------------------ + *NERDTreeShowLineNumbers* +Values: 0 or 1. +Default: 0. + +This setting tells vim whether to display line numbers for the NERDTree +window. Use one of the follow lines for this setting: > + let NERDTreeShowLineNumbers=0 + let NERDTreeShowLineNumbers=1 +< +------------------------------------------------------------------------------ + *NERDTreeSortOrder* +Values: a list of regular expressions. +Default: ['\/$', '*', '\.swp$', '\.bak$', '\~$'] + +This setting is a list of regular expressions which are used to group or sort +the nodes under their parent. + +For example, if the setting is: > + ['\.vim$', '\.c$', '\.h$', '*', 'foobar'] +< +then all .vim files will be grouped at the top, followed by all .c files then +all .h files. All files containing the string 'foobar' will be placed at the +end. The star is a special flag: it tells the script that every node that +doesn't match any of the other regexps should be placed here. + +If no star is present in NERDTreeSortOrder, then one is automatically +appended to the end of the list. + +The regex '\/$' should be used to match directory nodes. + +Files can also be sorted by 1) the modification timestamp, 2) the size, or 3) +the extension. Directories are always sorted by name. To accomplish this, the +following special flags are used: + [[timestamp]] [[-timestamp]] [[size]] [[-size]] [[extension]] +The hyphen specifies a descending sort; extensions are sorted in ascending +order only. If placed at the beginning of the list, files are sorted according +to these flags first, and then grouped by the remaining items in the list. If +the flags are in any other position of the list, this special sorting is done +secondarily. See examples 4, 5, and 6 below. + +After this sorting is done, the files in each group are sorted alphabetically. + +Examples: > + (1) ['*', '\/$'] + (2) [] + (3) ['\/$', '\.rb$', '\.php$', '*', '\.swp$', '\.bak$', '\~$'] + (4) ['[[-size]]'] + (5) ['\/$', '*', '[[timestamp]]'] + (6) ['foo','\/$','[[extension]]'] +< +1. Directories will appear last, everything else will appear above. +2. Everything will simply appear in alphabetical order. +3. Directories will appear first, then ruby and php. Swap files, bak files + and vim backup files will appear last with everything else preceding them. +4. Everything is sorted by size, largest to smallest, with directories + considered to have size 0 bytes. +5. Directories will appear first alphabetically, followed by files, sorted by + timestamp, oldest first. +6. Files and directories matching 'foo' first, followed by other directories, + then all other files. Each section of files is sorted by file extension. + +------------------------------------------------------------------------------ + *NERDTreeStatusline* +Values: Any valid `'statusline'` setting. +Default: %{exists('b:NERDTree')?b:NERDTree.root.path.str():''} + +Defines the value for the `'statusline'` setting in NERDTree windows. + +Note: The setting is actually applied using |:let-&|, not |:set|, so +escaping spaces is not necessary. + +Setting this to -1 will deactivate it so that your global `'statusline'` +setting is used. + +------------------------------------------------------------------------------ + *NERDTreeWinPos* +Values: "left" or "right" +Default: "left". + +This setting is used to determine where NERDTree window is placed on the +screen. + +This setting makes it possible to use two different explorer plugins +simultaneously. For example, you could have the taglist plugin on the left of +the window and the NERDTree on the right. + +------------------------------------------------------------------------------ + *NERDTreeWinSize* +Values: a positive integer. +Default: 31. + +This setting is used to change the size of the NERDTree when it is loaded. + +------------------------------------------------------------------------------ + *NERDTreeMinimalUI* +Values: 0 or 1 +Default: 0 + +This setting disables the 'Bookmarks' label 'Press ? for help' text. Use one +of the following lines for this setting: > + let NERDTreeMinimalUI=0 + let NERDTreeMinimalUI=1 +< +------------------------------------------------------------------------------ + *NERDTreeMinimalMenu* +Values: 0 or 1 +Default: 0 + +This setting makes NERDTree use a smaller, more compact menu for adding, +copying, deleting nodes. This menu fits on a single line so Vim doesn't need to +scroll down to present it. This setting is recommended for users already +familiar with the menu items. It will look similar to this: + + Menu: [ (a)dd ,m,d,r,o,q,c,l] (Use j/k/enter or shortcut): + +An action can be selected with its shortcut key or with the NERDTreeMenuUp and +NERDTreeMenuDown keys, then pressing enter. + +Use one of the following lines for this setting: > + let NERDTreeMinimalMenu=0 + let NERDTreeMinimalMenu=1 +< +------------------------------------------------------------------------------ + *NERDTreeCascadeSingleChildDir* +Values: 0 or 1 +Default: 1. + +When displaying directory nodes, this setting tells NERDTree to collapse +directories that have only one child. Use one of the following lines for this +setting: > + let NERDTreeCascadeSingleChildDir=0 + let NERDTreeCascadeSingleChildDir=1 +< +------------------------------------------------------------------------------ + *NERDTreeCascadeOpenSingleChildDir* +Values: 0 or 1 +Default: 1. + +When opening directory nodes, this setting tells NERDTree to recursively open +directories that have only one child which is also a directory. NERDTree will +stop when it finds a directory that contains anything but another single +directory. This setting also causes the |NERDTree-x| mapping to close +directories in the same manner. This setting may be useful for Java projects. +Use one of the following lines for this setting: > + let NERDTreeCascadeOpenSingleChildDir=0 + let NERDTreeCascadeOpenSingleChildDir=1 +< +------------------------------------------------------------------------------ + *NERDTreeAutoDeleteBuffer* +Values: 0 or 1 +Default: 0. + +When using a context menu to delete or rename a file you may also want to +delete the buffer which is no more valid. If the setting is not set you will +see a confirmation if you really want to delete an old buffer. If you always +press 'y' then it's worth it to set this setting to 1. Use one of the +following lines for this setting: > + let NERDTreeAutoDeleteBuffer=0 + let NERDTreeAutoDeleteBuffer=1 +< +------------------------------------------------------------------------------ + *NERDTreeCreatePrefix* +Values: Any valid command prefix. +Default: "silent". + +Internally, NERDTree uses the |:edit| command to create a buffer in which to +display its tree view. You can augment this behavior by specifying a prefix +string such as "keepalt" or similar. For example, to have NERDTree create its +tree window using `silent keepalt keepjumps edit`: > + let NERDTreeCreatePrefix='silent keepalt keepjumps' +< +------------------------------------------------------------------------------ + *NERDTreeDirArrowCollapsible* *NERDTreeDirArrowExpandable* +Values: Any single character. +Defaults: Windows: ~ and + Others: ▾ and ▸ + +These characters indicate whether a directory is collapsible or expandable. +Example: > + let NERDTreeDirArrowExpandable=">" + let NERDTreeDirArrowCollapsible="v" +< +They can be set to "\u00a0" to replace the arrows with a non-breaking space. +If you do this you may need to change the node delimiter. See +|NERDTreeNodeDelimiter|. You cannot use the same character for both the arrows +and the delimiter. + +Alternatively, they can be set to '' (an empty string). This removes the +arrows and the single space that follows them, shifting the entire tree two +character positions to the left. + +------------------------------------------------------------------------------ + *NERDTreeNodeDelimiter* +Values: Any single character. +Default: varies (see below) + +This character is used to separate the file or directory name from the rest of +the characters in the line of text. It allows filenames to contain special +characters that are otherwise used in the NERDTree, such as square brackets, +braces, trailing asterisk, and leading space. For more details, see the +responsible pull request: https://github.com/preservim/nerdtree/pull/868. + +The default value of this variable depends on the features compiled into your +vim and the values of |NERDTreeDirArrowCollapsible| and +|NERDTreeDirArrowExpandable|. + * If your vim is compiled with the +conceal feature, it is the "\x07" + (BEL) character, and it is hidden by setting 'conceallevel' to 2. If you + use autocommands, make sure none of them change that setting in the + NERD_Tree_* buffers. + * If your vim does NOT have the +conceal feature and you're using "\u00a0" + (non-breaking space) to hide the directory arrows, "\u00b7" (middle dot) + is used as the default delimiter. + * If neither condition above applies, NERDTree uses "\u00a0" (non-breaking + space) as the default delimiter. + +In the 2nd and 3rd cases, NERDTree will use the Ignore highlight group to +"hide" the delimiter. It should appear as an empty space. + +Other plugins can interfere with these defaults, so if you need to change the +delimiter, be sure to choose a character that won't appear in your filenames +or any of the flags set by your installed NERDTree plugins. The suggestions +below are but a few of the many possibilities. Remember to use double quotes +when specifying by hex or Unicode. > + let NERDTreeNodeDelimiter="\x07" "bell + let NERDTreeNodeDelimiter="\u00b7" "middle dot + let NERDTreeNodeDelimiter="\u00a0" "non-breaking space + let NERDTreeNodeDelimiter="😀" "smiley face +< +------------------------------------------------------------------------------ + *NERDTreeCustomOpenArgs* +Values: A nested dictionary, as described below +Default: {'file': {'reuse': 'all', 'where': 'p'}, 'dir': {}} + +This dictionary contains two keys, 'file' and 'dir', whose values each are +another dictionary. The inner dictionary is a set of parameters used by +|NERDTree-| to open a file or directory. Setting these parameters allows you +to customize the way the node is opened. The default value matches what +|NERDTree-o| does. To change that behavior, use these keys and +values in the inner dictionaries: + +'where': specifies whether the node should be opened in a new split ("h" or + "v"), in a new tab ("t") or, in the last window ("p"). +'reuse': if file is already shown in a window, jump there; takes values + "all", "currenttab", or empty +'keepopen': boolean (0 or 1); if true, the tree window will not be closed +'stay': boolean (0 or 1); if true, remain in tree window after opening + +For example: +To open files and directories (creating a new NERDTree) in a new tab, > + {'file':{'where': 't'}, 'dir':{'where':'t'}} +< +To open a file always in the current tab, and expand directories in place, > + {'file': {'reuse':'currenttab', 'where':'p', 'keepopen':1, 'stay':1}} +< +============================================================================== +4. The NERDTree API *NERDTreeAPI* + +The NERDTree script allows you to add custom key mappings and menu items via +a set of API calls. Any scripts that use this API should be placed in +~/.vim/nerdtree_plugin/ (*nix) or ~/vimfiles/nerdtree_plugin (windows). + +The script exposes some prototype objects that can be used to manipulate the +tree and/or get information from it: > + g:NERDTreePath + g:NERDTreeDirNode + g:NERDTreeFileNode + g:NERDTreeBookmark +< +See the code/comments in NERD_tree.vim to find how to use these objects. The +following code conventions are used: + * class members start with a capital letter + * instance members start with a lower case letter + * private members start with an underscore + +See this blog post for more details: + http://got-ravings.blogspot.com/2008/09/vim-pr0n-prototype-based-objects.html + +A number of API functions take a callback argument to call. The callback can +be either a string with the name of a function to call, or a |Funcref| object +which will be called directly. + +------------------------------------------------------------------------------ +4.1. Key map API *NERDTreeKeymapAPI* + +NERDTreeAddKeyMap({options}) *NERDTreeAddKeyMap()* + Adds a new keymapping for all NERDTree buffers. + {options} must be a dictionary, and must contain the following keys: + "key" - the trigger key for the new mapping + "callback" - the function the new mapping will be bound to + "quickhelpText" - the text that will appear in the quickhelp (see + |NERDTree-?|) + "override" - if 1 then this new mapping will override whatever previous + mapping was defined for the key/scope combo. Useful for overriding the + default mappings. + + Additionally, a "scope" argument may be supplied. This constrains the + mapping so that it is only activated if the cursor is on a certain object. + That object is then passed into the handling method. Possible values are: + + "FileNode" .... a file node + "DirNode" ..... a directory node + "Node" ........ a file node OR a directory node + "Bookmark" .... a bookmark + "all" ......... global scope; handler receives no arguments (default) + + Example: > + call NERDTreeAddKeyMap({ + \ 'key': 'foo', + \ 'callback': 'NERDTreeEchoPathHandler', + \ 'quickhelpText': 'echo full path of current node', + \ 'scope': 'DirNode' }) + + function! NERDTreeEchoPathHandler(dirnode) + echo a:dirnode.path.str() + endfunction +< + This code should sit in a file like ~/.vim/nerdtree_plugin/mymapping.vim. + It adds a (redundant) mapping on 'foo' which changes vim's CWD to that of + the current directory node. Note this mapping will only fire when the + cursor is on a directory node. + +------------------------------------------------------------------------------ +4.2. Menu API *NERDTreeMenuAPI* + +NERDTreeAddSubmenu({options}) *NERDTreeAddSubmenu()* + Creates and returns a new submenu. + + {options} must be a dictionary and must contain the following keys: + "text" - the text of the submenu that the user will see + "shortcut" - a shortcut key for the submenu (need not be unique) + + The following keys are optional: + "isActiveCallback" - a function that will be called to determine whether + this submenu item will be displayed or not. The callback function must + return 0 or 1. + "parent" - the parent submenu of the new submenu (returned from a previous + invocation of NERDTreeAddSubmenu()). If this key is left out then the new + submenu will sit under the top level menu. + + See below for an example. + +NERDTreeAddMenuItem({options}) *NERDTreeAddMenuItem()* + Adds a new menu item to the NERDTree menu (see |NERDTreeMenu|). + + {options} must be a dictionary and must contain the + following keys: + "text" - the text of the menu item which the user will see + "shortcut" - a shortcut key for the menu item (need not be unique) + "callback" - the function that will be called when the user activates the + menu item. + + The following keys are optional: + "isActiveCallback" - a function that will be called to determine whether + this menu item will be displayed or not. The callback function must return + 0 or 1. + "parent" - if the menu item belongs under a submenu then this key must be + specified. This value for this key will be the object that + was returned when the submenu was created with |NERDTreeAddSubmenu()|. + + See below for an example. + +NERDTreeAddMenuSeparator([{options}]) *NERDTreeAddMenuSeparator()* + Adds a menu separator (a row of dashes). + + {options} is an optional dictionary that may contain the following keys: + "isActiveCallback" - see description in |NERDTreeAddMenuItem()|. + +Below is an example of the menu API in action. > + call NERDTreeAddMenuSeparator() + + call NERDTreeAddMenuItem({ + \ 'text': 'a (t)op level menu item', + \ 'shortcut': 't', + \ 'callback': 'SomeFunction' }) + + let submenu = NERDTreeAddSubmenu({ + \ 'text': 'a (s)ub menu', + \ 'shortcut': 's' }) + + call NERDTreeAddMenuItem({ + \ 'text': '(n)ested item 1', + \ 'shortcut': 'n', + \ 'callback': 'SomeFunction', + \ 'parent': submenu }) + + call NERDTreeAddMenuItem({ + \ 'text': '(n)ested item 2', + \ 'shortcut': 'n', + \ 'callback': 'SomeFunction', + \ 'parent': submenu }) +< +This will create the following menu: > + -------------------- + a (t)op level menu item + a (s)ub menu +< +Where selecting "a (s)ub menu" will lead to a second menu: > + (n)ested item 1 + (n)ested item 2 +< +When any of the 3 concrete menu items are selected the function "SomeFunction" +will be called. + +------------------------------------------------------------------------------ +4.3 NERDTreeAddPathFilter(callback) *NERDTreeAddPathFilter()* + +Path filters are essentially a more powerful version of |NERDTreeIgnore|. +If the simple regex matching in |NERDTreeIgnore| is not enough then use +|NERDTreeAddPathFilter()| to add a callback function that paths will be +checked against when the decision to ignore them is made. Example > + + call NERDTreeAddPathFilter('MyFilter') + + function! MyFilter(params) + "params is a dict containing keys: 'nerdtree' and 'path' which are + "g:NERDTree and g:NERDTreePath objects + + "return 1 to ignore params['path'] or 0 otherwise + endfunction +< +------------------------------------------------------------------------------ +4.4 Path Listener API *NERDTreePathListenerAPI* + +Use this API if you want to run a callback for events on Path objects. E.G > + + call g:NERDTreePathNotifier.AddListener("init", "MyListener") + + ".... + + function! MyListener(event) + "This function will be called whenever a Path object is created. + + "a:event is an object that contains a bunch of relevant info - + "including the affected path. See lib/nerdtree/event.vim for details. + endfunction +< +Current events supported: + init ~ + refresh ~ + refreshFlags ~ + +------------------------------------------------------------------------------ +NERDTreeRender() *NERDTreeRender()* + Re-renders the NERDTree buffer. Useful if you change the state of the + tree and you want to it to be reflected in the UI. + +============================================================================== +5. About *NERDTreeAbout* + +The author of the NERDTree is a terrible terrible monster called Martyzilla +who gobbles up small children with milk and sugar for breakfast. + +He can be reached at martin.grenfell at gmail dot com. He would love to hear +from you, so feel free to send him suggestions and/or comments about this +plugin. Don't be shy --- the worst he can do is slaughter you and stuff you +in the fridge for later ;) + +Martyzilla recruited two other unwitting accomplices to become his minions in +his quest to conquer the Vim plugin world. While he may still love to receive +your emails, the best way to send suggestions, bug reports, and questions is +to submit an issue at http://github.com/preservim/nerdtree/issues. + +The latest stable and development versions are on Github. + Stable: http://github.com/preservim/nerdtree (master branch) + Development: http://github.com/preservim/nerdtree/branches + +Title Credit: + * http://ascii.co.uk/art/tree + + * Patrick Gillespie's Text ASCII Art Generator + http://patorjk.com/software/taag + http://patorjk.com/software/taag/#p=display&f=Rozzo&t=the%20NERD%20Tree + +============================================================================== +6. License *NERDTreeLicense* + +The NERDTree is released under the wtfpl. +See http://sam.zoy.org/wtfpl/COPYING. + +------------------------------------------------------------------------------ + vim:tw=78:ts=8:ft=help:noet:nospell diff --git a/.vim/pack/vendor/start/nerdtree/doc/tags b/.vim/pack/vendor/start/nerdtree/doc/tags new file mode 100644 index 0000000..c1135b2 --- /dev/null +++ b/.vim/pack/vendor/start/nerdtree/doc/tags @@ -0,0 +1,143 @@ +:NERDTree NERDTree.txt /*:NERDTree* +:NERDTreeCWD NERDTree.txt /*:NERDTreeCWD* +:NERDTreeClose NERDTree.txt /*:NERDTreeClose* +:NERDTreeFind NERDTree.txt /*:NERDTreeFind* +:NERDTreeFocus NERDTree.txt /*:NERDTreeFocus* +:NERDTreeFromBookmark NERDTree.txt /*:NERDTreeFromBookmark* +:NERDTreeMirror NERDTree.txt /*:NERDTreeMirror* +:NERDTreeRefreshRoot NERDTree.txt /*:NERDTreeRefreshRoot* +:NERDTreeToggle NERDTree.txt /*:NERDTreeToggle* +:NERDTreeToggleVCS NERDTree.txt /*:NERDTreeToggleVCS* +:NERDTreeVCS NERDTree.txt /*:NERDTreeVCS* +NERDTree NERDTree.txt /*NERDTree* +NERDTree- NERDTree.txt /*NERDTree-* +NERDTree-? NERDTree.txt /*NERDTree-?* +NERDTree-A NERDTree.txt /*NERDTree-A* +NERDTree-B NERDTree.txt /*NERDTree-B* +NERDTree-C NERDTree.txt /*NERDTree-C* +NERDTree-C-J NERDTree.txt /*NERDTree-C-J* +NERDTree-C-K NERDTree.txt /*NERDTree-C-K* +NERDTree-CD NERDTree.txt /*NERDTree-CD* +NERDTree-D NERDTree.txt /*NERDTree-D* +NERDTree-F NERDTree.txt /*NERDTree-F* +NERDTree-I NERDTree.txt /*NERDTree-I* +NERDTree-J NERDTree.txt /*NERDTree-J* +NERDTree-K NERDTree.txt /*NERDTree-K* +NERDTree-O NERDTree.txt /*NERDTree-O* +NERDTree-P NERDTree.txt /*NERDTree-P* +NERDTree-R NERDTree.txt /*NERDTree-R* +NERDTree-T NERDTree.txt /*NERDTree-T* +NERDTree-U NERDTree.txt /*NERDTree-U* +NERDTree-X NERDTree.txt /*NERDTree-X* +NERDTree-cd NERDTree.txt /*NERDTree-cd* +NERDTree-contents NERDTree.txt /*NERDTree-contents* +NERDTree-e NERDTree.txt /*NERDTree-e* +NERDTree-f NERDTree.txt /*NERDTree-f* +NERDTree-gi NERDTree.txt /*NERDTree-gi* +NERDTree-go NERDTree.txt /*NERDTree-go* +NERDTree-gs NERDTree.txt /*NERDTree-gs* +NERDTree-i NERDTree.txt /*NERDTree-i* +NERDTree-m NERDTree.txt /*NERDTree-m* +NERDTree-o NERDTree.txt /*NERDTree-o* +NERDTree-p NERDTree.txt /*NERDTree-p* +NERDTree-q NERDTree.txt /*NERDTree-q* +NERDTree-r NERDTree.txt /*NERDTree-r* +NERDTree-s NERDTree.txt /*NERDTree-s* +NERDTree-t NERDTree.txt /*NERDTree-t* +NERDTree-u NERDTree.txt /*NERDTree-u* +NERDTree-x NERDTree.txt /*NERDTree-x* +NERDTree.txt NERDTree.txt /*NERDTree.txt* +NERDTreeAPI NERDTree.txt /*NERDTreeAPI* +NERDTreeAbout NERDTree.txt /*NERDTreeAbout* +NERDTreeAddKeyMap() NERDTree.txt /*NERDTreeAddKeyMap()* +NERDTreeAddMenuItem() NERDTree.txt /*NERDTreeAddMenuItem()* +NERDTreeAddMenuSeparator() NERDTree.txt /*NERDTreeAddMenuSeparator()* +NERDTreeAddPathFilter() NERDTree.txt /*NERDTreeAddPathFilter()* +NERDTreeAddSubmenu() NERDTree.txt /*NERDTreeAddSubmenu()* +NERDTreeAutoCenter NERDTree.txt /*NERDTreeAutoCenter* +NERDTreeAutoCenterThreshold NERDTree.txt /*NERDTreeAutoCenterThreshold* +NERDTreeAutoDeleteBuffer NERDTree.txt /*NERDTreeAutoDeleteBuffer* +NERDTreeBookmarkCommands NERDTree.txt /*NERDTreeBookmarkCommands* +NERDTreeBookmarkTable NERDTree.txt /*NERDTreeBookmarkTable* +NERDTreeBookmarks NERDTree.txt /*NERDTreeBookmarks* +NERDTreeBookmarksFile NERDTree.txt /*NERDTreeBookmarksFile* +NERDTreeBookmarksSort NERDTree.txt /*NERDTreeBookmarksSort* +NERDTreeCascadeOpenSingleChildDir NERDTree.txt /*NERDTreeCascadeOpenSingleChildDir* +NERDTreeCascadeSingleChildDir NERDTree.txt /*NERDTreeCascadeSingleChildDir* +NERDTreeCaseSensitiveSort NERDTree.txt /*NERDTreeCaseSensitiveSort* +NERDTreeChDirMode NERDTree.txt /*NERDTreeChDirMode* +NERDTreeCreatePrefix NERDTree.txt /*NERDTreeCreatePrefix* +NERDTreeCustomOpenArgs NERDTree.txt /*NERDTreeCustomOpenArgs* +NERDTreeDirArrowCollapsible NERDTree.txt /*NERDTreeDirArrowCollapsible* +NERDTreeDirArrowExpandable NERDTree.txt /*NERDTreeDirArrowExpandable* +NERDTreeFunctionality NERDTree.txt /*NERDTreeFunctionality* +NERDTreeGlobalCommands NERDTree.txt /*NERDTreeGlobalCommands* +NERDTreeHighlightCursorline NERDTree.txt /*NERDTreeHighlightCursorline* +NERDTreeHijackNetrw NERDTree.txt /*NERDTreeHijackNetrw* +NERDTreeIgnore NERDTree.txt /*NERDTreeIgnore* +NERDTreeInvalidBookmarks NERDTree.txt /*NERDTreeInvalidBookmarks* +NERDTreeKeymapAPI NERDTree.txt /*NERDTreeKeymapAPI* +NERDTreeLicense NERDTree.txt /*NERDTreeLicense* +NERDTreeMapCWD NERDTree.txt /*NERDTreeMapCWD* +NERDTreeMapChangeRoot NERDTree.txt /*NERDTreeMapChangeRoot* +NERDTreeMapChdir NERDTree.txt /*NERDTreeMapChdir* +NERDTreeMapCloseChildren NERDTree.txt /*NERDTreeMapCloseChildren* +NERDTreeMapCloseDir NERDTree.txt /*NERDTreeMapCloseDir* +NERDTreeMapCustomOpen NERDTree.txt /*NERDTreeMapCustomOpen* +NERDTreeMapDeleteBookmark NERDTree.txt /*NERDTreeMapDeleteBookmark* +NERDTreeMapHelp NERDTree.txt /*NERDTreeMapHelp* +NERDTreeMapJumpFirstChild NERDTree.txt /*NERDTreeMapJumpFirstChild* +NERDTreeMapJumpLastChild NERDTree.txt /*NERDTreeMapJumpLastChild* +NERDTreeMapJumpNextSibling NERDTree.txt /*NERDTreeMapJumpNextSibling* +NERDTreeMapJumpParent NERDTree.txt /*NERDTreeMapJumpParent* +NERDTreeMapJumpPrevSibling NERDTree.txt /*NERDTreeMapJumpPrevSibling* +NERDTreeMapJumpRoot NERDTree.txt /*NERDTreeMapJumpRoot* +NERDTreeMapMenu NERDTree.txt /*NERDTreeMapMenu* +NERDTreeMapOpenExpl NERDTree.txt /*NERDTreeMapOpenExpl* +NERDTreeMapOpenInTab NERDTree.txt /*NERDTreeMapOpenInTab* +NERDTreeMapOpenInTabSilent NERDTree.txt /*NERDTreeMapOpenInTabSilent* +NERDTreeMapOpenRecursively NERDTree.txt /*NERDTreeMapOpenRecursively* +NERDTreeMapOpenSplit NERDTree.txt /*NERDTreeMapOpenSplit* +NERDTreeMapOpenVSplit NERDTree.txt /*NERDTreeMapOpenVSplit* +NERDTreeMapPreviewSplit NERDTree.txt /*NERDTreeMapPreviewSplit* +NERDTreeMapPreviewVSplit NERDTree.txt /*NERDTreeMapPreviewVSplit* +NERDTreeMapQuit NERDTree.txt /*NERDTreeMapQuit* +NERDTreeMapRefresh NERDTree.txt /*NERDTreeMapRefresh* +NERDTreeMapRefreshRoot NERDTree.txt /*NERDTreeMapRefreshRoot* +NERDTreeMapToggleBookmarks NERDTree.txt /*NERDTreeMapToggleBookmarks* +NERDTreeMapToggleFiles NERDTree.txt /*NERDTreeMapToggleFiles* +NERDTreeMapToggleFilters NERDTree.txt /*NERDTreeMapToggleFilters* +NERDTreeMapToggleHidden NERDTree.txt /*NERDTreeMapToggleHidden* +NERDTreeMapToggleZoom NERDTree.txt /*NERDTreeMapToggleZoom* +NERDTreeMapUpdir NERDTree.txt /*NERDTreeMapUpdir* +NERDTreeMapUpdirKeepOpen NERDTree.txt /*NERDTreeMapUpdirKeepOpen* +NERDTreeMappings NERDTree.txt /*NERDTreeMappings* +NERDTreeMarkBookmarks NERDTree.txt /*NERDTreeMarkBookmarks* +NERDTreeMenu NERDTree.txt /*NERDTreeMenu* +NERDTreeMenu-j NERDTree.txt /*NERDTreeMenu-j* +NERDTreeMenu-k NERDTree.txt /*NERDTreeMenu-k* +NERDTreeMenuAPI NERDTree.txt /*NERDTreeMenuAPI* +NERDTreeMenuDown NERDTree.txt /*NERDTreeMenuDown* +NERDTreeMenuUp NERDTree.txt /*NERDTreeMenuUp* +NERDTreeMinimalMenu NERDTree.txt /*NERDTreeMinimalMenu* +NERDTreeMinimalUI NERDTree.txt /*NERDTreeMinimalUI* +NERDTreeMouseMode NERDTree.txt /*NERDTreeMouseMode* +NERDTreeNaturalSort NERDTree.txt /*NERDTreeNaturalSort* +NERDTreeNodeDelimiter NERDTree.txt /*NERDTreeNodeDelimiter* +NERDTreePathListenerAPI NERDTree.txt /*NERDTreePathListenerAPI* +NERDTreeQuitOnOpen NERDTree.txt /*NERDTreeQuitOnOpen* +NERDTreeRender() NERDTree.txt /*NERDTreeRender()* +NERDTreeRespectWildIgnore NERDTree.txt /*NERDTreeRespectWildIgnore* +NERDTreeSettings NERDTree.txt /*NERDTreeSettings* +NERDTreeSettingsDetails NERDTree.txt /*NERDTreeSettingsDetails* +NERDTreeSettingsSummary NERDTree.txt /*NERDTreeSettingsSummary* +NERDTreeShowBookmarks NERDTree.txt /*NERDTreeShowBookmarks* +NERDTreeShowFiles NERDTree.txt /*NERDTreeShowFiles* +NERDTreeShowHidden NERDTree.txt /*NERDTreeShowHidden* +NERDTreeShowLineNumbers NERDTree.txt /*NERDTreeShowLineNumbers* +NERDTreeSortOrder NERDTree.txt /*NERDTreeSortOrder* +NERDTreeStatusline NERDTree.txt /*NERDTreeStatusline* +NERDTreeUseTCD NERDTree.txt /*NERDTreeUseTCD* +NERDTreeWinPos NERDTree.txt /*NERDTreeWinPos* +NERDTreeWinSize NERDTree.txt /*NERDTreeWinSize* +loaded_nerd_tree NERDTree.txt /*loaded_nerd_tree* -- cgit v1.2.3