From 3adcf542289a0883924ae9b9be8b898c36702c95 Mon Sep 17 00:00:00 2001 From: Sam Chudnick Date: Sun, 11 Jun 2023 07:54:59 -0400 Subject: Add some Vim plugins --- .../vendor/start/nerdtree/autoload/nerdtree.vim | 249 ++++ .../start/nerdtree/autoload/nerdtree/ui_glue.vim | 732 ++++++++++ .vim/pack/vendor/start/nerdtree/doc/NERDTree.txt | 1534 ++++++++++++++++++++ .vim/pack/vendor/start/nerdtree/doc/tags | 143 ++ .../start/nerdtree/lib/nerdtree/bookmark.vim | 365 +++++ .../vendor/start/nerdtree/lib/nerdtree/creator.vim | 402 +++++ .../vendor/start/nerdtree/lib/nerdtree/event.vim | 13 + .../start/nerdtree/lib/nerdtree/flag_set.vim | 58 + .../vendor/start/nerdtree/lib/nerdtree/key_map.vim | 164 +++ .../nerdtree/lib/nerdtree/menu_controller.vim | 211 +++ .../start/nerdtree/lib/nerdtree/menu_item.vim | 118 ++ .../start/nerdtree/lib/nerdtree/nerdtree.vim | 209 +++ .../start/nerdtree/lib/nerdtree/notifier.vim | 35 + .../vendor/start/nerdtree/lib/nerdtree/opener.vim | 326 +++++ .../vendor/start/nerdtree/lib/nerdtree/path.vim | 852 +++++++++++ .../start/nerdtree/lib/nerdtree/tree_dir_node.vim | 706 +++++++++ .../start/nerdtree/lib/nerdtree/tree_file_node.vim | 349 +++++ .../pack/vendor/start/nerdtree/lib/nerdtree/ui.vim | 532 +++++++ .../nerdtree/nerdtree_plugin/exec_menuitem.vim | 40 + .../start/nerdtree/nerdtree_plugin/fs_menu.vim | 484 ++++++ .../vendor/start/nerdtree/nerdtree_plugin/vcs.vim | 47 + .../vendor/start/nerdtree/plugin/NERD_tree.vim | 234 +++ .../pack/vendor/start/nerdtree/syntax/nerdtree.vim | 97 ++ .../extensions/tabline/formatters/webdevicons.vim | 14 + .../autoload/devicons/plugins/ctrlp.vim | 30 + .../autoload/devicons/plugins/denite.vim | 10 + .../autoload/devicons/plugins/flagship.vim | 15 + .../autoload/devicons/plugins/startify.vim | 6 + .../autoload/devicons/plugins/unite.vim | 37 + .../autoload/devicons/plugins/vimfiler.vim | 8 + .../autoload/vimfiler/columns/devicons.vim | 80 + .../vendor/start/vim-devicons/doc/webdevicons.txt | 1078 ++++++++++++++ .../vim-devicons/nerdtree_plugin/webdevicons.vim | 389 +++++ .../start/vim-devicons/plugin/webdevicons.vim | 703 +++++++++ .../vim-devicons/pythonx/vim_devicons/__init__.py | 2 + .../pythonx/vim_devicons/powerline/__init__.py | 2 + .../pythonx/vim_devicons/powerline/segments.py | 28 + .../denite/filter/devicons_denite_converter.py | 31 + .vim/pack/vendor/start/vim-devicons/test/.themisrc | 1 + .../start/vim-devicons/test/default_setting.vim | 39 + .../vendor/start/vim-devicons/test/fileformat.vim | 29 + .../vendor/start/vim-devicons/test/filetype.vim | 344 +++++ 42 files changed, 10746 insertions(+) create mode 100644 .vim/pack/vendor/start/nerdtree/autoload/nerdtree.vim create mode 100644 .vim/pack/vendor/start/nerdtree/autoload/nerdtree/ui_glue.vim create mode 100644 .vim/pack/vendor/start/nerdtree/doc/NERDTree.txt create mode 100644 .vim/pack/vendor/start/nerdtree/doc/tags create mode 100644 .vim/pack/vendor/start/nerdtree/lib/nerdtree/bookmark.vim create mode 100644 .vim/pack/vendor/start/nerdtree/lib/nerdtree/creator.vim create mode 100644 .vim/pack/vendor/start/nerdtree/lib/nerdtree/event.vim create mode 100644 .vim/pack/vendor/start/nerdtree/lib/nerdtree/flag_set.vim create mode 100644 .vim/pack/vendor/start/nerdtree/lib/nerdtree/key_map.vim create mode 100644 .vim/pack/vendor/start/nerdtree/lib/nerdtree/menu_controller.vim create mode 100644 .vim/pack/vendor/start/nerdtree/lib/nerdtree/menu_item.vim create mode 100644 .vim/pack/vendor/start/nerdtree/lib/nerdtree/nerdtree.vim create mode 100644 .vim/pack/vendor/start/nerdtree/lib/nerdtree/notifier.vim create mode 100644 .vim/pack/vendor/start/nerdtree/lib/nerdtree/opener.vim create mode 100644 .vim/pack/vendor/start/nerdtree/lib/nerdtree/path.vim create mode 100644 .vim/pack/vendor/start/nerdtree/lib/nerdtree/tree_dir_node.vim create mode 100644 .vim/pack/vendor/start/nerdtree/lib/nerdtree/tree_file_node.vim create mode 100644 .vim/pack/vendor/start/nerdtree/lib/nerdtree/ui.vim create mode 100644 .vim/pack/vendor/start/nerdtree/nerdtree_plugin/exec_menuitem.vim create mode 100644 .vim/pack/vendor/start/nerdtree/nerdtree_plugin/fs_menu.vim create mode 100644 .vim/pack/vendor/start/nerdtree/nerdtree_plugin/vcs.vim create mode 100644 .vim/pack/vendor/start/nerdtree/plugin/NERD_tree.vim create mode 100644 .vim/pack/vendor/start/nerdtree/syntax/nerdtree.vim create mode 100644 .vim/pack/vendor/start/vim-devicons/autoload/airline/extensions/tabline/formatters/webdevicons.vim create mode 100644 .vim/pack/vendor/start/vim-devicons/autoload/devicons/plugins/ctrlp.vim create mode 100644 .vim/pack/vendor/start/vim-devicons/autoload/devicons/plugins/denite.vim create mode 100644 .vim/pack/vendor/start/vim-devicons/autoload/devicons/plugins/flagship.vim create mode 100644 .vim/pack/vendor/start/vim-devicons/autoload/devicons/plugins/startify.vim create mode 100644 .vim/pack/vendor/start/vim-devicons/autoload/devicons/plugins/unite.vim create mode 100644 .vim/pack/vendor/start/vim-devicons/autoload/devicons/plugins/vimfiler.vim create mode 100644 .vim/pack/vendor/start/vim-devicons/autoload/vimfiler/columns/devicons.vim create mode 100644 .vim/pack/vendor/start/vim-devicons/doc/webdevicons.txt create mode 100644 .vim/pack/vendor/start/vim-devicons/nerdtree_plugin/webdevicons.vim create mode 100644 .vim/pack/vendor/start/vim-devicons/plugin/webdevicons.vim create mode 100644 .vim/pack/vendor/start/vim-devicons/pythonx/vim_devicons/__init__.py create mode 100644 .vim/pack/vendor/start/vim-devicons/pythonx/vim_devicons/powerline/__init__.py create mode 100644 .vim/pack/vendor/start/vim-devicons/pythonx/vim_devicons/powerline/segments.py create mode 100644 .vim/pack/vendor/start/vim-devicons/rplugin/python3/denite/filter/devicons_denite_converter.py create mode 100644 .vim/pack/vendor/start/vim-devicons/test/.themisrc create mode 100644 .vim/pack/vendor/start/vim-devicons/test/default_setting.vim create mode 100644 .vim/pack/vendor/start/vim-devicons/test/fileformat.vim create mode 100644 .vim/pack/vendor/start/vim-devicons/test/filetype.vim (limited to '.vim/pack/vendor/start') diff --git a/.vim/pack/vendor/start/nerdtree/autoload/nerdtree.vim b/.vim/pack/vendor/start/nerdtree/autoload/nerdtree.vim new file mode 100644 index 0000000..ba70871 --- /dev/null +++ b/.vim/pack/vendor/start/nerdtree/autoload/nerdtree.vim @@ -0,0 +1,249 @@ +if exists('g:loaded_nerdtree_autoload') + finish +endif +let g:loaded_nerdtree_autoload = 1 + +let s:rootNERDTreePath = resolve(expand(':p:h:h')) + +"FUNCTION: nerdtree#version(...) {{{1 +" If any value is given as an argument, the entire line of text from the +" change log is shown for the current version; otherwise, only the version +" number is shown. +function! nerdtree#version(...) abort + let l:text = 'Unknown' + try + let l:changelog = readfile(join([s:rootNERDTreePath, 'CHANGELOG.md'], nerdtree#slash())) + let l:line = 0 + while l:line <= len(l:changelog) + if l:changelog[l:line] =~# '\d\+\.\d\+' + let l:text = substitute(l:changelog[l:line], '.*\(\d\+.\d\+\).*', '\1', '') + let l:text .= substitute(l:changelog[l:line+1], '^.\{-}\(\.\d\+\).\{-}:\(.*\)', a:0>0 ? '\1:\2' : '\1', '') + break + endif + let l:line += 1 + endwhile + catch + endtry + return l:text +endfunction + +" SECTION: General Functions {{{1 +"============================================================ + +" FUNCTION: nerdtree#closeTreeOnOpen() {{{2 +function! nerdtree#closeTreeOnOpen() abort + return g:NERDTreeQuitOnOpen == 1 || g:NERDTreeQuitOnOpen == 3 +endfunction + +" FUNCTION: nerdtree#closeBookmarksOnOpen() {{{2 +function! nerdtree#closeBookmarksOnOpen() abort + return g:NERDTreeQuitOnOpen == 2 || g:NERDTreeQuitOnOpen == 3 +endfunction + +" FUNCTION: nerdtree#slash() {{{2 +" Return the path separator used by the underlying file system. Special +" consideration is taken for the use of the 'shellslash' option on Windows +" systems. +function! nerdtree#slash() abort + if nerdtree#runningWindows() + if exists('+shellslash') && &shellslash + return '/' + endif + + return '\' + endif + + return '/' +endfunction + +"FUNCTION: nerdtree#checkForBrowse(dir) {{{2 +"inits a window tree in the current buffer if appropriate +function! nerdtree#checkForBrowse(dir) abort + if !isdirectory(a:dir) + return + endif + + if s:reuseWin(a:dir) + return + endif + + call g:NERDTreeCreator.CreateWindowTree(a:dir) +endfunction + +"FUNCTION: s:reuseWin(dir) {{{2 +"finds a NERDTree buffer with root of dir, and opens it. +function! s:reuseWin(dir) abort + let path = g:NERDTreePath.New(fnamemodify(a:dir, ':p')) + + for i in range(1, bufnr('$')) + unlet! nt + let nt = getbufvar(i, 'NERDTree') + if empty(nt) + continue + endif + + if nt.isWinTree() && nt.root.path.equals(path) + call nt.setPreviousBuf(bufnr('#')) + exec 'buffer ' . i + return 1 + endif + endfor + + return 0 +endfunction + +" FUNCTION: nerdtree#completeBookmarks(A,L,P) {{{2 +" completion function for the bookmark commands +function! nerdtree#completeBookmarks(A,L,P) abort + return filter(g:NERDTreeBookmark.BookmarkNames(), 'v:val =~# "^' . a:A . '"') +endfunction + +"FUNCTION: nerdtree#compareNodes(n1, n2) {{{2 +function! nerdtree#compareNodes(n1, n2) abort + return nerdtree#compareNodePaths(a:n1.path, a:n2.path) +endfunction + +"FUNCTION: nerdtree#compareNodePaths(p1, p2) {{{2 +function! nerdtree#compareNodePaths(p1, p2) abort + let sortKey1 = a:p1.getSortKey() + let sortKey2 = a:p2.getSortKey() + let i = 0 + while i < min([len(sortKey1), len(sortKey2)]) + " Compare chunks upto common length. + " If chunks have different type, the one which has + " integer type is the lesser. + if type(sortKey1[i]) == type(sortKey2[i]) + if sortKey1[i] <# sortKey2[i] + return - 1 + elseif sortKey1[i] ># sortKey2[i] + return 1 + endif + elseif type(sortKey1[i]) == type(0) + return -1 + elseif type(sortKey2[i]) == type(0) + return 1 + endif + let i += 1 + endwhile + + " Keys are identical upto common length. + " The key which has smaller chunks is the lesser one. + if len(sortKey1) < len(sortKey2) + return -1 + elseif len(sortKey1) > len(sortKey2) + return 1 + else + return 0 + endif +endfunction + +" FUNCTION: nerdtree#deprecated(func, [msg]) {{{2 +" Issue a deprecation warning for a:func. If a second arg is given, use this +" as the deprecation message +function! nerdtree#deprecated(func, ...) abort + let msg = a:0 ? a:func . ' ' . a:1 : a:func . ' is deprecated' + + if !exists('s:deprecationWarnings') + let s:deprecationWarnings = {} + endif + if !has_key(s:deprecationWarnings, a:func) + let s:deprecationWarnings[a:func] = 1 + echomsg msg + endif +endfunction + +" FUNCTION: nerdtree#exec(cmd, ignoreAll) {{{2 +" Same as :exec cmd but, if ignoreAll is TRUE, set eventignore=all for the duration +function! nerdtree#exec(cmd, ignoreAll) abort + let old_ei = &eventignore + if a:ignoreAll + set eventignore=all + endif + try + exec a:cmd + finally + let &eventignore = old_ei + endtry +endfunction + +" FUNCTION: nerdtree#has_opt(options, name) {{{2 +function! nerdtree#has_opt(options, name) abort + return has_key(a:options, a:name) && a:options[a:name] ==# 1 +endfunction + +" FUNCTION: nerdtree#loadClassFiles() {{{2 +function! nerdtree#loadClassFiles() abort + runtime lib/nerdtree/path.vim + runtime lib/nerdtree/menu_controller.vim + runtime lib/nerdtree/menu_item.vim + runtime lib/nerdtree/key_map.vim + runtime lib/nerdtree/bookmark.vim + runtime lib/nerdtree/tree_file_node.vim + runtime lib/nerdtree/tree_dir_node.vim + runtime lib/nerdtree/opener.vim + runtime lib/nerdtree/creator.vim + runtime lib/nerdtree/flag_set.vim + runtime lib/nerdtree/nerdtree.vim + runtime lib/nerdtree/ui.vim + runtime lib/nerdtree/event.vim + runtime lib/nerdtree/notifier.vim +endfunction + +" FUNCTION: nerdtree#postSourceActions() {{{2 +function! nerdtree#postSourceActions() abort + call g:NERDTreeBookmark.CacheBookmarks(1) + call nerdtree#ui_glue#createDefaultBindings() + + "load all nerdtree plugins + runtime! nerdtree_plugin/**/*.vim +endfunction + +"FUNCTION: nerdtree#runningWindows(dir) {{{2 +function! nerdtree#runningWindows() abort + return has('win16') || has('win32') || has('win64') +endfunction + +"FUNCTION: nerdtree#runningCygwin(dir) {{{2 +function! nerdtree#runningCygwin() abort + return has('win32unix') +endfunction + +" SECTION: View Functions {{{1 +"============================================================ + +"FUNCTION: nerdtree#echo {{{2 +"A wrapper for :echo. Appends 'NERDTree:' on the front of all messages +" +"Args: +"msg: the message to echo +function! nerdtree#echo(msg) abort + redraw + echomsg empty(a:msg) ? '' : ('NERDTree: ' . a:msg) +endfunction + +"FUNCTION: nerdtree#echoError {{{2 +"Wrapper for nerdtree#echo, sets the message type to errormsg for this message +"Args: +"msg: the message to echo +function! nerdtree#echoError(msg) abort + echohl errormsg + call nerdtree#echo(a:msg) + echohl normal +endfunction + +"FUNCTION: nerdtree#echoWarning {{{2 +"Wrapper for nerdtree#echo, sets the message type to warningmsg for this message +"Args: +"msg: the message to echo +function! nerdtree#echoWarning(msg) abort + echohl warningmsg + call nerdtree#echo(a:msg) + echohl normal +endfunction + +"FUNCTION: nerdtree#renderView {{{2 +function! nerdtree#renderView() abort + call b:NERDTree.render() +endfunction + +" vim: set sw=4 sts=4 et fdm=marker: diff --git a/.vim/pack/vendor/start/nerdtree/autoload/nerdtree/ui_glue.vim b/.vim/pack/vendor/start/nerdtree/autoload/nerdtree/ui_glue.vim new file mode 100644 index 0000000..fc22f21 --- /dev/null +++ b/.vim/pack/vendor/start/nerdtree/autoload/nerdtree/ui_glue.vim @@ -0,0 +1,732 @@ +if exists('g:loaded_nerdtree_ui_glue_autoload') + finish +endif +let g:loaded_nerdtree_ui_glue_autoload = 1 + +" FUNCTION: nerdtree#ui_glue#createDefaultBindings() {{{1 +function! nerdtree#ui_glue#createDefaultBindings() abort + let s = '' . s:SID() . '_' + + call NERDTreeAddKeyMap({ 'key': '', 'scope': 'all', 'callback': s . 'handleMiddleMouse' }) + call NERDTreeAddKeyMap({ 'key': '', 'scope': 'all', 'callback': s.'handleLeftClick' }) + call NERDTreeAddKeyMap({ 'key': '<2-LeftMouse>', 'scope': 'DirNode', 'callback': s.'activateDirNode' }) + call NERDTreeAddKeyMap({ 'key': '<2-LeftMouse>', 'scope': 'FileNode', 'callback': s.'activateFileNode' }) + call NERDTreeAddKeyMap({ 'key': '<2-LeftMouse>', 'scope': 'Bookmark', 'callback': s.'activateBookmark' }) + call NERDTreeAddKeyMap({ 'key': '<2-LeftMouse>', 'scope': 'all', 'callback': s.'activateAll' }) + + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapCustomOpen, 'scope':'FileNode', 'callback': s.'customOpenFile'}) + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapCustomOpen, 'scope':'DirNode', 'callback': s.'customOpenDir'}) + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapCustomOpen, 'scope':'Bookmark', 'callback': s.'customOpenBookmark'}) + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapCustomOpen, 'scope':'all', 'callback': s.'activateAll' }) + + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapActivateNode, 'scope': 'DirNode', 'callback': s.'activateDirNode' }) + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapActivateNode, 'scope': 'FileNode', 'callback': s.'activateFileNode' }) + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapActivateNode, 'scope': 'Bookmark', 'callback': s.'activateBookmark' }) + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapPreview, 'scope': 'Bookmark', 'callback': s.'previewBookmark' }) + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapActivateNode, 'scope': 'all', 'callback': s.'activateAll' }) + + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenSplit, 'scope': 'FileNode', 'callback': s.'openHSplit' }) + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenSplit, 'scope': 'Bookmark', 'callback': s.'openHSplitBookmark' }) + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenVSplit, 'scope': 'FileNode', 'callback': s.'openVSplit' }) + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenVSplit, 'scope': 'Bookmark', 'callback': s.'openVSplitBookmark' }) + + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapPreview, 'scope': 'FileNode', 'callback': s.'previewNodeCurrent' }) + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapPreviewSplit, 'scope': 'FileNode', 'callback': s.'previewNodeHSplit' }) + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapPreviewSplit, 'scope': 'Bookmark', 'callback': s.'previewNodeHSplitBookmark' }) + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapPreviewVSplit, 'scope': 'FileNode', 'callback': s.'previewNodeVSplit' }) + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapPreviewVSplit, 'scope': 'Bookmark', 'callback': s.'previewNodeVSplitBookmark' }) + + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenRecursively, 'scope': 'DirNode', 'callback': s.'openNodeRecursively' }) + + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapUpdir, 'scope': 'all', 'callback': s . 'upDirCurrentRootClosed' }) + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapUpdirKeepOpen, 'scope': 'all', 'callback': s . 'upDirCurrentRootOpen' }) + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapChangeRoot, 'scope': 'Node', 'callback': s . 'chRoot' }) + + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapChdir, 'scope': 'Node', 'callback': s.'chCwd' }) + + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapQuit, 'scope': 'all', 'callback': s.'closeTreeWindow' }) + + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapCWD, 'scope': 'all', 'callback': 'nerdtree#ui_glue#chRootCwd' }) + + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapRefreshRoot, 'scope': 'all', 'callback': s.'refreshRoot' }) + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapRefresh, 'scope': 'Node', 'callback': s.'refreshCurrent' }) + + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapHelp, 'scope': 'all', 'callback': s.'displayHelp' }) + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapToggleZoom, 'scope': 'all', 'callback': s.'toggleZoom' }) + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapToggleHidden, 'scope': 'all', 'callback': s.'toggleShowHidden' }) + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapToggleFilters, 'scope': 'all', 'callback': s.'toggleIgnoreFilter' }) + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapToggleFiles, 'scope': 'all', 'callback': s.'toggleShowFiles' }) + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapToggleBookmarks, 'scope': 'all', 'callback': s.'toggleShowBookmarks' }) + + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapCloseDir, 'scope': 'Node', 'callback': s.'closeCurrentDir' }) + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapCloseChildren, 'scope': 'DirNode', 'callback': s.'closeChildren' }) + + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapMenu, 'scope': 'Node', 'callback': s.'showMenu' }) + + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapJumpParent, 'scope': 'Node', 'callback': s.'jumpToParent' }) + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapJumpFirstChild, 'scope': 'Node', 'callback': s.'jumpToFirstChild' }) + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapJumpLastChild, 'scope': 'Node', 'callback': s.'jumpToLastChild' }) + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapJumpRoot, 'scope': 'all', 'callback': s.'jumpToRoot' }) + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapJumpNextSibling, 'scope': 'Node', 'callback': s.'jumpToNextSibling' }) + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapJumpPrevSibling, 'scope': 'Node', 'callback': s.'jumpToPrevSibling' }) + + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenInTab, 'scope': 'Node', 'callback': s . 'openInNewTab' }) + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenInTabSilent, 'scope': 'Node', 'callback': s . 'openInNewTabSilent' }) + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenInTab, 'scope': 'Bookmark', 'callback': s . 'openInNewTab' }) + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenInTabSilent, 'scope': 'Bookmark', 'callback': s . 'openInNewTabSilent' }) + + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenExpl, 'scope': 'DirNode', 'callback': s.'openExplorer' }) + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenExpl, 'scope': 'FileNode', 'callback': s.'openExplorer' }) + + call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapDeleteBookmark, 'scope': 'Bookmark', 'callback': s.'deleteBookmark' }) +endfunction + + +"SECTION: Interface bindings {{{1 +"============================================================ + +"FUNCTION: s:customOpenFile() {{{1 +" Open file node with the 'custom' key, initially . +function! s:customOpenFile(node) abort + call a:node.activate(s:initCustomOpenArgs().file) +endfunction + +"FUNCTION: s:customOpenDir() {{{1 +" Open directory node with the 'custom' key, initially . +function! s:customOpenDir(node) abort + call s:activateDirNode(a:node, s:initCustomOpenArgs().dir) +endfunction + +"FUNCTION: s:customOpenBookmark() {{{1 +" Open bookmark node with the 'custom' key, initially . +function! s:customOpenBookmark(node) abort + if a:node.path.isDirectory + call a:node.activate(b:NERDTree, s:initCustomOpenArgs().dir) + else + call a:node.activate(b:NERDTree, s:initCustomOpenArgs().file) + endif +endfunction + +"FUNCTION: s:initCustomOpenArgs() {{{1 +function! s:initCustomOpenArgs() abort + let l:defaultOpenArgs = {'file': {'reuse': 'all', 'where': 'p', 'keepopen':!nerdtree#closeTreeOnOpen()}, 'dir': {}} + try + let g:NERDTreeCustomOpenArgs = get(g:, 'NERDTreeCustomOpenArgs', {}) + call extend(g:NERDTreeCustomOpenArgs, l:defaultOpenArgs, 'keep') + catch /^Vim(\a\+):E712:/ + call nerdtree#echoWarning('g:NERDTreeCustomOpenArgs is not set properly. Using default value.') + let g:NERDTreeCustomOpenArgs = l:defaultOpenArgs + finally + return g:NERDTreeCustomOpenArgs + endtry +endfunction + +"FUNCTION: s:activateAll() {{{1 +"handle the user activating the updir line +function! s:activateAll() abort + if getline('.') ==# g:NERDTreeUI.UpDirLine() + return nerdtree#ui_glue#upDir(0) + endif +endfunction + +" FUNCTION: s:activateDirNode(directoryNode, options) {{{1 +" Open a directory with optional options +function! s:activateDirNode(directoryNode, ...) abort + + if a:directoryNode.isRoot() && a:directoryNode.isOpen + call nerdtree#echo('cannot close tree root') + return + endif + + call a:directoryNode.activate((a:0 > 0) ? a:1 : {}) +endfunction + +"FUNCTION: s:activateFileNode() {{{1 +"handle the user activating a tree node +function! s:activateFileNode(node) abort + call a:node.activate({'reuse': 'all', 'where': 'p', 'keepopen': !nerdtree#closeTreeOnOpen()}) +endfunction + +"FUNCTION: s:activateBookmark(bookmark) {{{1 +"handle the user activating a bookmark +function! s:activateBookmark(bm) abort + call a:bm.activate(b:NERDTree, !a:bm.path.isDirectory ? {'where': 'p', 'keepopen': !nerdtree#closeTreeOnOpen()} : {}) +endfunction + +" FUNCTION: nerdtree#ui_glue#bookmarkNode(name) {{{1 +" Associate the current node with the given name +function! nerdtree#ui_glue#bookmarkNode(...) abort + let currentNode = g:NERDTreeFileNode.GetSelected() + if currentNode !=# {} + let name = a:1 + if empty(name) + let name = currentNode.path.getLastPathComponent(0) + endif + try + call currentNode.bookmark(name) + call b:NERDTree.render() + catch /^NERDTree.IllegalBookmarkNameError/ + call nerdtree#echo('bookmark names must not contain spaces') + endtry + else + call nerdtree#echo('select a node first') + endif +endfunction + +" FUNCTION: s:chCwd(node) {{{1 +function! s:chCwd(node) abort + try + call a:node.path.changeToDir() + catch /^NERDTree.PathChangeError/ + call nerdtree#echoWarning('could not change cwd') + endtry +endfunction + +" FUNCTION: s:chRoot(node) {{{1 +" changes the current root to the selected one +function! s:chRoot(node) abort + call b:NERDTree.changeRoot(a:node) +endfunction + +" FUNCTION: s:nerdtree#ui_glue#chRootCwd() {{{1 +" Change the NERDTree root to match the current working directory. +function! nerdtree#ui_glue#chRootCwd() abort + NERDTreeCWD +endfunction + +" FUNCTION: nnerdtree#ui_glue#clearBookmarks(bookmarks) {{{1 +function! nerdtree#ui_glue#clearBookmarks(bookmarks) abort + if a:bookmarks ==# '' + let currentNode = g:NERDTreeFileNode.GetSelected() + if currentNode !=# {} + call currentNode.clearBookmarks() + endif + else + for name in split(a:bookmarks, ' ') + let bookmark = g:NERDTreeBookmark.BookmarkFor(name) + call bookmark.delete() + endfor + endif + call b:NERDTree.root.refresh() + call b:NERDTree.render() +endfunction + +" FUNCTION: s:closeChildren(node) {{{1 +" closes all childnodes of the current node +function! s:closeChildren(node) abort + call a:node.closeChildren() + call b:NERDTree.render() + call a:node.putCursorHere(0, 0) +endfunction + +" FUNCTION: s:closeCurrentDir(node) {{{1 +" Close the parent directory of the current node. +function! s:closeCurrentDir(node) abort + + if a:node.isRoot() + call nerdtree#echo('cannot close parent of tree root') + return + endif + + let l:parent = a:node.parent + + while l:parent.isCascadable() + let l:parent = l:parent.parent + endwhile + + if l:parent.isRoot() + call nerdtree#echo('cannot close tree root') + return + endif + + call l:parent.close() + call b:NERDTree.render() + call l:parent.putCursorHere(0, 0) +endfunction + +" FUNCTION: s:closeTreeWindow() {{{1 +" close the tree window +function! s:closeTreeWindow() abort + if b:NERDTree.isWinTree() && b:NERDTree.previousBuf() !=# -1 + exec 'buffer ' . b:NERDTree.previousBuf() + else + if winnr('$') > 1 + call g:NERDTree.Close() + else + call nerdtree#echo('Cannot close last window') + endif + endif +endfunction + +" FUNCTION: s:deleteBookmark(bookmark) {{{1 +" Prompt the user to confirm the deletion of the selected bookmark. +function! s:deleteBookmark(bookmark) abort + let l:message = 'Delete the bookmark "' . a:bookmark.name + \ . '" from the bookmark list?' + + let l:choices = "&Yes\n&No" + + echo | redraw + let l:selection = confirm(l:message, l:choices, 1, 'Warning') + + if l:selection !=# 1 + call nerdtree#echo('bookmark not deleted') + return + endif + + try + call a:bookmark.delete() + silent call b:NERDTree.root.refresh() + call b:NERDTree.render() + echo | redraw + catch /^NERDTree/ + call nerdtree#echoWarning('could not remove bookmark') + endtry +endfunction + +" FUNCTION: s:displayHelp() {{{1 +" toggles the help display +function! s:displayHelp() abort + call b:NERDTree.ui.toggleHelp() + call b:NERDTree.render() + call b:NERDTree.ui.centerView() +endfunction + +" FUNCTION: s:findAndRevealPath(pathStr) {{{1 +function! s:findAndRevealPath(pathStr) abort + let l:pathStr = !empty(a:pathStr) ? a:pathStr : expand('%:p') + let l:revealOpts = {} + + if empty(l:pathStr) + call nerdtree#echoWarning('no file for the current buffer') + return + endif + + if !filereadable(l:pathStr) + let l:pathStr = fnamemodify(l:pathStr, ':h') + let l:revealOpts['open'] = 1 + endif + + try + let l:pathStr = g:NERDTreePath.Resolve(l:pathStr) + let l:pathObj = g:NERDTreePath.New(l:pathStr) + catch /^NERDTree.InvalidArgumentsError/ + call nerdtree#echoWarning('invalid path') + return + endtry + + if !g:NERDTree.ExistsForTab() + try + let l:cwd = g:NERDTreePath.New(getcwd()) + catch /^NERDTree.InvalidArgumentsError/ + call nerdtree#echo('current directory does not exist.') + let l:cwd = l:pathObj.getParent() + endtry + + if l:pathObj.isUnder(l:cwd) + call g:NERDTreeCreator.CreateTabTree(l:cwd.str()) + else + call g:NERDTreeCreator.CreateTabTree(l:pathObj.getParent().str()) + endif + else + NERDTreeFocus + + if !l:pathObj.isUnder(b:NERDTree.root.path) + call s:chRoot(g:NERDTreeDirNode.New(l:pathObj.getParent(), b:NERDTree)) + endif + endif + + if l:pathObj.isHiddenUnder(b:NERDTree.root.path) + call b:NERDTree.ui.setShowHidden(1) + endif + + let l:node = b:NERDTree.root.reveal(l:pathObj, l:revealOpts) + call b:NERDTree.render() + call l:node.putCursorHere(1, 0) +endfunction + +"FUNCTION: s:handleLeftClick() {{{1 +"Checks if the click should open the current node +function! s:handleLeftClick() abort + let currentNode = g:NERDTreeFileNode.GetSelected() + if currentNode !=# {} + + "the dir arrows are multibyte chars, and vim's string functions only + "deal with single bytes - so split the line up with the hack below and + "take the line substring manually + let line = split(getline(line('.')), '\zs') + let startToCur = '' + for i in range(0,len(line)-1) + let startToCur .= line[i] + endfor + + if currentNode.path.isDirectory + if startToCur =~# g:NERDTreeUI.MarkupReg() && startToCur =~# '[+~'.g:NERDTreeDirArrowExpandable.g:NERDTreeDirArrowCollapsible.'] \?$' + call currentNode.activate() + return + endif + endif + + if (g:NERDTreeMouseMode ==# 2 && currentNode.path.isDirectory) || g:NERDTreeMouseMode ==# 3 + let char = strpart(startToCur, strlen(startToCur)-1, 1) + if char !~# g:NERDTreeUI.MarkupReg() + if currentNode.path.isDirectory + call currentNode.activate() + else + call currentNode.activate({'reuse': 'all', 'where': 'p', 'keepopen':!nerdtree#closeTreeOnOpen()}) + endif + return + endif + endif + endif +endfunction + +" FUNCTION: s:handleMiddleMouse() {{{1 +function! s:handleMiddleMouse() abort + + " A middle mouse click does not automatically position the cursor as one + " would expect. Forcing the execution of a regular left mouse click here + " fixes this problem. + execute "normal! \" + + let l:currentNode = g:NERDTreeFileNode.GetSelected() + if empty(l:currentNode) + call nerdtree#echoError('use the pointer to select a node') + return + endif + + if l:currentNode.path.isDirectory + call l:currentNode.openExplorer() + else + call l:currentNode.open({'where': 'h'}) + endif +endfunction + +" FUNCTION: nerdtree#ui_glue#invokeKeyMap(key) {{{1 +"this is needed since I cant figure out how to invoke dict functions from a +"key map +function! nerdtree#ui_glue#invokeKeyMap(key) abort + call g:NERDTreeKeyMap.Invoke(a:key) +endfunction + +" FUNCTION: s:jumpToFirstChild(node) {{{1 +function! s:jumpToFirstChild(node) abort + call s:jumpToChild(a:node, 0) +endfunction + +" FUNCTION: s:jumpToLastChild(node) {{{1 +function! s:jumpToLastChild(node) abort + call s:jumpToChild(a:node, 1) +endfunction + +" FUNCTION: s:jumpToChild(node, last) {{{1 +" Jump to the first or last child node at the same file system level. +" +" Args: +" node: the node on which the cursor currently sits +" last: 1 (true) if jumping to last child, 0 (false) if jumping to first +function! s:jumpToChild(node, last) abort + let l:node = a:node.path.isDirectory ? a:node.getCascadeRoot() : a:node + + if l:node.isRoot() + return + endif + + let l:parent = l:node.parent + let l:children = l:parent.getVisibleChildren() + + let l:target = a:last ? l:children[len(l:children) - 1] : l:children[0] + + call l:target.putCursorHere(1, 0) + call b:NERDTree.ui.centerView() +endfunction + +" FUNCTION: s:jumpToParent(node) {{{1 +" Move the cursor to the parent of the specified node. For a cascade, move to +" the parent of the cascade's first node. At the root node, do nothing. +function! s:jumpToParent(node) abort + let l:node = a:node.path.isDirectory ? a:node.getCascadeRoot() : a:node + + if l:node.isRoot() + return + endif + + if empty(l:node.parent) + call nerdtree#echo('could not jump to parent node') + return + endif + + call l:node.parent.putCursorHere(1, 0) + call b:NERDTree.ui.centerView() +endfunction + +" FUNCTION: s:jumpToRoot() {{{1 +" moves the cursor to the root node +function! s:jumpToRoot() abort + call b:NERDTree.root.putCursorHere(1, 0) + call b:NERDTree.ui.centerView() +endfunction + +" FUNCTION: s:jumpToNextSibling(node) {{{1 +function! s:jumpToNextSibling(node) abort + call s:jumpToSibling(a:node, 1) +endfunction + +" FUNCTION: s:jumpToPrevSibling(node) {{{1 +function! s:jumpToPrevSibling(node) abort + call s:jumpToSibling(a:node, 0) +endfunction + +" FUNCTION: s:jumpToSibling(node, forward) {{{1 +" Move the cursor to the next or previous node at the same file system level. +" +" Args: +" node: the node on which the cursor currently sits +" forward: 0 to jump to previous sibling, 1 to jump to next sibling +function! s:jumpToSibling(node, forward) abort + let l:node = a:node.path.isDirectory ? a:node.getCascadeRoot() : a:node + let l:sibling = l:node.findSibling(a:forward) + + if empty(l:sibling) + return + endif + + call l:sibling.putCursorHere(1, 0) + call b:NERDTree.ui.centerView() +endfunction + +" FUNCTION: nerdtree#ui_glue#openBookmark(name) {{{1 +" Open the Bookmark that has the specified name. This function provides the +" implementation for the :OpenBookmark command. +function! nerdtree#ui_glue#openBookmark(name) abort + try + let l:bookmark = g:NERDTreeBookmark.BookmarkFor(a:name) + catch /^NERDTree.BookmarkNotFoundError/ + call nerdtree#echoError('bookmark "' . a:name . '" not found') + return + endtry + if l:bookmark.path.isDirectory + call l:bookmark.open(b:NERDTree) + return + endif + + call l:bookmark.open(b:NERDTree, s:initCustomOpenArgs().file) +endfunction + +" FUNCTION: s:openHSplit(target) {{{1 +function! s:openHSplit(target) abort + call a:target.activate({'where': 'h', 'keepopen': !nerdtree#closeTreeOnOpen()}) +endfunction + +" FUNCTION: s:openVSplit(target) {{{1 +function! s:openVSplit(target) abort + call a:target.activate({'where': 'v', 'keepopen': !nerdtree#closeTreeOnOpen()}) +endfunction + +"FUNCTION: s:openHSplitBookmark(bookmark) {{{1 +"handle the user activating a bookmark +function! s:openHSplitBookmark(bm) abort + call a:bm.activate(b:NERDTree, !a:bm.path.isDirectory ? {'where': 'h', 'keepopen': !nerdtree#closeTreeOnOpen()} : {}) +endfunction + +"FUNCTION: s:openVSplitBookmark(bookmark) {{{1 +"handle the user activating a bookmark +function! s:openVSplitBookmark(bm) abort + call a:bm.activate(b:NERDTree, !a:bm.path.isDirectory ? {'where': 'v', 'keepopen': !nerdtree#closeTreeOnOpen()} : {}) +endfunction + +" FUNCTION: s:previewHSplitBookmark(bookmark) {{{1 +function! s:previewNodeHSplitBookmark(bookmark) abort + call a:bookmark.activate(b:NERDTree, !a:bookmark.path.isDirectory ? {'stay': 1, 'where': 'h', 'keepopen': 1} : {}) +endfunction + +" FUNCTION: s:previewVSplitBookmark(bookmark) {{{1 +function! s:previewNodeVSplitBookmark(bookmark) abort + call a:bookmark.activate(b:NERDTree, !a:bookmark.path.isDirectory ? {'stay': 1, 'where': 'v', 'keepopen': 1} : {}) +endfunction + +" FUNCTION: s:openExplorer(node) {{{1 +function! s:openExplorer(node) abort + call a:node.openExplorer() +endfunction + +" FUNCTION: s:openInNewTab(target) {{{1 +function! s:openInNewTab(target) abort + let l:opener = g:NERDTreeOpener.New(a:target.path, {'where': 't', 'keepopen': !nerdtree#closeTreeOnOpen()}) + call l:opener.open(a:target) +endfunction + +" FUNCTION: s:openInNewTabSilent(target) {{{1 +function! s:openInNewTabSilent(target) abort + let l:opener = g:NERDTreeOpener.New(a:target.path, {'where': 't', 'keepopen': !nerdtree#closeTreeOnOpen(), 'stay': 1}) + call l:opener.open(a:target) +endfunction + +" FUNCTION: s:openNodeRecursively(node) {{{1 +function! s:openNodeRecursively(node) abort + call nerdtree#echo('Recursively opening node. Please wait...') + call a:node.openRecursively() + call b:NERDTree.render() + call nerdtree#echo('') +endfunction + +" FUNCTION: s:previewBookmark(bookmark) {{{1 +function! s:previewBookmark(bookmark) abort + if a:bookmark.path.isDirectory + execute 'NERDTreeFind '.a:bookmark.path.str() + else + call a:bookmark.activate(b:NERDTree, {'stay': 1, 'where': 'p', 'keepopen': 1}) + endif +endfunction + +"FUNCTION: s:previewNodeCurrent(node) {{{1 +function! s:previewNodeCurrent(node) abort + call a:node.open({'stay': 1, 'where': 'p', 'keepopen': 1}) +endfunction + +"FUNCTION: s:previewNodeHSplit(node) {{{1 +function! s:previewNodeHSplit(node) abort + call a:node.open({'stay': 1, 'where': 'h', 'keepopen': 1}) +endfunction + +"FUNCTION: s:previewNodeVSplit(node) {{{1 +function! s:previewNodeVSplit(node) abort + call a:node.open({'stay': 1, 'where': 'v', 'keepopen': 1}) +endfunction + +" FUNCTION: nerdtree#ui_glue#revealBookmark(name) {{{1 +" put the cursor on the node associate with the given name +function! nerdtree#ui_glue#revealBookmark(name) abort + try + let targetNode = g:NERDTreeBookmark.GetNodeForName(a:name, 0, b:NERDTree) + call targetNode.putCursorHere(0, 1) + catch /^NERDTree.BookmarkNotFoundError/ + call nerdtree#echo('Bookmark isn''t cached under the current root') + endtry +endfunction + +" FUNCTION: s:refreshRoot() {{{1 +" Reloads the current root. All nodes below this will be lost and the root dir +" will be reloaded. +function! s:refreshRoot() abort + if !g:NERDTree.IsOpen() + return + endif + call nerdtree#echo('Refreshing the root node. This could take a while...') + + let l:curWin = winnr() + call nerdtree#exec(g:NERDTree.GetWinNum() . 'wincmd w', 1) + call b:NERDTree.root.refresh() + call b:NERDTree.render() + redraw + call nerdtree#exec(l:curWin . 'wincmd w', 1) + call nerdtree#echo('') +endfunction + +" FUNCTION: s:refreshCurrent(node) {{{1 +" refreshes the root for the current node +function! s:refreshCurrent(node) abort + let node = a:node + if !node.path.isDirectory + let node = node.parent + endif + + call nerdtree#echo('Refreshing node. This could take a while...') + call node.refresh() + call b:NERDTree.render() + call nerdtree#echo('') +endfunction + +" FUNCTION: nerdtree#ui_glue#setupCommands() {{{1 +function! nerdtree#ui_glue#setupCommands() abort + command! -n=? -complete=dir -bar NERDTree :call g:NERDTreeCreator.CreateTabTree('') + command! -n=? -complete=dir -bar NERDTreeToggle :call g:NERDTreeCreator.ToggleTabTree('') + command! -n=0 -bar NERDTreeClose :call g:NERDTree.Close() + command! -n=1 -complete=customlist,nerdtree#completeBookmarks -bar NERDTreeFromBookmark call g:NERDTreeCreator.CreateTabTree('') + command! -n=0 -bar NERDTreeMirror call g:NERDTreeCreator.CreateMirror() + command! -n=? -complete=file -bar NERDTreeFind call s:findAndRevealPath('') + command! -n=0 -bar NERDTreeRefreshRoot call s:refreshRoot() + command! -n=0 -bar NERDTreeFocus call NERDTreeFocus() + command! -n=0 -bar NERDTreeCWD call NERDTreeCWD() +endfunction + +" Function: s:SID() {{{1 +function! s:SID() abort + if !exists('s:sid') + let s:sid = matchstr(expand(''), '\zs\d\+\ze_SID$') + endif + return s:sid +endfun + +" FUNCTION: s:showMenu(node) {{{1 +function! s:showMenu(node) abort + let mc = g:NERDTreeMenuController.New(g:NERDTreeMenuItem.AllEnabled()) + call mc.showMenu() +endfunction + +" FUNCTION: s:toggleIgnoreFilter() {{{1 +function! s:toggleIgnoreFilter() abort + call b:NERDTree.ui.toggleIgnoreFilter() +endfunction + +" FUNCTION: s:toggleShowBookmarks() {{{1 +function! s:toggleShowBookmarks() abort + call b:NERDTree.ui.toggleShowBookmarks() +endfunction + +" FUNCTION: s:toggleShowFiles() {{{1 +function! s:toggleShowFiles() abort + call b:NERDTree.ui.toggleShowFiles() +endfunction + +" FUNCTION: s:toggleShowHidden() {{{1 +" toggles the display of hidden files +function! s:toggleShowHidden() abort + call b:NERDTree.ui.toggleShowHidden() +endfunction + +" FUNCTION: s:toggleZoom() {{{1 +function! s:toggleZoom() abort + call b:NERDTree.ui.toggleZoom() +endfunction + +" FUNCTION: nerdtree#ui_glue#upDir(preserveState) {{{1 +" Move the NERDTree up one level. +" +" Args: +" preserveState: if 1, the current root is left open when the new tree is +" rendered; if 0, the current root node is closed +function! nerdtree#ui_glue#upDir(preserveState) abort + + try + call b:NERDTree.root.cacheParent() + catch /^NERDTree.CannotCacheParentError/ + call nerdtree#echo('already at root directory') + return + endtry + + let l:oldRoot = b:NERDTree.root + let l:newRoot = b:NERDTree.root.parent + + call l:newRoot.open() + call l:newRoot.transplantChild(l:oldRoot) + + if !a:preserveState + call l:oldRoot.close() + endif + + call b:NERDTree.changeRoot(l:newRoot) + call l:oldRoot.putCursorHere(0, 0) +endfunction + +" FUNCTION: s:upDirCurrentRootOpen() {{{1 +function! s:upDirCurrentRootOpen() abort + call nerdtree#ui_glue#upDir(1) +endfunction + +" FUNCTION: s:upDirCurrentRootClosed() {{{1 +function! s:upDirCurrentRootClosed() abort + call nerdtree#ui_glue#upDir(0) +endfunction + +" vim: set sw=4 sts=4 et fdm=marker: diff --git a/.vim/pack/vendor/start/nerdtree/doc/NERDTree.txt b/.vim/pack/vendor/start/nerdtree/doc/NERDTree.txt new file mode 100644 index 0000000..55c25cd --- /dev/null +++ b/.vim/pack/vendor/start/nerdtree/doc/NERDTree.txt @@ -0,0 +1,1534 @@ +*NERDTree.txt* A tree explorer plugin to rule the Vim world. Bwahahaha!! + + # #### #### ~ + ### \/#|### |/#### ~ + d8 888 ##\/#/ \||/##/_/##/_# ~ + d88 888 ee ,e e, ### \/###|/ \/ # ### ~ + d88888 888 88b d88 88b ##_\_#\_\## | #/###_/_#### ~ + 888 888 888 888 , ## #### # \ #| / #### ##/## ~ + 888 888 888 "YeeP" __#_--###`. |{,###---###-~ ~ + \ % @% ~ + Y88b Y88 888'Y88 888 88e 888 88e \%@% 88P'888'Y88 ~ + Y88b Y8 888 ,'Y 888 888D 888 888b %o% P' 888 'Y 888,8, ,e e, ,e e, ~ + b Y88b Y 888C8 888 88" 888 8888D %@% 888 888 " d88 88b d88 88b ~ + 8b Y88b 888 ",d 888 b, 888 888P %@% 888 888 888 , 888 , ~ + 88b Y88b 888,d88 888 88b, 888 88" %@% 888 888 "YeeP" "YeeP" ~ + , -=-%{@%-^- _ ~ + ejm `} Reference Manual ~ + { ~ +============================================================================== +CONTENTS *NERDTree-contents* + + 1.Intro...................................|NERDTree| + 2.Functionality provided..................|NERDTreeFunctionality| + 2.1.Global commands...................|NERDTreeGlobalCommands| + 2.2.Bookmarks.........................|NERDTreeBookmarks| + 2.2.1.The bookmark table..........|NERDTreeBookmarkTable| + 2.2.2.Bookmark commands...........|NERDTreeBookmarkCommands| + 2.2.3.Invalid bookmarks...........|NERDTreeInvalidBookmarks| + 2.3.NERDTree mappings.................|NERDTreeMappings| + 2.4.The NERDTree menu.................|NERDTreeMenu| + 3.Settings................................|NERDTreeSettings| + 3.1.Settings summary..................|NERDTreeSettingsSummary| + 3.2.Settings details..................|NERDTreeSettingsDetails| + 4.The NERDTree API........................|NERDTreeAPI| + 4.1.Key map API.......................|NERDTreeKeymapAPI| + 4.2.Menu API..........................|NERDTreeMenuAPI| + 4.3.Menu API..........................|NERDTreeAddPathFilter()| + 4.4.Path Listener API.................|NERDTreePathListenerAPI| + 5.About...................................|NERDTreeAbout| + 6.License.................................|NERDTreeLicense| + +============================================================================== +1. Intro *NERDTree* + +What is this "NERDTree"?? + +The NERDTree allows you to explore your filesystem and to open files and +directories. It presents the filesystem to you in the form of a tree which you +manipulate with the keyboard and/or mouse. It also allows you to perform +simple filesystem operations. + +The following features and functionality are provided by the NERDTree: + * Files and directories are displayed in a hierarchical tree structure + * Different highlighting is provided for the following types of nodes: + * files + * directories + * sym-links + * windows .lnk files + * read-only files + * executable files + * Many (customisable) mappings are provided to manipulate the tree: + * Mappings to open/close/explore directory nodes + * Mappings to open files in new/existing windows/tabs + * Mappings to change the current root of the tree + * Mappings to navigate around the tree + * ... + * Directories and files can be bookmarked. + * Most NERDTree navigation can also be done with the mouse + * Filtering of tree content (can be toggled at runtime) + * custom file filters to prevent e.g. vim backup files being displayed + * optional displaying of hidden files (. files) + * files can be "turned off" so that only directories are displayed + * The position and size of the NERDTree window can be customised + * The order in which the nodes in the tree are listed can be customised. + * A model of your filesystem is created/maintained as you explore it. This + has several advantages: + * All filesystem information is cached and is only re-read on demand + * If you revisit a part of the tree that you left earlier in your + session, the directory nodes will be opened/closed as you left them + * The script remembers the cursor position and window position in the NERD + tree so you can toggle it off (or just close the tree window) and then + reopen it (with NERDTreeToggle) the NERDTree window will appear exactly + as you left it + * You can have a separate NERDTree for each tab, share trees across tabs, + or a mix of both. + * By default the script overrides the default file browser (netrw), so if + you :edit a directory a (slightly modified) NERDTree will appear in the + current window + * A programmable menu system is provided (simulates right clicking on a + node) + * one default menu plugin is provided to perform basic filesystem + operations (create/delete/move/copy files/directories) + * There's an API for adding your own keymappings + + +============================================================================== +2. Functionality provided *NERDTreeFunctionality* + +------------------------------------------------------------------------------ +2.1. Global Commands *NERDTreeGlobalCommands* + +:NERDTree [ | ] *:NERDTree* + Opens a fresh NERDTree. The root of the tree depends on the argument + given. There are 3 cases: If no argument is given, the current directory + will be used. If a directory is given, that will be used. If a bookmark + name is given, the corresponding directory will be used. For example: > + :NERDTree /home/marty/vim7/src + :NERDTree foo (foo is the name of a bookmark) +< +:NERDTreeVCS [ | ] *:NERDTreeVCS* + Like |:NERDTree|, but searches up the directory tree to find the top of + the version control system repository, and roots the NERDTree there. It + works with Git, Subversion, Mercurial, Bazaar, and Darcs repositories. A + couple of examples: > + :NERDTreeVCS /home/marty/nerdtree/doc (opens /home/marty/nerdtree) + :NERDTreeVCS (opens root of repository containing CWD) +< +:NERDTreeFromBookmark *:NERDTreeFromBookmark* + Opens a fresh NERDTree with the root initialized to the directory for + . The only reason to use this command over :NERDTree is for + the completion (which is for bookmarks rather than directories). + +:NERDTreeToggle [ | ] *:NERDTreeToggle* + If a NERDTree already exists for this tab, it is reopened and rendered + again. If or is given, the root of NERDTree + is set to that path. If no NERDTree exists for this tab then this command + acts the same as the |:NERDTree| command. + +:NERDTreeToggleVCS [ | ] *:NERDTreeToggleVCS* + Like |:NERDTreeToggle|, but searches up the directory tree to find the top of + the version control system repository, and roots the NERDTree there. It + works with Git, Subversion, Mercurial, Bazaar, and Darcs repositories. A + couple of examples: > + :NERDTreeToggleVCS /home/marty/nerdtree/doc (opens /home/marty/nerdtree) + :NERDTreeToggleVCS (opens root of repository containing CWD) + +:NERDTreeFocus *:NERDTreeFocus* + Opens (or reopens) the NERDTree if it is not currently visible; + otherwise, the cursor is moved to the already-open NERDTree. + +:NERDTreeMirror *:NERDTreeMirror* + Shares an existing NERDTree, from another tab, in the current tab. + Changes made to one tree are reflected in both as they are actually the + same buffer. + + If only one other NERDTree exists, that tree is automatically mirrored. + If more than one exists, the script will ask which tree to mirror. + +:NERDTreeClose *:NERDTreeClose* + Close the NERDTree in this tab. + +:NERDTreeFind [] *:NERDTreeFind* + Without the optional argument, find and reveal the file for the active + buffer in the NERDTree window. With the argument, find and + reveal the specified path. + + Focus will be shifted to the NERDTree window, and the cursor will be + placed on the tree node for the determined path. If a NERDTree for the + current tab does not exist, a new one will be initialized. + +:NERDTreeCWD *:NERDTreeCWD* + Change the NERDTree root to the current working directory. If no + NERDTree exists for this tab, a new one is opened. + +:NERDTreeRefreshRoot *:NERDTreeRefreshRoot* + Refreshes the NERDTree root node. + +------------------------------------------------------------------------------ +2.2. Bookmarks *NERDTreeBookmarks* + +Bookmarks in the NERDTree are a way to tag files or directories of interest. +For example, you could use bookmarks to tag all of your project directories. + +------------------------------------------------------------------------------ +2.2.1. The Bookmark Table *NERDTreeBookmarkTable* + +If the bookmark table is active (see |NERDTree-B| and +|NERDTreeShowBookmarks|), it will be rendered above the tree. You can double +click bookmarks or use the |NERDTree-o| mapping to activate them. See also, +|NERDTree-t| and |NERDTree-T| + +------------------------------------------------------------------------------ +2.2.2. Bookmark commands *NERDTreeBookmarkCommands* + +Note: The following commands are only available within the NERDTree buffer. + +:Bookmark [] + Bookmark the current node as . If there is already a + bookmark, it is overwritten. must not contain spaces. + If is not provided, it defaults to the file or directory name. + For directories, a trailing slash is present. + +:BookmarkToRoot + Make the directory corresponding to the new root. If a treenode + corresponding to is already cached somewhere in the tree then + the current tree will be used, otherwise a fresh tree will be opened. + Note that if points to a file then its parent will be used + instead. + +:RevealBookmark + If the node is cached under the current root then it will be revealed + (i.e. directory nodes above it will be opened) and the cursor will be + placed on it. + +:OpenBookmark + The Bookmark named is opened as if |NERDTree-o| was applied to + its entry in the Bookmark table. If the Bookmark points to a directory, + it is made the new root of the current NERDTree. If the Bookmark points + to a file, that file is opened for editing in another window. + +:ClearBookmarks [] + Remove all the given bookmarks. If no bookmarks are given then remove all + bookmarks on the current node. + +:ClearAllBookmarks + Remove all bookmarks. + +:EditBookmarks + Opens the bookmarks file for manual editing, e.g. for removing invalid + bookmarks. + +:ReadBookmarks + Re-read the bookmarks in the |NERDTreeBookmarksFile|. + +See also |:NERDTree| and |:NERDTreeFromBookmark|. + +------------------------------------------------------------------------------ +2.2.3. Invalid Bookmarks *NERDTreeInvalidBookmarks* + +If invalid bookmarks are detected, the script will issue an error message and +the invalid bookmarks will become unavailable for use. + +These bookmarks will still be stored in the bookmarks file (see +|NERDTreeBookmarksFile|), down at the bottom. There will always be a blank line +after the valid bookmarks but before the invalid ones. + +Each line in the bookmarks file represents one bookmark. The proper format is: + + +You can use the :EditBookmarks command to open the bookmarks file for editing. +After you have corrected any invalid bookmarks, either restart vim, or run +:ReadBookmarks from the NERDTree window. + +------------------------------------------------------------------------------ +2.3. NERDTree Mappings *NERDTreeMappings* + +Default~ +Key Description help-tag~ + +o........Open files, directories and bookmarks......................|NERDTree-o| +go.......Open selected file, but leave cursor in the NERDTree......|NERDTree-go| + Find selected bookmark directory in current NERDTree +t........Open selected node/bookmark in a new tab...................|NERDTree-t| +T........Same as 't' but keep the focus on the current tab..........|NERDTree-T| +i........Open selected file in a split window.......................|NERDTree-i| +gi.......Same as i, but leave the cursor on the NERDTree...........|NERDTree-gi| +s........Open selected file in a new vsplit.........................|NERDTree-s| +gs.......Same as s, but leave the cursor on the NERDTree...........|NERDTree-gs| +.....User-definable custom open action.......................|NERDTree-| +O........Recursively open the selected directory....................|NERDTree-O| +x........Close the current nodes parent.............................|NERDTree-x| +X........Recursively close all children of the current node.........|NERDTree-X| +e........Edit the current directory.................................|NERDTree-e| + +double-click....same as |NERDTree-o|. +middle-click....same as |NERDTree-i| for files, and |NERDTree-e| for directories. + +D........Delete the current bookmark ...............................|NERDTree-D| + +P........Jump to the root node......................................|NERDTree-P| +p........Jump to current nodes parent...............................|NERDTree-p| +K........Jump up inside directories at the current tree depth.......|NERDTree-K| +J........Jump down inside directories at the current tree depth.....|NERDTree-J| +....Jump down to next sibling of the current directory.......|NERDTree-C-J| +....Jump up to previous sibling of the current directory.....|NERDTree-C-K| + +C........Change the tree root to the selected directory.............|NERDTree-C| +u........Move the tree root up one directory........................|NERDTree-u| +U........Same as 'u' except the old root node is left open..........|NERDTree-U| +r........Recursively refresh the current directory..................|NERDTree-r| +R........Recursively refresh the current root.......................|NERDTree-R| +m........Display the NERDTree menu..................................|NERDTree-m| +cd.......Change the CWD to the directory of the selected node......|NERDTree-cd| +CD.......Change tree root to the CWD...............................|NERDTree-CD| + +I........Toggle whether hidden files displayed......................|NERDTree-I| +f........Toggle whether the file filters are used...................|NERDTree-f| +F........Toggle whether files are displayed.........................|NERDTree-F| +B........Toggle whether the bookmark table is displayed.............|NERDTree-B| + +q........Close the NERDTree window..................................|NERDTree-q| +A........Zoom (maximize/minimize) the NERDTree window...............|NERDTree-A| +?........Toggle the display of the quick help.......................|NERDTree-?| + +------------------------------------------------------------------------------ + *NERDTree-o* +Default key: o +Map setting: NERDTreeMapActivateNode +Applies to: files and directories. + +If a file node is selected, it is opened in the previous window. + +If a directory is selected it is opened or closed depending on its current +state. + +If a bookmark that links to a directory is selected then that directory +becomes the new root. + +If a bookmark that links to a file is selected then that file is opened in the +previous window. + +------------------------------------------------------------------------------ + *NERDTree-go* +Default key: go +Map setting: NERDTreeMapPreview +Applies to: files. + +If a file node or a bookmark that links to a file is selected, it is opened in +the previous window, but the cursor does not move. + +If a bookmark that links to a directory is selected then that directory +becomes the new root. + +The default key combo for this mapping is "g" + NERDTreeMapActivateNode (see +|NERDTree-o|). + +------------------------------------------------------------------------------ + *NERDTree-t* +Default key: t +Map setting: *NERDTreeMapOpenInTab* +Applies to: files and directories. + +Opens the selected file in a new tab. If a directory is selected, a fresh +NERDTree for that directory is opened in a new tab. + +If a bookmark which points to a directory is selected, open a NERDTree for +that directory in a new tab. If the bookmark points to a file, open that file +in a new tab. + +------------------------------------------------------------------------------ + *NERDTree-T* +Default key: T +Map setting: *NERDTreeMapOpenInTabSilent* +Applies to: files and directories. + +The same as |NERDTree-t| except that the focus is kept in the current tab. + +------------------------------------------------------------------------------ + *NERDTree-i* +Default key: i +Map setting: *NERDTreeMapOpenSplit* +Applies to: files, and bookmarks pointing to files. + +Opens the selected file in a new split window and puts the cursor in the new +window. + +------------------------------------------------------------------------------ + *NERDTree-gi* +Default key: gi +Map setting: *NERDTreeMapPreviewSplit* +Applies to: files, and bookmarks pointing to files. + +The same as |NERDTree-i| except that the cursor is not moved. + +The default key combo for this mapping is "g" + NERDTreeMapOpenSplit (see +|NERDTree-i|). + +------------------------------------------------------------------------------ + *NERDTree-s* +Default key: s +Map setting: *NERDTreeMapOpenVSplit* +Applies to: files, and bookmarks pointing to files. + +Opens the selected file in a new vertically split window and puts the cursor +in the new window. + +------------------------------------------------------------------------------ + *NERDTree-gs* +Default key: gs +Map setting: *NERDTreeMapPreviewVSplit* +Applies to: files, and bookmarks pointing to files. + +The same as |NERDTree-s| except that the cursor is not moved. + +The default key combo for this mapping is "g" + NERDTreeMapOpenVSplit (see +|NERDTree-s|). + +------------------------------------------------------------------------------ + *NERDTree-* +Default key: +Map setting: *NERDTreeMapCustomOpen* +Applies to: files, directories, and bookmarks + +Performs a customized open action on the selected node. This allows the user +to define an action that behaves differently from any of the standard +keys. See |NERDTreeCustomOpenArgs| for more details. +------------------------------------------------------------------------------ + *NERDTree-O* +Default key: O +Map setting: *NERDTreeMapOpenRecursively* +Applies to: directories. + +Recursively opens the selected directory. + +All files and directories are cached, but if a directory would not be +displayed due to file filters (see |NERDTreeIgnore| |NERDTree-f|) or the +hidden file filter (see |NERDTreeShowHidden|) then its contents are not +cached. This is handy, especially if you have .svn directories. + +------------------------------------------------------------------------------ + *NERDTree-x* +Default key: x +Map setting: *NERDTreeMapCloseDir* +Applies to: files and directories. + +Closes the parent of the selected node. + +------------------------------------------------------------------------------ + *NERDTree-X* +Default key: X +Map setting: *NERDTreeMapCloseChildren* +Applies to: directories. + +Recursively closes all children of the selected directory. + +Tip: To quickly "reset" the tree, use |NERDTree-P| with this mapping. + +------------------------------------------------------------------------------ + *NERDTree-e* +Default key: e +Map setting: *NERDTreeMapOpenExpl* +Applies to: files and directories. + +|:edit|s the selected directory, or the selected file's directory. This could +result in a NERDTree or a netrw being opened, depending on +|NERDTreeHijackNetrw|. + +------------------------------------------------------------------------------ + *NERDTree-D* +Default key: D +Map setting: *NERDTreeMapDeleteBookmark* +Applies to: lines in the bookmarks table + +Deletes the currently selected bookmark. + +------------------------------------------------------------------------------ + *NERDTree-P* +Default key: P +Map setting: *NERDTreeMapJumpRoot* +Applies to: no restrictions. + +Jump to the tree root. + +------------------------------------------------------------------------------ + *NERDTree-p* +Default key: p +Map setting: *NERDTreeMapJumpParent* +Applies to: files and directories. + +Jump to the parent node of the selected node. + +------------------------------------------------------------------------------ + *NERDTree-K* +Default key: K +Map setting: *NERDTreeMapJumpFirstChild* +Applies to: files and directories. + +Jump to the first child of the current nodes parent. + +If the cursor is already on the first node then do the following: + * loop back thru the siblings of the current nodes parent until we find an + open directory with children + * go to the first child of that node + +------------------------------------------------------------------------------ + *NERDTree-J* +Default key: J +Map setting: *NERDTreeMapJumpLastChild* +Applies to: files and directories. + +Jump to the last child of the current nodes parent. + +If the cursor is already on the last node then do the following: + * loop forward thru the siblings of the current nodes parent until we find + an open directory with children + * go to the last child of that node + +------------------------------------------------------------------------------ + *NERDTree-C-J* +Default key: +Map setting: *NERDTreeMapJumpNextSibling* +Applies to: files and directories. + +Jump to the next sibling of the selected node. + +------------------------------------------------------------------------------ + *NERDTree-C-K* +Default key: +Map setting: *NERDTreeMapJumpPrevSibling* +Applies to: files and directories. + +Jump to the previous sibling of the selected node. + +------------------------------------------------------------------------------ + *NERDTree-C* +Default key: C +Map setting: *NERDTreeMapChangeRoot* +Applies to: files and directories. + +Make the selected directory node the new tree root. If a file is selected, its +parent is used. + +------------------------------------------------------------------------------ + *NERDTree-u* +Default key: u +Map setting: *NERDTreeMapUpdir* +Applies to: no restrictions. + +Move the tree root up a directory (like doing a "cd .."). + +------------------------------------------------------------------------------ + *NERDTree-U* +Default key: U +Map setting: *NERDTreeMapUpdirKeepOpen* +Applies to: no restrictions. + +Like |NERDTree-u| except that the old tree root is kept open. + +------------------------------------------------------------------------------ + *NERDTree-r* +Default key: r +Map setting: *NERDTreeMapRefresh* +Applies to: files and directories. + +If a directory is selected, recursively refresh that directory, i.e. scan the +filesystem for changes and represent them in the tree. + +If a file node is selected then the above is done on it's parent. + +------------------------------------------------------------------------------ + *NERDTree-R* +Default key: R +Map setting: *NERDTreeMapRefreshRoot* +Applies to: no restrictions. + +Recursively refresh the tree root. + +------------------------------------------------------------------------------ + *NERDTree-m* +Default key: m +Map setting: *NERDTreeMapMenu* +Applies to: files and directories. + +Display the NERDTree menu. See |NERDTreeMenu| for details. + +------------------------------------------------------------------------------ + *NERDTree-cd* +Default key: cd +Map setting: *NERDTreeMapChdir* +Applies to: files and directories. + +Change Vim's current working directory to that of the selected node. + +------------------------------------------------------------------------------ + *NERDTree-CD* +Default key: CD +Map setting: *NERDTreeMapCWD* +Applies to: no restrictions. + +Change the NERDTree root to Vim's current working directory. + +------------------------------------------------------------------------------ + *NERDTree-I* +Default key: I +Map setting: *NERDTreeMapToggleHidden* +Applies to: no restrictions. + +Toggles whether hidden files (i.e. "dot files") are displayed. + +------------------------------------------------------------------------------ + *NERDTree-f* +Default key: f +Map setting: *NERDTreeMapToggleFilters* +Applies to: no restrictions. + +Toggles whether file filters are used. See |NERDTreeIgnore| for details. + +------------------------------------------------------------------------------ + *NERDTree-F* +Default key: F +Map setting: *NERDTreeMapToggleFiles* +Applies to: no restrictions. + +Toggles whether file nodes are displayed. + +------------------------------------------------------------------------------ + *NERDTree-B* +Default key: B +Map setting: *NERDTreeMapToggleBookmarks* +Applies to: no restrictions. + +Toggles whether the bookmarks table is displayed. + +------------------------------------------------------------------------------ + *NERDTree-q* +Default key: q +Map setting: *NERDTreeMapQuit* +Applies to: no restrictions. + +Closes the NERDTree window. + +------------------------------------------------------------------------------ + *NERDTree-A* +Default key: A +Map setting: *NERDTreeMapToggleZoom* +Applies to: no restrictions. + +Maximize (zoom) and minimize the NERDTree window. + +------------------------------------------------------------------------------ + *NERDTree-?* +Default key: ? +Map setting: *NERDTreeMapHelp* +Applies to: no restrictions. + +Toggles whether the quickhelp is displayed. + +------------------------------------------------------------------------------ + 2.3. The NERDTree menu *NERDTreeMenu* + +The NERDTree has a menu that can be programmed via the an API (see +|NERDTreeMenuAPI|). The idea is to simulate the "right click" menus that most +file explorers have. + +The script comes with two default menu plugins: exec_menuitem.vim and +fs_menu.vim. fs_menu.vim adds some basic filesystem operations to the menu for +creating/deleting/moving/copying files and directories. exec_menuitem.vim +provides a menu item to execute executable files. + +Related tags: |NERDTree-m| |NERDTreeApi| + +------------------------------------------------------------------------------ + *NERDTreeMenu-j* +Default key: j +Map option: *NERDTreeMenuDown* +Applies to: The NERDTree menu. + +Moves the cursor down. + +------------------------------------------------------------------------------ + *NERDTreeMenu-k* +Default key: k +Map option: *NERDTreeMenuUp* +Applies to: The NERDTree menu. + +Moves the cursor up. + +============================================================================== +3. Customisation *NERDTreeSettings* + + +------------------------------------------------------------------------------ +3.1. Customisation summary *NERDTreeSettingsSummary* + +The plugin provides the following settings that can customise the behaviour +the NERDTree. These settings should be set in your vimrc, using `:let`. + +|loaded_nerd_tree| Turns off the script. + +|NERDTreeAutoCenter| Controls whether the NERDTree window centers + when the cursor moves within a specified + distance to the top/bottom of the window. + +|NERDTreeAutoCenterThreshold| Controls the sensitivity of autocentering. + +|NERDTreeCaseSensitiveSort| Tells the NERDTree whether to be case + sensitive or not when sorting nodes. + +|NERDTreeNaturalSort| Tells the NERDTree whether to use natural sort + order or not when sorting nodes. + +|NERDTreeSortHiddenFirst| Tells the NERDTree whether to take the dot at + the beginning of the hidden file names into + account when sorting nodes. + +|NERDTreeChDirMode| Tells the NERDTree if/when it should change + vim's current working directory. + +|NERDTreeHighlightCursorline| Tell the NERDTree whether to highlight the + current cursor line. + +|NERDTreeHijackNetrw| Tell the NERDTree whether to replace the netrw + autocommands for exploring local directories. + +|NERDTreeIgnore| Tells the NERDTree which files to ignore. + +|NERDTreeRespectWildIgnore| Tells the NERDTree to respect `'wildignore'`. + +|NERDTreeBookmarksFile| Where the bookmarks are stored. + +|NERDTreeBookmarksSort| Control how the Bookmark table is sorted. + +|NERDTreeMarkBookmarks| Render bookmarked nodes with markers. + +|NERDTreeMouseMode| Manage the interpretation of mouse clicks. + +|NERDTreeQuitOnOpen| Closes the tree window or bookmark table after + opening a file. + +|NERDTreeShowBookmarks| Tells the NERDTree whether to display the + bookmarks table on startup. + +|NERDTreeShowFiles| Tells the NERDTree whether to display files in + the tree on startup. + +|NERDTreeShowHidden| Tells the NERDTree whether to display hidden + files on startup. + +|NERDTreeShowLineNumbers| Tells the NERDTree whether to display line + numbers in the tree window. + +|NERDTreeSortOrder| Tell the NERDTree how to sort the nodes in the + tree. + +|NERDTreeStatusline| Set a statusline for NERDTree windows. + +|NERDTreeWinPos| Tells the script where to put the NERDTree + window. + +|NERDTreeWinSize| Sets the window size when the NERDTree is + opened. + +|NERDTreeWinSizeMax| Sets the maximum window size when the NERDTree + is zoomed. + +|NERDTreeMinimalUI| Disables display of the 'Bookmarks' label and + 'Press ? for help' text. + +|NERDTreeMinimalMenu| Use a compact menu that fits on a single line + for adding, copying, deleting, etc + +|NERDTreeCascadeSingleChildDir| + Collapses on the same line directories that have + only one child directory. + +|NERDTreeCascadeOpenSingleChildDir| + Cascade open while selected directory has only + one child that also is a directory. + +|NERDTreeAutoDeleteBuffer| Tells the NERDTree to automatically remove a + buffer when a file is being deleted or renamed + via a context menu command. + +|NERDTreeCreatePrefix| Specify a prefix to be used when creating the + NERDTree window. + +|NERDTreeRemoveFileCmd| Specify a custom shell command to be used when + deleting files. Note that it should include one + space character at the end of the command and it + applies only to files. + +|NERDTreeRemoveDirCmd| Specify a custom shell command to be used when + deleting directories. Note that it should + include one space character at the end of the + command and it applies only to directories. + +|NERDTreeDirArrowCollapsible| These characters indicate when a directory is +|NERDTreeDirArrowExpandable| either collapsible or expandable. + +|NERDTreeNodeDelimiter| A single character that is used to separate the + file or directory name from the rest of the + characters on the line of text. + +|NERDTreeCustomOpenArgs| A dictionary with values that control how a node + is opened with the |NERDTree-| key. + +------------------------------------------------------------------------------ +3.2. Customisation details *NERDTreeSettingsDetails* + +To enable any of the below settings you should put an appropriate > + let = + + let loaded_nerd_tree=1 +< +------------------------------------------------------------------------------ + *NERDTreeAutoCenter* +Values: 0 or 1. +Default: 1 + +If set to 1, the NERDTree window will center around the cursor if it moves to +within |NERDTreeAutoCenterThreshold| lines of the top/bottom of the window. + +This is ONLY done in response to tree navigation mappings, +i.e. |NERDTree-J| |NERDTree-K| |NERDTree-C-J| |NERDTree-C-K| |NERDTree-p| +|NERDTree-P| + +The centering is done with a |zz| operation. + +------------------------------------------------------------------------------ + *NERDTreeAutoCenterThreshold* +Values: Any natural number. +Default: 3 + +This setting controls the "sensitivity" of the NERDTree auto centering. See +|NERDTreeAutoCenter| for details. + +------------------------------------------------------------------------------ + *NERDTreeCaseSensitiveSort* +Values: 0 or 1. +Default: 0. + +By default the NERDTree does not sort nodes case sensitively, i.e. nodes +could appear like this: > + bar.c + Baz.c + blarg.c + boner.c + Foo.c +< +But, if you set this setting to 1 then the case of the nodes will be taken +into account. The above nodes would then be sorted like this: > + Baz.c + Foo.c + bar.c + blarg.c + boner.c +< +------------------------------------------------------------------------------ + *NERDTreeNaturalSort* +Values: 0 or 1. +Default: 0. + +By default the NERDTree does not sort nodes in natural sort order, i.e. nodes +could appear like this: > + z1.txt + z10.txt + z100.txt + z11.txt + z110.txt + z2.txt + z20.txt + z3.txt +< +But if you set this setting to 1 then the natural sort order will be used. The +above nodes would then be sorted like this: > + z1.txt + z2.txt + z3.txt + z10.txt + z11.txt + z20.txt + z100.txt + z110.txt +< +------------------------------------------------------------------------------ + *NERDTreeUseTCD* +Values: 0 or 1. +Default: 0. + +By default, NERDTree will use the `:cd` command to change the current working +directory. If this setting is turned on, and the `:tcd` command is available, it +will be used instead. + +------------------------------------------------------------------------------ + *NERDTreeChDirMode* +Values: 0, 1, 2, or 3. +Default: 0. + +Use this setting to tell the script when (if at all) to change the current +working directory (CWD) for vim. + +If it is set to 0 then the CWD is never changed by the NERDTree. + +If set to 1 then the CWD is changed when the NERDTree is first loaded to the +directory it is initialized in. For example, if you start the NERDTree with > + :NERDTree /home/marty/foobar +< +then the CWD will be changed to /home/marty/foobar and will not be changed +again unless you init another NERDTree with a similar command. + +If the setting is set to 2 then it behaves the same as if set to 1 except that +the CWD is changed whenever the tree root is changed. For example, if the CWD +is /home/marty/foobar and you make the node for /home/marty/foobar/baz the new +root then the CWD will become /home/marty/foobar/baz. + +If the set to 3, then it behaves the same as if set to 2, and the CWD is +changed whenever changing tabs to whatever the tree root is on that tab. + +------------------------------------------------------------------------------ + *NERDTreeHighlightCursorline* +Values: 0 or 1. +Default: 1. + +If set to 1, the current cursor line in the NERDTree buffer will be +highlighted. This is done using the `'cursorline'` Vim option. + +------------------------------------------------------------------------------ + *NERDTreeHijackNetrw* +Values: 0 or 1. +Default: 1. + +If set to 1, doing a > + :edit +< +will open up a window level NERDTree instead of a netrw in the target window. + +Window level trees behaves slightly different from a regular trees in the +following respects: + 1. 'o' will open the selected file in the same window as the tree, + replacing it. + 2. you can have one tree per window - instead of per tab. + +------------------------------------------------------------------------------ + *NERDTreeIgnore* +Values: a list of regular expressions. +Default: ['\~$']. + +This setting is used to specify which files the NERDTree should ignore. It +must be a list of regular expressions. When the NERDTree is rendered, any +files/directories that match any of the regex's in NERDTreeIgnore won't be +displayed. + +For example if you put the following line in your vimrc: > + let NERDTreeIgnore=['\.vim$', '\~$'] +< +then all files ending in .vim or ~ will be ignored. + +There are 3 magic flags that can be appended to the end of each regular +expression to specify that the regex should match only filenames, only lowest +level directories, or a full path. These flags are "[[dir]]", "[[file]]", and +"[[path]]". Example: > + let NERDTreeIgnore=['\.d$[[dir]]', '\.o$[[file]]', 'tmp/cache$[[path]]'] +< +This will cause all directories ending in ".d" to be ignored, all files ending +in ".o" to be ignored, and the "cache" subdirectory of any "tmp" directory to +be ignored. All other "cache" directories will be displayed. + +When using the "[[path]]" tag on Windows, make sure you use escaped +backslashes for the separators in the regex, eg. 'Temp\\cache$[[path]]' + +Note: to tell the NERDTree not to ignore any files you must use the following +line: > + let NERDTreeIgnore=[] +< +The file filters can be turned on and off dynamically with the |NERDTree-f| +mapping. + +------------------------------------------------------------------------------ + *NERDTreeRespectWildIgnore* +Values: 0 or 1. +Default: 0. + +If set to 1, the `'wildignore'` setting is respected. + +------------------------------------------------------------------------------ + *NERDTreeBookmarksFile* +Values: a path +Default: $HOME/.NERDTreeBookmarks + +This is where bookmarks are saved. See |NERDTreeBookmarkCommands|. + +------------------------------------------------------------------------------ + *NERDTreeBookmarksSort* +Values: 0, 1, or 2 +Default: 1 + +This setting controls the method by which the list of user bookmarks is +sorted. When sorted, bookmarks will render in alphabetical order by name. + +If set to 0, the bookmarks list is not sorted. +If set to 1, the bookmarks list is sorted in a case-insensitive manner. +If set to 2, the bookmarks list is sorted in a case-sensitive manner. + +------------------------------------------------------------------------------ + *NERDTreeMarkBookmarks* +Values: 0 or 1 +Default: 1 + +If set to 1, Bookmarks will be specially marked whenever the NERDTree is +rendered. Users of the |NERDTreeMinimalUI| setting may prefer to disable +this setting for even less visual clutter. + +------------------------------------------------------------------------------ + *NERDTreeMouseMode* +Values: 1, 2 or 3. +Default: 1. + +If set to 1 then a double click on a node is required to open it. +If set to 2 then a single click will open directory nodes, while a double +click will still be required for file nodes. +If set to 3 then a single click will open any node. + +Note: a double click anywhere on a line that a tree node is on will +activate it, but all single-click activations must be done on name of the node +itself. For example, if you have the following node: > + | | |-application.rb +< +then (to single click activate it) you must click somewhere in +'application.rb'. + +------------------------------------------------------------------------------ + *NERDTreeQuitOnOpen* +Values: 0,1,2 or 3. +Default: 0 + +This setting governs whether the NERDTree window or the bookmarks table closes +after opening a file with the |NERDTree-o|, |NERDTree-i|, |NERDTree-t| and +|NERDTree-T| mappings. + + Value | NERDTree Window Behavior + -------+------------------------------------------------------- + 0 | No change + 1 | Closes after opening a file + 2 | Closes the bookmark table after opening a bookmark + 3(1+2) | Same as both 1 and 2 + +------------------------------------------------------------------------------ + *NERDTreeShowBookmarks* +Values: 0 or 1. +Default: 0. + +If this setting is set to 1 then the bookmarks table will be displayed. + +This setting can be toggled dynamically, per tree, with the |NERDTree-B| +mapping. + +------------------------------------------------------------------------------ + *NERDTreeShowFiles* +Values: 0 or 1. +Default: 1. + +If this setting is set to 1 then files are displayed in the NERDTree. If it +is set to 0 then only directories are displayed. + +This setting can be toggled dynamically, per tree, with the |NERDTree-F| +mapping and is useful for drastically shrinking the tree when you are +navigating to a different part of the tree. + +------------------------------------------------------------------------------ + *NERDTreeShowHidden* +Values: 0 or 1. +Default: 0. + +This setting tells vim whether to display hidden files by default. This +setting can be dynamically toggled, per tree, with the |NERDTree-I| mapping. +Use one of the follow lines for this setting: > + let NERDTreeShowHidden=0 + let NERDTreeShowHidden=1 +< +------------------------------------------------------------------------------ + *NERDTreeShowLineNumbers* +Values: 0 or 1. +Default: 0. + +This setting tells vim whether to display line numbers for the NERDTree +window. Use one of the follow lines for this setting: > + let NERDTreeShowLineNumbers=0 + let NERDTreeShowLineNumbers=1 +< +------------------------------------------------------------------------------ + *NERDTreeSortOrder* +Values: a list of regular expressions. +Default: ['\/$', '*', '\.swp$', '\.bak$', '\~$'] + +This setting is a list of regular expressions which are used to group or sort +the nodes under their parent. + +For example, if the setting is: > + ['\.vim$', '\.c$', '\.h$', '*', 'foobar'] +< +then all .vim files will be grouped at the top, followed by all .c files then +all .h files. All files containing the string 'foobar' will be placed at the +end. The star is a special flag: it tells the script that every node that +doesn't match any of the other regexps should be placed here. + +If no star is present in NERDTreeSortOrder, then one is automatically +appended to the end of the list. + +The regex '\/$' should be used to match directory nodes. + +Files can also be sorted by 1) the modification timestamp, 2) the size, or 3) +the extension. Directories are always sorted by name. To accomplish this, the +following special flags are used: + [[timestamp]] [[-timestamp]] [[size]] [[-size]] [[extension]] +The hyphen specifies a descending sort; extensions are sorted in ascending +order only. If placed at the beginning of the list, files are sorted according +to these flags first, and then grouped by the remaining items in the list. If +the flags are in any other position of the list, this special sorting is done +secondarily. See examples 4, 5, and 6 below. + +After this sorting is done, the files in each group are sorted alphabetically. + +Examples: > + (1) ['*', '\/$'] + (2) [] + (3) ['\/$', '\.rb$', '\.php$', '*', '\.swp$', '\.bak$', '\~$'] + (4) ['[[-size]]'] + (5) ['\/$', '*', '[[timestamp]]'] + (6) ['foo','\/$','[[extension]]'] +< +1. Directories will appear last, everything else will appear above. +2. Everything will simply appear in alphabetical order. +3. Directories will appear first, then ruby and php. Swap files, bak files + and vim backup files will appear last with everything else preceding them. +4. Everything is sorted by size, largest to smallest, with directories + considered to have size 0 bytes. +5. Directories will appear first alphabetically, followed by files, sorted by + timestamp, oldest first. +6. Files and directories matching 'foo' first, followed by other directories, + then all other files. Each section of files is sorted by file extension. + +------------------------------------------------------------------------------ + *NERDTreeStatusline* +Values: Any valid `'statusline'` setting. +Default: %{exists('b:NERDTree')?b:NERDTree.root.path.str():''} + +Defines the value for the `'statusline'` setting in NERDTree windows. + +Note: The setting is actually applied using |:let-&|, not |:set|, so +escaping spaces is not necessary. + +Setting this to -1 will deactivate it so that your global `'statusline'` +setting is used. + +------------------------------------------------------------------------------ + *NERDTreeWinPos* +Values: "left" or "right" +Default: "left". + +This setting is used to determine where NERDTree window is placed on the +screen. + +This setting makes it possible to use two different explorer plugins +simultaneously. For example, you could have the taglist plugin on the left of +the window and the NERDTree on the right. + +------------------------------------------------------------------------------ + *NERDTreeWinSize* +Values: a positive integer. +Default: 31. + +This setting is used to change the size of the NERDTree when it is loaded. + +------------------------------------------------------------------------------ + *NERDTreeMinimalUI* +Values: 0 or 1 +Default: 0 + +This setting disables the 'Bookmarks' label 'Press ? for help' text. Use one +of the following lines for this setting: > + let NERDTreeMinimalUI=0 + let NERDTreeMinimalUI=1 +< +------------------------------------------------------------------------------ + *NERDTreeMinimalMenu* +Values: 0 or 1 +Default: 0 + +This setting makes NERDTree use a smaller, more compact menu for adding, +copying, deleting nodes. This menu fits on a single line so Vim doesn't need to +scroll down to present it. This setting is recommended for users already +familiar with the menu items. It will look similar to this: + + Menu: [ (a)dd ,m,d,r,o,q,c,l] (Use j/k/enter or shortcut): + +An action can be selected with its shortcut key or with the NERDTreeMenuUp and +NERDTreeMenuDown keys, then pressing enter. + +Use one of the following lines for this setting: > + let NERDTreeMinimalMenu=0 + let NERDTreeMinimalMenu=1 +< +------------------------------------------------------------------------------ + *NERDTreeCascadeSingleChildDir* +Values: 0 or 1 +Default: 1. + +When displaying directory nodes, this setting tells NERDTree to collapse +directories that have only one child. Use one of the following lines for this +setting: > + let NERDTreeCascadeSingleChildDir=0 + let NERDTreeCascadeSingleChildDir=1 +< +------------------------------------------------------------------------------ + *NERDTreeCascadeOpenSingleChildDir* +Values: 0 or 1 +Default: 1. + +When opening directory nodes, this setting tells NERDTree to recursively open +directories that have only one child which is also a directory. NERDTree will +stop when it finds a directory that contains anything but another single +directory. This setting also causes the |NERDTree-x| mapping to close +directories in the same manner. This setting may be useful for Java projects. +Use one of the following lines for this setting: > + let NERDTreeCascadeOpenSingleChildDir=0 + let NERDTreeCascadeOpenSingleChildDir=1 +< +------------------------------------------------------------------------------ + *NERDTreeAutoDeleteBuffer* +Values: 0 or 1 +Default: 0. + +When using a context menu to delete or rename a file you may also want to +delete the buffer which is no more valid. If the setting is not set you will +see a confirmation if you really want to delete an old buffer. If you always +press 'y' then it's worth it to set this setting to 1. Use one of the +following lines for this setting: > + let NERDTreeAutoDeleteBuffer=0 + let NERDTreeAutoDeleteBuffer=1 +< +------------------------------------------------------------------------------ + *NERDTreeCreatePrefix* +Values: Any valid command prefix. +Default: "silent". + +Internally, NERDTree uses the |:edit| command to create a buffer in which to +display its tree view. You can augment this behavior by specifying a prefix +string such as "keepalt" or similar. For example, to have NERDTree create its +tree window using `silent keepalt keepjumps edit`: > + let NERDTreeCreatePrefix='silent keepalt keepjumps' +< +------------------------------------------------------------------------------ + *NERDTreeDirArrowCollapsible* *NERDTreeDirArrowExpandable* +Values: Any single character. +Defaults: Windows: ~ and + Others: ▾ and ▸ + +These characters indicate whether a directory is collapsible or expandable. +Example: > + let NERDTreeDirArrowExpandable=">" + let NERDTreeDirArrowCollapsible="v" +< +They can be set to "\u00a0" to replace the arrows with a non-breaking space. +If you do this you may need to change the node delimiter. See +|NERDTreeNodeDelimiter|. You cannot use the same character for both the arrows +and the delimiter. + +Alternatively, they can be set to '' (an empty string). This removes the +arrows and the single space that follows them, shifting the entire tree two +character positions to the left. + +------------------------------------------------------------------------------ + *NERDTreeNodeDelimiter* +Values: Any single character. +Default: varies (see below) + +This character is used to separate the file or directory name from the rest of +the characters in the line of text. It allows filenames to contain special +characters that are otherwise used in the NERDTree, such as square brackets, +braces, trailing asterisk, and leading space. For more details, see the +responsible pull request: https://github.com/preservim/nerdtree/pull/868. + +The default value of this variable depends on the features compiled into your +vim and the values of |NERDTreeDirArrowCollapsible| and +|NERDTreeDirArrowExpandable|. + * If your vim is compiled with the +conceal feature, it is the "\x07" + (BEL) character, and it is hidden by setting 'conceallevel' to 2. If you + use autocommands, make sure none of them change that setting in the + NERD_Tree_* buffers. + * If your vim does NOT have the +conceal feature and you're using "\u00a0" + (non-breaking space) to hide the directory arrows, "\u00b7" (middle dot) + is used as the default delimiter. + * If neither condition above applies, NERDTree uses "\u00a0" (non-breaking + space) as the default delimiter. + +In the 2nd and 3rd cases, NERDTree will use the Ignore highlight group to +"hide" the delimiter. It should appear as an empty space. + +Other plugins can interfere with these defaults, so if you need to change the +delimiter, be sure to choose a character that won't appear in your filenames +or any of the flags set by your installed NERDTree plugins. The suggestions +below are but a few of the many possibilities. Remember to use double quotes +when specifying by hex or Unicode. > + let NERDTreeNodeDelimiter="\x07" "bell + let NERDTreeNodeDelimiter="\u00b7" "middle dot + let NERDTreeNodeDelimiter="\u00a0" "non-breaking space + let NERDTreeNodeDelimiter="😀" "smiley face +< +------------------------------------------------------------------------------ + *NERDTreeCustomOpenArgs* +Values: A nested dictionary, as described below +Default: {'file': {'reuse': 'all', 'where': 'p'}, 'dir': {}} + +This dictionary contains two keys, 'file' and 'dir', whose values each are +another dictionary. The inner dictionary is a set of parameters used by +|NERDTree-| to open a file or directory. Setting these parameters allows you +to customize the way the node is opened. The default value matches what +|NERDTree-o| does. To change that behavior, use these keys and +values in the inner dictionaries: + +'where': specifies whether the node should be opened in a new split ("h" or + "v"), in a new tab ("t") or, in the last window ("p"). +'reuse': if file is already shown in a window, jump there; takes values + "all", "currenttab", or empty +'keepopen': boolean (0 or 1); if true, the tree window will not be closed +'stay': boolean (0 or 1); if true, remain in tree window after opening + +For example: +To open files and directories (creating a new NERDTree) in a new tab, > + {'file':{'where': 't'}, 'dir':{'where':'t'}} +< +To open a file always in the current tab, and expand directories in place, > + {'file': {'reuse':'currenttab', 'where':'p', 'keepopen':1, 'stay':1}} +< +============================================================================== +4. The NERDTree API *NERDTreeAPI* + +The NERDTree script allows you to add custom key mappings and menu items via +a set of API calls. Any scripts that use this API should be placed in +~/.vim/nerdtree_plugin/ (*nix) or ~/vimfiles/nerdtree_plugin (windows). + +The script exposes some prototype objects that can be used to manipulate the +tree and/or get information from it: > + g:NERDTreePath + g:NERDTreeDirNode + g:NERDTreeFileNode + g:NERDTreeBookmark +< +See the code/comments in NERD_tree.vim to find how to use these objects. The +following code conventions are used: + * class members start with a capital letter + * instance members start with a lower case letter + * private members start with an underscore + +See this blog post for more details: + http://got-ravings.blogspot.com/2008/09/vim-pr0n-prototype-based-objects.html + +A number of API functions take a callback argument to call. The callback can +be either a string with the name of a function to call, or a |Funcref| object +which will be called directly. + +------------------------------------------------------------------------------ +4.1. Key map API *NERDTreeKeymapAPI* + +NERDTreeAddKeyMap({options}) *NERDTreeAddKeyMap()* + Adds a new keymapping for all NERDTree buffers. + {options} must be a dictionary, and must contain the following keys: + "key" - the trigger key for the new mapping + "callback" - the function the new mapping will be bound to + "quickhelpText" - the text that will appear in the quickhelp (see + |NERDTree-?|) + "override" - if 1 then this new mapping will override whatever previous + mapping was defined for the key/scope combo. Useful for overriding the + default mappings. + + Additionally, a "scope" argument may be supplied. This constrains the + mapping so that it is only activated if the cursor is on a certain object. + That object is then passed into the handling method. Possible values are: + + "FileNode" .... a file node + "DirNode" ..... a directory node + "Node" ........ a file node OR a directory node + "Bookmark" .... a bookmark + "all" ......... global scope; handler receives no arguments (default) + + Example: > + call NERDTreeAddKeyMap({ + \ 'key': 'foo', + \ 'callback': 'NERDTreeEchoPathHandler', + \ 'quickhelpText': 'echo full path of current node', + \ 'scope': 'DirNode' }) + + function! NERDTreeEchoPathHandler(dirnode) + echo a:dirnode.path.str() + endfunction +< + This code should sit in a file like ~/.vim/nerdtree_plugin/mymapping.vim. + It adds a (redundant) mapping on 'foo' which changes vim's CWD to that of + the current directory node. Note this mapping will only fire when the + cursor is on a directory node. + +------------------------------------------------------------------------------ +4.2. Menu API *NERDTreeMenuAPI* + +NERDTreeAddSubmenu({options}) *NERDTreeAddSubmenu()* + Creates and returns a new submenu. + + {options} must be a dictionary and must contain the following keys: + "text" - the text of the submenu that the user will see + "shortcut" - a shortcut key for the submenu (need not be unique) + + The following keys are optional: + "isActiveCallback" - a function that will be called to determine whether + this submenu item will be displayed or not. The callback function must + return 0 or 1. + "parent" - the parent submenu of the new submenu (returned from a previous + invocation of NERDTreeAddSubmenu()). If this key is left out then the new + submenu will sit under the top level menu. + + See below for an example. + +NERDTreeAddMenuItem({options}) *NERDTreeAddMenuItem()* + Adds a new menu item to the NERDTree menu (see |NERDTreeMenu|). + + {options} must be a dictionary and must contain the + following keys: + "text" - the text of the menu item which the user will see + "shortcut" - a shortcut key for the menu item (need not be unique) + "callback" - the function that will be called when the user activates the + menu item. + + The following keys are optional: + "isActiveCallback" - a function that will be called to determine whether + this menu item will be displayed or not. The callback function must return + 0 or 1. + "parent" - if the menu item belongs under a submenu then this key must be + specified. This value for this key will be the object that + was returned when the submenu was created with |NERDTreeAddSubmenu()|. + + See below for an example. + +NERDTreeAddMenuSeparator([{options}]) *NERDTreeAddMenuSeparator()* + Adds a menu separator (a row of dashes). + + {options} is an optional dictionary that may contain the following keys: + "isActiveCallback" - see description in |NERDTreeAddMenuItem()|. + +Below is an example of the menu API in action. > + call NERDTreeAddMenuSeparator() + + call NERDTreeAddMenuItem({ + \ 'text': 'a (t)op level menu item', + \ 'shortcut': 't', + \ 'callback': 'SomeFunction' }) + + let submenu = NERDTreeAddSubmenu({ + \ 'text': 'a (s)ub menu', + \ 'shortcut': 's' }) + + call NERDTreeAddMenuItem({ + \ 'text': '(n)ested item 1', + \ 'shortcut': 'n', + \ 'callback': 'SomeFunction', + \ 'parent': submenu }) + + call NERDTreeAddMenuItem({ + \ 'text': '(n)ested item 2', + \ 'shortcut': 'n', + \ 'callback': 'SomeFunction', + \ 'parent': submenu }) +< +This will create the following menu: > + -------------------- + a (t)op level menu item + a (s)ub menu +< +Where selecting "a (s)ub menu" will lead to a second menu: > + (n)ested item 1 + (n)ested item 2 +< +When any of the 3 concrete menu items are selected the function "SomeFunction" +will be called. + +------------------------------------------------------------------------------ +4.3 NERDTreeAddPathFilter(callback) *NERDTreeAddPathFilter()* + +Path filters are essentially a more powerful version of |NERDTreeIgnore|. +If the simple regex matching in |NERDTreeIgnore| is not enough then use +|NERDTreeAddPathFilter()| to add a callback function that paths will be +checked against when the decision to ignore them is made. Example > + + call NERDTreeAddPathFilter('MyFilter') + + function! MyFilter(params) + "params is a dict containing keys: 'nerdtree' and 'path' which are + "g:NERDTree and g:NERDTreePath objects + + "return 1 to ignore params['path'] or 0 otherwise + endfunction +< +------------------------------------------------------------------------------ +4.4 Path Listener API *NERDTreePathListenerAPI* + +Use this API if you want to run a callback for events on Path objects. E.G > + + call g:NERDTreePathNotifier.AddListener("init", "MyListener") + + ".... + + function! MyListener(event) + "This function will be called whenever a Path object is created. + + "a:event is an object that contains a bunch of relevant info - + "including the affected path. See lib/nerdtree/event.vim for details. + endfunction +< +Current events supported: + init ~ + refresh ~ + refreshFlags ~ + +------------------------------------------------------------------------------ +NERDTreeRender() *NERDTreeRender()* + Re-renders the NERDTree buffer. Useful if you change the state of the + tree and you want to it to be reflected in the UI. + +============================================================================== +5. About *NERDTreeAbout* + +The author of the NERDTree is a terrible terrible monster called Martyzilla +who gobbles up small children with milk and sugar for breakfast. + +He can be reached at martin.grenfell at gmail dot com. He would love to hear +from you, so feel free to send him suggestions and/or comments about this +plugin. Don't be shy --- the worst he can do is slaughter you and stuff you +in the fridge for later ;) + +Martyzilla recruited two other unwitting accomplices to become his minions in +his quest to conquer the Vim plugin world. While he may still love to receive +your emails, the best way to send suggestions, bug reports, and questions is +to submit an issue at http://github.com/preservim/nerdtree/issues. + +The latest stable and development versions are on Github. + Stable: http://github.com/preservim/nerdtree (master branch) + Development: http://github.com/preservim/nerdtree/branches + +Title Credit: + * http://ascii.co.uk/art/tree + + * Patrick Gillespie's Text ASCII Art Generator + http://patorjk.com/software/taag + http://patorjk.com/software/taag/#p=display&f=Rozzo&t=the%20NERD%20Tree + +============================================================================== +6. License *NERDTreeLicense* + +The NERDTree is released under the wtfpl. +See http://sam.zoy.org/wtfpl/COPYING. + +------------------------------------------------------------------------------ + vim:tw=78:ts=8:ft=help:noet:nospell diff --git a/.vim/pack/vendor/start/nerdtree/doc/tags b/.vim/pack/vendor/start/nerdtree/doc/tags new file mode 100644 index 0000000..c1135b2 --- /dev/null +++ b/.vim/pack/vendor/start/nerdtree/doc/tags @@ -0,0 +1,143 @@ +:NERDTree NERDTree.txt /*:NERDTree* +:NERDTreeCWD NERDTree.txt /*:NERDTreeCWD* +:NERDTreeClose NERDTree.txt /*:NERDTreeClose* +:NERDTreeFind NERDTree.txt /*:NERDTreeFind* +:NERDTreeFocus NERDTree.txt /*:NERDTreeFocus* +:NERDTreeFromBookmark NERDTree.txt /*:NERDTreeFromBookmark* +:NERDTreeMirror NERDTree.txt /*:NERDTreeMirror* +:NERDTreeRefreshRoot NERDTree.txt /*:NERDTreeRefreshRoot* +:NERDTreeToggle NERDTree.txt /*:NERDTreeToggle* +:NERDTreeToggleVCS NERDTree.txt /*:NERDTreeToggleVCS* +:NERDTreeVCS NERDTree.txt /*:NERDTreeVCS* +NERDTree NERDTree.txt /*NERDTree* +NERDTree- NERDTree.txt /*NERDTree-* +NERDTree-? NERDTree.txt /*NERDTree-?* +NERDTree-A NERDTree.txt /*NERDTree-A* +NERDTree-B NERDTree.txt /*NERDTree-B* +NERDTree-C NERDTree.txt /*NERDTree-C* +NERDTree-C-J NERDTree.txt /*NERDTree-C-J* +NERDTree-C-K NERDTree.txt /*NERDTree-C-K* +NERDTree-CD NERDTree.txt /*NERDTree-CD* +NERDTree-D NERDTree.txt /*NERDTree-D* +NERDTree-F NERDTree.txt /*NERDTree-F* +NERDTree-I NERDTree.txt /*NERDTree-I* +NERDTree-J NERDTree.txt /*NERDTree-J* +NERDTree-K NERDTree.txt /*NERDTree-K* +NERDTree-O NERDTree.txt /*NERDTree-O* +NERDTree-P NERDTree.txt /*NERDTree-P* +NERDTree-R NERDTree.txt /*NERDTree-R* +NERDTree-T NERDTree.txt /*NERDTree-T* +NERDTree-U NERDTree.txt /*NERDTree-U* +NERDTree-X NERDTree.txt /*NERDTree-X* +NERDTree-cd NERDTree.txt /*NERDTree-cd* +NERDTree-contents NERDTree.txt /*NERDTree-contents* +NERDTree-e NERDTree.txt /*NERDTree-e* +NERDTree-f NERDTree.txt /*NERDTree-f* +NERDTree-gi NERDTree.txt /*NERDTree-gi* +NERDTree-go NERDTree.txt /*NERDTree-go* +NERDTree-gs NERDTree.txt /*NERDTree-gs* +NERDTree-i NERDTree.txt /*NERDTree-i* +NERDTree-m NERDTree.txt /*NERDTree-m* +NERDTree-o NERDTree.txt /*NERDTree-o* +NERDTree-p NERDTree.txt /*NERDTree-p* +NERDTree-q NERDTree.txt /*NERDTree-q* +NERDTree-r NERDTree.txt /*NERDTree-r* +NERDTree-s NERDTree.txt /*NERDTree-s* +NERDTree-t NERDTree.txt /*NERDTree-t* +NERDTree-u NERDTree.txt /*NERDTree-u* +NERDTree-x NERDTree.txt /*NERDTree-x* +NERDTree.txt NERDTree.txt /*NERDTree.txt* +NERDTreeAPI NERDTree.txt /*NERDTreeAPI* +NERDTreeAbout NERDTree.txt /*NERDTreeAbout* +NERDTreeAddKeyMap() NERDTree.txt /*NERDTreeAddKeyMap()* +NERDTreeAddMenuItem() NERDTree.txt /*NERDTreeAddMenuItem()* +NERDTreeAddMenuSeparator() NERDTree.txt /*NERDTreeAddMenuSeparator()* +NERDTreeAddPathFilter() NERDTree.txt /*NERDTreeAddPathFilter()* +NERDTreeAddSubmenu() NERDTree.txt /*NERDTreeAddSubmenu()* +NERDTreeAutoCenter NERDTree.txt /*NERDTreeAutoCenter* +NERDTreeAutoCenterThreshold NERDTree.txt /*NERDTreeAutoCenterThreshold* +NERDTreeAutoDeleteBuffer NERDTree.txt /*NERDTreeAutoDeleteBuffer* +NERDTreeBookmarkCommands NERDTree.txt /*NERDTreeBookmarkCommands* +NERDTreeBookmarkTable NERDTree.txt /*NERDTreeBookmarkTable* +NERDTreeBookmarks NERDTree.txt /*NERDTreeBookmarks* +NERDTreeBookmarksFile NERDTree.txt /*NERDTreeBookmarksFile* +NERDTreeBookmarksSort NERDTree.txt /*NERDTreeBookmarksSort* +NERDTreeCascadeOpenSingleChildDir NERDTree.txt /*NERDTreeCascadeOpenSingleChildDir* +NERDTreeCascadeSingleChildDir NERDTree.txt /*NERDTreeCascadeSingleChildDir* +NERDTreeCaseSensitiveSort NERDTree.txt /*NERDTreeCaseSensitiveSort* +NERDTreeChDirMode NERDTree.txt /*NERDTreeChDirMode* +NERDTreeCreatePrefix NERDTree.txt /*NERDTreeCreatePrefix* +NERDTreeCustomOpenArgs NERDTree.txt /*NERDTreeCustomOpenArgs* +NERDTreeDirArrowCollapsible NERDTree.txt /*NERDTreeDirArrowCollapsible* +NERDTreeDirArrowExpandable NERDTree.txt /*NERDTreeDirArrowExpandable* +NERDTreeFunctionality NERDTree.txt /*NERDTreeFunctionality* +NERDTreeGlobalCommands NERDTree.txt /*NERDTreeGlobalCommands* +NERDTreeHighlightCursorline NERDTree.txt /*NERDTreeHighlightCursorline* +NERDTreeHijackNetrw NERDTree.txt /*NERDTreeHijackNetrw* +NERDTreeIgnore NERDTree.txt /*NERDTreeIgnore* +NERDTreeInvalidBookmarks NERDTree.txt /*NERDTreeInvalidBookmarks* +NERDTreeKeymapAPI NERDTree.txt /*NERDTreeKeymapAPI* +NERDTreeLicense NERDTree.txt /*NERDTreeLicense* +NERDTreeMapCWD NERDTree.txt /*NERDTreeMapCWD* +NERDTreeMapChangeRoot NERDTree.txt /*NERDTreeMapChangeRoot* +NERDTreeMapChdir NERDTree.txt /*NERDTreeMapChdir* +NERDTreeMapCloseChildren NERDTree.txt /*NERDTreeMapCloseChildren* +NERDTreeMapCloseDir NERDTree.txt /*NERDTreeMapCloseDir* +NERDTreeMapCustomOpen NERDTree.txt /*NERDTreeMapCustomOpen* +NERDTreeMapDeleteBookmark NERDTree.txt /*NERDTreeMapDeleteBookmark* +NERDTreeMapHelp NERDTree.txt /*NERDTreeMapHelp* +NERDTreeMapJumpFirstChild NERDTree.txt /*NERDTreeMapJumpFirstChild* +NERDTreeMapJumpLastChild NERDTree.txt /*NERDTreeMapJumpLastChild* +NERDTreeMapJumpNextSibling NERDTree.txt /*NERDTreeMapJumpNextSibling* +NERDTreeMapJumpParent NERDTree.txt /*NERDTreeMapJumpParent* +NERDTreeMapJumpPrevSibling NERDTree.txt /*NERDTreeMapJumpPrevSibling* +NERDTreeMapJumpRoot NERDTree.txt /*NERDTreeMapJumpRoot* +NERDTreeMapMenu NERDTree.txt /*NERDTreeMapMenu* +NERDTreeMapOpenExpl NERDTree.txt /*NERDTreeMapOpenExpl* +NERDTreeMapOpenInTab NERDTree.txt /*NERDTreeMapOpenInTab* +NERDTreeMapOpenInTabSilent NERDTree.txt /*NERDTreeMapOpenInTabSilent* +NERDTreeMapOpenRecursively NERDTree.txt /*NERDTreeMapOpenRecursively* +NERDTreeMapOpenSplit NERDTree.txt /*NERDTreeMapOpenSplit* +NERDTreeMapOpenVSplit NERDTree.txt /*NERDTreeMapOpenVSplit* +NERDTreeMapPreviewSplit NERDTree.txt /*NERDTreeMapPreviewSplit* +NERDTreeMapPreviewVSplit NERDTree.txt /*NERDTreeMapPreviewVSplit* +NERDTreeMapQuit NERDTree.txt /*NERDTreeMapQuit* +NERDTreeMapRefresh NERDTree.txt /*NERDTreeMapRefresh* +NERDTreeMapRefreshRoot NERDTree.txt /*NERDTreeMapRefreshRoot* +NERDTreeMapToggleBookmarks NERDTree.txt /*NERDTreeMapToggleBookmarks* +NERDTreeMapToggleFiles NERDTree.txt /*NERDTreeMapToggleFiles* +NERDTreeMapToggleFilters NERDTree.txt /*NERDTreeMapToggleFilters* +NERDTreeMapToggleHidden NERDTree.txt /*NERDTreeMapToggleHidden* +NERDTreeMapToggleZoom NERDTree.txt /*NERDTreeMapToggleZoom* +NERDTreeMapUpdir NERDTree.txt /*NERDTreeMapUpdir* +NERDTreeMapUpdirKeepOpen NERDTree.txt /*NERDTreeMapUpdirKeepOpen* +NERDTreeMappings NERDTree.txt /*NERDTreeMappings* +NERDTreeMarkBookmarks NERDTree.txt /*NERDTreeMarkBookmarks* +NERDTreeMenu NERDTree.txt /*NERDTreeMenu* +NERDTreeMenu-j NERDTree.txt /*NERDTreeMenu-j* +NERDTreeMenu-k NERDTree.txt /*NERDTreeMenu-k* +NERDTreeMenuAPI NERDTree.txt /*NERDTreeMenuAPI* +NERDTreeMenuDown NERDTree.txt /*NERDTreeMenuDown* +NERDTreeMenuUp NERDTree.txt /*NERDTreeMenuUp* +NERDTreeMinimalMenu NERDTree.txt /*NERDTreeMinimalMenu* +NERDTreeMinimalUI NERDTree.txt /*NERDTreeMinimalUI* +NERDTreeMouseMode NERDTree.txt /*NERDTreeMouseMode* +NERDTreeNaturalSort NERDTree.txt /*NERDTreeNaturalSort* +NERDTreeNodeDelimiter NERDTree.txt /*NERDTreeNodeDelimiter* +NERDTreePathListenerAPI NERDTree.txt /*NERDTreePathListenerAPI* +NERDTreeQuitOnOpen NERDTree.txt /*NERDTreeQuitOnOpen* +NERDTreeRender() NERDTree.txt /*NERDTreeRender()* +NERDTreeRespectWildIgnore NERDTree.txt /*NERDTreeRespectWildIgnore* +NERDTreeSettings NERDTree.txt /*NERDTreeSettings* +NERDTreeSettingsDetails NERDTree.txt /*NERDTreeSettingsDetails* +NERDTreeSettingsSummary NERDTree.txt /*NERDTreeSettingsSummary* +NERDTreeShowBookmarks NERDTree.txt /*NERDTreeShowBookmarks* +NERDTreeShowFiles NERDTree.txt /*NERDTreeShowFiles* +NERDTreeShowHidden NERDTree.txt /*NERDTreeShowHidden* +NERDTreeShowLineNumbers NERDTree.txt /*NERDTreeShowLineNumbers* +NERDTreeSortOrder NERDTree.txt /*NERDTreeSortOrder* +NERDTreeStatusline NERDTree.txt /*NERDTreeStatusline* +NERDTreeUseTCD NERDTree.txt /*NERDTreeUseTCD* +NERDTreeWinPos NERDTree.txt /*NERDTreeWinPos* +NERDTreeWinSize NERDTree.txt /*NERDTreeWinSize* +loaded_nerd_tree NERDTree.txt /*loaded_nerd_tree* diff --git a/.vim/pack/vendor/start/nerdtree/lib/nerdtree/bookmark.vim b/.vim/pack/vendor/start/nerdtree/lib/nerdtree/bookmark.vim new file mode 100644 index 0000000..37be451 --- /dev/null +++ b/.vim/pack/vendor/start/nerdtree/lib/nerdtree/bookmark.vim @@ -0,0 +1,365 @@ +" ============================================================================ +" CLASS: Bookmark +" +" The Bookmark class serves two purposes: +" (1) It is the top-level prototype for new, concrete Bookmark objects. +" (2) It provides an interface for client code to query and manipulate the +" global list of Bookmark objects within the current Vim session. +" ============================================================================ + + +let s:Bookmark = {} +let g:NERDTreeBookmark = s:Bookmark + +" FUNCTION: Bookmark.activate(nerdtree) {{{1 +function! s:Bookmark.activate(nerdtree, ...) + call self.open(a:nerdtree, a:0 ? a:1 : {}) +endfunction + +" FUNCTION: Bookmark.AddBookmark(name, path) {{{1 +" Class method to add a new bookmark to the list, if a previous bookmark exists +" with the same name, just update the path for that bookmark +function! s:Bookmark.AddBookmark(name, path) + for i in s:Bookmark.Bookmarks() + if i.name ==# a:name + let i.path = a:path + return + endif + endfor + call add(s:Bookmark.Bookmarks(), s:Bookmark.New(a:name, a:path)) +endfunction + +" FUNCTION: Bookmark.Bookmarks() {{{1 +" Class method to get all bookmarks. Lazily initializes the bookmarks global +" variable +function! s:Bookmark.Bookmarks() + if !exists('g:NERDTreeBookmarks') + let g:NERDTreeBookmarks = [] + endif + return g:NERDTreeBookmarks +endfunction + +" FUNCTION: Bookmark.BookmarkExistsFor(name) {{{1 +" class method that returns 1 if a bookmark with the given name is found, 0 +" otherwise +function! s:Bookmark.BookmarkExistsFor(name) + try + call s:Bookmark.BookmarkFor(a:name) + return 1 + catch /^NERDTree.BookmarkNotFoundError/ + return 0 + endtry +endfunction + +" FUNCTION: Bookmark.BookmarkFor(name) {{{1 +" Class method that returns the Bookmark object having the specified name. +" Throws NERDTree.BookmarkNotFoundError if no Bookmark is found. +function! s:Bookmark.BookmarkFor(name) + let l:result = {} + for l:bookmark in s:Bookmark.Bookmarks() + if l:bookmark.name ==# a:name + let l:result = l:bookmark + break + endif + endfor + if empty(l:result) + throw 'NERDTree.BookmarkNotFoundError: "' . a:name . '" not found' + endif + return l:result +endfunction + +" FUNCTION: Bookmark.BookmarkNames() {{{1 +" Class method to return an array of all bookmark names +function! s:Bookmark.BookmarkNames() + let names = [] + for i in s:Bookmark.Bookmarks() + call add(names, i.name) + endfor + return names +endfunction + +" FUNCTION: Bookmark.CacheBookmarks(silent) {{{1 +" Class method to read all bookmarks from the bookmarks file initialize +" bookmark objects for each one. +" +" Args: +" silent - dont echo an error msg if invalid bookmarks are found +function! s:Bookmark.CacheBookmarks(silent) + if filereadable(g:NERDTreeBookmarksFile) + let g:NERDTreeBookmarks = [] + let g:NERDTreeInvalidBookmarks = [] + let bookmarkStrings = readfile(g:NERDTreeBookmarksFile) + let invalidBookmarksFound = 0 + for i in bookmarkStrings + + "ignore blank lines + if i !=# '' + + let name = substitute(i, '^\(.\{-}\) .*$', '\1', '') + let path = substitute(i, '^.\{-} \(.*\)$', '\1', '') + let path = fnamemodify(path, ':p') + + try + let bookmark = s:Bookmark.New(name, g:NERDTreePath.New(path)) + call add(g:NERDTreeBookmarks, bookmark) + catch /^NERDTree.InvalidArgumentsError/ + call add(g:NERDTreeInvalidBookmarks, i) + let invalidBookmarksFound += 1 + endtry + endif + endfor + if invalidBookmarksFound + call s:Bookmark.Write() + if !a:silent + call nerdtree#echo(invalidBookmarksFound . ' invalid bookmarks were read. See :help NERDTreeInvalidBookmarks for info.') + endif + endif + endif +endfunction + +" FUNCTION: Bookmark.CompareBookmarksByName(firstBookmark, secondBookmark) {{{1 +" Class method that indicates the relative position of two bookmarks when +" placed in alphabetical order by name. Case-sensitivity is determined by an +" option. Supports the s:Bookmark.SortBookmarksList() method. +function! s:Bookmark.CompareBookmarksByName(firstBookmark, secondBookmark) + let l:result = 0 + if g:NERDTreeBookmarksSort ==# 1 + if a:firstBookmark.name ? a:secondBookmark.name + let l:result = 1 + endif + elseif g:NERDTreeBookmarksSort ==# 2 + if a:firstBookmark.name <# a:secondBookmark.name + let l:result = -1 + elseif a:firstBookmark.name ># a:secondBookmark.name + let l:result = 1 + endif + endif + return l:result +endfunction + +" FUNCTION: Bookmark.ClearAll() {{{1 +" Class method to delete all bookmarks. +function! s:Bookmark.ClearAll() + for i in s:Bookmark.Bookmarks() + call i.delete() + endfor + call s:Bookmark.Write() +endfunction + +" FUNCTION: Bookmark.delete() {{{1 +" Delete this bookmark. If the node for this bookmark is under the current +" root, then recache bookmarks for its Path object +function! s:Bookmark.delete() + call remove(s:Bookmark.Bookmarks(), index(s:Bookmark.Bookmarks(), self)) + call s:Bookmark.Write() +endfunction + +" FUNCTION: s:Edit() {{{1 +" opens the NERDTreeBookmarks file for manual editing +function! s:Bookmark.Edit() + call nerdtree#exec('wincmd w', 1) + call nerdtree#exec('edit '.g:NERDTreeBookmarksFile, 1) +endfunction + +" FUNCTION: Bookmark.getNode(nerdtree, searchFromAbsoluteRoot) {{{1 +" Returns the tree node object associated with this Bookmark. +" Throws NERDTree.BookmarkedNodeNotFoundError if the node is not found. +" +" Args: +" searchFromAbsoluteRoot: boolean flag, search from the highest cached node +" if true and from the current tree root if false +function! s:Bookmark.getNode(nerdtree, searchFromAbsoluteRoot) + if a:searchFromAbsoluteRoot + let l:searchRoot = a:nerdtree.root.AbsoluteTreeRoot() + else + let l:searchRoot = a:nerdtree.root + endif + let l:targetNode = l:searchRoot.findNode(self.path) + if empty(l:targetNode) + throw 'NERDTree.BookmarkedNodeNotFoundError: node for bookmark "' . self.name . '" not found' + endif + return l:targetNode +endfunction + +" FUNCTION: Bookmark.GetNodeForName(name, searchFromAbsoluteRoot, nerdtree) {{{1 +" Class method that returns the tree node object for the Bookmark with the +" given name. Throws NERDTree.BookmarkNotFoundError if a Bookmark with the +" name does not exist. Throws NERDTree.BookmarkedNodeNotFoundError if a +" tree node for the named Bookmark could not be found. +function! s:Bookmark.GetNodeForName(name, searchFromAbsoluteRoot, nerdtree) + let l:bookmark = s:Bookmark.BookmarkFor(a:name) + return l:bookmark.getNode(a:nerdtree, a:searchFromAbsoluteRoot) +endfunction + +" FUNCTION: Bookmark.GetSelected() {{{1 +" returns the Bookmark the cursor is over, or {} +function! s:Bookmark.GetSelected() + let line = getline('.') + let name = substitute(line, '^>\(.\{-}\) .\+$', '\1', '') + if name !=# line + try + return s:Bookmark.BookmarkFor(name) + catch /^NERDTree.BookmarkNotFoundError/ + return {} + endtry + endif + return {} +endfunction + +" FUNCTION: Bookmark.InvalidBookmarks() {{{1 +" Class method to get all invalid bookmark strings read from the bookmarks +" file +function! s:Bookmark.InvalidBookmarks() + if !exists('g:NERDTreeInvalidBookmarks') + let g:NERDTreeInvalidBookmarks = [] + endif + return g:NERDTreeInvalidBookmarks +endfunction + +" FUNCTION: Bookmark.mustExist() {{{1 +function! s:Bookmark.mustExist() + if !self.path.exists() + call s:Bookmark.CacheBookmarks(1) + throw 'NERDTree.BookmarkPointsToInvalidLocationError: the bookmark "'. + \ self.name .'" points to a non existing location: "'. self.path.str() + endif +endfunction + +" FUNCTION: Bookmark.New(name, path) {{{1 +" Create a new bookmark object with the given name and path object +function! s:Bookmark.New(name, path) + if a:name =~# ' ' + throw 'NERDTree.IllegalBookmarkNameError: illegal name:' . a:name + endif + + let newBookmark = copy(self) + let newBookmark.name = a:name + let newBookmark.path = a:path + return newBookmark +endfunction + +" FUNCTION: Bookmark.open(nerdtree, [options]) {{{1 +"Args: +" +"nerdtree: the tree to load open the bookmark in +" +"A dictionary containing the following keys (all optional): +" 'where': Specifies whether the node should be opened in new split/tab or in +" the previous window. Can be either 'v' (vertical split), 'h' +" (horizontal split), 't' (new tab) or 'p' (previous window). +" 'reuse': if a window is displaying the file then jump the cursor there +" 'keepopen': dont close the tree window +" 'stay': open the file, but keep the cursor in the tree win +" +function! s:Bookmark.open(nerdtree, ...) + let opts = a:0 ? a:1 : {} + + if nerdtree#closeBookmarksOnOpen() + call a:nerdtree.ui.toggleShowBookmarks() + endif + + if self.path.isDirectory && !has_key(opts, 'where') + call self.toRoot(a:nerdtree) + else + let opener = g:NERDTreeOpener.New(self.path, opts) + call opener.open(self) + endif +endfunction + +" FUNCTION: Bookmark.openInNewTab(options) {{{1 +" Create a new bookmark object with the given name and path object +function! s:Bookmark.openInNewTab(options) + call nerdtree#deprecated('Bookmark.openInNewTab', 'is deprecated, use open() instead') + call self.open(a:options) +endfunction + +" FUNCTION: Bookmark.setPath(path) {{{1 +" makes this bookmark point to the given path +function! s:Bookmark.setPath(path) + let self.path = a:path +endfunction + +" FUNCTION: Bookmark.SortBookmarksList() {{{1 +" Class method that sorts the global list of bookmarks alphabetically by name. +" Note that case-sensitivity is determined by a user option. +function! s:Bookmark.SortBookmarksList() + call sort(s:Bookmark.Bookmarks(), s:Bookmark.CompareBookmarksByName, s:Bookmark) +endfunction + +" FUNCTION: Bookmark.str() {{{1 +" Get the string that should be rendered in the view for this bookmark +function! s:Bookmark.str() + let pathStrMaxLen = winwidth(g:NERDTree.GetWinNum()) - 4 - strdisplaywidth(self.name) + if &number + let pathStrMaxLen = pathStrMaxLen - &numberwidth + endif + + let pathStr = self.path.str({'format': 'UI'}) + if strdisplaywidth(pathStr) > pathStrMaxLen + while strdisplaywidth(pathStr) > pathStrMaxLen && strchars(pathStr) > 0 + let pathStr = substitute(pathStr, '^.', '', '') + endwhile + let pathStr = '<' . pathStr + endif + return '>' . self.name . ' ' . pathStr +endfunction + +" FUNCTION: Bookmark.toRoot(nerdtree) {{{1 +" Set the root of the given NERDTree to the node for this Bookmark. If a node +" for this Bookmark does not exist, a new one is initialized. +function! s:Bookmark.toRoot(nerdtree) + if self.validate() + try + let l:targetNode = self.getNode(a:nerdtree, 1) + call l:targetNode.closeChildren() + catch /^NERDTree.BookmarkedNodeNotFoundError/ + let l:targetNode = g:NERDTreeFileNode.New(s:Bookmark.BookmarkFor(self.name).path, a:nerdtree) + endtry + call a:nerdtree.changeRoot(l:targetNode) + endif +endfunction + +" FUNCTION: Bookmark.ToRoot(name, nerdtree) {{{1 +" Class method that makes the Bookmark with the given name the root of +" specified NERDTree. +function! s:Bookmark.ToRoot(name, nerdtree) + let l:bookmark = s:Bookmark.BookmarkFor(a:name) + call l:bookmark.toRoot(a:nerdtree) +endfunction + +" FUNCTION: Bookmark.validate() {{{1 +function! s:Bookmark.validate() + if self.path.exists() + return 1 + else + call s:Bookmark.CacheBookmarks(1) + call nerdtree#echo(self.name . 'now points to an invalid location. See :help NERDTreeInvalidBookmarks for info.') + return 0 + endif +endfunction + +" FUNCTION: Bookmark.Write() {{{1 +" Class method to write all bookmarks to the bookmarks file +function! s:Bookmark.Write() + let bookmarkStrings = [] + for i in s:Bookmark.Bookmarks() + call add(bookmarkStrings, i.name . ' ' . fnamemodify(i.path.str(), ':~')) + endfor + + "add a blank line before the invalid ones + call add(bookmarkStrings, '') + + for j in s:Bookmark.InvalidBookmarks() + call add(bookmarkStrings, j) + endfor + + try + call writefile(bookmarkStrings, g:NERDTreeBookmarksFile) + catch + call nerdtree#echoError('Failed to write bookmarks file. Make sure g:NERDTreeBookmarksFile points to a valid location.') + endtry +endfunction + +" vim: set sw=4 sts=4 et fdm=marker: diff --git a/.vim/pack/vendor/start/nerdtree/lib/nerdtree/creator.vim b/.vim/pack/vendor/start/nerdtree/lib/nerdtree/creator.vim new file mode 100644 index 0000000..b9d45dc --- /dev/null +++ b/.vim/pack/vendor/start/nerdtree/lib/nerdtree/creator.vim @@ -0,0 +1,402 @@ +" ============================================================================ +" CLASS: Creator +" +" This class is responsible for creating NERDTree instances. The new NERDTree +" may be a tab tree, a window tree, or a mirrored tree. In the process of +" creating a NERDTree, it sets up all of the window and buffer options and key +" mappings etc. +" ============================================================================ + + +let s:Creator = {} +let g:NERDTreeCreator = s:Creator + +" FUNCTION: s:Creator._bindMappings() {{{1 +function! s:Creator._bindMappings() + call g:NERDTreeKeyMap.BindAll() + + command! -buffer -nargs=? Bookmark :call nerdtree#ui_glue#bookmarkNode('') + command! -buffer -complete=customlist,nerdtree#completeBookmarks -nargs=1 RevealBookmark :call nerdtree#ui_glue#revealBookmark('') + command! -buffer -complete=customlist,nerdtree#completeBookmarks -nargs=1 OpenBookmark call nerdtree#ui_glue#openBookmark('') + command! -buffer -complete=customlist,nerdtree#completeBookmarks -nargs=* ClearBookmarks call nerdtree#ui_glue#clearBookmarks('') + command! -buffer -complete=customlist,nerdtree#completeBookmarks -nargs=+ BookmarkToRoot call g:NERDTreeBookmark.ToRoot('', b:NERDTree) + command! -buffer -nargs=0 ClearAllBookmarks call g:NERDTreeBookmark.ClearAll() call b:NERDTree.render() + command! -buffer -nargs=0 ReadBookmarks call g:NERDTreeBookmark.CacheBookmarks(0) call b:NERDTree.render() + command! -buffer -nargs=0 WriteBookmarks call g:NERDTreeBookmark.Write() + command! -buffer -nargs=0 EditBookmarks call g:NERDTreeBookmark.Edit() +endfunction + +" FUNCTION: s:Creator._broadcastInitEvent() {{{1 +function! s:Creator._broadcastInitEvent() + if exists('#User#NERDTreeInit') + doautocmd User NERDTreeInit + endif +endfunction + +" FUNCTION: s:Creator.BufNamePrefix() {{{1 +function! s:Creator.BufNamePrefix() + return 'NERD_tree_' +endfunction + +" FUNCTION: s:Creator.CreateTabTree(a:name) {{{1 +function! s:Creator.CreateTabTree(name) + let creator = s:Creator.New() + call creator.createTabTree(a:name) +endfunction + +" FUNCTION: s:Creator.createTabTree(a:name) {{{1 +" name: the name of a bookmark or a directory +function! s:Creator.createTabTree(name) + let l:path = self._pathForString(a:name) + + " Abort if an exception was thrown (i.e., if the bookmark or directory + " does not exist). + if empty(l:path) + return + endif + + " Obey the user's preferences for changing the working directory. + if g:NERDTreeChDirMode != 0 + call l:path.changeToDir() + endif + + if g:NERDTree.ExistsForTab() + call g:NERDTree.Close() + call self._removeTreeBufForTab() + endif + + call self._createTreeWin() + call self._createNERDTree(l:path, 'tab') + call b:NERDTree.render() + call b:NERDTree.root.putCursorHere(0, 0) + + call self._broadcastInitEvent() +endfunction + +" FUNCTION: s:Creator.CreateWindowTree(dir) {{{1 +function! s:Creator.CreateWindowTree(dir) + let creator = s:Creator.New() + call creator.createWindowTree(a:dir) +endfunction + +" FUNCTION: s:Creator.createWindowTree(dir) {{{1 +function! s:Creator.createWindowTree(dir) + try + let path = g:NERDTreePath.New(a:dir) + catch /^NERDTree.InvalidArgumentsError/ + call nerdtree#echo('Invalid directory name:' . a:dir) + return + endtry + + "we want the directory buffer to disappear when we do the :edit below + setlocal bufhidden=wipe + + let previousBuf = expand('#') + + "we need a unique name for each window tree buffer to ensure they are + "all independent + exec g:NERDTreeCreatePrefix . ' edit ' . self._nextBufferName() + + call self._createNERDTree(path, 'window') + let b:NERDTree._previousBuf = bufnr(previousBuf) + call self._setCommonBufOptions() + + call b:NERDTree.render() + + call self._broadcastInitEvent() +endfunction + +" FUNCTION: s:Creator._createNERDTree(path) {{{1 +function! s:Creator._createNERDTree(path, type) + let b:NERDTree = g:NERDTree.New(a:path, a:type) + + " TODO: This assignment is kept for compatibility reasons. Many other + " plugins use b:NERDTreeRoot instead of b:NERDTree.root. Remove this + " assignment in the future. + let b:NERDTreeRoot = b:NERDTree.root + + call b:NERDTree.root.open() +endfunction + +" FUNCTION: s:Creator.CreateMirror() {{{1 +function! s:Creator.CreateMirror() + let creator = s:Creator.New() + call creator.createMirror() +endfunction + +" FUNCTION: s:Creator.createMirror() {{{1 +function! s:Creator.createMirror() + "get the names off all the nerd tree buffers + let treeBufNames = [] + for i in range(1, tabpagenr('$')) + let nextName = self._tabpagevar(i, 'NERDTreeBufName') + if nextName != -1 && (!exists('t:NERDTreeBufName') || nextName != t:NERDTreeBufName) + call add(treeBufNames, nextName) + endif + endfor + let treeBufNames = self._uniq(treeBufNames) + + "map the option names (that the user will be prompted with) to the nerd + "tree buffer names + let options = {} + let i = 0 + while i < len(treeBufNames) + let bufName = treeBufNames[i] + let treeRoot = getbufvar(bufName, 'NERDTree').root + let options[i+1 . '. ' . treeRoot.path.str() . ' (buf name: ' . bufName . ')'] = bufName + let i = i + 1 + endwhile + + "work out which tree to mirror, if there is more than 1 then ask the user + let bufferName = '' + if len(keys(options)) > 1 + let choices = ['Choose a tree to mirror'] + let choices = extend(choices, sort(keys(options))) + let choice = inputlist(choices) + if choice < 1 || choice > len(options) || choice ==# '' + return + endif + + let bufferName = options[sort(keys(options))[choice-1]] + elseif len(keys(options)) ==# 1 + let bufferName = values(options)[0] + else + call nerdtree#echo('No trees to mirror') + return + endif + + if g:NERDTree.ExistsForTab() && g:NERDTree.IsOpen() + call g:NERDTree.Close() + endif + + let t:NERDTreeBufName = bufferName + call self._createTreeWin() + exec 'buffer ' . bufferName + call b:NERDTree.ui.restoreScreenState() + if !&hidden + call b:NERDTree.render() + endif +endfunction + +" FUNCTION: s:Creator._createTreeWin() {{{1 +" Initialize the NERDTree window. Open the window, size it properly, set all +" local options, etc. +function! s:Creator._createTreeWin() + let l:splitLocation = g:NERDTreeWinPos ==# 'left' ? 'topleft ' : 'botright ' + let l:splitSize = g:NERDTreeWinSize + + if !g:NERDTree.ExistsForTab() + let t:NERDTreeBufName = self._nextBufferName() + silent! execute l:splitLocation . 'vertical ' . l:splitSize . ' new' + silent! execute 'edit ' . t:NERDTreeBufName + silent! execute 'vertical resize '. l:splitSize + else + silent! execute l:splitLocation . 'vertical ' . l:splitSize . ' split' + silent! execute 'buffer ' . t:NERDTreeBufName + endif + + setlocal winfixwidth + + call self._setCommonBufOptions() + + if has('patch-7.4.1925') + clearjumps + endif + +endfunction + +" FUNCTION: s:Creator._isBufHidden(nr) {{{1 +function! s:Creator._isBufHidden(nr) + redir => bufs + silent ls! + redir END + + return bufs =~ a:nr . '..h' +endfunction + +" FUNCTION: s:Creator.New() {{{1 +function! s:Creator.New() + let newCreator = copy(self) + return newCreator +endfunction + +" FUNCTION: s:Creator._nextBufferName() {{{1 +" returns the buffer name for the next nerd tree +function! s:Creator._nextBufferName() + let name = s:Creator.BufNamePrefix() . self._nextBufferNumber() + return name +endfunction + +" FUNCTION: s:Creator._nextBufferNumber() {{{1 +" the number to add to the nerd tree buffer name to make the buf name unique +function! s:Creator._nextBufferNumber() + if !exists('s:Creator._NextBufNum') + let s:Creator._NextBufNum = 1 + else + let s:Creator._NextBufNum += 1 + endif + + return s:Creator._NextBufNum +endfunction + +" FUNCTION: s:Creator._pathForString(str) {{{1 +" find a bookmark or adirectory for the given string +function! s:Creator._pathForString(str) + let path = {} + if g:NERDTreeBookmark.BookmarkExistsFor(a:str) + let path = g:NERDTreeBookmark.BookmarkFor(a:str).path + else + let dir = a:str ==# '' ? getcwd() : a:str + + "hack to get an absolute path if a relative path is given + if dir =~# '^\.' + let dir = getcwd() . nerdtree#slash() . dir + endif + + "hack to prevent removing slash if dir is the root of the file system. + if dir !=# '/' + let dir = g:NERDTreePath.Resolve(dir) + endif + + try + let path = g:NERDTreePath.New(dir) + catch /^NERDTree.InvalidArgumentsError/ + call nerdtree#echo('No bookmark or directory found for: ' . a:str) + return {} + endtry + endif + if !path.isDirectory + let path = path.getParent() + endif + + return path +endfunction + +" Function: s:Creator._removeTreeBufForTab() {{{1 +function! s:Creator._removeTreeBufForTab() + let buf = bufnr(t:NERDTreeBufName) + + "if &hidden is not set then it will already be gone + if buf != -1 + + "nerdtree buf may be mirrored/displayed elsewhere + if self._isBufHidden(buf) + exec 'bwipeout ' . buf + endif + + endif + + unlet t:NERDTreeBufName +endfunction + +" FUNCTION: s:Creator._setCommonBufOptions() {{{1 +function! s:Creator._setCommonBufOptions() + + " Options for a non-file/control buffer. + setlocal bufhidden=hide + setlocal buftype=nofile + setlocal noswapfile + + " Options for controlling buffer/window appearance. + setlocal foldcolumn=0 + setlocal foldmethod=manual + setlocal nobuflisted + setlocal nofoldenable + setlocal nolist + setlocal nospell + setlocal nowrap + + if g:NERDTreeShowLineNumbers + setlocal number + else + setlocal nonumber + if v:version >= 703 + setlocal norelativenumber + endif + endif + + iabc + + if g:NERDTreeHighlightCursorline + setlocal cursorline + endif + + call self._setupStatusline() + call self._bindMappings() + + setlocal filetype=nerdtree +endfunction + +" FUNCTION: s:Creator._setupStatusline() {{{1 +function! s:Creator._setupStatusline() + if g:NERDTreeStatusline != -1 + let &l:statusline = g:NERDTreeStatusline + endif +endfunction + +" FUNCTION: s:Creator._tabpagevar(tabnr, var) {{{1 +function! s:Creator._tabpagevar(tabnr, var) + let currentTab = tabpagenr() + let old_ei = &eventignore + set eventignore=all + + try + exec 'tabnext ' . a:tabnr + let v = -1 + if exists('t:' . a:var) + exec 'let v = t:' . a:var + endif + exec 'tabnext ' . currentTab + + finally + let &eventignore = old_ei + endtry + + return v +endfunction + +" FUNCTION: s:Creator.ToggleTabTree(dir) {{{1 +function! s:Creator.ToggleTabTree(dir) + let creator = s:Creator.New() + call creator.toggleTabTree(a:dir) +endfunction + +" FUNCTION: s:Creator.toggleTabTree(dir) {{{1 +" Toggles the NERD tree. I.e if the NERD tree is open, it is closed. If it is +" closed, it is restored or initialized. If dir is not empty, it will be set +" as the new root. +" +" Args: +" dir: the full path for the root node (is used if the NERD tree is being +" initialized, or to change the root to a new dir.) +function! s:Creator.toggleTabTree(dir) + if g:NERDTree.ExistsForTab() + if !g:NERDTree.IsOpen() + call self._createTreeWin() + if !empty(a:dir) && a:dir !=# b:NERDTree.root.path.str() + call self.createTabTree(a:dir) + elseif !&hidden + call b:NERDTree.render() + endif + call b:NERDTree.ui.restoreScreenState() + else + call g:NERDTree.Close() + endif + else + call self.createTabTree(a:dir) + endif +endfunction + +" Function: s:Creator._uniq(list) {{{1 +" returns a:list without duplicates +function! s:Creator._uniq(list) + let uniqlist = [] + for elem in a:list + if index(uniqlist, elem) ==# -1 + let uniqlist += [elem] + endif + endfor + return uniqlist +endfunction + +" vim: set sw=4 sts=4 et fdm=marker: diff --git a/.vim/pack/vendor/start/nerdtree/lib/nerdtree/event.vim b/.vim/pack/vendor/start/nerdtree/lib/nerdtree/event.vim new file mode 100644 index 0000000..964e8ff --- /dev/null +++ b/.vim/pack/vendor/start/nerdtree/lib/nerdtree/event.vim @@ -0,0 +1,13 @@ +"CLASS: Event +"============================================================ +let s:Event = {} +let g:NERDTreeEvent = s:Event + +function! s:Event.New(nerdtree, subject, action, params) abort + let newObj = copy(self) + let newObj.nerdtree = a:nerdtree + let newObj.subject = a:subject + let newObj.action = a:action + let newObj.params = a:params + return newObj +endfunction diff --git a/.vim/pack/vendor/start/nerdtree/lib/nerdtree/flag_set.vim b/.vim/pack/vendor/start/nerdtree/lib/nerdtree/flag_set.vim new file mode 100644 index 0000000..7552867 --- /dev/null +++ b/.vim/pack/vendor/start/nerdtree/lib/nerdtree/flag_set.vim @@ -0,0 +1,58 @@ +"CLASS: FlagSet +"============================================================ +let s:FlagSet = {} +let g:NERDTreeFlagSet = s:FlagSet + +"FUNCTION: FlagSet.addFlag(scope, flag) {{{1 +function! s:FlagSet.addFlag(scope, flag) + let flags = self._flagsForScope(a:scope) + if index(flags, a:flag) == -1 + call add(flags, a:flag) + end +endfunction + +"FUNCTION: FlagSet.clearFlags(scope) {{{1 +function! s:FlagSet.clearFlags(scope) + let self._flags[a:scope] = [] +endfunction + +"FUNCTION: FlagSet._flagsForScope(scope) {{{1 +function! s:FlagSet._flagsForScope(scope) + if !has_key(self._flags, a:scope) + let self._flags[a:scope] = [] + endif + return self._flags[a:scope] +endfunction + +"FUNCTION: FlagSet.New() {{{1 +function! s:FlagSet.New() + let newObj = copy(self) + let newObj._flags = {} + return newObj +endfunction + +"FUNCTION: FlagSet.removeFlag(scope, flag) {{{1 +function! s:FlagSet.removeFlag(scope, flag) + let flags = self._flagsForScope(a:scope) + + let i = index(flags, a:flag) + if i >= 0 + call remove(flags, i) + endif +endfunction + +"FUNCTION: FlagSet.renderToString() {{{1 +function! s:FlagSet.renderToString() + let flagstring = '' + for i in values(self._flags) + let flagstring .= join(i) + endfor + + if len(flagstring) == 0 + return '' + endif + + return '[' . flagstring . ']' +endfunction + +" vim: set sw=4 sts=4 et fdm=marker: diff --git a/.vim/pack/vendor/start/nerdtree/lib/nerdtree/key_map.vim b/.vim/pack/vendor/start/nerdtree/lib/nerdtree/key_map.vim new file mode 100644 index 0000000..ed79167 --- /dev/null +++ b/.vim/pack/vendor/start/nerdtree/lib/nerdtree/key_map.vim @@ -0,0 +1,164 @@ +"CLASS: KeyMap +"============================================================ +let s:KeyMap = {} +let g:NERDTreeKeyMap = s:KeyMap +let s:keyMaps = {} + +"FUNCTION: KeyMap.All() {{{1 +function! s:KeyMap.All() + let sortedKeyMaps = values(s:keyMaps) + call sort(sortedKeyMaps, s:KeyMap.Compare, s:KeyMap) + + return sortedKeyMaps +endfunction + +"FUNCTION: KeyMap.Compare(keyMap1, keyMap2) {{{1 +function! s:KeyMap.Compare(keyMap1, keyMap2) + + if a:keyMap1.key >? a:keyMap2.key + return 1 + endif + + if a:keyMap1.key ' notation, we + " must replace each of the '<' characters with '' to ensure the string + " is not translated into its corresponding keycode during the later part + " of the map command below + " :he <> + let specialNotationRegex = '\m<\([[:alnum:]_-]\+>\)' + if self.key =~# specialNotationRegex + let keymapInvokeString = substitute(self.key, specialNotationRegex, '\1', 'g') + else + let keymapInvokeString = self.key + endif + let keymapInvokeString = escape(keymapInvokeString, '\"') + + let premap = self.key ==# '' ? ' ' : ' ' + + exec 'nnoremap '. self.key . premap . ':call nerdtree#ui_glue#invokeKeyMap("'. keymapInvokeString .'")' +endfunction + +"FUNCTION: KeyMap.Remove(key, scope) {{{1 +function! s:KeyMap.Remove(key, scope) + return remove(s:keyMaps, a:key . a:scope) +endfunction + +"FUNCTION: KeyMap.invoke() {{{1 +"Call the KeyMaps callback function +function! s:KeyMap.invoke(...) + let l:Callback = type(self.callback) ==# type(function('tr')) ? self.callback : function(self.callback) + if a:0 + call l:Callback(a:1) + else + call l:Callback() + endif +endfunction + +"FUNCTION: KeyMap.Invoke() {{{1 +"Find a keymapping for a:key and the current scope invoke it. +" +"Scope is determined as follows: +" * if the cursor is on a dir node then DirNode +" * if the cursor is on a file node then FileNode +" * if the cursor is on a bookmark then Bookmark +" +"If a keymap has the scope of 'all' then it will be called if no other keymap +"is found for a:key and the scope. +function! s:KeyMap.Invoke(key) + + "required because clicking the command window below another window still + "invokes the mapping - but changes the window cursor + "is in first + " + "TODO: remove this check when the vim bug is fixed + if !g:NERDTree.ExistsForBuf() + return {} + endif + + let node = g:NERDTreeFileNode.GetSelected() + if !empty(node) + + "try file node + if !node.path.isDirectory + let km = s:KeyMap.FindFor(a:key, 'FileNode') + if !empty(km) + return km.invoke(node) + endif + endif + + "try dir node + if node.path.isDirectory + let km = s:KeyMap.FindFor(a:key, 'DirNode') + if !empty(km) + return km.invoke(node) + endif + endif + + "try generic node + let km = s:KeyMap.FindFor(a:key, 'Node') + if !empty(km) + return km.invoke(node) + endif + + endif + + "try bookmark + let bm = g:NERDTreeBookmark.GetSelected() + if !empty(bm) + let km = s:KeyMap.FindFor(a:key, 'Bookmark') + if !empty(km) + return km.invoke(bm) + endif + endif + + "try all + let km = s:KeyMap.FindFor(a:key, 'all') + if !empty(km) + return km.invoke() + endif +endfunction + +"FUNCTION: KeyMap.Create(options) {{{1 +function! s:KeyMap.Create(options) + let opts = extend({'scope': 'all', 'quickhelpText': ''}, copy(a:options)) + + "dont override other mappings unless the 'override' option is given + if get(opts, 'override', 0) ==# 0 && !empty(s:KeyMap.FindFor(opts['key'], opts['scope'])) + return + end + + let newKeyMap = copy(self) + let newKeyMap.key = opts['key'] + let newKeyMap.quickhelpText = opts['quickhelpText'] + let newKeyMap.callback = opts['callback'] + let newKeyMap.scope = opts['scope'] + + call s:KeyMap.Add(newKeyMap) +endfunction + +"FUNCTION: KeyMap.Add(keymap) {{{1 +function! s:KeyMap.Add(keymap) + let s:keyMaps[a:keymap.key . a:keymap.scope] = a:keymap +endfunction + +" vim: set sw=4 sts=4 et fdm=marker: diff --git a/.vim/pack/vendor/start/nerdtree/lib/nerdtree/menu_controller.vim b/.vim/pack/vendor/start/nerdtree/lib/nerdtree/menu_controller.vim new file mode 100644 index 0000000..952c67b --- /dev/null +++ b/.vim/pack/vendor/start/nerdtree/lib/nerdtree/menu_controller.vim @@ -0,0 +1,211 @@ +"CLASS: MenuController +"============================================================ +let s:MenuController = {} +let g:NERDTreeMenuController = s:MenuController + +"FUNCTION: MenuController.New(menuItems) {{{1 +"create a new menu controller that operates on the given menu items +function! s:MenuController.New(menuItems) + let newMenuController = copy(self) + if a:menuItems[0].isSeparator() + let newMenuController.menuItems = a:menuItems[1:-1] + else + let newMenuController.menuItems = a:menuItems + endif + return newMenuController +endfunction + +" FUNCTION: s:MenuController.isMinimal() {{{1 +function! s:MenuController.isMinimal() + return g:NERDTreeMinimalMenu +endfunction + +" FUNCTION: MenuController.showMenu() {{{1 +" Enter the main loop of the NERDTree menu, prompting the user to select +" a menu item. +function! s:MenuController.showMenu() + call self._saveOptions() + + try + let self.selection = 0 + let l:done = 0 + + while !l:done + if has('nvim') + mode + else + redraw! + endif + call self._echoPrompt() + + let l:key = nr2char(getchar()) + let l:done = self._handleKeypress(l:key) + endwhile + finally + call self._restoreOptions() + + " Redraw when Ctrl-C or Esc is received. + if !l:done || self.selection ==# -1 + redraw! + endif + endtry + + if self.selection !=# -1 + let l:m = self._current() + call l:m.execute() + endif +endfunction + +"FUNCTION: MenuController._echoPrompt() {{{1 +function! s:MenuController._echoPrompt() + let navHelp = 'Use ' . g:NERDTreeMenuDown . '/' . g:NERDTreeMenuUp . '/enter' + + if self.isMinimal() + let selection = self.menuItems[self.selection].text + let keyword = matchstr(selection, '[^ ]*([^ ]*') + + let shortcuts = map(copy(self.menuItems), "v:val['shortcut']") + let shortcuts[self.selection] = ' ' . keyword . ' ' + + echo 'Menu: [' . join(shortcuts, ',') . '] (' . navHelp . ' or shortcut): ' + else + echo 'NERDTree Menu. ' . navHelp . ', or the shortcuts indicated' + echo '=========================================================' + + for i in range(0, len(self.menuItems)-1) + if self.selection ==# i + echo '> ' . self.menuItems[i].text + else + echo ' ' . self.menuItems[i].text + endif + endfor + endif +endfunction + +"FUNCTION: MenuController._current(key) {{{1 +"get the MenuItem that is currently selected +function! s:MenuController._current() + return self.menuItems[self.selection] +endfunction + +"FUNCTION: MenuController._handleKeypress(key) {{{1 +"change the selection (if appropriate) and return 1 if the user has made +"their choice, 0 otherwise +function! s:MenuController._handleKeypress(key) + if a:key ==# g:NERDTreeMenuDown + call self._cursorDown() + elseif a:key ==# g:NERDTreeMenuUp + call self._cursorUp() + elseif a:key ==# nr2char(27) "escape + let self.selection = -1 + return 1 + elseif a:key ==# "\r" || a:key ==# "\n" "enter and ctrl-j + return 1 + else + let index = self._nextIndexFor(a:key) + if index !=# -1 + let self.selection = index + if len(self._allIndexesFor(a:key)) ==# 1 + return 1 + endif + endif + endif + + return 0 +endfunction + +"FUNCTION: MenuController._allIndexesFor(shortcut) {{{1 +"get indexes to all menu items with the given shortcut +function! s:MenuController._allIndexesFor(shortcut) + let toReturn = [] + + for i in range(0, len(self.menuItems)-1) + if self.menuItems[i].shortcut ==# a:shortcut + call add(toReturn, i) + endif + endfor + + return toReturn +endfunction + +"FUNCTION: MenuController._nextIndexFor(shortcut) {{{1 +"get the index to the next menu item with the given shortcut, starts from the +"current cursor location and wraps around to the top again if need be +function! s:MenuController._nextIndexFor(shortcut) + for i in range(self.selection+1, len(self.menuItems)-1) + if self.menuItems[i].shortcut ==# a:shortcut + return i + endif + endfor + + for i in range(0, self.selection) + if self.menuItems[i].shortcut ==# a:shortcut + return i + endif + endfor + + return -1 +endfunction + +"FUNCTION: MenuController._setCmdheight() {{{1 +"sets &cmdheight to whatever is needed to display the menu +function! s:MenuController._setCmdheight() + if self.isMinimal() + let &cmdheight = 1 + else + let &cmdheight = len(self.menuItems) + 3 + endif +endfunction + +"FUNCTION: MenuController._saveOptions() {{{1 +"set any vim options that are required to make the menu work (saving their old +"values) +function! s:MenuController._saveOptions() + let self._oldLazyredraw = &lazyredraw + let self._oldCmdheight = &cmdheight + set nolazyredraw + call self._setCmdheight() +endfunction + +"FUNCTION: MenuController._restoreOptions() {{{1 +"restore the options we saved in _saveOptions() +function! s:MenuController._restoreOptions() + let &cmdheight = self._oldCmdheight + let &lazyredraw = self._oldLazyredraw +endfunction + +"FUNCTION: MenuController._cursorDown() {{{1 +"move the cursor to the next menu item, skipping separators +function! s:MenuController._cursorDown() + let done = 0 + while !done + if self.selection < len(self.menuItems)-1 + let self.selection += 1 + else + let self.selection = 0 + endif + + if !self._current().isSeparator() + let done = 1 + endif + endwhile +endfunction + +"FUNCTION: MenuController._cursorUp() {{{1 +"move the cursor to the previous menu item, skipping separators +function! s:MenuController._cursorUp() + let done = 0 + while !done + if self.selection > 0 + let self.selection -= 1 + else + let self.selection = len(self.menuItems)-1 + endif + + if !self._current().isSeparator() + let done = 1 + endif + endwhile +endfunction + +" vim: set sw=4 sts=4 et fdm=marker: diff --git a/.vim/pack/vendor/start/nerdtree/lib/nerdtree/menu_item.vim b/.vim/pack/vendor/start/nerdtree/lib/nerdtree/menu_item.vim new file mode 100644 index 0000000..7f25917 --- /dev/null +++ b/.vim/pack/vendor/start/nerdtree/lib/nerdtree/menu_item.vim @@ -0,0 +1,118 @@ +"CLASS: MenuItem +"============================================================ +let s:MenuItem = {} +let g:NERDTreeMenuItem = s:MenuItem + +"FUNCTION: MenuItem.All() {{{1 +"get all top level menu items +function! s:MenuItem.All() + if !exists('s:menuItems') + let s:menuItems = [] + endif + return s:menuItems +endfunction + +"FUNCTION: MenuItem.AllEnabled() {{{1 +"get all top level menu items that are currently enabled +function! s:MenuItem.AllEnabled() + let toReturn = [] + for i in s:MenuItem.All() + if i.enabled() + call add(toReturn, i) + endif + endfor + return toReturn +endfunction + +"FUNCTION: MenuItem.Create(options) {{{1 +"make a new menu item and add it to the global list +function! s:MenuItem.Create(options) + let newMenuItem = copy(self) + + let newMenuItem.text = a:options['text'] + let newMenuItem.shortcut = a:options['shortcut'] + let newMenuItem.children = [] + + let newMenuItem.isActiveCallback = -1 + if has_key(a:options, 'isActiveCallback') + let newMenuItem.isActiveCallback = a:options['isActiveCallback'] + endif + + let newMenuItem.callback = -1 + if has_key(a:options, 'callback') + let newMenuItem.callback = a:options['callback'] + endif + + if has_key(a:options, 'parent') + call add(a:options['parent'].children, newMenuItem) + else + call add(s:MenuItem.All(), newMenuItem) + endif + + return newMenuItem +endfunction + +"FUNCTION: MenuItem.CreateSeparator(options) {{{1 +"make a new separator menu item and add it to the global list +function! s:MenuItem.CreateSeparator(options) + let standard_options = { 'text': '--------------------', + \ 'shortcut': -1, + \ 'callback': -1 } + let options = extend(a:options, standard_options, 'force') + + return s:MenuItem.Create(options) +endfunction + +"FUNCTION: MenuItem.CreateSubmenu(options) {{{1 +"make a new submenu and add it to global list +function! s:MenuItem.CreateSubmenu(options) + let standard_options = { 'callback': -1 } + let options = extend(a:options, standard_options, 'force') + + return s:MenuItem.Create(options) +endfunction + +"FUNCTION: MenuItem.enabled() {{{1 +"return 1 if this menu item should be displayed +" +"delegates off to the isActiveCallback, and defaults to 1 if no callback was +"specified +function! s:MenuItem.enabled() + if self.isActiveCallback != -1 + return type(self.isActiveCallback) == type(function('tr')) ? self.isActiveCallback() : {self.isActiveCallback}() + endif + return 1 +endfunction + +"FUNCTION: MenuItem.execute() {{{1 +"perform the action behind this menu item, if this menuitem has children then +"display a new menu for them, otherwise deletegate off to the menuitem's +"callback +function! s:MenuItem.execute() + if len(self.children) + let mc = g:NERDTreeMenuController.New(self.children) + call mc.showMenu() + else + if self.callback != -1 + if type(self.callback) == type(function('tr')) + call self.callback() + else + call {self.callback}() + endif + endif + endif +endfunction + +"FUNCTION: MenuItem.isSeparator() {{{1 +"return 1 if this menuitem is a separator +function! s:MenuItem.isSeparator() + return self.callback == -1 && self.children == [] +endfunction + +"FUNCTION: MenuItem.isSubmenu() {{{1 +"return 1 if this menuitem is a submenu +function! s:MenuItem.isSubmenu() + return self.callback == -1 && !empty(self.children) +endfunction + +" vim: set sw=4 sts=4 et fdm=marker: diff --git a/.vim/pack/vendor/start/nerdtree/lib/nerdtree/nerdtree.vim b/.vim/pack/vendor/start/nerdtree/lib/nerdtree/nerdtree.vim new file mode 100644 index 0000000..61a11a9 --- /dev/null +++ b/.vim/pack/vendor/start/nerdtree/lib/nerdtree/nerdtree.vim @@ -0,0 +1,209 @@ +"CLASS: NERDTree +"============================================================ +let s:NERDTree = {} +let g:NERDTree = s:NERDTree + +"FUNCTION: s:NERDTree.AddPathFilter() {{{1 +function! s:NERDTree.AddPathFilter(callback) + call add(s:NERDTree.PathFilters(), a:callback) +endfunction + +"FUNCTION: s:NERDTree.changeRoot(node) {{{1 +function! s:NERDTree.changeRoot(node) + if a:node.path.isDirectory + let self.root = a:node + else + call a:node.cacheParent() + let self.root = a:node.parent + endif + + call self.root.open() + + "change dir to the dir of the new root if instructed to + if g:NERDTreeChDirMode >= 2 + call self.root.path.changeToDir() + endif + + call self.render() + call self.root.putCursorHere(0, 0) + + if exists('#User#NERDTreeNewRoot') + doautocmd User NERDTreeNewRoot + endif +endfunction + +"FUNCTION: s:NERDTree.Close() {{{1 +"Closes the tab tree window for this tab +function! s:NERDTree.Close() + if !s:NERDTree.IsOpen() + return + endif + + if winnr('$') !=# 1 + " Use the window ID to identify the currently active window or fall + " back on the buffer ID if win_getid/win_gotoid are not available, in + " which case we'll focus an arbitrary window showing the buffer. + let l:useWinId = exists('*win_getid') && exists('*win_gotoid') + + if winnr() ==# s:NERDTree.GetWinNum() + call nerdtree#exec('wincmd p', 1) + let l:activeBufOrWin = l:useWinId ? win_getid() : bufnr('') + call nerdtree#exec('wincmd p', 1) + else + let l:activeBufOrWin = l:useWinId ? win_getid() : bufnr('') + endif + + call nerdtree#exec(s:NERDTree.GetWinNum() . ' wincmd w', 1) + call nerdtree#exec('close', 0) + if l:useWinId + call nerdtree#exec('call win_gotoid(' . l:activeBufOrWin . ')', 0) + else + call nerdtree#exec(bufwinnr(l:activeBufOrWin) . ' wincmd w', 0) + endif + else + close + endif +endfunction + +"FUNCTION: s:NERDTree.CursorToBookmarkTable(){{{1 +"Places the cursor at the top of the bookmarks table +function! s:NERDTree.CursorToBookmarkTable() + if !b:NERDTree.ui.getShowBookmarks() + throw 'NERDTree.IllegalOperationError: cant find bookmark table, bookmarks arent active' + endif + + if g:NERDTreeMinimalUI + return cursor(1, 2) + endif + + let rootNodeLine = b:NERDTree.ui.getRootLineNum() + + let line = 1 + while getline(line) !~# '^>-\+Bookmarks-\+$' + let line = line + 1 + if line >= rootNodeLine + throw 'NERDTree.BookmarkTableNotFoundError: didnt find the bookmarks table' + endif + endwhile + call cursor(line, 2) +endfunction + +"FUNCTION: s:NERDTree.CursorToTreeWin(){{{1 +"Places the cursor in the nerd tree window +function! s:NERDTree.CursorToTreeWin(...) + call g:NERDTree.MustBeOpen() + call nerdtree#exec(g:NERDTree.GetWinNum() . 'wincmd w', a:0 >0 ? a:1 : 1) +endfunction + +" Function: s:NERDTree.ExistsForBuffer() {{{1 +" Returns 1 if a nerd tree root exists in the current buffer +function! s:NERDTree.ExistsForBuf() + return exists('b:NERDTree') +endfunction + +" Function: s:NERDTree.ExistsForTab() {{{1 +" Returns 1 if a nerd tree root exists in the current tab +function! s:NERDTree.ExistsForTab() + if !exists('t:NERDTreeBufName') + return + end + + "check b:NERDTree is still there and hasn't been e.g. :bdeleted + return !empty(getbufvar(bufnr(t:NERDTreeBufName), 'NERDTree')) +endfunction + +function! s:NERDTree.ForCurrentBuf() + if s:NERDTree.ExistsForBuf() + return b:NERDTree + else + return {} + endif +endfunction + +"FUNCTION: s:NERDTree.ForCurrentTab() {{{1 +function! s:NERDTree.ForCurrentTab() + if !s:NERDTree.ExistsForTab() + return + endif + + let bufnr = bufnr(t:NERDTreeBufName) + return getbufvar(bufnr, 'NERDTree') +endfunction + +"FUNCTION: s:NERDTree.getRoot() {{{1 +function! s:NERDTree.getRoot() + return self.root +endfunction + +"FUNCTION: s:NERDTree.GetWinNum() {{{1 +"gets the nerd tree window number for this tab +function! s:NERDTree.GetWinNum() + if exists('t:NERDTreeBufName') + return bufwinnr(t:NERDTreeBufName) + endif + + " If WindowTree, there is no t:NERDTreeBufName variable. Search all windows. + for w in range(1,winnr('$')) + if bufname(winbufnr(w)) =~# '^' . g:NERDTreeCreator.BufNamePrefix() . '\d\+$' + return w + endif + endfor + + return -1 +endfunction + +"FUNCTION: s:NERDTree.IsOpen() {{{1 +function! s:NERDTree.IsOpen() + return s:NERDTree.GetWinNum() !=# -1 +endfunction + +"FUNCTION: s:NERDTree.isTabTree() {{{1 +function! s:NERDTree.isTabTree() + return self._type ==# 'tab' +endfunction + +"FUNCTION: s:NERDTree.isWinTree() {{{1 +function! s:NERDTree.isWinTree() + return self._type ==# 'window' +endfunction + +"FUNCTION: s:NERDTree.MustBeOpen() {{{1 +function! s:NERDTree.MustBeOpen() + if !s:NERDTree.IsOpen() + throw 'NERDTree.TreeNotOpen' + endif +endfunction + +"FUNCTION: s:NERDTree.New() {{{1 +function! s:NERDTree.New(path, type) + let newObj = copy(self) + let newObj.ui = g:NERDTreeUI.New(newObj) + let newObj.root = g:NERDTreeDirNode.New(a:path, newObj) + let newObj._type = a:type + return newObj +endfunction + +"FUNCTION: s:NERDTree.PathFilters() {{{1 +function! s:NERDTree.PathFilters() + if !exists('s:NERDTree._PathFilters') + let s:NERDTree._PathFilters = [] + endif + return s:NERDTree._PathFilters +endfunction + +"FUNCTION: s:NERDTree.previousBuf() {{{1 +function! s:NERDTree.previousBuf() + return self._previousBuf +endfunction + +function! s:NERDTree.setPreviousBuf(bnum) + let self._previousBuf = a:bnum +endfunction + +"FUNCTION: s:NERDTree.render() {{{1 +"A convenience function - since this is called often +function! s:NERDTree.render() + call self.ui.render() +endfunction + +" vim: set sw=4 sts=4 et fdm=marker: diff --git a/.vim/pack/vendor/start/nerdtree/lib/nerdtree/notifier.vim b/.vim/pack/vendor/start/nerdtree/lib/nerdtree/notifier.vim new file mode 100644 index 0000000..ffa2853 --- /dev/null +++ b/.vim/pack/vendor/start/nerdtree/lib/nerdtree/notifier.vim @@ -0,0 +1,35 @@ +"CLASS: Notifier +"============================================================ +let s:Notifier = {} + +function! s:Notifier.AddListener(event, funcname) + let listeners = s:Notifier.GetListenersForEvent(a:event) + if listeners == [] + let listenersMap = s:Notifier.GetListenersMap() + let listenersMap[a:event] = listeners + endif + call add(listeners, a:funcname) +endfunction + +function! s:Notifier.NotifyListeners(event, path, nerdtree, params) + let event = g:NERDTreeEvent.New(a:nerdtree, a:path, a:event, a:params) + + for Listener in s:Notifier.GetListenersForEvent(a:event) + let l:Callback = type(Listener) == type(function('tr')) ? Listener : function(Listener) + call l:Callback(event) + endfor +endfunction + +function! s:Notifier.GetListenersMap() + if !exists('s:refreshListenersMap') + let s:refreshListenersMap = {} + endif + return s:refreshListenersMap +endfunction + +function! s:Notifier.GetListenersForEvent(name) + let listenersMap = s:Notifier.GetListenersMap() + return get(listenersMap, a:name, []) +endfunction + +let g:NERDTreePathNotifier = deepcopy(s:Notifier) diff --git a/.vim/pack/vendor/start/nerdtree/lib/nerdtree/opener.vim b/.vim/pack/vendor/start/nerdtree/lib/nerdtree/opener.vim new file mode 100644 index 0000000..27993ac --- /dev/null +++ b/.vim/pack/vendor/start/nerdtree/lib/nerdtree/opener.vim @@ -0,0 +1,326 @@ +" ============================================================================ +" CLASS: Opener +" +" The Opener class defines an API for 'opening' operations. +" ============================================================================ + + +let s:Opener = {} +let g:NERDTreeOpener = s:Opener + +" FUNCTION: s:Opener._bufInWindows(bnum) {{{1 +" [[STOLEN FROM VTREEEXPLORER.VIM]] +" Determine the number of windows open to this buffer number. +" Care of Yegappan Lakshman. Thanks! +" +" Args: +" bnum: the subject buffers buffer number +function! s:Opener._bufInWindows(bnum) + let cnt = 0 + let winnum = 1 + while 1 + let bufnum = winbufnr(winnum) + if bufnum < 0 + break + endif + if bufnum ==# a:bnum + let cnt = cnt + 1 + endif + let winnum = winnum + 1 + endwhile + + return cnt +endfunction + +" FUNCTION: Opener._checkToCloseTree(newtab) {{{1 +" Check the class options to see if the tree should be closed now. +" +" Args: +" a:newtab - boolean. If set, only close the tree now if we are opening the +" target in a new tab. This is needed because we have to close tree before we +" leave the tab +function! s:Opener._checkToCloseTree(newtab) + if self._keepopen + return + endif + + if (a:newtab && self._where ==# 't') || !a:newtab + call g:NERDTree.Close() + endif +endfunction + +" FUNCTION: s:Opener._firstUsableWindow() {{{1 +" find the window number of the first normal window +function! s:Opener._firstUsableWindow() + let i = 1 + while i <= winnr('$') + let bnum = winbufnr(i) + if bnum !=# -1 && getbufvar(bnum, '&buftype') ==# '' + \ && !getwinvar(i, '&previewwindow') + \ && (!getbufvar(bnum, '&modified') || &hidden) + return i + endif + + let i += 1 + endwhile + return -1 +endfunction + +" FUNCTION: Opener._gotoTargetWin() {{{1 +function! s:Opener._gotoTargetWin() + if b:NERDTree.isWinTree() + if self._where ==# 'v' + call self._newVSplit() + elseif self._where ==# 'h' + call self._newSplit() + elseif self._where ==# 't' + tabnew + endif + else + call self._checkToCloseTree(1) + + if self._where ==# 'v' + call self._newVSplit() + elseif self._where ==# 'h' + call self._newSplit() + elseif self._where ==# 't' + tabnew + elseif self._where ==# 'p' + call self._previousWindow() + endif + + call self._checkToCloseTree(0) + endif +endfunction + +" FUNCTION: s:Opener._isWindowUsable(winnumber) {{{1 +" Returns 0 if opening a file from the tree in the given window requires it to +" be split, 1 otherwise +" +" Args: +" winnumber: the number of the window in question +function! s:Opener._isWindowUsable(winnumber) + "gotta split if theres only one window (i.e. the NERD tree) + if winnr('$') ==# 1 + return 0 + endif + + let oldwinnr = winnr() + call nerdtree#exec(a:winnumber . 'wincmd p', 1) + let specialWindow = getbufvar('%', '&buftype') !=# '' || getwinvar('%', '&previewwindow') + let modified = &modified + call nerdtree#exec(oldwinnr . 'wincmd p', 1) + + "if its a special window e.g. quickfix or another explorer plugin then we + "have to split + if specialWindow + return 0 + endif + + if &hidden + return 1 + endif + + return !modified || self._bufInWindows(winbufnr(a:winnumber)) >= 2 +endfunction + +" FUNCTION: Opener.New(path, opts) {{{1 +" Instantiate a new NERDTreeOpener object. +" Args: +" a:path: the path object that is to be opened +" a:opts: a dictionary containing the following optional keys... +" 'where': specifies whether the node should be opened in new split, in +" a new tab or, in the last window; takes values 'v', 'h', or 't' +" 'reuse': if file is already shown in a window, jump there; takes values +" 'all', 'currenttab', or empty +" 'keepopen': boolean (0 or 1); if true, the tree window will not be closed +" 'stay': boolean (0 or 1); if true, remain in tree window after opening +function! s:Opener.New(path, opts) + let l:newOpener = copy(self) + + let l:newOpener._keepopen = nerdtree#has_opt(a:opts, 'keepopen') + let l:newOpener._nerdtree = b:NERDTree + let l:newOpener._path = a:path + let l:newOpener._reuse = has_key(a:opts, 'reuse') ? a:opts['reuse'] : '' + let l:newOpener._stay = nerdtree#has_opt(a:opts, 'stay') + let l:newOpener._where = has_key(a:opts, 'where') ? a:opts['where'] : '' + + call l:newOpener._saveCursorPos() + + return l:newOpener +endfunction + +" FUNCTION: Opener._newSplit() {{{1 +function! s:Opener._newSplit() + let onlyOneWin = (winnr('$') ==# 1) + let savesplitright = &splitright + if onlyOneWin + let &splitright = (g:NERDTreeWinPos ==# 'left') + endif + " If only one window (ie. NERDTree), split vertically instead. + let splitMode = onlyOneWin ? 'vertical' : '' + + " Open the new window + try + call nerdtree#exec('wincmd p', 1) + call nerdtree#exec(splitMode . ' split',1) + catch /^Vim\%((\a\+)\)\=:E37/ + call g:NERDTree.CursorToTreeWin() + throw 'NERDTree.FileAlreadyOpenAndModifiedError: '. self._path.str() .' is already open and modified.' + catch /^Vim\%((\a\+)\)\=:/ + "do nothing + endtry + + "resize the tree window if no other window was open before + if onlyOneWin + call nerdtree#exec('wincmd p', 1) + call nerdtree#exec('silent '. splitMode .' resize '. g:NERDTreeWinSize, 1) + call nerdtree#exec('wincmd p', 0) + endif + + let &splitright=savesplitright +endfunction + +" FUNCTION: Opener._newVSplit() {{{1 +function! s:Opener._newVSplit() + let l:winwidth = winwidth('.') + + let onlyOneWin = (winnr('$') ==# 1) + let savesplitright = &splitright + if onlyOneWin + let &splitright = (g:NERDTreeWinPos ==# 'left') + let l:winwidth = g:NERDTreeWinSize + endif + + call nerdtree#exec('wincmd p', 1) + call nerdtree#exec('vsplit', 1) + + let l:currentWindowNumber = winnr() + + " Restore the NERDTree to its original width. + call g:NERDTree.CursorToTreeWin() + execute 'silent vertical resize ' . l:winwidth + + call nerdtree#exec(l:currentWindowNumber . 'wincmd w', 0) + let &splitright=savesplitright +endfunction + +" FUNCTION: Opener.open(target) {{{1 +function! s:Opener.open(target) + if self._path.isDirectory + call self._openDirectory(a:target) + return + endif + + call self._openFile() +endfunction + +" FUNCTION: Opener._openFile() {{{1 +function! s:Opener._openFile() + if !self._stay && self._keepopen && get(b:, 'NERDTreeZoomed', 0) + call b:NERDTree.ui.toggleZoom() + endif + + if self._reuseWindow() + return + endif + + call self._gotoTargetWin() + + if self._stay + silent call self._path.edit() + call self._restoreCursorPos() + return + endif + + call self._path.edit() +endfunction + +" FUNCTION: Opener._openDirectory(node) {{{1 +function! s:Opener._openDirectory(node) + call self._gotoTargetWin() + + if self._nerdtree.isWinTree() + call g:NERDTreeCreator.CreateWindowTree(a:node.path.str()) + else + if empty(self._where) + call b:NERDTree.changeRoot(a:node) + elseif self._where ==# 't' + call g:NERDTreeCreator.CreateTabTree(a:node.path.str()) + else + call g:NERDTreeCreator.CreateWindowTree(a:node.path.str()) + endif + endif + + if self._stay + call self._restoreCursorPos() + endif +endfunction + +" FUNCTION: Opener._previousWindow() {{{1 +function! s:Opener._previousWindow() + if !self._isWindowUsable(winnr('#')) && self._firstUsableWindow() ==# -1 + call self._newSplit() + else + try + if !self._isWindowUsable(winnr('#')) + call nerdtree#exec(self._firstUsableWindow() . 'wincmd w', 1) + else + call nerdtree#exec('wincmd p', 1) + endif + catch /^Vim\%((\a\+)\)\=:E37/ + call g:NERDTree.CursorToTreeWin() + throw 'NERDTree.FileAlreadyOpenAndModifiedError: '. self._path.str() .' is already open and modified.' + catch /^Vim\%((\a\+)\)\=:/ + echo v:exception + endtry + endif +endfunction + +" FUNCTION: Opener._restoreCursorPos() {{{1 +function! s:Opener._restoreCursorPos() + call nerdtree#exec(self._tabnr . 'tabnext', 1) + call nerdtree#exec(bufwinnr(self._bufnr) . 'wincmd w', 1) +endfunction + +" FUNCTION: Opener._reuseWindow() {{{1 +" put the cursor in the first window we find for this file +" +" return 1 if we were successful +function! s:Opener._reuseWindow() + if empty(self._reuse) + return 0 + endif + + "check the current tab for the window + let winnr = bufwinnr('^' . self._path.str() . '$') + if winnr !=# -1 + call nerdtree#exec(winnr . 'wincmd w', 0) + call self._checkToCloseTree(0) + return 1 + endif + + if self._reuse ==# 'currenttab' + return 0 + endif + + "check other tabs + let tabnr = self._path.tabnr() + if tabnr + call self._checkToCloseTree(1) + call nerdtree#exec(tabnr . 'tabnext', 1) + let winnr = bufwinnr('^' . self._path.str() . '$') + call nerdtree#exec(winnr . 'wincmd w', 0) + return 1 + endif + + return 0 +endfunction + +" FUNCTION: Opener._saveCursorPos() {{{1 +function! s:Opener._saveCursorPos() + let self._bufnr = bufnr('') + let self._tabnr = tabpagenr() +endfunction + +" vim: set sw=4 sts=4 et fdm=marker: diff --git a/.vim/pack/vendor/start/nerdtree/lib/nerdtree/path.vim b/.vim/pack/vendor/start/nerdtree/lib/nerdtree/path.vim new file mode 100644 index 0000000..997abf3 --- /dev/null +++ b/.vim/pack/vendor/start/nerdtree/lib/nerdtree/path.vim @@ -0,0 +1,852 @@ +" ============================================================================ +" CLASS: Path +" +" The Path class provides an abstracted representation of a file system +" pathname. Various operations on pathnames are provided and a number of +" representations of a given path name can be accessed here. +" ============================================================================ + + +let s:Path = {} +let g:NERDTreePath = s:Path + +" FUNCTION: Path.AbsolutePathFor(pathStr) {{{1 +function! s:Path.AbsolutePathFor(pathStr) + let l:prependWorkingDir = 0 + + if nerdtree#runningWindows() + let l:prependWorkingDir = a:pathStr !~# '^.:\(\\\|\/\)\?' && a:pathStr !~# '^\(\\\\\|\/\/\)' + else + let l:prependWorkingDir = a:pathStr !~# '^/' + endif + + let l:result = a:pathStr + + if l:prependWorkingDir + let l:result = getcwd() + + if l:result[-1:] == nerdtree#slash() + let l:result = l:result . a:pathStr + else + let l:result = l:result . nerdtree#slash() . a:pathStr + endif + endif + + return l:result +endfunction + +" FUNCTION: Path.bookmarkNames() {{{1 +function! s:Path.bookmarkNames() + if !exists('self._bookmarkNames') + call self.cacheDisplayString() + endif + return self._bookmarkNames +endfunction + +" FUNCTION: Path.cacheDisplayString() {{{1 +function! s:Path.cacheDisplayString() abort + let self.cachedDisplayString = g:NERDTreeNodeDelimiter . self.getLastPathComponent(1) + + if self.isExecutable + let self.cachedDisplayString = self.addDelimiter(self.cachedDisplayString) . '*' + endif + + let self._bookmarkNames = [] + for i in g:NERDTreeBookmark.Bookmarks() + if i.path.equals(self) + call add(self._bookmarkNames, i.name) + endif + endfor + if !empty(self._bookmarkNames) && g:NERDTreeMarkBookmarks ==# 1 + let self.cachedDisplayString = self.addDelimiter(self.cachedDisplayString) . ' {' . join(self._bookmarkNames) . '}' + endif + + if self.isSymLink + let self.cachedDisplayString = self.addDelimiter(self.cachedDisplayString) . ' -> ' . self.symLinkDest + endif + + if self.isReadOnly + let self.cachedDisplayString = self.addDelimiter(self.cachedDisplayString) . ' ['.g:NERDTreeGlyphReadOnly.']' + endif +endfunction + +" FUNCTION: Path.addDelimiter() {{{1 +function! s:Path.addDelimiter(line) + if a:line =~# '\(.*' . g:NERDTreeNodeDelimiter . '\)\{2}' + return a:line + else + return a:line . g:NERDTreeNodeDelimiter + endif +endfunction + +" FUNCTION: Path.changeToDir() {{{1 +function! s:Path.changeToDir() + let dir = self.str({'format': 'Cd'}) + if self.isDirectory ==# 0 + let dir = self.getParent().str({'format': 'Cd'}) + endif + + try + if g:NERDTreeUseTCD && exists(':tcd') ==# 2 + execute 'tcd ' . dir + call nerdtree#echo("Tab's CWD is now: " . getcwd()) + else + execute 'cd ' . dir + call nerdtree#echo('CWD is now: ' . getcwd()) + endif + catch + throw 'NERDTree.PathChangeError: cannot change CWD to ' . dir + endtry +endfunction + +" FUNCTION: Path.Create(fullpath) {{{1 +" +" Factory method. +" +" Creates a path object with the given path. The path is also created on the +" filesystem. If the path already exists, a NERDTree.Path.Exists exception is +" thrown. If any other errors occur, a NERDTree.Path exception is thrown. +" +" Args: +" fullpath: the full filesystem path to the file/dir to create +function! s:Path.Create(fullpath) + "bail if the a:fullpath already exists + if isdirectory(a:fullpath) || filereadable(a:fullpath) + throw "NERDTree.CreatePathError: Directory Exists: '" . a:fullpath . "'" + endif + + try + + "if it ends with a slash, assume its a dir create it + if a:fullpath =~# '\(\\\|\/\)$' + "whack the trailing slash off the end if it exists + let fullpath = substitute(a:fullpath, '\(\\\|\/\)$', '', '') + + call mkdir(fullpath, 'p') + + "assume its a file and create + else + call s:Path.createParentDirectories(a:fullpath) + call writefile([], a:fullpath) + endif + catch + throw "NERDTree.CreatePathError: Could not create path: '" . a:fullpath . "'" + endtry + + return s:Path.New(a:fullpath) +endfunction + +" FUNCTION: Path.copy(dest) {{{1 +" +" Copies the file/dir represented by this Path to the given location +" +" Args: +" dest: the location to copy this dir/file to +function! s:Path.copy(dest) + if !s:Path.CopyingSupported() + throw 'NERDTree.CopyingNotSupportedError: Copying is not supported on this OS' + endif + + call s:Path.createParentDirectories(a:dest) + + if exists('g:NERDTreeCopyCmd') + let cmd_prefix = g:NERDTreeCopyCmd + else + let cmd_prefix = (self.isDirectory ? g:NERDTreeCopyDirCmd : g:NERDTreeCopyFileCmd) + endif + + let cmd = cmd_prefix . ' ' . shellescape(self.str()) . ' ' . shellescape(a:dest) + let success = system(cmd) + if v:shell_error !=# 0 + throw "NERDTree.CopyError: Could not copy '". self.str() ."' to: '" . a:dest . "'" + endif +endfunction + +" FUNCTION: Path.CopyingSupported() {{{1 +" +" returns 1 if copying is supported for this OS +function! s:Path.CopyingSupported() + return exists('g:NERDTreeCopyCmd') || (exists('g:NERDTreeCopyDirCmd') && exists('g:NERDTreeCopyFileCmd')) +endfunction + +" FUNCTION: Path.copyingWillOverwrite(dest) {{{1 +" +" returns 1 if copy this path to the given location will cause files to +" overwritten +" +" Args: +" dest: the location this path will be copied to +function! s:Path.copyingWillOverwrite(dest) + if filereadable(a:dest) + return 1 + endif + + if isdirectory(a:dest) + let path = s:Path.JoinPathStrings(a:dest, self.getLastPathComponent(0)) + if filereadable(path) + return 1 + endif + endif +endfunction + +" FUNCTION: Path.createParentDirectories(path) {{{1 +" +" create parent directories for this path if needed +" without throwing any errors if those directories already exist +" +" Args: +" path: full path of the node whose parent directories may need to be created +function! s:Path.createParentDirectories(path) + let dir_path = fnamemodify(a:path, ':h') + if !isdirectory(dir_path) + call mkdir(dir_path, 'p') + endif +endfunction + +" FUNCTION: Path.delete() {{{1 +" +" Deletes the file or directory represented by this path. +" +" Throws NERDTree.Path.Deletion exceptions +function! s:Path.delete() + if self.isDirectory + + let cmd = g:NERDTreeRemoveDirCmd . self.str({'escape': 1}) + let success = system(cmd) + + if v:shell_error !=# 0 + throw "NERDTree.PathDeletionError: Could not delete directory: '" . self.str() . "'" + endif + else + if exists('g:NERDTreeRemoveFileCmd') + let cmd = g:NERDTreeRemoveFileCmd . self.str({'escape': 1}) + let success = system(cmd) + else + let success = delete(self.str()) + endif + + if success !=# 0 + throw "NERDTree.PathDeletionError: Could not delete file: '" . self.str() . "'" + endif + endif + + "delete all bookmarks for this path + for i in self.bookmarkNames() + let bookmark = g:NERDTreeBookmark.BookmarkFor(i) + call bookmark.delete() + endfor +endfunction + +" FUNCTION: Path.displayString() {{{1 +" +" Returns a string that specifies how the path should be represented as a +" string +function! s:Path.displayString() + if self.cachedDisplayString ==# '' + call self.cacheDisplayString() + endif + + return self.cachedDisplayString +endfunction + +" FUNCTION: Path.edit() {{{1 +function! s:Path.edit() + let l:bufname = self.str({'format': 'Edit'}) + if bufname('%') !=# l:bufname + exec 'edit ' . l:bufname + endif +endfunction + +" FUNCTION: Path.extractDriveLetter(fullpath) {{{1 +" +" If running windows, cache the drive letter for this path +function! s:Path.extractDriveLetter(fullpath) + if nerdtree#runningWindows() + if a:fullpath =~# '^\(\\\\\|\/\/\)' + "For network shares, the 'drive' consists of the first two parts of the path, i.e. \\boxname\share + let self.drive = substitute(a:fullpath, '^\(\(\\\\\|\/\/\)[^\\\/]*\(\\\|\/\)[^\\\/]*\).*', '\1', '') + let self.drive = substitute(self.drive, '/', '\', 'g') + else + let self.drive = substitute(a:fullpath, '\(^[a-zA-Z]:\).*', '\1', '') + endif + else + let self.drive = '' + endif + +endfunction + +" FUNCTION: Path.exists() {{{1 +" return 1 if this path points to a location that is readable or is a directory +function! s:Path.exists() + let p = self.str() + return filereadable(p) || isdirectory(p) +endfunction + +" FUNCTION: Path._escChars() {{{1 +function! s:Path._escChars() + if nerdtree#runningWindows() + return " `\|\"#%&,?()\*^<>$" + endif + + return " \\`\|\"#%&,?()\*^<>[]{}$" +endfunction + +" FUNCTION: Path.getDir() {{{1 +" +" Returns this path if it is a directory, else this paths parent. +" +" Return: +" a Path object +function! s:Path.getDir() + if self.isDirectory + return self + else + return self.getParent() + endif +endfunction + +" FUNCTION: Path.getParent() {{{1 +" +" Returns a new path object for this paths parent +" +" Return: +" a new Path object +function! s:Path.getParent() + if nerdtree#runningWindows() + let path = self.drive . '\' . join(self.pathSegments[0:-2], '\') + else + let path = '/'. join(self.pathSegments[0:-2], '/') + endif + + return s:Path.New(path) +endfunction + +" FUNCTION: Path.getLastPathComponent(dirSlash) {{{1 +" +" Gets the last part of this path. +" +" Args: +" dirSlash: if 1 then a trailing slash will be added to the returned value for +" directory nodes. +function! s:Path.getLastPathComponent(dirSlash) + if empty(self.pathSegments) + return '' + endif + let toReturn = self.pathSegments[-1] + if a:dirSlash && self.isDirectory + let toReturn = toReturn . '/' + endif + return toReturn +endfunction + +" FUNCTION: Path.getSortOrderIndex() {{{1 +" returns the index of the pattern in g:NERDTreeSortOrder that this path matches +function! s:Path.getSortOrderIndex() + let i = 0 + while i < len(g:NERDTreeSortOrder) + if g:NERDTreeSortOrder[i] !~? '\[\[-\?\(timestamp\|size\|extension\)\]\]' && + \ self.getLastPathComponent(1) =~# g:NERDTreeSortOrder[i] + return i + endif + let i = i + 1 + endwhile + + return index(g:NERDTreeSortOrder, '*') +endfunction + +" FUNCTION: Path._splitChunks(path) {{{1 +" returns a list of path chunks +function! s:Path._splitChunks(path) + let chunks = split(a:path, '\(\D\+\|\d\+\)\zs') + let i = 0 + while i < len(chunks) + "convert number literals to numbers + if match(chunks[i], '^\d\+$') ==# 0 + let chunks[i] = str2nr(chunks[i]) + endif + let i = i + 1 + endwhile + return chunks +endfunction + +" FUNCTION: Path.getSortKey() {{{1 +" returns a key used in compare function for sorting +function! s:Path.getSortKey() + if !exists('self._sortKey') || g:NERDTreeSortOrder !=# g:NERDTreeOldSortOrder + " Look for file metadata tags: [[timestamp]], [[extension]], [[size]] + let metadata = [] + for tag in g:NERDTreeSortOrder + if tag =~? '\[\[-\?timestamp\]\]' + let metadata += [self.isDirectory ? 0 : getftime(self.str()) * (tag =~# '-' ? -1 : 1)] + elseif tag =~? '\[\[-\?size\]\]' + let metadata += [self.isDirectory ? 0 : getfsize(self.str()) * (tag =~# '-' ? -1 : 1)] + elseif tag =~? '\[\[extension\]\]' + let extension = matchstr(self.getLastPathComponent(0), '[^.]\+\.\zs[^.]\+$') + let metadata += [self.isDirectory ? '' : (extension ==# '' ? nr2char(str2nr('0x10ffff',16)) : extension)] + endif + endfor + + if g:NERDTreeSortOrder[0] =~# '\[\[.*\]\]' + " Apply tags' sorting first if specified first. + let self._sortKey = metadata + [self.getSortOrderIndex()] + else + " Otherwise, do regex grouping first. + let self._sortKey = [self.getSortOrderIndex()] + metadata + endif + + let path = self.getLastPathComponent(0) + if !g:NERDTreeSortHiddenFirst + let path = substitute(path, '^[._]', '', '') + endif + if !g:NERDTreeCaseSensitiveSort + let path = tolower(path) + endif + + call extend(self._sortKey, (g:NERDTreeNaturalSort ? self._splitChunks(path) : [path])) + endif + return self._sortKey +endfunction + +" FUNCTION: Path.isHiddenUnder(path) {{{1 +function! s:Path.isHiddenUnder(path) + + if !self.isUnder(a:path) + return 0 + endif + + let l:startIndex = len(a:path.pathSegments) + let l:segments = self.pathSegments[l:startIndex : ] + + for l:segment in l:segments + + if l:segment =~# '^\.' + return 1 + endif + endfor + + return 0 +endfunction + +" FUNCTION: Path.isUnixHiddenFile() {{{1 +" check for unix hidden files +function! s:Path.isUnixHiddenFile() + return self.getLastPathComponent(0) =~# '^\.' +endfunction + +" FUNCTION: Path.isUnixHiddenPath() {{{1 +" check for unix path with hidden components +function! s:Path.isUnixHiddenPath() + if self.getLastPathComponent(0) =~# '^\.' + return 1 + else + for segment in self.pathSegments + if segment =~# '^\.' + return 1 + endif + endfor + return 0 + endif +endfunction + +" FUNCTION: Path.ignore(nerdtree) {{{1 +" returns true if this path should be ignored +function! s:Path.ignore(nerdtree) + "filter out the user specified paths to ignore + if a:nerdtree.ui.isIgnoreFilterEnabled() + for i in g:NERDTreeIgnore + if self._ignorePatternMatches(i) + return 1 + endif + endfor + + for l:Callback in g:NERDTree.PathFilters() + let l:Callback = type(l:Callback) ==# type(function('tr')) ? l:Callback : function(l:Callback) + if l:Callback({'path': self, 'nerdtree': a:nerdtree}) + return 1 + endif + endfor + endif + + "dont show hidden files unless instructed to + if !a:nerdtree.ui.getShowHidden() && self.isUnixHiddenFile() + return 1 + endif + + if a:nerdtree.ui.getShowFiles() ==# 0 && self.isDirectory ==# 0 + return 1 + endif + + return 0 +endfunction + +" FUNCTION: Path._ignorePatternMatches(pattern) {{{1 +" returns true if this path matches the given ignore pattern +function! s:Path._ignorePatternMatches(pattern) + let pat = a:pattern + if strpart(pat,len(pat)-8) ==# '[[path]]' + let pat = strpart(pat,0, len(pat)-8) + return self.str() =~# pat + elseif strpart(pat,len(pat)-7) ==# '[[dir]]' + if !self.isDirectory + return 0 + endif + let pat = strpart(pat,0, len(pat)-7) + elseif strpart(pat,len(pat)-8) ==# '[[file]]' + if self.isDirectory + return 0 + endif + let pat = strpart(pat,0, len(pat)-8) + endif + + return self.getLastPathComponent(0) =~# pat +endfunction + +" FUNCTION: Path.isAncestor(path) {{{1 +" return 1 if this path is somewhere above the given path in the filesystem. +" +" a:path should be a dir +function! s:Path.isAncestor(child) + return a:child.isUnder(self) +endfunction + +" FUNCTION: Path.isUnder(path) {{{1 +" return 1 if this path is somewhere under the given path in the filesystem. +function! s:Path.isUnder(parent) + if a:parent.isDirectory ==# 0 + return 0 + endif + if nerdtree#runningWindows() && a:parent.drive !=# self.drive + return 0 + endif + let l:this_count = len(self.pathSegments) + if l:this_count ==# 0 + return 0 + endif + let l:that_count = len(a:parent.pathSegments) + if l:that_count ==# 0 + return 1 + endif + if l:that_count >= l:this_count + return 0 + endif + for i in range(0, l:that_count-1) + if self.pathSegments[i] !=# a:parent.pathSegments[i] + return 0 + endif + endfor + return 1 +endfunction + +" FUNCTION: Path.JoinPathStrings(...) {{{1 +function! s:Path.JoinPathStrings(...) + let components = [] + for i in a:000 + let components = extend(components, split(i, '/')) + endfor + return '/' . join(components, '/') +endfunction + +" FUNCTION: Path.equals() {{{1 +" +" Determines whether 2 path objects are "equal". +" They are equal if the paths they represent are the same +" +" Args: +" path: the other path obj to compare this with +function! s:Path.equals(path) + if nerdtree#runningWindows() + return self.str() ==? a:path.str() + else + return self.str() ==# a:path.str() + endif +endfunction + +" FUNCTION: Path.New(pathStr) {{{1 +function! s:Path.New(pathStr) + let l:newPath = copy(self) + + call l:newPath.readInfoFromDisk(s:Path.AbsolutePathFor(a:pathStr)) + + let l:newPath.cachedDisplayString = '' + let l:newPath.flagSet = g:NERDTreeFlagSet.New() + + return l:newPath +endfunction + +" FUNCTION: Path.Resolve() {{{1 +" Invoke the vim resolve() function and return the result +" This is necessary because in some versions of vim resolve() removes trailing +" slashes while in other versions it doesn't. This always removes the trailing +" slash +function! s:Path.Resolve(path) + let tmp = resolve(a:path) + return tmp =~# '.\+/$' ? substitute(tmp, '/$', '', '') : tmp +endfunction + +" FUNCTION: Path.readInfoFromDisk(fullpath) {{{1 +" +" +" Throws NERDTree.Path.InvalidArguments exception. +function! s:Path.readInfoFromDisk(fullpath) + call self.extractDriveLetter(a:fullpath) + + let fullpath = s:Path.WinToUnixPath(a:fullpath) + + if getftype(fullpath) ==# 'fifo' + throw 'NERDTree.InvalidFiletypeError: Cant handle FIFO files: ' . a:fullpath + endif + + let self.pathSegments = filter(split(fullpath, '/'), '!empty(v:val)') + + let self.isReadOnly = 0 + if isdirectory(a:fullpath) + let self.isDirectory = 1 + elseif filereadable(a:fullpath) + let self.isDirectory = 0 + let self.isReadOnly = filewritable(a:fullpath) ==# 0 + else + throw 'NERDTree.InvalidArgumentsError: Invalid path = ' . a:fullpath + endif + + let self.isExecutable = 0 + if !self.isDirectory + let self.isExecutable = getfperm(a:fullpath) =~# 'x' + endif + + "grab the last part of the path (minus the trailing slash) + let lastPathComponent = self.getLastPathComponent(0) + + "get the path to the new node with the parent dir fully resolved + let hardPath = s:Path.Resolve(self.strTrunk()) . '/' . lastPathComponent + + "if the last part of the path is a symlink then flag it as such + let self.isSymLink = (s:Path.Resolve(hardPath) !=# hardPath) + if self.isSymLink + let self.symLinkDest = s:Path.Resolve(fullpath) + + "if the link is a dir then slap a / on the end of its dest + if isdirectory(self.symLinkDest) + + "we always wanna treat MS windows shortcuts as files for + "simplicity + if hardPath !~# '\.lnk$' + + let self.symLinkDest = self.symLinkDest . '/' + endif + endif + endif +endfunction + +" FUNCTION: Path.refresh(nerdtree) {{{1 +function! s:Path.refresh(nerdtree) + call self.readInfoFromDisk(self.str()) + call g:NERDTreePathNotifier.NotifyListeners('refresh', self, a:nerdtree, {}) + call self.cacheDisplayString() +endfunction + +" FUNCTION: Path.refreshFlags(nerdtree) {{{1 +function! s:Path.refreshFlags(nerdtree) + call g:NERDTreePathNotifier.NotifyListeners('refreshFlags', self, a:nerdtree, {}) + call self.cacheDisplayString() +endfunction + +" FUNCTION: Path.rename() {{{1 +" +" Renames this node on the filesystem +function! s:Path.rename(newPath) + if a:newPath ==# '' + throw 'NERDTree.InvalidArgumentsError: Invalid newPath for renaming = '. a:newPath + endif + + call s:Path.createParentDirectories(a:newPath) + + let success = rename(self.str(), a:newPath) + if success !=# 0 + throw "NERDTree.PathRenameError: Could not rename: '" . self.str() . "'" . 'to:' . a:newPath + endif + call self.readInfoFromDisk(a:newPath) + + for i in self.bookmarkNames() + let b = g:NERDTreeBookmark.BookmarkFor(i) + call b.setPath(copy(self)) + endfor + call g:NERDTreeBookmark.Write() +endfunction + +" FUNCTION: Path.str() {{{1 +" Return a string representation of this Path object. +" +" Args: +" This function takes a single dictionary (optional) with keys and values that +" specify how the returned pathname should be formatted. +" +" The dictionary may have the following keys: +" 'format' +" 'escape' +" 'truncateTo' +" +" The 'format' key may have a value of: +" 'Cd' - a string to be used with ":cd" and similar commands +" 'Edit' - a string to be used with ":edit" and similar commands +" 'UI' - a string to be displayed in the NERDTree user interface +" +" The 'escape' key, if specified, will cause the output to be escaped with +" Vim's internal "shellescape()" function. +" +" The 'truncateTo' key shortens the length of the path to that given by the +" value associated with 'truncateTo'. A '<' is prepended. +function! s:Path.str(...) + let options = a:0 ? a:1 : {} + let toReturn = '' + + if has_key(options, 'format') + let format = options['format'] + if has_key(self, '_strFor' . format) + exec 'let toReturn = self._strFor' . format . '()' + else + throw 'NERDTree.UnknownFormatError: unknown format "'. format .'"' + endif + else + let toReturn = self._str() + endif + + if nerdtree#has_opt(options, 'escape') + let toReturn = shellescape(toReturn) + endif + + if has_key(options, 'truncateTo') + let limit = options['truncateTo'] + if strdisplaywidth(toReturn) > limit-1 + while strdisplaywidth(toReturn) > limit-1 && strchars(toReturn) > 0 + let toReturn = substitute(toReturn, '^.', '', '') + endwhile + if len(split(toReturn, '/')) > 1 + let toReturn = ' 0) ? a:1 : {} + + call self.toggleOpen(l:options) + + " Note that we only re-render the NERDTree for this node if we did NOT + " create a new node and render it in a new window or tab. In the latter + " case, rendering the NERDTree for this node could overwrite the text of + " the new NERDTree! + if !has_key(l:options, 'where') || empty(l:options['where']) + call self.getNerdtree().render() + call self.putCursorHere(0, 0) + endif +endfunction + +" FUNCTION: TreeDirNode.addChild(treenode, inOrder) {{{1 +" Adds the given treenode to the list of children for this node +" +" Args: +" -treenode: the node to add +" -inOrder: 1 if the new node should be inserted in sorted order +function! s:TreeDirNode.addChild(treenode, inOrder) + call add(self.children, a:treenode) + let a:treenode.parent = self + + if a:inOrder + call self.sortChildren() + endif +endfunction + +" FUNCTION: TreeDirNode.close() {{{1 +" Mark this TreeDirNode as closed. +function! s:TreeDirNode.close() + + " Close all directories in this directory node's cascade. This is + " necessary to ensure consistency when cascades are rendered. + for l:dirNode in self.getCascade() + let l:dirNode.isOpen = 0 + endfor +endfunction + +" FUNCTION: TreeDirNode.closeChildren() {{{1 +" Recursively close any directory nodes that are descendants of this node. +function! s:TreeDirNode.closeChildren() + for l:child in self.children + if l:child.path.isDirectory + call l:child.close() + call l:child.closeChildren() + endif + endfor +endfunction + +" FUNCTION: TreeDirNode.createChild(path, inOrder) {{{1 +" Instantiates a new child node for this node with the given path. The new +" nodes parent is set to this node. +" +" Args: +" path: a Path object that this node will represent/contain +" inOrder: 1 if the new node should be inserted in sorted order +" +" Returns: +" the newly created node +function! s:TreeDirNode.createChild(path, inOrder) + let newTreeNode = g:NERDTreeFileNode.New(a:path, self.getNerdtree()) + call self.addChild(newTreeNode, a:inOrder) + return newTreeNode +endfunction + +" FUNCTION: TreeDirNode.displayString() {{{1 +" Assemble and return a string that can represent this TreeDirNode object in +" the NERDTree window. +function! s:TreeDirNode.displayString() + let l:result = '' + + " Build a label that identifies this TreeDirNode. + let l:label = '' + let l:cascade = self.getCascade() + for l:dirNode in l:cascade + let l:next = l:dirNode.path.displayString() + let l:label .= l:label ==# '' ? l:next : substitute(l:next,'^.','','') + endfor + + " Select the appropriate open/closed status indicator symbol. + let l:symbol = (l:cascade[-1].isOpen ? g:NERDTreeDirArrowCollapsible : g:NERDTreeDirArrowExpandable ) + let l:symbol .= (g:NERDTreeDirArrowExpandable ==# '' ? '' : ' ') + let l:flags = l:cascade[-1].path.flagSet.renderToString() + + return l:symbol . l:flags . l:label +endfunction + +" FUNCTION: TreeDirNode.findNode(path) {{{1 +" Will find one of the children (recursively) that has the given path +" +" Args: +" path: a path object +unlet s:TreeDirNode.findNode +function! s:TreeDirNode.findNode(path) + if a:path.equals(self.path) + return self + endif + if stridx(a:path.str(), self.path.str(), 0) ==# -1 + return {} + endif + + if self.path.isDirectory + for i in self.children + let retVal = i.findNode(a:path) + if retVal !=# {} + return retVal + endif + endfor + endif + return {} +endfunction + +" FUNCTION: TreeDirNode.getCascade() {{{1 +" Return an array of dir nodes (starting from self) that can be cascade opened. +function! s:TreeDirNode.getCascade() + if !self.isCascadable() + return [self] + endif + + let vc = self.getVisibleChildren() + let visChild = vc[0] + + return [self] + visChild.getCascade() +endfunction + +" FUNCTION: TreeDirNode.getCascadeRoot() {{{1 +" Return the first directory node in the cascade in which this directory node +" is rendered. +function! s:TreeDirNode.getCascadeRoot() + + " Don't search above the current NERDTree root node. + if self.isRoot() + return self + endif + + let l:cascadeRoot = self + let l:parent = self.parent + + while !empty(l:parent) && !l:parent.isRoot() + + if index(l:parent.getCascade(), self) ==# -1 + break + endif + + let l:cascadeRoot = l:parent + let l:parent = l:parent.parent + endwhile + + return l:cascadeRoot +endfunction + +" FUNCTION: TreeDirNode.getChildCount() {{{1 +" Returns the number of children this node has +function! s:TreeDirNode.getChildCount() + return len(self.children) +endfunction + +" FUNCTION: TreeDirNode.getChild(path) {{{1 +" Returns child node of this node that has the given path or {} if no such node +" exists. +" +" This function doesnt not recurse into child dir nodes +" +" Args: +" path: a path object +function! s:TreeDirNode.getChild(path) + if stridx(a:path.str(), self.path.str(), 0) ==# -1 + return {} + endif + + let index = self.getChildIndex(a:path) + if index ==# -1 + return {} + else + return self.children[index] + endif + +endfunction + +" FUNCTION: TreeDirNode.getChildByIndex(indx, visible) {{{1 +" returns the child at the given index +" +" Args: +" indx: the index to get the child from +" visible: 1 if only the visible children array should be used, 0 if all the +" children should be searched. +function! s:TreeDirNode.getChildByIndex(indx, visible) + let array_to_search = a:visible? self.getVisibleChildren() : self.children + if a:indx > len(array_to_search) + throw 'NERDTree.InvalidArgumentsError: Index is out of bounds.' + endif + return array_to_search[a:indx] +endfunction + +" FUNCTION: TreeDirNode.getChildIndex(path) {{{1 +" Returns the index of the child node of this node that has the given path or +" -1 if no such node exists. +" +" This function doesnt not recurse into child dir nodes +" +" Args: +" path: a path object +function! s:TreeDirNode.getChildIndex(path) + if stridx(a:path.str(), self.path.str(), 0) ==# -1 + return -1 + endif + + "do a binary search for the child + let a = 0 + let z = self.getChildCount() + while a < z + let mid = (a+z)/2 + let diff = nerdtree#compareNodePaths(a:path, self.children[mid].path) + + if diff ==# -1 + let z = mid + elseif diff ==# 1 + let a = mid+1 + else + return mid + endif + endwhile + return -1 +endfunction + +" FUNCTION: TreeDirNode.getDirChildren() {{{1 +" Return a list of all child nodes from 'self.children' that are of type +" TreeDirNode. This function supports http://github.com/scrooloose/nerdtree-project-plugin.git. +function! s:TreeDirNode.getDirChildren() + return filter(copy(self.children), 'v:val.path.isDirectory ==# 1') +endfunction + +" FUNCTION: TreeDirNode._glob(pattern, all) {{{1 +" Return a list of strings naming the descendants of the directory in this +" TreeDirNode object that match the specified glob pattern. +" +" Args: +" pattern: (string) the glob pattern to apply +" all: (0 or 1) if 1, include '.' and '..' if they match 'pattern'; if 0, +" always exclude them +" +" Note: If the pathnames in the result list are below the working directory, +" they are returned as pathnames relative to that directory. This is because +" this function, internally, attempts to obey 'wildignore' rules that use +" relative paths. +function! s:TreeDirNode._glob(pattern, all) + + " Construct a path specification such that globpath() will return + " relative pathnames, if possible. + if self.path.str() ==# getcwd() + let l:pathSpec = ',' + else + let l:pathSpec = escape(fnamemodify(self.path.str({'format': 'Glob'}), ':.'), ',') + + " On Windows, the drive letter may be removed by "fnamemodify()". + if nerdtree#runningWindows() && l:pathSpec[0] == nerdtree#slash() + let l:pathSpec = self.path.drive . l:pathSpec + endif + endif + + let l:globList = [] + + " See ':h version7.txt' and ':h version8.txt' for details on the + " development of the glob() and globpath() functions. + if v:version > 704 || (v:version ==# 704 && has('patch654')) + let l:globList = globpath(l:pathSpec, a:pattern, !g:NERDTreeRespectWildIgnore, 1, 0) + elseif v:version ==# 704 && has('patch279') + let l:globList = globpath(l:pathSpec, a:pattern, !g:NERDTreeRespectWildIgnore, 1) + elseif v:version > 702 || (v:version ==# 702 && has('patch051')) + let l:globString = globpath(l:pathSpec, a:pattern, !g:NERDTreeRespectWildIgnore) + let l:globList = split(l:globString, "\n") + else + let l:globString = globpath(l:pathSpec, a:pattern) + let l:globList = split(l:globString, "\n") + endif + + " If a:all is false, filter '.' and '..' from the output. + if !a:all + let l:toRemove = [] + + for l:file in l:globList + let l:tail = fnamemodify(l:file, ':t') + + " If l:file has a trailing slash, then its :tail will be ''. Use + " :h to drop the slash and the empty string after it; then use :t + " to get the directory name. + if l:tail ==# '' + let l:tail = fnamemodify(l:file, ':h:t') + endif + + if l:tail ==# '.' || l:tail ==# '..' + call add(l:toRemove, l:file) + if len(l:toRemove) ==# 2 + break + endif + endif + endfor + + for l:file in l:toRemove + call remove(l:globList, index(l:globList, l:file)) + endfor + endif + + return l:globList +endfunction + +" FUNCTION: TreeDirNode.GetSelected() {{{1 +" Returns the current node if it is a dir node, or else returns the current +" nodes parent +unlet s:TreeDirNode.GetSelected +function! s:TreeDirNode.GetSelected() + let currentDir = g:NERDTreeFileNode.GetSelected() + if currentDir !=# {} && !currentDir.isRoot() + if currentDir.path.isDirectory ==# 0 + let currentDir = currentDir.parent + endif + endif + return currentDir +endfunction + +" FUNCTION: TreeDirNode.getVisibleChildCount() {{{1 +" Returns the number of visible children this node has +function! s:TreeDirNode.getVisibleChildCount() + return len(self.getVisibleChildren()) +endfunction + +" FUNCTION: TreeDirNode.getVisibleChildren() {{{1 +" Returns a list of children to display for this node, in the correct order +" +" Return: +" an array of treenodes +function! s:TreeDirNode.getVisibleChildren() + let toReturn = [] + for i in self.children + if i.path.ignore(self.getNerdtree()) ==# 0 + call add(toReturn, i) + endif + endfor + return toReturn +endfunction + +" FUNCTION: TreeDirNode.hasVisibleChildren() {{{1 +" returns 1 if this node has any childre, 0 otherwise.. +function! s:TreeDirNode.hasVisibleChildren() + return self.getVisibleChildCount() !=# 0 +endfunction + +" FUNCTION: TreeDirNode.isCascadable() {{{1 +" true if this dir has only one visible child that is also a dir +" false if this dir is bookmarked or symlinked. Why? Two reasons: +" 1. If cascaded, we don't know which dir is bookmarked or is a symlink. +" 2. If the parent is a symlink or is bookmarked, you end up with unparsable +" text, and NERDTree cannot get the path of any child node. +" Also, return false if this directory is the tree root, which should never be +" part of a cascade. +function! s:TreeDirNode.isCascadable() + if g:NERDTreeCascadeSingleChildDir ==# 0 + return 0 + endif + + if self.isRoot() + return 0 + endif + + if self.path.isSymLink + return 0 + endif + + for i in g:NERDTreeBookmark.Bookmarks() + if i.path.equals(self.path) + return 0 + endif + endfor + + let c = self.getVisibleChildren() + return len(c) ==# 1 && c[0].path.isDirectory +endfunction + +" FUNCTION: TreeDirNode._initChildren() {{{1 +" Removes all childen from this node and re-reads them +" +" Args: +" silent: 1 if the function should not echo any 'please wait' messages for +" large directories +" +" Return: the number of child nodes read +function! s:TreeDirNode._initChildren(silent) + "remove all the current child nodes + let self.children = [] + + let files = self._glob('*', 1) + self._glob('.*', 0) + + if !a:silent && len(files) > g:NERDTreeNotificationThreshold + call nerdtree#echo('Please wait, caching a large dir ...') + endif + + let invalidFilesFound = 0 + for i in files + try + let path = g:NERDTreePath.New(i) + call self.createChild(path, 0) + call g:NERDTreePathNotifier.NotifyListeners('init', path, self.getNerdtree(), {}) + catch /^NERDTree.\(InvalidArguments\|InvalidFiletype\)Error/ + let invalidFilesFound += 1 + endtry + endfor + + let g:NERDTreeOldSortOrder = g:NERDTreeSortOrder + call self.sortChildren() + + call nerdtree#echo('') + + if invalidFilesFound + call nerdtree#echoWarning(invalidFilesFound . ' file(s) could not be loaded into the NERD tree') + endif + return self.getChildCount() +endfunction + +" FUNCTION: TreeDirNode.New(path, nerdtree) {{{1 +" Return a new TreeDirNode object with the given path and parent. +" +" Args: +" path: dir that the node represents +" nerdtree: the tree the node belongs to +function! s:TreeDirNode.New(path, nerdtree) + if a:path.isDirectory !=# 1 + throw 'NERDTree.InvalidArgumentsError: A TreeDirNode object must be instantiated with a directory Path object.' + endif + + let newTreeNode = copy(self) + let newTreeNode.path = a:path + + let newTreeNode.isOpen = 0 + let newTreeNode.children = [] + + let newTreeNode.parent = {} + let newTreeNode._nerdtree = a:nerdtree + + return newTreeNode +endfunction + +" FUNCTION: TreeDirNode.open([options]) {{{1 +" Open this directory node in the current tree or elsewhere if special options +" are provided. Return 0 if options were processed. Otherwise, return the +" number of new cached nodes. +function! s:TreeDirNode.open(...) + let l:options = a:0 ? a:1 : {} + + " If special options were specified, process them and return. + if has_key(l:options, 'where') && !empty(l:options['where']) + let l:opener = g:NERDTreeOpener.New(self.path, l:options) + call l:opener.open(self) + return 0 + endif + + " Open any ancestors of this node that render within the same cascade. + let l:parent = self.parent + while !empty(l:parent) && !l:parent.isRoot() + if index(l:parent.getCascade(), self) >= 0 + let l:parent.isOpen = 1 + let l:parent = l:parent.parent + else + break + endif + endwhile + + let self.isOpen = 1 + + let l:numChildrenCached = 0 + if empty(self.children) + let l:numChildrenCached = self._initChildren(0) + endif + + return l:numChildrenCached +endfunction + +" FUNCTION: TreeDirNode.openAlong([opts]) {{{1 +" recursive open the dir if it has only one directory child. +" +" return the level of opened directories. +function! s:TreeDirNode.openAlong(...) + let opts = a:0 ? a:1 : {} + let level = 0 + + let node = self + while node.path.isDirectory + call node.open(opts) + let level += 1 + if node.getVisibleChildCount() ==# 1 + let node = node.getChildByIndex(0, 1) + else + break + endif + endwhile + return level +endfunction + +" FUNCTION: TreeDirNode.openExplorer() {{{1 +" Open an explorer window for this node in the previous window. The explorer +" can be a NERDTree window or a netrw window. +function! s:TreeDirNode.openExplorer() + execute 'wincmd p' + execute 'edit '.self.path.str({'format':'Edit'}) +endfunction + +" FUNCTION: TreeDirNode.openInNewTab(options) {{{1 +unlet s:TreeDirNode.openInNewTab +function! s:TreeDirNode.openInNewTab(options) + call nerdtree#deprecated('TreeDirNode.openInNewTab', 'is deprecated, use open() instead') + call self.open({'where': 't'}) +endfunction + +" FUNCTION: TreeDirNode._openInNewTab() {{{1 +function! s:TreeDirNode._openInNewTab() + tabnew + call g:NERDTreeCreator.CreateTabTree(self.path.str()) +endfunction + +" FUNCTION: TreeDirNode.openRecursively() {{{1 +" Open this directory node and any descendant directory nodes whose pathnames +" are not ignored. +function! s:TreeDirNode.openRecursively() + silent call self.open() + + for l:child in self.children + if l:child.path.isDirectory && !l:child.path.ignore(l:child.getNerdtree()) + call l:child.openRecursively() + endif + endfor +endfunction + +" FUNCTION: TreeDirNode.refresh() {{{1 +function! s:TreeDirNode.refresh() + call self.path.refresh(self.getNerdtree()) + + "if this node was ever opened, refresh its children + if self.isOpen || !empty(self.children) + let files = self._glob('*', 1) + self._glob('.*', 0) + let newChildNodes = [] + let invalidFilesFound = 0 + for i in files + try + "create a new path and see if it exists in this nodes children + let path = g:NERDTreePath.New(i) + let newNode = self.getChild(path) + if newNode !=# {} + call newNode.refresh() + call add(newChildNodes, newNode) + + "the node doesnt exist so create it + else + let newNode = g:NERDTreeFileNode.New(path, self.getNerdtree()) + let newNode.parent = self + call add(newChildNodes, newNode) + endif + catch /^NERDTree.\(InvalidArguments\|InvalidFiletype\)Error/ + let invalidFilesFound = 1 + endtry + endfor + + "swap this nodes children out for the children we just read/refreshed + let self.children = newChildNodes + call self.sortChildren() + + if invalidFilesFound + call nerdtree#echoWarning('some files could not be loaded into the NERD tree') + endif + endif +endfunction + +" FUNCTION: TreeDirNode.refreshFlags() {{{1 +unlet s:TreeDirNode.refreshFlags +function! s:TreeDirNode.refreshFlags() + call self.path.refreshFlags(self.getNerdtree()) + for i in self.children + call i.refreshFlags() + endfor +endfunction + +" FUNCTION: TreeDirNode.refreshDirFlags() {{{1 +function! s:TreeDirNode.refreshDirFlags() + call self.path.refreshFlags(self.getNerdtree()) +endfunction + +" FUNCTION: TreeDirNode.reveal(path) {{{1 +" reveal the given path, i.e. cache and open all treenodes needed to display it +" in the UI +" Returns the revealed node +function! s:TreeDirNode.reveal(path, ...) + let opts = a:0 ? a:1 : {} + + if !a:path.isUnder(self.path) + throw 'NERDTree.InvalidArgumentsError: ' . a:path.str() . ' should be under ' . self.path.str() + endif + + call self.open() + + if self.path.equals(a:path.getParent()) + let n = self.findNode(a:path) + " We may be looking for a newly-saved file that isn't in the tree yet. + if n ==# {} + call self.refresh() + let n = self.findNode(a:path) + endif + if has_key(opts, 'open') + call n.open() + endif + return n + endif + + let p = a:path + while !p.getParent().equals(self.path) + let p = p.getParent() + endwhile + + let n = self.findNode(p) + return n.reveal(a:path, opts) +endfunction + +" FUNCTION: TreeDirNode.removeChild(treenode) {{{1 +" Remove the given treenode from self.children. +" Throws NERDTree.ChildNotFoundError if the node is not found. +" +" Args: +" treenode: the node object to remove +function! s:TreeDirNode.removeChild(treenode) + for i in range(0, self.getChildCount()-1) + if self.children[i].equals(a:treenode) + call remove(self.children, i) + return + endif + endfor + + throw 'NERDTree.ChildNotFoundError: child node was not found' +endfunction + +" FUNCTION: TreeDirNode.sortChildren() {{{1 +" Sort self.children by alphabetical order and directory priority. +function! s:TreeDirNode.sortChildren() + if count(g:NERDTreeSortOrder, '*') < 1 + call add(g:NERDTreeSortOrder, '*') + endif + let CompareFunc = function('nerdtree#compareNodes') + call sort(self.children, CompareFunc) + let g:NERDTreeOldSortOrder = g:NERDTreeSortOrder +endfunction + +" FUNCTION: TreeDirNode.toggleOpen([options]) {{{1 +" Opens this directory if it is closed and vice versa +function! s:TreeDirNode.toggleOpen(...) + let opts = a:0 ? a:1 : {} + if self.isOpen ==# 1 + call self.close() + else + if g:NERDTreeCascadeOpenSingleChildDir ==# 0 + call self.open(opts) + else + call self.openAlong(opts) + endif + endif +endfunction + +" FUNCTION: TreeDirNode.transplantChild(newNode) {{{1 +" Replaces the child of this with the given node (where the child node's full +" path matches a:newNode's fullpath). The search for the matching node is +" non-recursive +" +" Arg: +" newNode: the node to graft into the tree +function! s:TreeDirNode.transplantChild(newNode) + for i in range(0, self.getChildCount()-1) + if self.children[i].equals(a:newNode) + let self.children[i] = a:newNode + let a:newNode.parent = self + break + endif + endfor +endfunction + +" vim: set sw=4 sts=4 et fdm=marker: diff --git a/.vim/pack/vendor/start/nerdtree/lib/nerdtree/tree_file_node.vim b/.vim/pack/vendor/start/nerdtree/lib/nerdtree/tree_file_node.vim new file mode 100644 index 0000000..957b98a --- /dev/null +++ b/.vim/pack/vendor/start/nerdtree/lib/nerdtree/tree_file_node.vim @@ -0,0 +1,349 @@ +" ============================================================================ +" CLASS: TreeFileNode +" +" This class is the parent of the TreeDirNode class and is the 'Component' +" part of the composite design pattern between the NERDTree node classes. +" ============================================================================ + + +let s:TreeFileNode = {} +let g:NERDTreeFileNode = s:TreeFileNode + +" FUNCTION: TreeFileNode.activate(...) {{{1 +function! s:TreeFileNode.activate(...) + call self.open(a:0 ? a:1 : {}) +endfunction + +" FUNCTION: TreeFileNode.bookmark(name) {{{1 +" bookmark this node with a:name +function! s:TreeFileNode.bookmark(name) + + " if a bookmark exists with the same name and the node is cached then save + " it so we can update its display string + let oldMarkedNode = {} + try + let oldMarkedNode = g:NERDTreeBookmark.GetNodeForName(a:name, 1, self.getNerdtree()) + catch /^NERDTree.BookmarkNotFoundError/ + catch /^NERDTree.BookmarkedNodeNotFoundError/ + endtry + + call g:NERDTreeBookmark.AddBookmark(a:name, self.path) + call self.path.cacheDisplayString() + call g:NERDTreeBookmark.Write() + + if !empty(oldMarkedNode) + call oldMarkedNode.path.cacheDisplayString() + endif +endfunction + +" FUNCTION: TreeFileNode.cacheParent() {{{1 +" initializes self.parent if it isnt already +function! s:TreeFileNode.cacheParent() + if empty(self.parent) + let parentPath = self.path.getParent() + if parentPath.equals(self.path) + throw 'NERDTree.CannotCacheParentError: already at root' + endif + let self.parent = s:TreeFileNode.New(parentPath, self.getNerdtree()) + endif +endfunction + +" FUNCTION: TreeFileNode.clearBookmarks() {{{1 +function! s:TreeFileNode.clearBookmarks() + for i in g:NERDTreeBookmark.Bookmarks() + if i.path.equals(self.path) + call i.delete() + end + endfor + call self.path.cacheDisplayString() +endfunction + +" FUNCTION: TreeFileNode.copy(dest) {{{1 +function! s:TreeFileNode.copy(dest) + call self.path.copy(a:dest) + let newPath = g:NERDTreePath.New(a:dest) + let parent = self.getNerdtree().root.findNode(newPath.getParent()) + if !empty(parent) + call parent.refresh() + return parent.findNode(newPath) + else + return {} + endif +endfunction + +" FUNCTION: TreeFileNode.delete {{{1 +" Removes this node from the tree and calls the Delete method for its path obj +function! s:TreeFileNode.delete() + call self.path.delete() + call self.parent.removeChild(self) +endfunction + +" FUNCTION: TreeFileNode.displayString() {{{1 +" +" Returns a string that specifies how the node should be represented as a +" string +" +" Return: +" a string that can be used in the view to represent this node +function! s:TreeFileNode.displayString() + return self.path.flagSet.renderToString() . self.path.displayString() +endfunction + +" FUNCTION: TreeFileNode.equals(treenode) {{{1 +" +" Compares this treenode to the input treenode and returns 1 if they are the +" same node. +" +" Use this method instead of == because sometimes when the treenodes contain +" many children, vim seg faults when doing == +" +" Args: +" treenode: the other treenode to compare to +function! s:TreeFileNode.equals(treenode) + return self.path.str() ==# a:treenode.path.str() +endfunction + +" FUNCTION: TreeFileNode.findNode(path) {{{1 +" Returns self if this node.path.Equals the given path. +" Returns {} if not equal. +" +" Args: +" path: the path object to compare against +function! s:TreeFileNode.findNode(path) + if a:path.equals(self.path) + return self + endif + return {} +endfunction + +" FUNCTION: TreeFileNode.findSibling(direction) {{{1 +" Find the next or previous sibling of this node. +" +" Args: +" direction: 0 for previous, 1 for next +" +" Return: +" The next/previous TreeFileNode object or an empty dictionary if not found. +function! s:TreeFileNode.findSibling(direction) + + " There can be no siblings if there is no parent. + if empty(self.parent) + return {} + endif + + let l:nodeIndex = self.parent.getChildIndex(self.path) + + if l:nodeIndex == -1 + return {} + endif + + " Get the next index to begin the search. + let l:nodeIndex += a:direction ? 1 : -1 + + while 0 <= l:nodeIndex && l:nodeIndex < self.parent.getChildCount() + + " Return the next node if it is not ignored. + if !self.parent.children[l:nodeIndex].path.ignore(self.getNerdtree()) + return self.parent.children[l:nodeIndex] + endif + + let l:nodeIndex += a:direction ? 1 : -1 + endwhile + + return {} +endfunction + +" FUNCTION: TreeFileNode.getNerdtree(){{{1 +function! s:TreeFileNode.getNerdtree() + return self._nerdtree +endfunction + +" FUNCTION: TreeFileNode.GetRootForTab(){{{1 +" get the root node for this tab +function! s:TreeFileNode.GetRootForTab() + if g:NERDTree.ExistsForTab() + return getbufvar(t:NERDTreeBufName, 'NERDTree').root + end + return {} +endfunction + +" FUNCTION: TreeFileNode.GetSelected() {{{1 +" If the cursor is currently positioned on a tree node, return the node. +" Otherwise, return the empty dictionary. +function! s:TreeFileNode.GetSelected() + + try + let l:path = b:NERDTree.ui.getPath(line('.')) + + if empty(l:path) + return {} + endif + + return b:NERDTree.root.findNode(l:path) + catch + return {} + endtry +endfunction + +" FUNCTION: TreeFileNode.isVisible() {{{1 +" returns 1 if this node should be visible according to the tree filters and +" hidden file filters (and their on/off status) +function! s:TreeFileNode.isVisible() + return !self.path.ignore(self.getNerdtree()) +endfunction + +" FUNCTION: TreeFileNode.isRoot() {{{1 +function! s:TreeFileNode.isRoot() + if !g:NERDTree.ExistsForBuf() + throw 'NERDTree.NoTreeError: No tree exists for the current buffer' + endif + + return self.equals(self.getNerdtree().root) +endfunction + +" FUNCTION: TreeFileNode.New(path, nerdtree) {{{1 +" Returns a new TreeNode object with the given path and parent +" +" Args: +" path: file/dir that the node represents +" nerdtree: the tree the node belongs to +function! s:TreeFileNode.New(path, nerdtree) + if a:path.isDirectory + return g:NERDTreeDirNode.New(a:path, a:nerdtree) + else + let newTreeNode = copy(self) + let newTreeNode.path = a:path + let newTreeNode.parent = {} + let newTreeNode._nerdtree = a:nerdtree + return newTreeNode + endif +endfunction + +" FUNCTION: TreeFileNode.open() {{{1 +function! s:TreeFileNode.open(...) + let opts = a:0 ? a:1 : {} + let opener = g:NERDTreeOpener.New(self.path, opts) + call opener.open(self) +endfunction + +" FUNCTION: TreeFileNode.openSplit() {{{1 +" Open this node in a new window +function! s:TreeFileNode.openSplit() + call nerdtree#deprecated('TreeFileNode.openSplit', 'is deprecated, use .open() instead.') + call self.open({'where': 'h'}) +endfunction + +" FUNCTION: TreeFileNode.openVSplit() {{{1 +" Open this node in a new vertical window +function! s:TreeFileNode.openVSplit() + call nerdtree#deprecated('TreeFileNode.openVSplit', 'is deprecated, use .open() instead.') + call self.open({'where': 'v'}) +endfunction + +" FUNCTION: TreeFileNode.openInNewTab(options) {{{1 +function! s:TreeFileNode.openInNewTab(options) + call nerdtree#deprecated('TreeFileNode.openinNewTab', 'is deprecated, use .open() instead.') + call self.open(extend({'where': 't'}, a:options)) +endfunction + +" FUNCTION: TreeFileNode.openExplorer() +function! s:TreeFileNode.openExplorer() + execute 'wincmd p' + execute 'edit '.self.path.getParent().str({'format':'Edit'}) +endfunction + +" FUNCTION: TreeFileNode.putCursorHere(isJump, recurseUpward){{{1 +" Places the cursor on the line number this node is rendered on +" +" Args: +" isJump: 1 if this cursor movement should be counted as a jump by vim +" recurseUpward: try to put the cursor on the parent if the this node isnt +" visible +function! s:TreeFileNode.putCursorHere(isJump, recurseUpward) + let ln = self.getNerdtree().ui.getLineNum(self) + if ln != -1 + if a:isJump + mark ' + endif + call cursor(ln, col('.')) + else + if a:recurseUpward + let node = self + while node != {} && self.getNerdtree().ui.getLineNum(node) ==# -1 + let node = node.parent + call node.open() + endwhile + call self._nerdtree.render() + call node.putCursorHere(a:isJump, 0) + endif + endif +endfunction + +" FUNCTION: TreeFileNode.refresh() {{{1 +function! s:TreeFileNode.refresh() + call self.path.refresh(self.getNerdtree()) +endfunction + +" FUNCTION: TreeFileNode.refreshFlags() {{{1 +function! s:TreeFileNode.refreshFlags() + call self.path.refreshFlags(self.getNerdtree()) +endfunction + +" FUNCTION: TreeFileNode.rename() {{{1 +" Calls the rename method for this nodes path obj +function! s:TreeFileNode.rename(newName) + let newName = substitute(a:newName, '\(\\\|\/\)$', '', '') + call self.path.rename(newName) + call self.parent.removeChild(self) + + let parentPath = self.path.getParent() + let newParent = self.getNerdtree().root.findNode(parentPath) + + if newParent != {} + call newParent.createChild(self.path, 1) + call newParent.refresh() + endif +endfunction + +" FUNCTION: TreeFileNode.renderToString {{{1 +" returns a string representation for this tree to be rendered in the view +function! s:TreeFileNode.renderToString() + return self._renderToString(0, 0) +endfunction + +" Args: +" depth: the current depth in the tree for this call +" drawText: 1 if we should actually draw the line for this node (if 0 then the +" child nodes are rendered only) +" for each depth in the tree +function! s:TreeFileNode._renderToString(depth, drawText) + let output = '' + if a:drawText ==# 1 + + let treeParts = repeat(' ', a:depth - 1) + let treeParts .= (self.path.isDirectory || g:NERDTreeDirArrowExpandable ==# '' ? '' : ' ') + + let line = treeParts . self.displayString() + let output = output . line . "\n" + endif + + " if the node is an open dir, draw its children + if self.path.isDirectory ==# 1 && self.isOpen ==# 1 + + let childNodesToDraw = self.getVisibleChildren() + + if self.isCascadable() && a:depth > 0 + + let output = output . childNodesToDraw[0]._renderToString(a:depth, 0) + + elseif len(childNodesToDraw) > 0 + for i in childNodesToDraw + let output = output . i._renderToString(a:depth + 1, 1) + endfor + endif + endif + + return output +endfunction + +" vim: set sw=4 sts=4 et fdm=marker: diff --git a/.vim/pack/vendor/start/nerdtree/lib/nerdtree/ui.vim b/.vim/pack/vendor/start/nerdtree/lib/nerdtree/ui.vim new file mode 100644 index 0000000..a481ba4 --- /dev/null +++ b/.vim/pack/vendor/start/nerdtree/lib/nerdtree/ui.vim @@ -0,0 +1,532 @@ +" ============================================================================ +" CLASS: UI +" ============================================================================ + + +let s:UI = {} +let g:NERDTreeUI = s:UI + +" FUNCTION: s:UI.centerView() {{{1 +" centers the nerd tree window around the cursor (provided the nerd tree +" options permit) +function! s:UI.centerView() + if g:NERDTreeAutoCenter + let current_line = winline() + let lines_to_top = current_line + let lines_to_bottom = winheight(g:NERDTree.GetWinNum()) - current_line + if lines_to_top < g:NERDTreeAutoCenterThreshold || lines_to_bottom < g:NERDTreeAutoCenterThreshold + normal! zz + endif + endif +endfunction + +" FUNCTION: s:UI._dumpHelp {{{1 +" prints out the quick help +function! s:UI._dumpHelp() + if self.getShowHelp() + let help = "\" NERDTree (" . nerdtree#version() . ") quickhelp~\n" + let help .= "\" ============================\n" + let help .= "\" File node mappings~\n" + let help .= '" '. (g:NERDTreeMouseMode ==# 3 ? 'single' : 'double') ."-click,\n" + if self.nerdtree.isTabTree() + let help .= '" '. g:NERDTreeMapActivateNode .": open in prev window\n" + else + let help .= '" '. g:NERDTreeMapActivateNode .": open in current window\n" + endif + if self.nerdtree.isTabTree() + let help .= '" '. g:NERDTreeMapPreview .": preview\n" + endif + let help .= '" '. g:NERDTreeMapOpenInTab.": open in new tab\n" + let help .= '" '. g:NERDTreeMapOpenInTabSilent .": open in new tab silently\n" + let help .= "\" middle-click,\n" + let help .= '" '. g:NERDTreeMapOpenSplit .": open split\n" + let help .= '" '. g:NERDTreeMapPreviewSplit .": preview split\n" + let help .= '" '. g:NERDTreeMapOpenVSplit .": open vsplit\n" + let help .= '" '. g:NERDTreeMapPreviewVSplit .": preview vsplit\n" + let help .= '" '. g:NERDTreeMapCustomOpen .": custom open\n" + + let help .= "\"\n\" ----------------------------\n" + let help .= "\" Directory node mappings~\n" + let help .= '" '. (g:NERDTreeMouseMode ==# 1 ? 'double' : 'single') ."-click,\n" + let help .= '" '. g:NERDTreeMapActivateNode .": open & close node\n" + let help .= '" '. g:NERDTreeMapOpenRecursively .": recursively open node\n" + let help .= '" '. g:NERDTreeMapOpenInTab.": open in new tab\n" + let help .= '" '. g:NERDTreeMapOpenInTabSilent .": open in new tab silently\n" + let help .= '" '. g:NERDTreeMapCustomOpen .": custom open\n" + let help .= '" '. g:NERDTreeMapCloseDir .": close parent of node\n" + let help .= '" '. g:NERDTreeMapCloseChildren .": close all child nodes of\n" + let help .= "\" current node recursively\n" + let help .= "\" middle-click,\n" + let help .= '" '. g:NERDTreeMapOpenExpl.": explore selected dir\n" + + let help .= "\"\n\" ----------------------------\n" + let help .= "\" Bookmark table mappings~\n" + let help .= "\" double-click,\n" + let help .= '" '. g:NERDTreeMapActivateNode .": open bookmark\n" + let help .= '" '. g:NERDTreeMapPreview .": preview file\n" + let help .= '" '. g:NERDTreeMapPreview .": find dir in tree\n" + let help .= '" '. g:NERDTreeMapOpenInTab.": open in new tab\n" + let help .= '" '. g:NERDTreeMapOpenInTabSilent .": open in new tab silently\n" + let help .= '" '. g:NERDTreeMapOpenSplit .": open split\n" + let help .= '" '. g:NERDTreeMapPreviewSplit .": preview split\n" + let help .= '" '. g:NERDTreeMapOpenVSplit .": open vsplit\n" + let help .= '" '. g:NERDTreeMapPreviewVSplit .": preview vsplit\n" + let help .= '" '. g:NERDTreeMapCustomOpen .": custom open\n" + let help .= '" '. g:NERDTreeMapDeleteBookmark .": delete bookmark\n" + + let help .= "\"\n\" ----------------------------\n" + let help .= "\" Tree navigation mappings~\n" + let help .= '" '. g:NERDTreeMapJumpRoot .": go to root\n" + let help .= '" '. g:NERDTreeMapJumpParent .": go to parent\n" + let help .= '" '. g:NERDTreeMapJumpFirstChild .": go to first child\n" + let help .= '" '. g:NERDTreeMapJumpLastChild .": go to last child\n" + let help .= '" '. g:NERDTreeMapJumpNextSibling .": go to next sibling\n" + let help .= '" '. g:NERDTreeMapJumpPrevSibling .": go to prev sibling\n" + + let help .= "\"\n\" ----------------------------\n" + let help .= "\" Filesystem mappings~\n" + let help .= '" '. g:NERDTreeMapChangeRoot .": change tree root to the\n" + let help .= "\" selected dir\n" + let help .= '" '. g:NERDTreeMapUpdir .": move tree root up a dir\n" + let help .= '" '. g:NERDTreeMapUpdirKeepOpen .": move tree root up a dir\n" + let help .= "\" but leave old root open\n" + let help .= '" '. g:NERDTreeMapRefresh .": refresh cursor dir\n" + let help .= '" '. g:NERDTreeMapRefreshRoot .": refresh current root\n" + let help .= '" '. g:NERDTreeMapMenu .": Show menu\n" + let help .= '" '. g:NERDTreeMapChdir .":change the CWD to the\n" + let help .= "\" selected dir\n" + let help .= '" '. g:NERDTreeMapCWD .":change tree root to CWD\n" + + let help .= "\"\n\" ----------------------------\n" + let help .= "\" Tree filtering mappings~\n" + let help .= '" '. g:NERDTreeMapToggleHidden .': hidden files (' . (self.getShowHidden() ? 'on' : 'off') . ")\n" + let help .= '" '. g:NERDTreeMapToggleFilters .': file filters (' . (self.isIgnoreFilterEnabled() ? 'on' : 'off') . ")\n" + let help .= '" '. g:NERDTreeMapToggleFiles .': files (' . (self.getShowFiles() ? 'on' : 'off') . ")\n" + let help .= '" '. g:NERDTreeMapToggleBookmarks .': bookmarks (' . (self.getShowBookmarks() ? 'on' : 'off') . ")\n" + + " add quickhelp entries for each custom key map + let help .= "\"\n\" ----------------------------\n" + let help .= "\" Custom mappings~\n" + for i in g:NERDTreeKeyMap.All() + if !empty(i.quickhelpText) + let help .= '" '. i.key .': '. i.quickhelpText ."\n" + endif + endfor + + let help .= "\"\n\" ----------------------------\n" + let help .= "\" Other mappings~\n" + let help .= '" '. g:NERDTreeMapQuit .": Close the NERDTree window\n" + let help .= '" '. g:NERDTreeMapToggleZoom .": Zoom (maximize-minimize)\n" + let help .= "\" the NERDTree window\n" + let help .= '" '. g:NERDTreeMapHelp .": toggle help\n" + let help .= "\"\n\" ----------------------------\n" + let help .= "\" Bookmark commands~\n" + let help .= "\" :Bookmark []\n" + let help .= "\" :BookmarkToRoot \n" + let help .= "\" :RevealBookmark \n" + let help .= "\" :OpenBookmark \n" + let help .= "\" :ClearBookmarks []\n" + let help .= "\" :ClearAllBookmarks\n" + let help .= "\" :ReadBookmarks\n" + let help .= "\" :WriteBookmarks\n" + let help .= "\" :EditBookmarks\n" + silent! put =help + elseif !self.isMinimal() + let help ='" Press '. g:NERDTreeMapHelp ." for help\n" + silent! put =help + endif +endfunction + + +" FUNCTION: s:UI.new(nerdtree) {{{1 +function! s:UI.New(nerdtree) + let newObj = copy(self) + let newObj.nerdtree = a:nerdtree + let newObj._showHelp = 0 + let newObj._ignoreEnabled = 1 + let newObj._showFiles = g:NERDTreeShowFiles + let newObj._showHidden = g:NERDTreeShowHidden + let newObj._showBookmarks = g:NERDTreeShowBookmarks + + return newObj +endfunction + +" FUNCTION: s:UI.getPath(ln) {{{1 +" Return the Path object for the node that is rendered on the given line +" number. If the 'up a dir' line is selected, return the Path object for +" the parent of the root. Return the empty dictionary if the given line +" does not reference a tree node. +function! s:UI.getPath(ln) + let line = getline(a:ln) + + let rootLine = self.getRootLineNum() + + if a:ln ==# rootLine + return self.nerdtree.root.path + endif + + if line ==# s:UI.UpDirLine() + return self.nerdtree.root.path.getParent() + endif + + if a:ln < rootLine + return {} + endif + + let indent = self._indentLevelFor(line) + + " remove the tree parts and the leading space + let curFile = self._stripMarkup(line) + + let dir = '' + let lnum = a:ln + while lnum > 0 + let lnum = lnum - 1 + let curLine = getline(lnum) + let curLineStripped = self._stripMarkup(curLine) + + " have we reached the top of the tree? + if lnum ==# rootLine + let dir = self.nerdtree.root.path.str({'format': 'UI'}) . dir + break + endif + if curLineStripped =~# '/$' + let lpindent = self._indentLevelFor(curLine) + if lpindent < indent + let indent = indent - 1 + + let dir = substitute (curLineStripped,'^\\', '', '') . dir + continue + endif + endif + endwhile + let curFile = self.nerdtree.root.path.drive . dir . curFile + let toReturn = g:NERDTreePath.New(curFile) + return toReturn +endfunction + +" FUNCTION: s:UI.getLineNum(node) {{{1 +" Return the line number where the given node is rendered. Return -1 if the +" given node is not visible. +function! s:UI.getLineNum(node) + + if a:node.isRoot() + return self.getRootLineNum() + endif + + let l:pathComponents = [substitute(self.nerdtree.root.path.str({'format': 'UI'}), '/\s*$', '', '')] + let l:currentPathComponent = 1 + + let l:fullPath = a:node.path.str({'format': 'UI'}) + + for l:lineNumber in range(self.getRootLineNum() + 1, line('$')) + let l:currentLine = getline(l:lineNumber) + let l:indentLevel = self._indentLevelFor(l:currentLine) + + if l:indentLevel !=# l:currentPathComponent + continue + endif + + let l:currentLine = self._stripMarkup(l:currentLine) + let l:currentPath = join(l:pathComponents, '/') . '/' . l:currentLine + + " Directories: If the current path 'starts with' the full path, then + " either the paths are equal or the line is a cascade containing the + " full path. + if l:fullPath[-1:] ==# '/' && stridx(l:currentPath, l:fullPath) ==# 0 + return l:lineNumber + endif + + " Files: The paths must exactly match. + if l:fullPath ==# l:currentPath + return l:lineNumber + endif + + " Otherwise: If the full path starts with the current path and the + " current path is a directory, we add a new path component. + if stridx(l:fullPath, l:currentPath) ==# 0 && l:currentPath[-1:] ==# '/' + let l:currentLine = substitute(l:currentLine, '/\s*$', '', '') + call add(l:pathComponents, l:currentLine) + let l:currentPathComponent += 1 + endif + endfor + + return -1 +endfunction + +" FUNCTION: s:UI.getRootLineNum(){{{1 +" gets the line number of the root node +function! s:UI.getRootLineNum() + let rootLine = 1 + while rootLine <= line('$') && getline(rootLine) !~# '^\(/\|<\)' + let rootLine = rootLine + 1 + endwhile + return rootLine +endfunction + +" FUNCTION: s:UI.getShowBookmarks() {{{1 +function! s:UI.getShowBookmarks() + return self._showBookmarks +endfunction + +" FUNCTION: s:UI.getShowFiles() {{{1 +function! s:UI.getShowFiles() + return self._showFiles +endfunction + +" FUNCTION: s:UI.getShowHelp() {{{1 +function! s:UI.getShowHelp() + return self._showHelp +endfunction + +" FUNCTION: s:UI.getShowHidden() {{{1 +function! s:UI.getShowHidden() + return self._showHidden +endfunction + +" FUNCTION: s:UI._indentLevelFor(line) {{{1 +function! s:UI._indentLevelFor(line) + " Replace multi-character DirArrows with a single space so the + " indentation calculation doesn't get messed up. + if g:NERDTreeDirArrowExpandable ==# '' + let l:line = ' '.a:line + else + let l:line = substitute(substitute(a:line, '\V'.g:NERDTreeDirArrowExpandable, ' ', ''), '\V'.g:NERDTreeDirArrowCollapsible, ' ', '') + endif + let leadChars = match(l:line, '\M\[^ ]') + return leadChars / s:UI.IndentWid() +endfunction + +" FUNCTION: s:UI.IndentWid() {{{1 +function! s:UI.IndentWid() + return 2 +endfunction + +" FUNCTION: s:UI.isIgnoreFilterEnabled() {{{1 +function! s:UI.isIgnoreFilterEnabled() + return self._ignoreEnabled ==# 1 +endfunction + +" FUNCTION: s:UI.isMinimal() {{{1 +function! s:UI.isMinimal() + return g:NERDTreeMinimalUI +endfunction + +" FUNCTION: s:UI.MarkupReg() {{{1 +function! s:UI.MarkupReg() + return '^ *['.g:NERDTreeDirArrowExpandable.g:NERDTreeDirArrowCollapsible.']\? ' +endfunction + +" FUNCTION: s:UI._renderBookmarks {{{1 +function! s:UI._renderBookmarks() + + if !self.isMinimal() + call setline(line('.')+1, '>----------Bookmarks----------') + call cursor(line('.')+1, col('.')) + endif + + if g:NERDTreeBookmarksSort ==# 1 || g:NERDTreeBookmarksSort ==# 2 + call g:NERDTreeBookmark.SortBookmarksList() + endif + + for i in g:NERDTreeBookmark.Bookmarks() + call setline(line('.')+1, i.str()) + call cursor(line('.')+1, col('.')) + endfor + + call setline(line('.')+1, '') + call cursor(line('.')+1, col('.')) +endfunction + +" FUNCTION: s:UI.restoreScreenState() {{{1 +" +" Sets the screen state back to what it was when nerdtree#saveScreenState was last +" called. +" +" Assumes the cursor is in the NERDTree window +function! s:UI.restoreScreenState() + if !has_key(self, '_screenState') + return + endif + call nerdtree#exec('silent vertical resize ' . self._screenState['oldWindowSize'], 1) + + let old_scrolloff=&scrolloff + let &scrolloff=0 + call cursor(self._screenState['oldTopLine'], 0) + normal! zt + call setpos('.', self._screenState['oldPos']) + let &scrolloff=old_scrolloff +endfunction + +" FUNCTION: s:UI.saveScreenState() {{{1 +" Saves the current cursor position in the current buffer and the window +" scroll position +function! s:UI.saveScreenState() + let win = winnr() + let self._screenState = {} + try + call g:NERDTree.CursorToTreeWin() + let self._screenState['oldPos'] = getpos('.') + let self._screenState['oldTopLine'] = line('w0') + let self._screenState['oldWindowSize'] = winnr('$')==1 ? g:NERDTreeWinSize : winwidth('') + call nerdtree#exec(win . 'wincmd w', 1) + catch + endtry +endfunction + +" FUNCTION: s:UI.setShowHidden(val) {{{1 +function! s:UI.setShowHidden(val) + let self._showHidden = a:val +endfunction + +" FUNCTION: s:UI._stripMarkup(line){{{1 +" find the filename in the given line, and return it. +" +" Args: +" line: the subject line +function! s:UI._stripMarkup(line) + let l:line = substitute(a:line, '^.\{-}' . g:NERDTreeNodeDelimiter, '', '') + return substitute(l:line, g:NERDTreeNodeDelimiter.'.*$', '', '') +endfunction + +" FUNCTION: s:UI.render() {{{1 +function! s:UI.render() + setlocal noreadonly modifiable + + " remember the top line of the buffer and the current line so we can + " restore the view exactly how it was + let curLine = line('.') + let curCol = col('.') + let topLine = line('w0') + + " delete all lines in the buffer (being careful not to clobber a register) + silent 1,$delete _ + + call self._dumpHelp() + + " delete the blank line before the help and add one after it + if !self.isMinimal() + call setline(line('.')+1, '') + call cursor(line('.')+1, col('.')) + endif + + if self.getShowBookmarks() + call self._renderBookmarks() + endif + + " add the 'up a dir' line + if !self.isMinimal() + call setline(line('.')+1, s:UI.UpDirLine()) + call cursor(line('.')+1, col('.')) + endif + + " draw the header line + let header = self.nerdtree.root.path.str({'format': 'UI', 'truncateTo': winwidth(0)}) + call setline(line('.')+1, header) + call cursor(line('.')+1, col('.')) + + " draw the tree + silent put =self.nerdtree.root.renderToString() + + " delete the blank line at the top of the buffer + silent 1,1delete _ + + " restore the view + let old_scrolloff=&scrolloff + let &scrolloff=0 + call cursor(topLine, 1) + normal! zt + call cursor(curLine, curCol) + let &scrolloff = old_scrolloff + + setlocal readonly nomodifiable +endfunction + + +" FUNCTION: UI.renderViewSavingPosition {{{1 +" Renders the tree and ensures the cursor stays on the current node or the +" current nodes parent if it is no longer available upon re-rendering +function! s:UI.renderViewSavingPosition() + let currentNode = g:NERDTreeFileNode.GetSelected() + + " go up the tree till we find a node that will be visible or till we run + " out of nodes + while currentNode !=# {} && !currentNode.isVisible() && !currentNode.isRoot() + let currentNode = currentNode.parent + endwhile + + call self.render() + + if currentNode !=# {} + call currentNode.putCursorHere(0, 0) + endif +endfunction + +" FUNCTION: s:UI.toggleHelp() {{{1 +function! s:UI.toggleHelp() + let self._showHelp = !self._showHelp +endfunction + +" FUNCTION: s:UI.toggleIgnoreFilter() {{{1 +" toggles the use of the NERDTreeIgnore option +function! s:UI.toggleIgnoreFilter() + let self._ignoreEnabled = !self._ignoreEnabled + call self.renderViewSavingPosition() + call self.centerView() +endfunction + +" FUNCTION: s:UI.toggleShowBookmarks() {{{1 +" Toggle the visibility of the Bookmark table. +function! s:UI.toggleShowBookmarks() + let self._showBookmarks = !self._showBookmarks + + if self.getShowBookmarks() + call self.nerdtree.render() + call g:NERDTree.CursorToBookmarkTable() + else + + if empty(g:NERDTreeFileNode.GetSelected()) + call b:NERDTree.root.putCursorHere(0, 0) + normal! 0 + endif + + call self.renderViewSavingPosition() + endif + + call self.centerView() +endfunction + +" FUNCTION: s:UI.toggleShowFiles() {{{1 +" toggles the display of hidden files +function! s:UI.toggleShowFiles() + let self._showFiles = !self._showFiles + call self.renderViewSavingPosition() + call self.centerView() +endfunction + +" FUNCTION: s:UI.toggleShowHidden() {{{1 +" toggles the display of hidden files +function! s:UI.toggleShowHidden() + let self._showHidden = !self._showHidden + call self.renderViewSavingPosition() + call self.centerView() +endfunction + +" FUNCTION: s:UI.toggleZoom() {{{1 +" zoom (maximize/minimize) the NERDTree window +function! s:UI.toggleZoom() + if exists('b:NERDTreeZoomed') && b:NERDTreeZoomed + call nerdtree#exec('silent vertical resize '. g:NERDTreeWinSize, 1) + let b:NERDTreeZoomed = 0 + else + call nerdtree#exec('vertical resize '. get(g:, 'NERDTreeWinSizeMax', ''), 1) + let b:NERDTreeZoomed = 1 + endif +endfunction + +" FUNCTION: s:UI.UpDirLine() {{{1 +function! s:UI.UpDirLine() + return '.. (up a dir)' +endfunction + +" vim: set sw=4 sts=4 et fdm=marker: diff --git a/.vim/pack/vendor/start/nerdtree/nerdtree_plugin/exec_menuitem.vim b/.vim/pack/vendor/start/nerdtree/nerdtree_plugin/exec_menuitem.vim new file mode 100644 index 0000000..fb6c486 --- /dev/null +++ b/.vim/pack/vendor/start/nerdtree/nerdtree_plugin/exec_menuitem.vim @@ -0,0 +1,40 @@ +" ============================================================================ +" File: exec_menuitem.vim +" Description: plugin for NERD Tree that provides an execute file menu item +" Maintainer: Martin Grenfell +" License: This program is free software. It comes without any warranty, +" to the extent permitted by applicable law. You can redistribute +" it and/or modify it under the terms of the Do What The Fuck You +" Want To Public License, Version 2, as published by Sam Hocevar. +" See http://sam.zoy.org/wtfpl/COPYING for more details. +" +" ============================================================================ +if exists('g:loaded_nerdtree_exec_menuitem') + finish +endif +let g:loaded_nerdtree_exec_menuitem = 1 + +call NERDTreeAddMenuItem({ + \ 'text': '(!)Execute file', + \ 'shortcut': '!', + \ 'callback': 'NERDTreeExecFile', + \ 'isActiveCallback': 'NERDTreeExecFileActive' }) + +function! NERDTreeExecFileActive() + let node = g:NERDTreeFileNode.GetSelected() + return !node.path.isDirectory && node.path.isExecutable +endfunction + +function! NERDTreeExecFile() + let treenode = g:NERDTreeFileNode.GetSelected() + echo "==========================================================\n" + echo "Complete the command to execute (add arguments etc):\n" + let cmd = treenode.path.str({'escape': 1}) + let cmd = input(':!', cmd . ' ') + + if cmd !=# '' + exec ':!' . cmd + else + echo 'Aborted' + endif +endfunction diff --git a/.vim/pack/vendor/start/nerdtree/nerdtree_plugin/fs_menu.vim b/.vim/pack/vendor/start/nerdtree/nerdtree_plugin/fs_menu.vim new file mode 100644 index 0000000..05bee60 --- /dev/null +++ b/.vim/pack/vendor/start/nerdtree/nerdtree_plugin/fs_menu.vim @@ -0,0 +1,484 @@ +" ============================================================================ +" File: fs_menu.vim +" Description: plugin for the NERD Tree that provides a file system menu +" Maintainer: Martin Grenfell +" License: This program is free software. It comes without any warranty, +" to the extent permitted by applicable law. You can redistribute +" it and/or modify it under the terms of the Do What The Fuck You +" Want To Public License, Version 2, as published by Sam Hocevar. +" See http://sam.zoy.org/wtfpl/COPYING for more details. +" +" ============================================================================ +if exists('g:loaded_nerdtree_fs_menu') + finish +endif +let g:loaded_nerdtree_fs_menu = 1 + +"Automatically delete the buffer after deleting or renaming a file +if !exists('g:NERDTreeAutoDeleteBuffer') + let g:NERDTreeAutoDeleteBuffer = 0 +endif + +call NERDTreeAddMenuItem({'text': '(a)dd a childnode', 'shortcut': 'a', 'callback': 'NERDTreeAddNode'}) +call NERDTreeAddMenuItem({'text': '(m)ove the current node', 'shortcut': 'm', 'callback': 'NERDTreeMoveNode'}) +call NERDTreeAddMenuItem({'text': '(d)elete the current node', 'shortcut': 'd', 'callback': 'NERDTreeDeleteNode'}) + +if has('gui_mac') || has('gui_macvim') || has('mac') + call NERDTreeAddMenuItem({'text': '(r)eveal in Finder the current node', 'shortcut': 'r', 'callback': 'NERDTreeRevealInFinder'}) + call NERDTreeAddMenuItem({'text': '(o)pen the current node with system editor', 'shortcut': 'o', 'callback': 'NERDTreeExecuteFile'}) + call NERDTreeAddMenuItem({'text': '(q)uicklook the current node', 'shortcut': 'q', 'callback': 'NERDTreeQuickLook'}) +endif + +if executable('xdg-open') + call NERDTreeAddMenuItem({'text': '(r)eveal the current node in file manager', 'shortcut': 'r', 'callback': 'NERDTreeRevealFileLinux'}) + call NERDTreeAddMenuItem({'text': '(o)pen the current node with system editor', 'shortcut': 'o', 'callback': 'NERDTreeExecuteFileLinux'}) +endif + +if nerdtree#runningWindows() + call NERDTreeAddMenuItem({'text': '(o)pen the current node with system editor', 'shortcut': 'o', 'callback': 'NERDTreeExecuteFileWindows'}) +endif + +if g:NERDTreePath.CopyingSupported() + call NERDTreeAddMenuItem({'text': '(c)opy the current node', 'shortcut': 'c', 'callback': 'NERDTreeCopyNode'}) +endif +call NERDTreeAddMenuItem({'text': (has('clipboard')?'copy (p)ath to clipboard':'print (p)ath to screen'), 'shortcut': 'p', 'callback': 'NERDTreeCopyPath'}) + +if has('unix') || has('osx') + call NERDTreeAddMenuItem({'text': '(l)ist the current node', 'shortcut': 'l', 'callback': 'NERDTreeListNode'}) +else + call NERDTreeAddMenuItem({'text': '(l)ist the current node', 'shortcut': 'l', 'callback': 'NERDTreeListNodeWin32'}) +endif + +if exists('*system') + call NERDTreeAddMenuItem({'text': 'Run (s)ystem command in this directory', 'shortcut':'s', 'callback': 'NERDTreeSystemCommand'}) +endif + +"FUNCTION: s:inputPrompt(action){{{1 +"returns the string that should be prompted to the user for the given action +" +"Args: +"action: the action that is being performed, e.g. 'delete' +function! s:inputPrompt(action) + if a:action ==# 'add' + let title = 'Add a childnode' + let info = "Enter the dir/file name to be created. Dirs end with a '/'" + let minimal = 'Add node:' + + elseif a:action ==# 'copy' + let title = 'Copy the current node' + let info = 'Enter the new path to copy the node to:' + let minimal = 'Copy to:' + + elseif a:action ==# 'delete' + let title = 'Delete the current node' + let info = 'Are you sure you wish to delete the node:' + let minimal = 'Delete?' + + elseif a:action ==# 'deleteNonEmpty' + let title = 'Delete the current node' + let info = "STOP! Directory is not empty! To delete, type 'yes'" + let minimal = 'Delete directory?' + + elseif a:action ==# 'move' + let title = 'Rename the current node' + let info = 'Enter the new path for the node:' + let minimal = 'Move to:' + endif + + if g:NERDTreeMenuController.isMinimal() + redraw! " Clear the menu + return minimal . ' ' + else + let divider = '==========================================================' + return title . "\n" . divider . "\n" . info . "\n" + end +endfunction + +"FUNCTION: s:promptToDelBuffer(bufnum, msg){{{1 +"prints out the given msg and, if the user responds by pushing 'y' then the +"buffer with the given bufnum is deleted +" +"Args: +"bufnum: the buffer that may be deleted +"msg: a message that will be echoed to the user asking them if they wish to +" del the buffer +function! s:promptToDelBuffer(bufnum, msg) + echo a:msg + if g:NERDTreeAutoDeleteBuffer || nr2char(getchar()) ==# 'y' + " 1. ensure that all windows which display the just deleted filename + " now display an empty buffer (so a layout is preserved). + " Is not it better to close single tabs with this file only ? + let s:originalTabNumber = tabpagenr() + let s:originalWindowNumber = winnr() + " Go to the next buffer in buffer list if at least one extra buffer is listed + " Otherwise open a new empty buffer + if v:version >= 800 + let l:listedBufferCount = len(getbufinfo({'buflisted':1})) + elseif v:version >= 702 + let l:listedBufferCount = len(filter(range(1, bufnr('$')), 'buflisted(v:val)')) + else + " Ignore buffer count in this case to make sure we keep the old + " behavior + let l:listedBufferCount = 0 + endif + if l:listedBufferCount > 1 + call nerdtree#exec('tabdo windo if winbufnr(0) ==# ' . a:bufnum . " | exec ':bnext! ' | endif", 1) + else + call nerdtree#exec('tabdo windo if winbufnr(0) ==# ' . a:bufnum . " | exec ':enew! ' | endif", 1) + endif + call nerdtree#exec('tabnext ' . s:originalTabNumber, 1) + call nerdtree#exec(s:originalWindowNumber . 'wincmd w', 1) + " 3. We don't need a previous buffer anymore + call nerdtree#exec('bwipeout! ' . a:bufnum, 0) + endif +endfunction + +"FUNCTION: s:renameBuffer(bufNum, newNodeName, isDirectory){{{1 +"The buffer with the given bufNum is replaced with a new one +" +"Args: +"bufNum: the buffer that may be deleted +"newNodeName: the name given to the renamed node +"isDirectory: determines how to do the create the new filenames +function! s:renameBuffer(bufNum, newNodeName, isDirectory) + if a:isDirectory + let quotedFileName = fnameescape(a:newNodeName . '/' . fnamemodify(bufname(a:bufNum),':t')) + let editStr = g:NERDTreePath.New(a:newNodeName . '/' . fnamemodify(bufname(a:bufNum),':t')).str({'format': 'Edit'}) + else + let quotedFileName = fnameescape(a:newNodeName) + let editStr = g:NERDTreePath.New(a:newNodeName).str({'format': 'Edit'}) + endif + " 1. ensure that a new buffer is loaded + call nerdtree#exec('badd ' . quotedFileName, 0) + " 2. ensure that all windows which display the just deleted filename + " display a buffer for a new filename. + let s:originalTabNumber = tabpagenr() + let s:originalWindowNumber = winnr() + call nerdtree#exec('tabdo windo if winbufnr(0) ==# ' . a:bufNum . " | exec ':e! " . editStr . "' | endif", 0) + call nerdtree#exec('tabnext ' . s:originalTabNumber, 1) + call nerdtree#exec(s:originalWindowNumber . 'wincmd w', 1) + " 3. We don't need a previous buffer anymore + try + call nerdtree#exec('confirm bwipeout ' . a:bufNum, 0) + catch + " This happens when answering Cancel if confirmation is needed. Do nothing. + endtry +endfunction + +"FUNCTION: NERDTreeAddNode(){{{1 +function! NERDTreeAddNode() + let curDirNode = g:NERDTreeDirNode.GetSelected() + let prompt = s:inputPrompt('add') + let newNodeName = substitute(input(prompt, curDirNode.path.str() . nerdtree#slash(), 'file'), '\(^\s*\|\s*$\)', '', 'g') + + if newNodeName ==# '' + call nerdtree#echo('Node Creation Aborted.') + return + endif + + try + let newPath = g:NERDTreePath.Create(newNodeName) + let parentNode = b:NERDTree.root.findNode(newPath.getParent()) + + let newTreeNode = g:NERDTreeFileNode.New(newPath, b:NERDTree) + " Emptying g:NERDTreeOldSortOrder forces the sort to + " recalculate the cached sortKey so nodes sort correctly. + let g:NERDTreeOldSortOrder = [] + if empty(parentNode) + call b:NERDTree.root.refresh() + call b:NERDTree.render() + elseif parentNode.isOpen || !empty(parentNode.children) + call parentNode.addChild(newTreeNode, 1) + call NERDTreeRender() + call newTreeNode.putCursorHere(1, 0) + endif + + redraw! + catch /^NERDTree/ + call nerdtree#echoWarning('Node Not Created.') + endtry +endfunction + +"FUNCTION: NERDTreeMoveNode(){{{1 +function! NERDTreeMoveNode() + let curNode = g:NERDTreeFileNode.GetSelected() + let prompt = s:inputPrompt('move') + let newNodePath = input(prompt, curNode.path.str(), 'file') + while filereadable(newNodePath) + call nerdtree#echoWarning('This destination already exists. Try again.') + let newNodePath = substitute(input(prompt, curNode.path.str(), 'file'), '\(^\s*\|\s*$\)', '', 'g') + endwhile + + + if newNodePath ==# '' + call nerdtree#echo('Node Renaming Aborted.') + return + endif + + try + if curNode.path.isDirectory + let l:curPath = escape(curNode.path.str(),'\') . (nerdtree#runningWindows()?'\\':'/') . '.*' + let l:openBuffers = filter(range(1,bufnr('$')),'bufexists(v:val) && fnamemodify(bufname(v:val),":p") =~# "'.escape(l:curPath,'\').'"') + else + let l:openBuffers = filter(range(1,bufnr('$')),'bufexists(v:val) && fnamemodify(bufname(v:val),":p") ==# curNode.path.str()') + endif + + call curNode.rename(newNodePath) + " Emptying g:NERDTreeOldSortOrder forces the sort to + " recalculate the cached sortKey so nodes sort correctly. + let g:NERDTreeOldSortOrder = [] + call b:NERDTree.root.refresh() + call NERDTreeRender() + + " If the file node is open, or files under the directory node are + " open, ask the user if they want to replace the file(s) with the + " renamed files. + if !empty(l:openBuffers) + if curNode.path.isDirectory + echo "\nDirectory renamed.\n\nFiles with the old directory name are open in buffers " . join(l:openBuffers, ', ') . '. Replace these buffers with the new files? (yN)' + else + echo "\nFile renamed.\n\nThe old file is open in buffer " . l:openBuffers[0] . '. Replace this buffer with the new file? (yN)' + endif + if g:NERDTreeAutoDeleteBuffer || nr2char(getchar()) ==# 'y' + for bufNum in l:openBuffers + call s:renameBuffer(bufNum, newNodePath, curNode.path.isDirectory) + endfor + endif + endif + + call curNode.putCursorHere(1, 0) + + redraw! + catch /^NERDTree/ + call nerdtree#echoWarning('Node Not Renamed.') + endtry +endfunction + +" FUNCTION: NERDTreeDeleteNode() {{{1 +function! NERDTreeDeleteNode() + let currentNode = g:NERDTreeFileNode.GetSelected() + let confirmed = 0 + + if currentNode.path.isDirectory && ((currentNode.isOpen && currentNode.getChildCount() > 0) || + \ (len(currentNode._glob('*', 1)) > 0)) + let prompt = s:inputPrompt('deleteNonEmpty') . currentNode.path.str() . ': ' + let choice = input(prompt) + let confirmed = choice ==# 'yes' + else + let prompt = s:inputPrompt('delete') . currentNode.path.str() . ' (yN): ' + echo prompt + let choice = nr2char(getchar()) + let confirmed = choice ==# 'y' + endif + + if confirmed + try + call currentNode.delete() + call NERDTreeRender() + + "if the node is open in a buffer, ask the user if they want to + "close that buffer + let bufnum = bufnr('^'.currentNode.path.str().'$') + if buflisted(bufnum) + let prompt = "\nNode deleted.\n\nThe file is open in buffer ". bufnum . (bufwinnr(bufnum) ==# -1 ? ' (hidden)' : '') .'. Delete this buffer? (yN)' + call s:promptToDelBuffer(bufnum, prompt) + endif + + redraw! + catch /^NERDTree/ + call nerdtree#echoWarning('Could not remove node') + endtry + else + call nerdtree#echo('delete aborted') + endif +endfunction + +" FUNCTION: NERDTreeListNode() {{{1 +function! NERDTreeListNode() + let treenode = g:NERDTreeFileNode.GetSelected() + if !empty(treenode) + let s:uname = system('uname') + let stat_cmd = 'stat -c "%s" ' + + if s:uname =~? 'Darwin' + let stat_cmd = 'stat -f "%z" ' + endif + + let cmd = 'size=$(' . stat_cmd . shellescape(treenode.path.str()) . ') && ' . + \ 'size_with_commas=$(echo $size | sed -e :a -e "s/\(.*[0-9]\)\([0-9]\{3\}\)/\1,\2/;ta") && ' . + \ 'ls -ld ' . shellescape(treenode.path.str()) . ' | sed -e "s/ $size / $size_with_commas /"' + + let metadata = split(system(cmd),'\n') + call nerdtree#echo(metadata[0]) + else + call nerdtree#echo('No information available') + endif +endfunction + +" FUNCTION: NERDTreeListNodeWin32() {{{1 +function! NERDTreeListNodeWin32() + let l:node = g:NERDTreeFileNode.GetSelected() + + if !empty(l:node) + let l:path = l:node.path.str() + call nerdtree#echo(printf('%s:%s MOD:%s BYTES:%d PERMISSIONS:%s', + \ toupper(getftype(l:path)), + \ fnamemodify(l:path, ':t'), + \ strftime('%c', getftime(l:path)), + \ getfsize(l:path), + \ getfperm(l:path))) + return + endif + + call nerdtree#echo('node not recognized') +endfunction + +" FUNCTION: NERDTreeCopyNode() {{{1 +function! NERDTreeCopyNode() + let currentNode = g:NERDTreeFileNode.GetSelected() + let prompt = s:inputPrompt('copy') + let newNodePath = substitute(input(prompt, currentNode.path.str(), 'file'), '\(^\s*\|\s*$\)', '', 'g') + + if newNodePath !=# '' + "strip trailing slash + let newNodePath = substitute(newNodePath, '\/$', '', '') + + let confirmed = 1 + if currentNode.path.copyingWillOverwrite(newNodePath) + call nerdtree#echo('Warning: copying may overwrite files! Continue? (yN)') + let choice = nr2char(getchar()) + let confirmed = choice ==# 'y' + endif + + if confirmed + try + let newNode = currentNode.copy(newNodePath) + " Emptying g:NERDTreeOldSortOrder forces the sort to + " recalculate the cached sortKey so nodes sort correctly. + let g:NERDTreeOldSortOrder = [] + if empty(newNode) + call b:NERDTree.root.refresh() + call b:NERDTree.render() + else + call NERDTreeRender() + call newNode.putCursorHere(0, 0) + endif + catch /^NERDTree/ + call nerdtree#echoWarning('Could not copy node') + endtry + endif + else + call nerdtree#echo('Copy aborted.') + endif + redraw! +endfunction + +" FUNCTION: NERDTreeCopyPath() {{{1 +function! NERDTreeCopyPath() + let l:nodePath = g:NERDTreeFileNode.GetSelected().path.str() + if has('clipboard') + if &clipboard ==# 'unnamedplus' + let @+ = l:nodePath + else + let @* = l:nodePath + endif + call nerdtree#echo('The path [' . l:nodePath . '] was copied to your clipboard.') + else + call nerdtree#echo('The full path is: ' . l:nodePath) + endif +endfunction + +" FUNCTION: NERDTreeQuickLook() {{{1 +function! NERDTreeQuickLook() + let l:node = g:NERDTreeFileNode.GetSelected() + + if empty(l:node) + return + endif + + call system('qlmanage -p 2>/dev/null ' . shellescape(l:node.path.str())) +endfunction + +" FUNCTION: NERDTreeRevealInFinder() {{{1 +function! NERDTreeRevealInFinder() + let l:node = g:NERDTreeFileNode.GetSelected() + + if empty(l:node) + return + endif + + call system('open -R ' . shellescape(l:node.path.str())) +endfunction + +" FUNCTION: NERDTreeExecuteFile() {{{1 +function! NERDTreeExecuteFile() + let l:node = g:NERDTreeFileNode.GetSelected() + + if empty(l:node) + return + endif + + call system('open ' . shellescape(l:node.path.str())) +endfunction + +" FUNCTION: NERDTreeRevealFileLinux() {{{1 +function! NERDTreeRevealFileLinux() + let l:node = g:NERDTreeFileNode.GetSelected() + + if empty(l:node) + return + endif + + " Handle the edge case of "/", which has no parent. + if l:node.path.str() ==# '/' + call system('xdg-open /') + return + endif + + if empty(l:node.parent) + return + endif + + call system('xdg-open ' . shellescape(l:node.parent.path.str())) +endfunction + +" FUNCTION: NERDTreeExecuteFileLinux() {{{1 +function! NERDTreeExecuteFileLinux() + let l:node = g:NERDTreeFileNode.GetSelected() + + if empty(l:node) + return + endif + + call system('xdg-open ' . shellescape(l:node.path.str())) +endfunction + +" FUNCTION: NERDTreeExecuteFileWindows() {{{1 +function! NERDTreeExecuteFileWindows() + let l:node = g:NERDTreeFileNode.GetSelected() + + if empty(l:node) + return + endif + + call system('cmd.exe /c start "" ' . shellescape(l:node.path.str())) +endfunction + +" FUNCTION: NERDTreeSystemCommand() {{{1 +function! NERDTreeSystemCommand() + let l:node = g:NERDTreeFileNode.GetSelected() + + if empty(l:node) + return + endif + + let l:cwd = getcwd() + let l:directory = l:node.path.isDirectory ? l:node.path.str() : l:node.parent.path.str() + execute 'cd '.l:directory + + let l:nl = nr2char(10) + echo l:nl . system(input(l:directory . (nerdtree#runningWindows() ? '> ' : ' $ '))) + execute 'cd '.l:cwd +endfunction + +" vim: set sw=4 sts=4 et fdm=marker: diff --git a/.vim/pack/vendor/start/nerdtree/nerdtree_plugin/vcs.vim b/.vim/pack/vendor/start/nerdtree/nerdtree_plugin/vcs.vim new file mode 100644 index 0000000..d20e35e --- /dev/null +++ b/.vim/pack/vendor/start/nerdtree/nerdtree_plugin/vcs.vim @@ -0,0 +1,47 @@ +" ============================================================================ +" File: vcs.vim +" Description: NERDTree plugin that provides a command to open on the root of +" a version control system repository. +" Maintainer: Phil Runninger +" License: This program is free software. It comes without any warranty, +" to the extent permitted by applicable law. You can redistribute +" it and/or modify it under the terms of the Do What The Fuck You +" Want To Public License, Version 2, as published by Sam Hocevar. +" See http://sam.zoy.org/wtfpl/COPYING for more details. +" +" ============================================================================ +command! -n=? -complete=dir -bar NERDTreeVCS :call CreateTabTreeVCS('') +command! -n=? -complete=dir -bar NERDTreeToggleVCS :call ToggleTabTreeVCS('') + +" FUNCTION: s:CreateTabTreeVCS(a:name) {{{1 +function! s:CreateTabTreeVCS(name) + let l:path = g:NERDTreeCreator._pathForString(a:name) + let l:path = s:FindParentVCSRoot(l:path) + call g:NERDTreeCreator.createTabTree(empty(l:path) ? '' : l:path._str()) +endfunction + +" FUNCTION: s:ToggleTabTreeVCS(a:name) {{{1 +" Behaves the same as ToggleTabTree except roots directory at VCS root +function! s:ToggleTabTreeVCS(name) + let l:path = g:NERDTreeCreator._pathForString(a:name) + let l:path = s:FindParentVCSRoot(l:path) + call g:NERDTreeCreator.toggleTabTree(empty(l:path) ? '' : l:path._str()) +endfunction + +" FUNCTION: s:FindParentVCSRoot(a:path) {{{1 +" Finds the root version control system folder of the given path. If a:path is +" not part of a repository, return the original path. +function! s:FindParentVCSRoot(path) + let l:path = a:path + while !empty(l:path) && + \ l:path._str() !~# '^\(\a:[\\\/]\|\/\)$' && + \ !isdirectory(l:path._str() . '/.git') && + \ !isdirectory(l:path._str() . '/.svn') && + \ !isdirectory(l:path._str() . '/.hg') && + \ !isdirectory(l:path._str() . '/.bzr') && + \ !isdirectory(l:path._str() . '/_darcs') + let l:path = l:path.getParent() + endwhile + return (empty(l:path) || l:path._str() =~# '^\(\a:[\\\/]\|\/\)$') ? a:path : l:path +endfunction + diff --git a/.vim/pack/vendor/start/nerdtree/plugin/NERD_tree.vim b/.vim/pack/vendor/start/nerdtree/plugin/NERD_tree.vim new file mode 100644 index 0000000..ef60cca --- /dev/null +++ b/.vim/pack/vendor/start/nerdtree/plugin/NERD_tree.vim @@ -0,0 +1,234 @@ +" ============================================================================ +" File: NERD_tree.vim +" Maintainer: Martin Grenfell +" License: This program is free software. It comes without any warranty, +" to the extent permitted by applicable law. You can redistribute +" it and/or modify it under the terms of the Do What The Fuck You +" Want To Public License, Version 2, as published by Sam Hocevar. +" See http://sam.zoy.org/wtfpl/COPYING for more details. +" +" ============================================================================ +" +" SECTION: Script init stuff {{{1 +"============================================================ +scriptencoding utf-8 + +if exists('loaded_nerd_tree') + finish +endif +if v:version < 703 + echoerr "NERDTree: this plugin requires vim >= 7.3. DOWNLOAD IT! You'll thank me later!" + finish +endif +let loaded_nerd_tree = 1 + +"for line continuation - i.e dont want C in &cpoptions +let s:old_cpo = &cpoptions +set cpoptions&vim + +"SECTION: Initialize variable calls and other random constants {{{2 +let g:NERDTreeAutoCenter = get(g:, 'NERDTreeAutoCenter', 1) +let g:NERDTreeAutoCenterThreshold = get(g:, 'NERDTreeAutoCenterThreshold', 3) +let g:NERDTreeCaseSensitiveSort = get(g:, 'NERDTreeCaseSensitiveSort', 0) +let g:NERDTreeNaturalSort = get(g:, 'NERDTreeNaturalSort', 0) +let g:NERDTreeSortHiddenFirst = get(g:, 'NERDTreeSortHiddenFirst', 1) +let g:NERDTreeUseTCD = get(g:, 'NERDTreeUseTCD', 0) +let g:NERDTreeChDirMode = get(g:, 'NERDTreeChDirMode', 0) +let g:NERDTreeCreatePrefix = get(g:, 'NERDTreeCreatePrefix', 'silent') +let g:NERDTreeMinimalUI = get(g:, 'NERDTreeMinimalUI', 0) +let g:NERDTreeMinimalMenu = get(g:, 'NERDTreeMinimalMenu', 0) +let g:NERDTreeIgnore = get(g:, 'NERDTreeIgnore', ['\~$']) +let g:NERDTreeBookmarksFile = get(g:, 'NERDTreeBookmarksFile', expand('$HOME') . '/.NERDTreeBookmarks') +let g:NERDTreeBookmarksSort = get(g:, 'NERDTreeBookmarksSort', 1) +let g:NERDTreeHighlightCursorline = get(g:, 'NERDTreeHighlightCursorline', 1) +let g:NERDTreeHijackNetrw = get(g:, 'NERDTreeHijackNetrw', 1) +let g:NERDTreeMarkBookmarks = get(g:, 'NERDTreeMarkBookmarks', 1) +let g:NERDTreeMouseMode = get(g:, 'NERDTreeMouseMode', 1) +let g:NERDTreeNotificationThreshold = get(g:, 'NERDTreeNotificationThreshold', 100) +let g:NERDTreeQuitOnOpen = get(g:, 'NERDTreeQuitOnOpen', 0) +let g:NERDTreeRespectWildIgnore = get(g:, 'NERDTreeRespectWildIgnore', 0) +let g:NERDTreeShowBookmarks = get(g:, 'NERDTreeShowBookmarks', 0) +let g:NERDTreeShowFiles = get(g:, 'NERDTreeShowFiles', 1) +let g:NERDTreeShowHidden = get(g:, 'NERDTreeShowHidden', 0) +let g:NERDTreeShowLineNumbers = get(g:, 'NERDTreeShowLineNumbers', 0) +let g:NERDTreeSortDirs = get(g:, 'NERDTreeSortDirs', 1) + +if !nerdtree#runningWindows() && !nerdtree#runningCygwin() + let g:NERDTreeDirArrowExpandable = get(g:, 'NERDTreeDirArrowExpandable', '▸') + let g:NERDTreeDirArrowCollapsible = get(g:, 'NERDTreeDirArrowCollapsible', '▾') +else + let g:NERDTreeDirArrowExpandable = get(g:, 'NERDTreeDirArrowExpandable', '+') + let g:NERDTreeDirArrowCollapsible = get(g:, 'NERDTreeDirArrowCollapsible', '~') +endif + +let g:NERDTreeCascadeOpenSingleChildDir = get(g:, 'NERDTreeCascadeOpenSingleChildDir', 1) +let g:NERDTreeCascadeSingleChildDir = get(g:, 'NERDTreeCascadeSingleChildDir', 1) + +let g:NERDTreeSortOrder = get(g:, 'NERDTreeSortOrder', ['\/$', '*', '\.swp$', '\.bak$', '\~$']) +let g:NERDTreeOldSortOrder = [] + +let g:NERDTreeGlyphReadOnly = get(g:, 'NERDTreeGlyphReadOnly', 'RO') + +if has('conceal') + let g:NERDTreeNodeDelimiter = get(g:, 'NERDTreeNodeDelimiter', "\x07") +elseif (g:NERDTreeDirArrowExpandable ==# "\u00a0" || g:NERDTreeDirArrowCollapsible ==# "\u00a0") + let g:NERDTreeNodeDelimiter = get(g:, 'NERDTreeNodeDelimiter', "\u00b7") +else + let g:NERDTreeNodeDelimiter = get(g:, 'NERDTreeNodeDelimiter', "\u00a0") +endif + +"the exists() crap here is a hack to stop vim spazzing out when +"loading a session that was created with an open nerd tree. It spazzes +"because it doesnt store b:NERDTree(its a b: var, and its a hash) +let g:NERDTreeStatusline = get(g:, 'NERDTreeStatusline', "%{exists('b:NERDTree')?b:NERDTree.root.path.str():''}") + +let g:NERDTreeWinPos = get(g:, 'NERDTreeWinPos', 'left') +let g:NERDTreeWinSize = get(g:, 'NERDTreeWinSize', 31) + +"init the shell commands that will be used to copy nodes, and remove dir trees +"Note: the space after the command is important +if nerdtree#runningWindows() + let g:NERDTreeRemoveDirCmd = get(g:, 'NERDTreeRemoveDirCmd', 'rmdir /s /q ') + let g:NERDTreeCopyDirCmd = get(g:, 'NERDTreeCopyDirCmd', 'xcopy /s /e /i /y /q ') + let g:NERDTreeCopyFileCmd = get(g:, 'NERDTreeCopyFileCmd', 'copy /y ') +else + let g:NERDTreeRemoveDirCmd = get(g:, 'NERDTreeRemoveDirCmd', 'rm -rf ') + let g:NERDTreeCopyCmd = get(g:, 'NERDTreeCopyCmd', 'cp -r ') +endif + +"SECTION: Init variable calls for key mappings {{{2 +let g:NERDTreeMapCustomOpen = get(g:, 'NERDTreeMapCustomOpen', '') +let g:NERDTreeMapActivateNode = get(g:, 'NERDTreeMapActivateNode', 'o') +let g:NERDTreeMapChangeRoot = get(g:, 'NERDTreeMapChangeRoot', 'C') +let g:NERDTreeMapChdir = get(g:, 'NERDTreeMapChdir', 'cd') +let g:NERDTreeMapCloseChildren = get(g:, 'NERDTreeMapCloseChildren', 'X') +let g:NERDTreeMapCloseDir = get(g:, 'NERDTreeMapCloseDir', 'x') +let g:NERDTreeMapDeleteBookmark = get(g:, 'NERDTreeMapDeleteBookmark', 'D') +let g:NERDTreeMapMenu = get(g:, 'NERDTreeMapMenu', 'm') +let g:NERDTreeMapHelp = get(g:, 'NERDTreeMapHelp', '?') +let g:NERDTreeMapJumpFirstChild = get(g:, 'NERDTreeMapJumpFirstChild', 'K') +let g:NERDTreeMapJumpLastChild = get(g:, 'NERDTreeMapJumpLastChild', 'J') +let g:NERDTreeMapJumpNextSibling = get(g:, 'NERDTreeMapJumpNextSibling', '') +let g:NERDTreeMapJumpParent = get(g:, 'NERDTreeMapJumpParent', 'p') +let g:NERDTreeMapJumpPrevSibling = get(g:, 'NERDTreeMapJumpPrevSibling', '') +let g:NERDTreeMapJumpRoot = get(g:, 'NERDTreeMapJumpRoot', 'P') +let g:NERDTreeMapOpenExpl = get(g:, 'NERDTreeMapOpenExpl', 'e') +let g:NERDTreeMapOpenInTab = get(g:, 'NERDTreeMapOpenInTab', 't') +let g:NERDTreeMapOpenInTabSilent = get(g:, 'NERDTreeMapOpenInTabSilent', 'T') +let g:NERDTreeMapOpenRecursively = get(g:, 'NERDTreeMapOpenRecursively', 'O') +let g:NERDTreeMapOpenSplit = get(g:, 'NERDTreeMapOpenSplit', 'i') +let g:NERDTreeMapOpenVSplit = get(g:, 'NERDTreeMapOpenVSplit', 's') +let g:NERDTreeMapPreview = get(g:, 'NERDTreeMapPreview', 'g'.NERDTreeMapActivateNode) +let g:NERDTreeMapPreviewSplit = get(g:, 'NERDTreeMapPreviewSplit', 'g'.NERDTreeMapOpenSplit) +let g:NERDTreeMapPreviewVSplit = get(g:, 'NERDTreeMapPreviewVSplit', 'g'.NERDTreeMapOpenVSplit) +let g:NERDTreeMapQuit = get(g:, 'NERDTreeMapQuit', 'q') +let g:NERDTreeMapRefresh = get(g:, 'NERDTreeMapRefresh', 'r') +let g:NERDTreeMapRefreshRoot = get(g:, 'NERDTreeMapRefreshRoot', 'R') +let g:NERDTreeMapToggleBookmarks = get(g:, 'NERDTreeMapToggleBookmarks', 'B') +let g:NERDTreeMapToggleFiles = get(g:, 'NERDTreeMapToggleFiles', 'F') +let g:NERDTreeMapToggleFilters = get(g:, 'NERDTreeMapToggleFilters', 'f') +let g:NERDTreeMapToggleHidden = get(g:, 'NERDTreeMapToggleHidden', 'I') +let g:NERDTreeMapToggleZoom = get(g:, 'NERDTreeMapToggleZoom', 'A') +let g:NERDTreeMapUpdir = get(g:, 'NERDTreeMapUpdir', 'u') +let g:NERDTreeMapUpdirKeepOpen = get(g:, 'NERDTreeMapUpdirKeepOpen', 'U') +let g:NERDTreeMapCWD = get(g:, 'NERDTreeMapCWD', 'CD') +let g:NERDTreeMenuDown = get(g:, 'NERDTreeMenuDown', 'j') +let g:NERDTreeMenuUp = get(g:, 'NERDTreeMenuUp', 'k') + +"SECTION: Load class files{{{2 +call nerdtree#loadClassFiles() + +" SECTION: Commands {{{1 +"============================================================ +call nerdtree#ui_glue#setupCommands() + +" SECTION: Auto commands {{{1 +"============================================================ +augroup NERDTree + "Save the cursor position whenever we close the nerd tree + exec 'autocmd BufLeave,WinLeave '. g:NERDTreeCreator.BufNamePrefix() .'* if g:NERDTree.IsOpen() | call b:NERDTree.ui.saveScreenState() | endif' + + "disallow insert mode in the NERDTree + exec 'autocmd BufEnter,WinEnter '. g:NERDTreeCreator.BufNamePrefix() .'* stopinsert' +augroup END + +if g:NERDTreeHijackNetrw + augroup NERDTreeHijackNetrw + autocmd VimEnter * silent! autocmd! FileExplorer + au BufEnter,VimEnter * call nerdtree#checkForBrowse(expand('')) + augroup END +endif + +if g:NERDTreeChDirMode ==# 3 + augroup NERDTreeChDirOnTabSwitch + autocmd TabEnter * if g:NERDTree.ExistsForTab()|call g:NERDTree.ForCurrentTab().getRoot().path.changeToDir()|endif + augroup END +endif + +" SECTION: Public API {{{1 +"============================================================ +function! NERDTreeAddMenuItem(options) + call g:NERDTreeMenuItem.Create(a:options) +endfunction + +function! NERDTreeAddMenuSeparator(...) + let opts = a:0 ? a:1 : {} + call g:NERDTreeMenuItem.CreateSeparator(opts) +endfunction + +function! NERDTreeAddSubmenu(options) + return g:NERDTreeMenuItem.Create(a:options) +endfunction + +function! NERDTreeAddKeyMap(options) + call g:NERDTreeKeyMap.Create(a:options) +endfunction + +function! NERDTreeRender() + call nerdtree#renderView() +endfunction + +function! NERDTreeFocus() + if g:NERDTree.IsOpen() + call g:NERDTree.CursorToTreeWin(0) + else + call g:NERDTreeCreator.ToggleTabTree('') + endif +endfunction + +function! NERDTreeCWD() + + if empty(getcwd()) + call nerdtree#echoWarning('current directory does not exist') + return + endif + + try + let l:cwdPath = g:NERDTreePath.New(getcwd()) + catch /^NERDTree.InvalidArgumentsError/ + call nerdtree#echoWarning('current directory does not exist') + return + endtry + + call NERDTreeFocus() + + if b:NERDTree.root.path.equals(l:cwdPath) + return + endif + + let l:newRoot = g:NERDTreeFileNode.New(l:cwdPath, b:NERDTree) + call b:NERDTree.changeRoot(l:newRoot) + normal! ^ +endfunction + +function! NERDTreeAddPathFilter(callback) + call g:NERDTree.AddPathFilter(a:callback) +endfunction + +" SECTION: Post Source Actions {{{1 +call nerdtree#postSourceActions() + +"reset &cpoptions back to users setting +let &cpoptions = s:old_cpo + +" vim: set sw=4 sts=4 et fdm=marker: diff --git a/.vim/pack/vendor/start/nerdtree/syntax/nerdtree.vim b/.vim/pack/vendor/start/nerdtree/syntax/nerdtree.vim new file mode 100644 index 0000000..c4197ee --- /dev/null +++ b/.vim/pack/vendor/start/nerdtree/syntax/nerdtree.vim @@ -0,0 +1,97 @@ +let s:tree_up_dir_line = '.. (up a dir)' +syn match NERDTreeIgnore #\~# +exec 'syn match NERDTreeIgnore #\['.g:NERDTreeGlyphReadOnly.'\]#' + +"highlighting for the .. (up dir) line at the top of the tree +execute "syn match NERDTreeUp #\\V". s:tree_up_dir_line .'#' + +"quickhelp syntax elements +syn match NERDTreeHelpKey #" \{1,2\}[^ ]*:#ms=s+2,me=e-1 +syn match NERDTreeHelpKey #" \{1,2\}[^ ]*,#ms=s+2,me=e-1 +syn match NERDTreeHelpTitle #" .*\~$#ms=s+2,me=e-1 +syn match NERDTreeToggleOn #(on)#ms=s+1,he=e-1 +syn match NERDTreeToggleOff #(off)#ms=e-3,me=e-1 +syn match NERDTreeHelpCommand #" :.\{-}\>#hs=s+3 +syn match NERDTreeHelp #^".*# contains=NERDTreeHelpKey,NERDTreeHelpTitle,NERDTreeIgnore,NERDTreeToggleOff,NERDTreeToggleOn,NERDTreeHelpCommand + +"highlighting for sym links +syn match NERDTreeLinkTarget #->.*# containedin=NERDTreeDir,NERDTreeFile +syn match NERDTreeLinkFile #.* ->#me=e-3 containedin=NERDTreeFile +syn match NERDTreeLinkDir #.*/ ->#me=e-3 containedin=NERDTreeDir + +"highlighting to conceal the delimiter around the file/dir name +if has('conceal') + exec 'syn match NERDTreeNodeDelimiters #\%d' . char2nr(g:NERDTreeNodeDelimiter) . '# conceal containedin=ALL' + setlocal conceallevel=2 concealcursor=nvic +else + exec 'syn match NERDTreeNodeDelimiters #\%d' . char2nr(g:NERDTreeNodeDelimiter) . '# containedin=ALL' + hi! link NERDTreeNodeDelimiters Ignore +endif + +"highlighing for directory nodes and file nodes +syn match NERDTreeDirSlash #/# containedin=NERDTreeDir + +if g:NERDTreeDirArrowExpandable !=# '' + exec 'syn match NERDTreeClosable #' . escape(g:NERDTreeDirArrowCollapsible, '~') . '\ze .*/# containedin=NERDTreeDir,NERDTreeFile' + exec 'syn match NERDTreeOpenable #' . escape(g:NERDTreeDirArrowExpandable, '~') . '\ze .*/# containedin=NERDTreeDir,NERDTreeFile' + let s:dirArrows = escape(g:NERDTreeDirArrowCollapsible, '~]\-').escape(g:NERDTreeDirArrowExpandable, '~]\-') + exec 'syn match NERDTreeDir #[^'.s:dirArrows.' ].*/#' + exec 'syn match NERDTreeExecFile #^.*'.g:NERDTreeNodeDelimiter.'\*\($\| \)# contains=NERDTreeRO,NERDTreeBookmarkName' + exec 'syn match NERDTreeFile #^[^"\.'.s:dirArrows.'] *[^'.s:dirArrows.']*# contains=NERDTreeLink,NERDTreeRO,NERDTreeBookmarkName,NERDTreeExecFile' +else + exec 'syn match NERDTreeDir #[^'.g:NERDTreeNodeDelimiter.']\{-}/\ze\($\|'.g:NERDTreeNodeDelimiter.'\)#' + exec 'syn match NERDTreeExecFile #[^'.g:NERDTreeNodeDelimiter.']\{-}'.g:NERDTreeNodeDelimiter.'\*\($\| \)# contains=NERDTreeRO,NERDTreeBookmarkName' + exec 'syn match NERDTreeFile #^.*'.g:NERDTreeNodeDelimiter.'.*[^\/]\($\|'.g:NERDTreeNodeDelimiter.'.*\)# contains=NERDTreeLink,NERDTreeRO,NERDTreeBookmarkName,NERDTreeExecFile' +endif + +"highlighting for readonly files +exec 'syn match NERDTreeRO #.*'.g:NERDTreeNodeDelimiter.'\zs.*\ze'.g:NERDTreeNodeDelimiter.'.*\['.g:NERDTreeGlyphReadOnly.'\]# contains=NERDTreeIgnore,NERDTreeBookmarkName,NERDTreeFile' + +exec 'syn match NERDTreeFlags #\[[^\]]*\]\ze'.g:NERDTreeNodeDelimiter.'# containedin=NERDTreeFile,NERDTreeExecFile,NERDTreeLinkFile,NERDTreeRO,NERDTreeDir' + +syn match NERDTreeCWD #^[# +syn match NERDTreeBookmarksHeader #^>-\+Bookmarks-\+$# contains=NERDTreeBookmarksLeader +syn match NERDTreeBookmarkName #^>.\{-} #he=e-1 contains=NERDTreeBookmarksLeader +syn match NERDTreeBookmark #^>.*$# contains=NERDTreeBookmarksLeader,NERDTreeBookmarkName,NERDTreeBookmarksHeader + +hi def link NERDTreePart Special +hi def link NERDTreePartFile Type +hi def link NERDTreeExecFile Title +hi def link NERDTreeDirSlash Identifier + +hi def link NERDTreeBookmarksHeader statement +hi def link NERDTreeBookmarksLeader ignore +hi def link NERDTreeBookmarkName Identifier +hi def link NERDTreeBookmark normal + +hi def link NERDTreeHelp String +hi def link NERDTreeHelpKey Identifier +hi def link NERDTreeHelpCommand Identifier +hi def link NERDTreeHelpTitle Macro +hi def link NERDTreeToggleOn Question +hi def link NERDTreeToggleOff WarningMsg + +hi def link NERDTreeLinkTarget Type +hi def link NERDTreeLinkFile Macro +hi def link NERDTreeLinkDir Macro + +hi def link NERDTreeDir Directory +hi def link NERDTreeUp Directory +hi def link NERDTreeFile Normal +hi def link NERDTreeCWD Statement +hi def link NERDTreeOpenable Directory +hi def link NERDTreeClosable Directory +hi def link NERDTreeIgnore ignore +hi def link NERDTreeRO WarningMsg +hi def link NERDTreeBookmark Statement +hi def link NERDTreeFlags Number + +hi def link NERDTreeCurrentNode Search + +hi NERDTreeFile ctermbg=NONE guibg=NONE diff --git a/.vim/pack/vendor/start/vim-devicons/autoload/airline/extensions/tabline/formatters/webdevicons.vim b/.vim/pack/vendor/start/vim-devicons/autoload/airline/extensions/tabline/formatters/webdevicons.vim new file mode 100644 index 0000000..c298025 --- /dev/null +++ b/.vim/pack/vendor/start/vim-devicons/autoload/airline/extensions/tabline/formatters/webdevicons.vim @@ -0,0 +1,14 @@ +" Version: 0.11.0 +" Webpage: https://github.com/ryanoasis/vim-devicons +" Maintainer: Ryan McIntyre +" License: see LICENSE + +function! airline#extensions#tabline#formatters#webdevicons#format(bufnr, buffers) abort + " Call original formatter. + let originalFormatter = airline#extensions#tabline#formatters#{g:_webdevicons_airline_orig_formatter}#format(a:bufnr, a:buffers) + return originalFormatter . g:WebDevIconsTabAirLineBeforeGlyphPadding . + \ WebDevIconsGetFileTypeSymbol(bufname(a:bufnr)) . g:WebDevIconsTabAirLineAfterGlyphPadding +endfunction + +" modeline syntax: +" vim: fdm=marker tabstop=2 softtabstop=2 shiftwidth=2 expandtab: diff --git a/.vim/pack/vendor/start/vim-devicons/autoload/devicons/plugins/ctrlp.vim b/.vim/pack/vendor/start/vim-devicons/autoload/devicons/plugins/ctrlp.vim new file mode 100644 index 0000000..1ea4898 --- /dev/null +++ b/.vim/pack/vendor/start/vim-devicons/autoload/devicons/plugins/ctrlp.vim @@ -0,0 +1,30 @@ +" Initialize for up to date ctrlp fork: ctrlpvim/ctrlp.vim +" Support for kien/ctrlp.vim deprecated since v0.7.0 +" @TODO implementation for CtrlP buffer and find file mode + +function! devicons#plugins#ctrlp#init() abort + let l:ctrlp_warning_message = 'vim-devicons: https://github.com/kien/ctrlp.vim is deprecated since v0.7.0, please use https://github.com/ctrlpvim/ctrlp.vim' + let l:ctrlp_warned_file = webdevicons#pluginHome() . '/status_warned_ctrlp' + + if exists('g:loaded_ctrlp') && g:webdevicons_enable_ctrlp + let l:forkedCtrlp = exists('g:ctrlp_mruf_map_string') + + if l:forkedCtrlp + if !exists('g:ctrlp_formatline_func') + " logic for ctrlpvim/ctrlp.vim: + let g:ctrlp_formatline_func = 's:formatline(s:curtype() == "buf" ? v:val : WebDevIconsGetFileTypeSymbol(v:val) . " " . v:val) ' + endif + elseif empty(glob(l:ctrlp_warned_file)) + " logic for kien/ctrlp.vim: + echohl WarningMsg | + \ echomsg l:ctrlp_warning_message + " only warn first time, do not warn again: + try + execute writefile(['File automatically generated after warning about CtrlP once', l:ctrlp_warning_message], l:ctrlp_warned_file) + catch + endtry + endif + endif +endfunction + +" vim: tabstop=2 softtabstop=2 shiftwidth=2 expandtab: diff --git a/.vim/pack/vendor/start/vim-devicons/autoload/devicons/plugins/denite.vim b/.vim/pack/vendor/start/vim-devicons/autoload/devicons/plugins/denite.vim new file mode 100644 index 0000000..5884644 --- /dev/null +++ b/.vim/pack/vendor/start/vim-devicons/autoload/devicons/plugins/denite.vim @@ -0,0 +1,10 @@ +function! devicons#plugins#denite#init() abort + let s:denite_ver = (exists('*denite#get_status_mode') ? 2 : 3) + if s:denite_ver == 3 + call denite#custom#source('file,file/rec,file_mru,file/old,buffer,directory/rec,directory_mru', 'converters', ['devicons_denite_converter']) + else + call denite#custom#source('file,file_rec,file_mru,file_old,buffer,directory_rec,directory_mru', 'converters', ['devicons_denite_converter']) + endif +endfunction + +" vim: tabstop=2 softtabstop=2 shiftwidth=2 expandtab: diff --git a/.vim/pack/vendor/start/vim-devicons/autoload/devicons/plugins/flagship.vim b/.vim/pack/vendor/start/vim-devicons/autoload/devicons/plugins/flagship.vim new file mode 100644 index 0000000..f67103c --- /dev/null +++ b/.vim/pack/vendor/start/vim-devicons/autoload/devicons/plugins/flagship.vim @@ -0,0 +1,15 @@ +function! devicons#plugins#flagship#init() abort + if g:webdevicons_enable_flagship_statusline + augroup webdevicons_flagship_filetype + autocmd User Flags call Hoist('buffer', 'WebDevIconsGetFileTypeSymbol') + augroup END + endif + + if g:webdevicons_enable_flagship_statusline_fileformat_symbols + augroup webdevicons_flagship_filesymbol + autocmd User Flags call Hoist('buffer', 'WebDevIconsGetFileFormatSymbol') + augroup END + endif +endfunction + +" vim: tabstop=2 softtabstop=2 shiftwidth=2 expandtab: diff --git a/.vim/pack/vendor/start/vim-devicons/autoload/devicons/plugins/startify.vim b/.vim/pack/vendor/start/vim-devicons/autoload/devicons/plugins/startify.vim new file mode 100644 index 0000000..f3c2d12 --- /dev/null +++ b/.vim/pack/vendor/start/vim-devicons/autoload/devicons/plugins/startify.vim @@ -0,0 +1,6 @@ + +function! devicons#plugins#startify#init() abort + exec ":function! StartifyEntryFormat() abort \n return 'WebDevIconsGetFileTypeSymbol(absolute_path) .\" \". entry_path' \n endfunction" +endfunction + +" vim: tabstop=2 softtabstop=2 shiftwidth=2 expandtab: diff --git a/.vim/pack/vendor/start/vim-devicons/autoload/devicons/plugins/unite.vim b/.vim/pack/vendor/start/vim-devicons/autoload/devicons/plugins/unite.vim new file mode 100644 index 0000000..c40924a --- /dev/null +++ b/.vim/pack/vendor/start/vim-devicons/autoload/devicons/plugins/unite.vim @@ -0,0 +1,37 @@ +function! devicons#plugins#unite#init() abort + let s:filters = { + \ 'name': 'devicons_unite_converter' + \ } + + function! s:filters.filter(candidates, context) abort + for candidate in a:candidates + + if has_key(candidate, 'action__buffer_nr') + let bufname = bufname(candidate.action__buffer_nr) + let filename = fnamemodify(bufname, ':p:t') + let path = fnamemodify(bufname, ':p:h') + elseif has_key(candidate, 'word') && has_key(candidate, 'action__path') + let path = candidate.action__path + let filename = candidate.word + endif + + let icon = WebDevIconsGetFileTypeSymbol(filename, isdirectory(filename)) + + " prevent filenames of buffers getting 'lost' + if filename != path + let path = printf('%s', filename) + endif + + " Customize output format. + let candidate.abbr = printf('%s %s', icon, path) + endfor + return a:candidates + endfunction + + call unite#define_filter(s:filters) + unlet s:filters + + call unite#custom#source('file,file_rec,buffer,file_rec/async,file_rec/neovim,file_rec/neovim2,file_rec/git', 'converters', 'devicons_unite_converter') +endfunction + +" vim: tabstop=2 softtabstop=2 shiftwidth=2 expandtab: diff --git a/.vim/pack/vendor/start/vim-devicons/autoload/devicons/plugins/vimfiler.vim b/.vim/pack/vendor/start/vim-devicons/autoload/devicons/plugins/vimfiler.vim new file mode 100644 index 0000000..62e6c3d --- /dev/null +++ b/.vim/pack/vendor/start/vim-devicons/autoload/devicons/plugins/vimfiler.vim @@ -0,0 +1,8 @@ +function! devicons#plugins#vimfiler#init() abort + call vimfiler#custom#profile('default', 'context', { + \ 'columns': 'devicons:size:time', + \ 'explorer_columns': 'devicons' + \ }) +endfunction + +" vim: tabstop=2 softtabstop=2 shiftwidth=2 expandtab: diff --git a/.vim/pack/vendor/start/vim-devicons/autoload/vimfiler/columns/devicons.vim b/.vim/pack/vendor/start/vim-devicons/autoload/vimfiler/columns/devicons.vim new file mode 100644 index 0000000..d11ee22 --- /dev/null +++ b/.vim/pack/vendor/start/vim-devicons/autoload/vimfiler/columns/devicons.vim @@ -0,0 +1,80 @@ +"============================================================================= +" FILE: devicons.vim +" Version: 0.11.0 +" Webpage: https://github.com/ryanoasis/vim-devicons +" Maintainer: Ryan McIntyre +" License: MIT license {{{ +" Permission is hereby granted, free of charge, to any person obtaining +" a copy of this software and associated documentation files (the +" "Software"), to deal in the Software without restriction, including +" without limitation the rights to use, copy, modify, merge, publish, +" distribute, sublicense, and/or sell copies of the Software, and to +" permit persons to whom the Software is furnished to do so, subject to +" the following conditions: +" +" The above copyright notice and this permission notice shall be included +" in all copies or substantial portions of the Software. +" +" THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +" OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +" MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +" IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +" CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +" TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +" SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +" }}} +"============================================================================= + +let s:save_cpo = &cpo +set cpo&vim + +function! vimfiler#columns#devicons#define() abort + return s:column +endfunction + +let s:column = { + \ 'name' : 'devicons', + \ 'description' : 'get devicon glyph', + \ 'syntax' : 'vimfilerColumn__devicons', + \ } + +function! s:column.length(files, context) abort + return 3 +endfunction + +function! s:column.define_syntax(context) abort "{{{ + syntax match vimfilerColumn__TypeText '\[T\]' + \ contained containedin=vimfilerColumn__Type + syntax match vimfilerColumn__TypeImage '\[I\]' + \ contained containedin=vimfilerColumn__Type + syntax match vimfilerColumn__TypeArchive '\[A\]' + \ contained containedin=vimfilerColumn__Type + syntax match vimfilerColumn__TypeExecute '\[X\]' + \ contained containedin=vimfilerColumn__Type + syntax match vimfilerColumn__TypeMultimedia '\[M\]' + \ contained containedin=vimfilerColumn__Type + syntax match vimfilerColumn__TypeDirectory '\[do\]' + \ contained containedin=vimfilerColumn__Type + syntax match vimfilerColumn__TypeSystem '\[S\]' + \ contained containedin=vimfilerColumn__Type + syntax match vimfilerColumn__TypeLink '\[L\]' + \ contained containedin=vimfilerColumn__Type + + highlight def link vimfilerColumn__TypeText Constant + highlight def link vimfilerColumn__TypeImage Type + highlight def link vimfilerColumn__TypeArchive Special + highlight def link vimfilerColumn__TypeExecute Statement + highlight def link vimfilerColumn__TypeMultimedia Identifier + highlight def link vimfilerColumn__TypeDirectory Preproc + highlight def link vimfilerColumn__TypeSystem Comment + highlight def link vimfilerColumn__TypeLink Comment +endfunction"}}} + +function! s:column.get(file, context) abort + return WebDevIconsGetFileTypeSymbol(strpart(a:file.action__path, strridx(a:file.action__path, '/')), a:file.vimfiler__is_directory) +endfunction + +let &cpo = s:save_cpo +unlet s:save_cpo + +" vim: foldmethod=marker diff --git a/.vim/pack/vendor/start/vim-devicons/doc/webdevicons.txt b/.vim/pack/vendor/start/vim-devicons/doc/webdevicons.txt new file mode 100644 index 0000000..c1f5db1 --- /dev/null +++ b/.vim/pack/vendor/start/vim-devicons/doc/webdevicons.txt @@ -0,0 +1,1078 @@ +*devicons* + +=============================================================================== +Contents ~ + + 1. Introduction |devicons-introduction| + 2. Features |devicons-features| + 3. Installation |devicons-installation| + 4. Developers |devicons-developers| + 5. Troubleshooting |devicons-troubleshooting| + 6. Contributing |devicons-contributing| + 1. Code of Conduct [22] |devicons-code-of-conduct-22| + 2. Contributing Guide [23] |devicons-contributing-guide-23| + 3. Promotion |devicons-promotion| + 7. Acknowledgments |devicons-acknowledgments| + 8. License |devicons-license| + 9. Detailed Installation |devicons-detailed-installation| + 1. Step 1 'Nerd Font' |Nerd-Font| + 2. Step 2 'VimDevIcons Plugin' |VimDevIcons-Plugin| + 1. Pathogen [38] |devicons-pathogen-38| + 2. NeoBundle [39] |devicons-neobundle-39| + 3. Vundle [40] |devicons-vundle-40| + 4. Manual |devicons-manual| + 3. Step 3 'Configure Vim' |Configure-Vim| + 1. Set Encoding |devicons-set-encoding| + 2. Set Font |devicons-set-font| + 3. vim-airline |devicons-vim-airline| + 4. vimrc examples |devicons-vimrc-examples| + 4. That's it! You're done. |devicons-thats-it-youre-done.| + 10. Usage |devicons-usage| + 1. NERDTree |devicons-nerdtree| + 2. Unite |devicons-unite| + 3. Denite |devicons-denite| + 4. Vimfiler |devicons-vimfiler| + 5. CtrlP |devicons-ctrlp| + 6. Airline |devicons-airline| + 7. Startify |devicons-startify| + 8. Lightline Setup |devicons-lightline-setup| + 9. Powerline Setup |devicons-powerline-setup| + 10. Flagship |devicons-flagship| + 11. Detailed Features |devicons-detailed-features| + 12. Extra Configuration |devicons-extra-configuration| + 1. Character Mappings |devicons-character-mappings| + 2. API |devicons-api| + 1. Public Methods |devicons-public-methods| + 2. API Examples |devicons-api-examples| + 1. Status line |devicons-status-line| + 2. Simple function call |devicons-simple-function-call| + 3. Integration with other plugins |devicons-integration-with-other-plugins| + 1. vim-startify |devicons-vim-startify| + 13. FAQ |devicons-faq| + 1. Why isn't it working? How come I don't see any icons? |devicons-why-isnt-it-working-how-come-i-dont-see-any-icons| + 2. How did you get color matching based on file type in NERDtree? |devicons-how-did-you-get-color-matching-based-on-file-type-in-nerdtree| + 3. How did you get color matching on just the glyph/icon in NERDtree? |devicons-how-did-you-get-color-matching-on-just-glyph-icon-in-nerdtree| + 4. How do I solve issues after re-sourcing my |vimrc|? + 5. Why do I have artifacts after (or instead) of icons? |devicons-why-do-i-have-artifacts-after-of-icons| + 6. Square brackets around icons |devicons-square-brackets-around-icons| + 1. from terminal |devicons-from-terminal| + 7. Do I have to use a patched font such as Nerd Fonts? |devicons-do-i-have-to-use-patched-font-such-as-nerd-fonts| + 8. Rationale: Why does this exist? How did this start? |devicons-rationale-why-does-this-exist-how-did-this-start| + 14. References |devicons-references| + +=============================================================================== + *devicons-introduction* +Introduction ~ +> + _ ___ ____ ____ + | | / (_____ ___ / __ \___ _ __/ _/________ ____ _____ + | | / / / __ `__ \/ / / / _ | | / // // ___/ __ \/ __ \/ ___/ + | |/ / / / / / / / /_/ / __| |/ _/ // /__/ /_/ / / / (__ ) + |___/_/_/ /_/ /_/_____/\___/|___/___/\___/\____/_/ /_/____/ +< +**VimDevIcons** + +Adds Icons to Your Plugins + +Supports plugins such as NERDTree [1], vim-airline [2], CtrlP [3], powerline +[4], denite [5], unite [6], lightline.vim [7], vim-startify [8], vimfiler [9], +vim-workspace [10] and flagship [11]. + +See Screenshots [12] for more. + +=============================================================================== + *devicons-features* +Features ~ + +- Adds filetype glyphs (icons) to various vim plugins. +- Supports byte order marker (BOM). +- Customizable and extendable glyphs settings. +- Supports a wide range of file type extensions. +- Supports popular full filenames, like '.gitignore', 'node_modules', + '.vimrc'. +- Works with patched fonts, especially Nerd Fonts [13]. + +See Detailed Features [14] for more. + +See Configuration [15] for a list of configuration and customization options. + +=============================================================================== + *devicons-installation* +Installation ~ + +1. Install a Nerd Font compatible font [16] or patch your own [17]. Then set + your terminal font (or 'guifont' if you are using GUI version of Vim). + +2. Install the Vim plugin with your favorite plugin manager, e.g. vim-plug + [18]: + + "vim Plug 'ryanoasis/vim-devicons'" + + Always load the vim-devicons as the very last one. + +3. Configure Vim + + 'vim set encoding=UTF-8' + + No need to set explicitly under Neovim: always uses UTF-8 as the default + encoding. + +See Installation [19] for detailed setup instructions + +Use ':help devicons' for further configuration. + +=============================================================================== + *devicons-developers* +Developers ~ + +See DEVELOPER [20] for how to use the API. + +=============================================================================== + *devicons-troubleshooting* +Troubleshooting ~ + +See FAQ [21]. + +=============================================================================== + *devicons-contributing* +Contributing ~ + +------------------------------------------------------------------------------- + *devicons-code-of-conduct-22* +Code of Conduct [22] ~ + +This project has adopted a Code of Conduct that we expect project participants +to adhere to. Check out code of conduct [22] for further details. + +------------------------------------------------------------------------------- + *devicons-contributing-guide-23* +Contributing Guide [23] ~ + +Read our contributing [23] guide to learn about how to send pull requests, +creating issues properly. + +------------------------------------------------------------------------------- + *devicons-promotion* +Promotion ~ + +You can help us by simply giving a star or voting on vim.org. It will ensure +continued development going forward. + +- Star this repository on GitHub [24]. +- Vote for it on vim.org [25]. + +=============================================================================== + *devicons-acknowledgments* +Acknowledgments ~ + +Thanks goes to these people for inspiration and helping with sending PRs. + +- vim-airline [2] +- nerdtree [1] +- nerdtree-git-plugin [26] by @Xuyuanp [27] +- seti-ui [28] by @jesseweed [29] +- devicons [30] by @vorillaz [31] +- development.svg.icons [32] by @benatespina [33] +- Learn Vimscript the Hard Way [34] book by Steve Losh [35] +- All contributors [36] + +=============================================================================== + *devicons-license* +License ~ + +MIT [37] + +=============================================================================== + *devicons-detailed-installation* +Detailed Installation ~ + +------------------------------------------------------------------------------- + *Nerd-Font* +Step 1 'Nerd Font' ~ + +Get a **Nerd Font!** [16] or patch your own. [17] Without this, things break + +------------------------------------------------------------------------------- + *VimDevIcons-Plugin* +Step 2 'VimDevIcons Plugin' ~ + +**Set VimDevIcons to load _after_ these plugins!** + +NERDTree [1] | vim-airline [2] | CtrlP [3] | powerline [4] | Denite [5] | unite +[6] | lightline.vim [7] | vim-startify [8] | vimfiler [9] | flagship [11] + +Choose your favorite plugin manager + +------------------------------------------------------------------------------- + *devicons-pathogen-38* +Pathogen [38] ~ + +- 'git clone https://github.com/ryanoasis/vim-devicons ~/.vim/bundle/vim- + devicons' + +------------------------------------------------------------------------------- + *devicons-neobundle-39* +NeoBundle [39] ~ + +- Add to vimrc: + + "vim NeoBundle 'ryanoasis/vim-devicons'" * And install it: + + 'vim :so ~/.vimrc :NeoBundleInstall' + +------------------------------------------------------------------------------- + *devicons-vundle-40* +Vundle [40] ~ + +- Add to vimrc: + + "vim Plugin 'ryanoasis/vim-devicons'" * And install it: + + 'vim :so ~/.vimrc :PlugInstall' + +------------------------------------------------------------------------------- + *devicons-manual* +Manual ~ + +- copy all of the files into your '~/.vim' directory + +------------------------------------------------------------------------------- + *Configure-Vim* +Step 3 'Configure Vim' ~ + +Add the following in your '.vimrc' or '.gvimrc': + +------------------------------------------------------------------------------- + *devicons-set-encoding* +Set Encoding ~ + +**Set encoding to UTF-8 to show glyphs** + +'vim set encoding=utf8' + +------------------------------------------------------------------------------- + *devicons-set-font* +Set Font ~ + +**Set Vim font to a Nerd Font** + +Linux 'vim set guifont=' +> + set guifont=DroidSansMono\ Nerd\ Font\ 11 +< +macOS (OS X) and Windows +> + set guifont=:h +< + +> + set guifont=DroidSansMono\ Nerd\ Font:h11 + " or: + set guifont=DroidSansMono_Nerd_Font:h11 +< +**Note:** if you don't set 'guifont' then you'll have to set your terminal's +font, else things break! + +------------------------------------------------------------------------------- + *devicons-vim-airline* +vim-airline ~ + +**If you use vim-airline you need this:** + +'vim let g:airline_powerline_fonts = 1' + +------------------------------------------------------------------------------- + *devicons-vimrc-examples* +vimrc examples ~ + +- Sample Windows vimrc configuration 1 [41] +- Sample Linux vimrc configuration 1 [42] + +------------------------------------------------------------------------------- + *devicons-thats-it-youre-done.* +That's it! You're done. ~ + +=============================================================================== + *devicons-usage* +Usage ~ + +If you installed and setup things correctly you should now see icons in the +supported plugins! + +**Notes on include order:** _for support of these plugins: NERDTree [1], vim- +airline [2], CtrlP [3], powerline [4], Denite [5], unite [6], vimfiler [9], +flagship [11] you **must** configure vim to load those plugins__before_ vim- +devicons loads. for better nerdtree-git-plugin [26] support, you _should_ +configure vim to load nerdtree-git-plugin **_before_** VimDevIcons loads. * if +you are lazy loading Denite [5] using the Dein plugin manager, you will need to +source VimDevIcons before Denite loads. + +Lightline Setup and Powerline Setup require some extra setup as shown below: + +------------------------------------------------------------------------------- + *devicons-nerdtree* +NERDTree ~ + +Should work "out of the box", no particular configuration should be needed. +> + " Can be enabled or disabled + let g:webdevicons_enable_nerdtree = 1 +< + +> + " whether or not to show the nerdtree brackets around flags + let g:webdevicons_conceal_nerdtree_brackets = 1 +< +------------------------------------------------------------------------------- + *devicons-unite* +Unite ~ + +Should work "out of the box", no particular configuration should be needed. +> + " Can be enabled or disabled + " adding the custom source to unite + let g:webdevicons_enable_unite = 1 +< +------------------------------------------------------------------------------- + *devicons-denite* +Denite ~ + +Should work "out of the box", no particular configuration should be needed. +> + " Can be enabled or disabled + " Adding the custom source to denite + let g:webdevicons_enable_denite = 1 +< +------------------------------------------------------------------------------- + *devicons-vimfiler* +Vimfiler ~ + +Should work "out of the box", no particular configuration should be needed. +> + " Can be enabled or disabled + " adding the column to vimfiler + let g:webdevicons_enable_vimfiler = 1 +< +------------------------------------------------------------------------------- + *devicons-ctrlp* +CtrlP ~ + +Should work "out of the box", no particular configuration should be needed. +> + " Can be enabled or disabled + " add glyphs to all modes + let g:webdevicons_enable_ctrlp = 1 +< +------------------------------------------------------------------------------- + *devicons-airline* +Airline ~ + +Should work "out of the box", no particular configuration should be needed. +> + " adding to vim-airline's tabline + let g:webdevicons_enable_airline_tabline = 1 +< + +> + " adding to vim-airline's statusline + let g:webdevicons_enable_airline_statusline = 1 +< +------------------------------------------------------------------------------- + *devicons-startify* +Startify ~ + +Should work "out of the box", no particular configuration should be needed. +> + " Can be enabled or disabled + " adding to vim-startify screen + let g:webdevicons_enable_startify = 1 +< +------------------------------------------------------------------------------- + *devicons-lightline-setup* +Lightline Setup ~ + +To add the appropriate icon to lightline [7], call the function +'WebDevIconsGetFileTypeSymbol()' and/or 'WebDevIconsGetFileFormatSymbol()' in +your '.vimrc'. For example, you could set your sections to: +> + let g:lightline = { + \ 'component_function': { + \ 'filetype': 'MyFiletype', + \ 'fileformat': 'MyFileformat', + \ } + \ } + + function! MyFiletype() + return winwidth(0) > 70 ? (strlen(&filetype) ? &filetype . ' ' . WebDevIconsGetFileTypeSymbol() : 'no ft') : '' + endfunction + + function! MyFileformat() + return winwidth(0) > 70 ? (&fileformat . ' ' . WebDevIconsGetFileFormatSymbol()) : '' + endfunction +< +------------------------------------------------------------------------------- + *devicons-powerline-setup* +Powerline Setup ~ + +- _Note this is for the current Powerline [4] not the deprecated vim- + powerline [43]_ + +To enable for Powerline [4] some |vimrc| and powerline configuration changes +are needed: + +|vimrc| changes (only required if you don't already have powerline setup for +vim): +> + set rtp+=$HOME/.local/lib/python2.7/site-packages/powerline/bindings/vim/ + + " Always show statusline + set laststatus=2 + + " Use 256 colours (Use this setting only if your terminal supports 256 colours) + set t_Co=256 +< +powerline configuration changes: + +file type segment +> + { + "function": "vim_devicons.powerline.segments.webdevicons", + "priority": 10, + "draw_soft_divider": false, + "after": " " + } +< +file format segment +> + { + "function": "vim_devicons.powerline.segments.webdevicons_file_format", + "draw_soft_divider": false, + "exclude_modes": ["nc"], + "priority": 90 + } +< +for full example see sample file [44] + +------------------------------------------------------------------------------- + *devicons-flagship* +Flagship ~ + +Should work "out of the box", no particular configuration should be needed. +> + " Can be enabled or disabled + " adding to flagship's statusline + let g:webdevicons_enable_flagship_statusline = 1 +< +=============================================================================== + *devicons-detailed-features* +Detailed Features ~ + +- Adds filetype glyphs (icons) to various vim plugins, currently supports: + +- NERDTree [1] + + - Using the version hosted on vimscripts [45] in favor of GitHub will + lead to a outdated message, and icons will fail to show. + +- vim-airline [2] (statusline and tabline) + +- CtrlP [3] (All modes now supported) + + - Using the version hosted on vimscripts [46] in favor of GitHub will + lead to a outdated message, and icons will fail to show. + +- powerline [4] (statusline) + + - see: powerline setup + +- Denite [5] + + - Currently supports 'file_rec', 'file_old', 'buffer', and + 'directory_rec' + +- unite [6] + + - Currently supports 'file', 'file_rec', 'buffer', 'file_rec/async', and + 'file_rec/neovim' + +- lightline.vim [7] (statusline) + + - see: lightline setup + +- vim-startify [8] + +- vimfiler [9] + +- flagship [11] + + - Support is **experimental** because the API may be changing [47] + +- vim-workspace [10] + +- Supports byte order marker (BOM) + +- Customizable and extendable glyphs (icons) settings + +- ability to override defaults and use your own characters or glyphs + +- Supports a wide range of file type extensions by default: + +- 'styl, sass, scss, htm, html, slim, ejs, css, less, md, rmd, json, js, jsx, + rb, php, py, pyc, pyd, pyo, coffee, mustache, hbs, conf, ini, yml, yaml, + bat, jpg, jpeg, bmp, png, gif, twig, cpp, c++, cxx, cc, cp, c, h, hpp, hxx, + hs, lhs, lua, java, sh, bash, zsh, ksh, csh, awk, ps1, fish, diff, db, clj, + cljs, edn, scala, go, dart, xul, sln, suo, pl, pm, t, rss, f#, fsscript, + fsx, fs, fsi, rs, rlib, d, erl, hrl, vim, ai, psd, psb, ts, jl, pp, vue, + swift, eex, ex, exs' + +- Supports a few full filename matches, by default: + +- 'gruntfile.coffee, gruntfile.js, gruntfile.ls, gulpfile.coffee, + gulpfile.js, gulpfile.ls, dropbox, .ds_store, .gitconfig, .gitignore, + .bashrc, .zshrc, .vimrc, .bashprofile, favicon.ico, license, node_modules, + react.jsx, procfile' + +- Supports a few library pattern matches, by default: + +- 'jquery, angular, backbone, requirejs, materialize, mootools, Vagrantfile' + +- Works with patched fonts, especially Nerd Fonts [13] + +=============================================================================== + *devicons-extra-configuration* +Extra Configuration ~ + +- These options can be defined in your |vimrc| or 'gvimrc' + +- Most options are enabled **'1'** by default but can be disabled with + **'0'** + +- You _should_**not** need to configure anything, however, the following + options are provided for customizing or changing the defaults: +> + " loading the plugin + let g:webdevicons_enable = 1 +< + +> + " adding the flags to NERDTree + let g:webdevicons_enable_nerdtree = 1 +< + +> + " adding the custom source to unite + let g:webdevicons_enable_unite = 1 +< + +> + " adding the column to vimfiler + let g:webdevicons_enable_vimfiler = 1 +< + +> + " adding to vim-airline's tabline + let g:webdevicons_enable_airline_tabline = 1 +< + +> + " adding to vim-airline's statusline + let g:webdevicons_enable_airline_statusline = 1 +< + +> + " ctrlp glyphs + let g:webdevicons_enable_ctrlp = 1 +< + +> + " adding to vim-startify screen + let g:webdevicons_enable_startify = 1 +< + +> + " adding to flagship's statusline + let g:webdevicons_enable_flagship_statusline = 1 +< + +> + " turn on/off file node glyph decorations (not particularly useful) + let g:WebDevIconsUnicodeDecorateFileNodes = 1 +< + +> + " use double-width(1) or single-width(0) glyphs + " only manipulates padding, has no effect on terminal or set(guifont) font + let g:WebDevIconsUnicodeGlyphDoubleWidth = 1 +< + +> + " whether or not to show the nerdtree brackets around flags + let g:webdevicons_conceal_nerdtree_brackets = 1 +< + +> + " the amount of space to use after the glyph character (default ' ') + let g:WebDevIconsNerdTreeAfterGlyphPadding = ' ' +< + +> + " Force extra padding in NERDTree so that the filetype icons line up vertically + let g:WebDevIconsNerdTreeGitPluginForceVAlign = 1 +< + +> + " Adding the custom source to denite + let g:webdevicons_enable_denite = 1 + + + + " the amount of space to use after the glyph character in vim-airline + tabline(default '') + let g:WebDevIconsTabAirLineAfterGlyphPadding = ' ' + + + + " the amount of space to use before the glyph character in vim-airline + tabline(default ' ') + let g:WebDevIconsTabAirLineBeforeGlyphPadding = ' ' +< +------------------------------------------------------------------------------- + *devicons-character-mappings* +Character Mappings ~ + +- 'ƛ' is used as an example below, substitute for the glyph you **actually** + want to use +> + " change the default character when no match found + let g:WebDevIconsUnicodeDecorateFileNodesDefaultSymbol = 'ƛ' +< + +> + " set a byte character marker (BOM) utf-8 symbol when retrieving file encoding + " disabled by default with no value + let g:WebDevIconsUnicodeByteOrderMarkerDefaultSymbol = '' +< + +> + " enable folder/directory glyph flag (disabled by default with 0) + let g:WebDevIconsUnicodeDecorateFolderNodes = 1 +< + +> + " enable open and close folder/directory glyph flags (disabled by default with 0) + let g:DevIconsEnableFoldersOpenClose = 1 +< + +> + " enable pattern matching glyphs on folder/directory (enabled by default with 1) + let g:DevIconsEnableFolderPatternMatching = 1 +< + +> + " enable file extension pattern matching glyphs on folder/directory (disabled by default with 0) + let g:DevIconsEnableFolderExtensionPatternMatching = 0 +< + +> + " disable showing the distribution for unix file encoding (enabled by default with 1) + let g:DevIconsEnableDistro = 0 +< + +> + " enable custom folder/directory glyph exact matching + " (enabled by default when g:WebDevIconsUnicodeDecorateFolderNodes is set to 1) + let WebDevIconsUnicodeDecorateFolderNodesExactMatches = 1 +< + +> + " change the default folder/directory glyph/icon + let g:WebDevIconsUnicodeDecorateFolderNodesDefaultSymbol = 'ƛ' +< + +> + " change the default open folder/directory glyph/icon (default is '') + let g:DevIconsDefaultFolderOpenSymbol = 'ƛ' +< + +> + " change the default dictionary mappings for file extension matches + + let g:WebDevIconsUnicodeDecorateFileNodesExtensionSymbols = {} " needed + let g:WebDevIconsUnicodeDecorateFileNodesExtensionSymbols['js'] = 'ƛ' +< + +> + " change the default dictionary mappings for exact file node matches + + let g:WebDevIconsUnicodeDecorateFileNodesExactSymbols = {} " needed + let g:WebDevIconsUnicodeDecorateFileNodesExactSymbols['MyReallyCoolFile.okay'] = 'ƛ' +< + +> + " add or override individual additional filetypes + + let g:WebDevIconsUnicodeDecorateFileNodesExtensionSymbols = {} " needed + let g:WebDevIconsUnicodeDecorateFileNodesExtensionSymbols['myext'] = 'ƛ' +< + +> + " add or override pattern matches for filetypes + " these take precedence over the file extensions + + let g:WebDevIconsUnicodeDecorateFileNodesPatternSymbols = {} " needed + let g:WebDevIconsUnicodeDecorateFileNodesPatternSymbols['.*jquery.*\.js$'] = 'ƛ' +< +specify OS to decide an icon for unix fileformat (_not_ defined by default) - +this is useful for avoiding unnecessary 'system()' call. see #135 [48] for +further details. +> + let g:WebDevIconsOS = 'Darwin' +< +------------------------------------------------------------------------------- + *devicons-api* +API ~ +> + " returns the font character that represents the icon + " parameters: a:1 (filename), a:2 (isDirectory) + " both parameters optional + " by default without parameters uses buffer name + WebDevIconsGetFileTypeSymbol(...) + + " returns the font character that represents + " the file format as an icon (windows, linux, mac) + WebDevIconsGetFileFormatSymbol() +< +------------------------------------------------------------------------------- + *devicons-public-methods* +Public Methods ~ +> + " Returns the current version of the plugin + webdevicons#version() +< + +> + " Calls webdevicons#softRefresh() + " basically a backwards compatibility convenience + webdevicons#refresh() +< + +> + " Does a 'hard' refresh of NERDTree + " resets vim-devicons syntax and closes and reopens NERDTree + webdevicons#hardRefresh() +< + +> + " Does a 'soft' refresh of NERDTree + " resets vim-devicons syntax and toggles NERDTree to the same state + webdevicons#softRefresh() +< +------------------------------------------------------------------------------- + *devicons-api-examples* +API Examples ~ + +------------------------------------------------------------------------------- + *devicons-status-line* +Status line ~ + +Custom vim status line (not relying on vim-airline or lightline): +> + set statusline=%f\ %{WebDevIconsGetFileTypeSymbol()}\ %h%w%m%r\ %=%(%l,%c%V\ %Y\ %=\ %P%) +< +------------------------------------------------------------------------------- + *devicons-simple-function-call* +Simple function call ~ +> + echo WebDevIconsGetFileFormatSymbol() +< +------------------------------------------------------------------------------- + *devicons-integration-with-other-plugins* +Integration with other plugins ~ + +------------------------------------------------------------------------------- + *devicons-vim-startify* +vim-startify ~ +> + let entry_format = "' ['. index .']'. repeat(' ', (3 - strlen(index)))" + + if exists('*WebDevIconsGetFileTypeSymbol') " support for vim-devicons + let entry_format .= ". WebDevIconsGetFileTypeSymbol(entry_path) .' '. entry_path" + else + let entry_format .= '. entry_path' + endif +< +=============================================================================== + *devicons-faq* +FAQ ~ + +**Table of Contents:** + +**It's not working at all:** + +- **Why isn't it working? How come I don't see any icons?** + +**Syntax or color highlighting:** + +- **How did you get color matching based on file type in NERDtree?** +- **How did you get color matching on just the glyph/icon in NERDtree?** + +**Re-sourcing |vimrc|:** + +- **How do I solve issues after re-sourcing my |vimrc|?** + +**Weird artifacts after/on the glyphs:** + +- **Why do I have artifacts after (or instead) of icons?** +- **Square brackets around icons?** + +**Fonts:** + +- **Do I have to use a patched font such as Nerd Fonts?** + +**Why does this exist? How did this start?** + +------------------------------------------------------------------------------- + *devicons-why-isnt-it-working-how-come-i-dont-see-any-icons* +Why isn't it working? How come I don't see any icons? ~ + +- Are you using the patched font provided in the separate repo (Nerd Fonts + [13]) or are you patching your own? + +- _NOTE:_ if running vim and no font set it will default to the terminal font + that is set + +- check what the vim/gvim font is set to, from ex mode: + + 'vim :set guifont?' + +- check if the plugin is loaded (should give '1'), from ex mode: + + 'vim :echo loaded_webdevicons' + +- check if the plugin is enabled (should give '1'), from ex mode: + + 'vim :echo g:webdevicons_enable' + +- check if the plugin is enabled for NERDTree (should give '1'), from ex + mode: + + - this should _NOT_ need to be set under normal circumstances + + 'vim :echo g:webdevicons_enable_nerdtree' + +- check if you are able to see the characters, from ex mode: + + 'vim :echo g:WebDevIconsUnicodeDecorateFileNodesDefaultSymbol' + +- if all this looks correct you may try this to see if any files show flags + + - last resort, see if you can even set the default symbol and have it + display anywhere (NERDTree, vim-airline's statusline, vim-airlines's + tabline), from ex mode: + + "vim :let g:WebDevIconsUnicodeDecorateFileNodesDefaultSymbol='x'" + +------------------------------------------------------------------------------- + *devicons-how-did-you-get-color-matching-based-on-file-type-in-nerdtree* +How did you get color matching based on file type in NERDtree? ~ + +- You can either use this additional plugin: vim-nerdtree-syntax-highlight + [49] created by @tiagofumo [50] + +- Or you can use my current settings from: + https://github.com/scrooloose/nerdtree/issues/201#issuecomment-9954740 + + ```vim " NERDTress File highlighting function! + NERDTreeHighlightFile(extension, fg, bg, guifg, guibg) exec 'autocmd + FileType nerdtree highlight ' . a:extension .' ctermbg='. a:bg .' + ctermfg='. a:fg .' guibg='. a:guibg .' guifg='. a:guifg exec 'autocmd + FileType nerdtree syn match ' . a:extension .' #^\s+.*'. a:extension .'$#' + endfunction + + call NERDTreeHighlightFile('jade', 'green', 'none', 'green', '#151515') + call NERDTreeHighlightFile('ini', 'yellow', 'none', 'yellow', '#151515') + call NERDTreeHighlightFile('md', 'blue', 'none', '#3366FF', '#151515') call + NERDTreeHighlightFile('yml', 'yellow', 'none', 'yellow', '#151515') call + NERDTreeHighlightFile('config', 'yellow', 'none', 'yellow', '#151515') call + NERDTreeHighlightFile('conf', 'yellow', 'none', 'yellow', '#151515') call + NERDTreeHighlightFile('json', 'yellow', 'none', 'yellow', '#151515') call + NERDTreeHighlightFile('html', 'yellow', 'none', 'yellow', '#151515') call + NERDTreeHighlightFile('styl', 'cyan', 'none', 'cyan', '#151515') call + NERDTreeHighlightFile('css', 'cyan', 'none', 'cyan', '#151515') call + NERDTreeHighlightFile('coffee', 'Red', 'none', 'red', '#151515') call + NERDTreeHighlightFile('js', 'Red', 'none', '#ffa500', '#151515') call + NERDTreeHighlightFile('php', 'Magenta', 'none', '#ff00ff', '#151515') call + NERDTreeHighlightFile('ds_store', 'Gray', 'none', '#686868', '#151515') + call NERDTreeHighlightFile('gitconfig', 'Gray', 'none', '#686868', + '#151515') call NERDTreeHighlightFile('gitignore', 'Gray', 'none', + '#686868', '#151515') call NERDTreeHighlightFile('bashrc', 'Gray', 'none', + '#686868', '#151515') call NERDTreeHighlightFile('bashprofile', 'Gray', + 'none', '#686868', '#151515') 'Note: If the colors still are not + highlighting, try invoking such as:' autocmd VimEnter * call + NERDTreeHighlightFile('jade', 'green', 'none', 'green', '#151515') ``` per: + https://github.com/ryanoasis/vim-devicons/issues/49#issuecomment-101753558 + +------------------------------------------------------------------------------- + *devicons-how-did-you-get-color-matching-on-just-glyph-icon-in-nerdtree* +How did you get color matching on just the glyph/icon in NERDtree? ~ + +- You can add something like this to your |vimrc| + + ```vim " NERDTress File highlighting only the glyph/icon " test highlight + just the glyph (icons) in nerdtree: autocmd filetype nerdtree highlight + haskell_icon ctermbg=none ctermfg=Red guifg=#ffa500 autocmd filetype + nerdtree highlight html_icon ctermbg=none ctermfg=Red guifg=#ffa500 autocmd + filetype nerdtree highlight go_icon ctermbg=none ctermfg=Red guifg=#ffa500 + + autocmd filetype nerdtree syn match haskell_icon ## + containedin=NERDTreeFile " if you are using another syn highlight for a + given line (e.g. " NERDTreeHighlightFile) need to give that name in the + 'containedin' for this " other highlight to work with it autocmd filetype + nerdtree syn match html_icon ## containedin=NERDTreeFile,html autocmd + filetype nerdtree syn match go_icon ## containedin=NERDTreeFile ``` + +------------------------------------------------------------------------------- +How do I solve issues after re-sourcing my *vimrc*? + +- Try adding this to the bottom of your |vimrc| + + 'vim if exists("g:loaded_webdevicons") call webdevicons#refresh() endif' + +------------------------------------------------------------------------------- + *devicons-why-do-i-have-artifacts-after-of-icons* +Why do I have artifacts after (or instead) of icons? ~ + +- Dots after icons in NERDTree (on GVim), try: + +'vim autocmd FileType nerdtree setlocal nolist' + +source: Issue #110 [51] + +- Newly created files in NERDTree are slow to show the glyph (icon) +- check your current setting of ':updatetime?' +- try setting 'updatetime' in your |vimrc| to a lower value like '250', for + more info see: Issue #153 [52] + +------------------------------------------------------------------------------- + *devicons-square-brackets-around-icons* +Square brackets around icons ~ + +- By default if your Vim supports conceal you should not see these, debug + steps: + + - Check if the plugin feature is set (should be '1'): + + 'vim echo g:webdevicons_conceal_nerdtree_brackets' + + - Check that your vim was compiled with the 'conceal' feature (should be + '+conceal'): + + ```shell + +------------------------------------------------------------------------------- + *devicons-from-terminal* + from terminal ~ + + vim --version | grep conceal ``` + + - Check the 'conceallevel' (should be '3'): + + 'vim set conceallevel?' + +------------------------------------------------------------------------------- + *devicons-do-i-have-to-use-patched-font-such-as-nerd-fonts* +Do I have to use a patched font such as Nerd Fonts? ~ + +VimDevIcons was desired to work with Nerd Fonts [13], however you do _not_ have +to use a patched font or even Nerd Fonts specified glyphs. You have 2 main +options: + +fontconfig fallback + +1. Install the NERD Font symbol fonts: + +2. Symbols Nerd Font:style=1000-em [53] + +3. Symbols Nerd Font:style=2048-em [54] + +4. Install 10-nerd-font-symbols.conf [55] for Fontconfig + +5. for additional information see: Issue #124 [56] and [Nerd Fonts + 'fontconfig'] + +Use your own glyph codepoints + +- specify your own glyphs and/or use your own font (see: Character Mappings + [57]) + +------------------------------------------------------------------------------- + *devicons-rationale-why-does-this-exist-how-did-this-start* +Rationale: Why does this exist? How did this start? ~ + +After seeing the awesome theme for Atom (seti-ui) and the awesome plugins work +done for NERDTree and vim-airline and wanting something like this for Vim I +decided to create my first plugin. + +=============================================================================== + *devicons-references* +References ~ + +[1] https://github.com/scrooloose/nerdtree +[2] https://github.com/vim-airline/vim-airline +[3] https://github.com/ctrlpvim/ctrlp.vim +[4] https://github.com/powerline/powerline +[5] https://github.com/Shougo/denite.nvim +[6] https://github.com/Shougo/unite.vim +[7] https://github.com/itchyny/lightline.vim +[8] https://github.com/mhinz/vim-startify +[9] https://github.com/Shougo/vimfiler.vim +[10] https://github.com/bagrat/vim-workspace +[11] https://github.com/tpope/vim-flagship +[12] https://github.com/ryanoasis/vim-devicons/wiki/screenshots +[13] https://github.com/ryanoasis/nerd-fonts +[14] https://github.com/ryanoasis/vim-devicons/wiki/Detailed-Features +[15] https://github.com/ryanoasis/vim-devicons/wiki/Extra-Configuration +[16] https://github.com/ryanoasis/nerd-fonts#font-installation +[17] https://github.com/ryanoasis/nerd-fonts#font-patcher +[18] https://github.com/junegunn/vim-plug +[19] https://github.com/ryanoasis/vim-devicons/wiki/Installation +[20] DEVELOPER.md +[21] https://github.com/ryanoasis/vim-devicons/wiki/FAQ-&-Troubleshooting +[22] CODE_OF_CONDUCT.md +[23] CONTRIBUTING.md +[24] https://github.com/ryanoasis/vim-devicons +[25] http://www.vim.org/scripts/script.php?script_id=5114 +[26] https://github.com/Xuyuanp/nerdtree-git-plugin +[27] https://github.com/Xuyuanp +[28] https://atom.io/themes/seti-ui +[29] https://github.com/jesseweed +[30] http://vorillaz.github.io/devicons +[31] https://github.com/vorillaz +[32] https://github.com/benatespina/development.svg.icons +[33] https://github.com/benatespina +[34] http://learnvimscriptthehardway.stevelosh.com/ +[35] http://stevelosh.com/ +[36] https://github.com/ryanoasis/vim-devicons/graphs/contributors +[37] LICENSE +[38] https://github.com/tpope/vim-pathogen +[39] https://github.com/Shougo/neobundle.vim +[40] https://github.com/gmarik/vundle +[41] https://github.com/ryanoasis/vim-devicons/wiki/samples/v0.10.x/.vimrc-windows-1 +[42] https://github.com/ryanoasis/vim-devicons/wiki/samples/v0.10.x/.vimrc-linux-1 +[43] https://github.com/Lokaltog/vim-powerline +[44] https://github.com/ryanoasis/vim-devicons/wiki/samples/v0.10.x/powerline/themes/vim/default.json +[45] http://www.vim.org/scripts/script.php?script_id=1658 +[46] http://www.vim.org/scripts/script.php?script_id=3736 +[47] https://github.com/tpope/vim-flagship/issues/6#issuecomment-116121220 +[48] https://github.com/ryanoasis/vim-devicons/pull/135 +[49] https://github.com/tiagofumo/vim-nerdtree-syntax-highlight +[50] https://github.com/tiagofumo +[51] https://github.com/ryanoasis/vim-devicons/issues/110#issue-103801335 +[52] https://github.com/ryanoasis/vim-devicons/issues/153 +[53] https://github.com/ryanoasis/nerd-fonts/blob/master/src/glyphs/Symbols-1000-em%20Nerd%20Font%20Complete.ttf +[54] https://github.com/ryanoasis/nerd-fonts/blob/master/src/glyphs/Symbols-2048-em%20Nerd%20Font%20Complete.ttf +[55] https://github.com/ryanoasis/nerd-fonts/blob/master/10-nerd-font-symbols.conf +[56] https://github.com/ryanoasis/vim-devicons/issues/124 +[57] https://github.com/ryanoasis/vim-devicons#character-mappings + +vim: ft=help diff --git a/.vim/pack/vendor/start/vim-devicons/nerdtree_plugin/webdevicons.vim b/.vim/pack/vendor/start/vim-devicons/nerdtree_plugin/webdevicons.vim new file mode 100644 index 0000000..7c1f9f7 --- /dev/null +++ b/.vim/pack/vendor/start/vim-devicons/nerdtree_plugin/webdevicons.vim @@ -0,0 +1,389 @@ +" Version: 0.11.0 +" Webpage: https://github.com/ryanoasis/vim-devicons +" Maintainer: Ryan McIntyre +" License: see LICENSE + +" @todo fix duplicate global variable initialize here: +if !exists('g:webdevicons_enable') + let g:webdevicons_enable = 1 +endif + +if !exists('g:webdevicons_enable_nerdtree') + let g:webdevicons_enable_nerdtree = 1 +endif + +if !exists('g:DevIconsEnableFoldersOpenClose') + let g:DevIconsEnableFoldersOpenClose = 0 +endif + +if !exists('g:DevIconsEnableFolderPatternMatching') + let g:DevIconsEnableFolderPatternMatching = 1 +endif + +if !exists('g:DevIconsEnableFolderExtensionPatternMatching') + let g:DevIconsEnableFolderExtensionPatternMatching = 0 +endif + +" end @todo duplicate global variables + +" Temporary (hopefully) fix for glyph issues in gvim (proper fix is with the +" actual font patcher) +if !exists('g:webdevicons_gui_glyph_fix') + if has('gui_running') + let g:webdevicons_gui_glyph_fix = 1 + else + let g:webdevicons_gui_glyph_fix = 0 + endif +endif + +if !exists('g:DevIconsEnableNERDTreeRedraw') + if has('gui_running') + let g:DevIconsEnableNERDTreeRedraw = 1 + else + let g:DevIconsEnableNERDTreeRedraw = 0 + endif +endif + +if g:webdevicons_enable_nerdtree == 1 + if !exists('g:loaded_nerd_tree') + echohl WarningMsg | + \ echomsg 'vim-webdevicons requires NERDTree to be loaded before vim-webdevicons.' + endif + + if exists('g:loaded_nerd_tree') && g:loaded_nerd_tree == 1 && !exists('g:NERDTreePathNotifier') + let g:webdevicons_enable_nerdtree = 0 + echohl WarningMsg | + \ echomsg 'vim-webdevicons requires a newer version of NERDTree to show glyphs in NERDTree - consider updating NERDTree.' + endif + + " @todo I don't even want this to execute UNLESS the user has the + " 'nerdtree-git-plugin' INSTALLED (not LOADED) + " As it currently functions this warning will display even if the user does + " not have nerdtree-git-plugin not just if it isn't loaded yet + " (not what we want) + "if !exists('g:loaded_nerdtree_git_status') + " echohl WarningMsg | + " \ echomsg 'vim-webdevicons works better when 'nerdtree-git-plugin' is loaded before vim-webdevicons (small refresh issues otherwise).' + "endif +endif + +if !exists('g:webdevicons_enable_airline_tabline') + let g:webdevicons_enable_airline_tabline = 1 +endif + +if !exists('g:webdevicons_enable_airline_statusline') + let g:webdevicons_enable_airline_statusline = 1 +endif + +function! s:SetupListeners() + call g:NERDTreePathNotifier.AddListener('init', 'NERDTreeWebDevIconsRefreshListener') + call g:NERDTreePathNotifier.AddListener('refresh', 'NERDTreeWebDevIconsRefreshListener') + call g:NERDTreePathNotifier.AddListener('refreshFlags', 'NERDTreeWebDevIconsRefreshListener') +endfunction + +" util like helpers +" scope: local +function! s:Refresh() + call b:NERDTree.root.refreshFlags() + call NERDTreeRender() +endfunction + +" Temporary (hopefully) fix for glyph issues in gvim (proper fix is with the +" actual font patcher) + +" NERDTree-C +" scope: global +function! WebDevIconsNERDTreeChangeRootHandler(node) + call b:NERDTree.changeRoot(a:node) + call NERDTreeRender() + call a:node.putCursorHere(0, 0) + if g:DevIconsEnableNERDTreeRedraw ==# 1 + redraw! + endif +endfunction + +" NERDTree-u +" scope: global +function! WebDevIconsNERDTreeUpDirCurrentRootClosedHandler() + call nerdtree#ui_glue#upDir(0) + if g:DevIconsEnableNERDTreeRedraw ==# 1 + redraw! + endif +endfunction + +function! WebDevIconsNERDTreeDirUpdateFlags(node, glyph) + let path = a:node.path + let isOpen = a:node.isOpen + let postPadding = g:WebDevIconsNerdTreeAfterGlyphPadding + let prePadding = g:WebDevIconsNerdTreeBeforeGlyphPadding + let hasGitFlags = (len(path.flagSet._flagsForScope('git')) > 0) + let hasGitNerdTreePlugin = (exists('g:loaded_nerdtree_git_status') == 1) + let collapsesToSameLine = (exists('g:NERDTreeCascadeSingleChildDir') == 1) + let dirHasOnlyOneChildDir = 0 + + if collapsesToSameLine + " need to call to determin children: + call a:node._initChildren(1) + let dirHasOnlyOneChildDir = (a:node.getChildCount() ==# 1 && a:node.children[0].path.isDirectory) + endif + + " properly set collapsed/combined directory display to opened glyph + if collapsesToSameLine && dirHasOnlyOneChildDir + call WebDevIconsNERDTreeDirOpen(a:node.children[0]) + endif + + " align vertically at the same level: non git-flag nodes with git-flag nodes + if g:WebDevIconsNerdTreeGitPluginForceVAlign && !hasGitFlags && hasGitNerdTreePlugin + let prePadding .= ' ' + endif + + let flag = prePadding . a:glyph . postPadding + + call a:node.path.flagSet.clearFlags('webdevicons') + + if flag !=? '' + call a:node.path.flagSet.addFlag('webdevicons', flag) + "echom "added flag of " . flag + call a:node.path.refreshFlags(b:NERDTree) + "echom "flagset is now " . string(a:node.path.flagSet) + endif +endfunction + +function! WebDevIconsNERDTreeDirClose(node) + let a:node.path.isOpen = 0 + let glyph = g:WebDevIconsUnicodeDecorateFolderNodesDefaultSymbol + call WebDevIconsNERDTreeDirUpdateFlags(a:node, glyph) +endfunction + +function! WebDevIconsNERDTreeDirOpen(node) + let a:node.path.isOpen = 1 + let glyph = g:DevIconsDefaultFolderOpenSymbol + call WebDevIconsNERDTreeDirUpdateFlags(a:node, glyph) +endfunction + +function! WebDevIconsNERDTreeDirOpenRecursively(node) + call WebDevIconsNERDTreeDirOpen(a:node) + for i in a:node.children + if i.path.isDirectory ==# 1 + call WebDevIconsNERDTreeDirOpenRecursively(i) + endif + endfor +endfunction + +function! WebDevIconsNERDTreeDirCloseRecursively(node) + call WebDevIconsNERDTreeDirClose(a:node) + for i in a:node.children + if i.path.isDirectory ==# 1 + call WebDevIconsNERDTreeDirCloseRecursively(i) + endif + endfor +endfunction + +function! WebDevIconsNERDTreeDirCloseChildren(node) + for i in a:node.children + if i.path.isDirectory ==# 1 + call WebDevIconsNERDTreeDirClose(i) + endif + endfor +endfunction + +" NERDTreeMapActivateNode and <2-LeftMouse> +" handle the user activating a tree node +" scope: global +function! WebDevIconsNERDTreeMapActivateNode(node) + let isOpen = a:node.isOpen + if isOpen + let glyph = g:WebDevIconsUnicodeDecorateFolderNodesDefaultSymbol + else + let glyph = g:DevIconsDefaultFolderOpenSymbol + endif + let a:node.path.isOpen = !isOpen + call WebDevIconsNERDTreeDirUpdateFlags(a:node, glyph) + " continue with normal activate logic + call a:node.activate() + " glyph change possible artifact clean-up + if g:DevIconsEnableNERDTreeRedraw ==# 1 + redraw! + endif +endfunction + +" NERDTreeMapActivateNodeSingleMode +" handle the user activating a tree node if NERDTreeMouseMode is setted to 3 +" scope: global +function! WebDevIconsNERDTreeMapActivateNodeSingleMode(node) + if g:NERDTreeMouseMode == 3 + let isOpen = a:node.isOpen + if isOpen + let glyph = g:WebDevIconsUnicodeDecorateFolderNodesDefaultSymbol + else + let glyph = g:DevIconsDefaultFolderOpenSymbol + endif + let a:node.path.isOpen = !isOpen + call WebDevIconsNERDTreeDirUpdateFlags(a:node, glyph) + " continue with normal activate logic + call a:node.activate() + " glyph change possible artifact clean-up + if g:DevIconsEnableNERDTreeRedraw ==# 1 + redraw! + endif + endif +endfunction + +function! WebDevIconsNERDTreeMapOpenRecursively(node) + " normal original logic: + call nerdtree#echo('Recursively opening node. Please wait...') + call WebDevIconsNERDTreeDirOpenRecursively(a:node) + call a:node.openRecursively() + " continue with normal original logic: + call b:NERDTree.render() + " glyph change possible artifact clean-up + if g:DevIconsEnableNERDTreeRedraw ==# 1 + redraw! + endif + call nerdtree#echo('Recursively opening node. Please wait... DONE') +endfunction + +function! WebDevIconsNERDTreeMapCloseChildren(node) + " close children but not current node: + call WebDevIconsNERDTreeDirCloseChildren(a:node) + " continue with normal original logic: + call a:node.closeChildren() + call b:NERDTree.render() + call a:node.putCursorHere(0, 0) + " glyph change possible artifact clean-up + if g:DevIconsEnableNERDTreeRedraw ==# 1 + redraw! + endif +endfunction + +function! WebDevIconsNERDTreeMapCloseDir(node) + " continue with normal original logic: + let parent = a:node.parent + while g:NERDTreeCascadeOpenSingleChildDir && !parent.isRoot() + let childNodes = parent.getVisibleChildren() + if len(childNodes) == 1 && childNodes[0].path.isDirectory + let parent = parent.parent + else + break + endif + endwhile + if parent ==# {} || parent.isRoot() + call nerdtree#echo('cannot close tree root') + else + call parent.close() + " update the glyph + call WebDevIconsNERDTreeDirClose(parent) + call b:NERDTree.render() + call parent.putCursorHere(0, 0) + " glyph change possible artifact clean-up + if g:DevIconsEnableNERDTreeRedraw ==# 1 + redraw! + endif + endif +endfunction + +function! WebDevIconsNERDTreeMapUpdirKeepOpen() + call WebDevIconsNERDTreeDirOpen(b:NERDTree.root) + " continue with normal logic: + call nerdtree#ui_glue#upDir(1) + call s:Refresh() + " glyph change possible artifact clean-up + if g:DevIconsEnableNERDTreeRedraw ==# 1 + redraw! + endif +endfunction + +if g:webdevicons_enable == 1 && g:webdevicons_enable_nerdtree == 1 + call s:SetupListeners() + + if g:DevIconsEnableFoldersOpenClose + + " These overrides are needed because we cannot + " simply use AddListener for reliably updating + " the folder open/close glyphs because the event + " path has no access to the 'isOpen' property + " some of these are a little more brittle/fragile + " than others + " TODO FIXME better way to reliably update + " open/close glyphs in NERDTreeWebDevIconsRefreshListener + + " NERDTreeMapActivateNode + call NERDTreeAddKeyMap({ + \ 'key': g:NERDTreeMapActivateNode, + \ 'callback': 'WebDevIconsNERDTreeMapActivateNode', + \ 'override': 1, + \ 'scope': 'DirNode' }) + + " NERDTreeMapCustomOpen + call NERDTreeAddKeyMap({ + \ 'key': g:NERDTreeMapCustomOpen, + \ 'callback': 'WebDevIconsNERDTreeMapActivateNode', + \ 'override': 1, + \ 'scope': 'DirNode' }) + + " NERDTreeMapOpenRecursively + call NERDTreeAddKeyMap({ + \ 'key': g:NERDTreeMapOpenRecursively, + \ 'callback': 'WebDevIconsNERDTreeMapOpenRecursively', + \ 'override': 1, + \ 'scope': 'DirNode' }) + + " NERDTreeMapCloseChildren + call NERDTreeAddKeyMap({ + \ 'key': g:NERDTreeMapCloseChildren, + \ 'callback': 'WebDevIconsNERDTreeMapCloseChildren', + \ 'override': 1, + \ 'scope': 'DirNode' }) + + " NERDTreeMapCloseChildren + call NERDTreeAddKeyMap({ + \ 'key': g:NERDTreeMapCloseDir, + \ 'callback': 'WebDevIconsNERDTreeMapCloseDir', + \ 'override': 1, + \ 'scope': 'Node' }) + + " <2-LeftMouse> + call NERDTreeAddKeyMap({ + \ 'key': '<2-LeftMouse>', + \ 'callback': 'WebDevIconsNERDTreeMapActivateNode', + \ 'override': 1, + \ 'scope': 'DirNode' }) + + " + call NERDTreeAddKeyMap({ + \ 'key': '', + \ 'callback': 'WebDevIconsNERDTreeMapActivateNodeSingleMode', + \ 'override': 1, + \ 'scope': 'DirNode' }) + + " NERDTreeMapUpdirKeepOpen + call NERDTreeAddKeyMap({ + \ 'key': g:NERDTreeMapUpdirKeepOpen, + \ 'callback': 'WebDevIconsNERDTreeMapUpdirKeepOpen', + \ 'override': 1, + \ 'scope': 'all' }) + + endif + + " Temporary (hopefully) fix for glyph issues in gvim (proper fix is with the + " actual font patcher) + if g:webdevicons_gui_glyph_fix ==# 1 + call NERDTreeAddKeyMap({ + \ 'key': g:NERDTreeMapChangeRoot, + \ 'callback': 'WebDevIconsNERDTreeChangeRootHandler', + \ 'override': 1, + \ 'quickhelpText': "change tree root to the\n\" selected dir\n\" plus devicons redraw\n\" hack fix", + \ 'scope': 'Node' }) + + call NERDTreeAddKeyMap({ + \ 'key': g:NERDTreeMapUpdir, + \ 'callback': 'WebDevIconsNERDTreeUpDirCurrentRootClosedHandler', + \ 'override': 1, + \ 'quickhelpText': "move tree root up a dir\n\" plus devicons redraw\n\" hack fix", + \ 'scope': 'all' }) + endif + +endif + +" modeline syntax: +" vim: fdm=marker tabstop=2 softtabstop=2 shiftwidth=2 expandtab: diff --git a/.vim/pack/vendor/start/vim-devicons/plugin/webdevicons.vim b/.vim/pack/vendor/start/vim-devicons/plugin/webdevicons.vim new file mode 100644 index 0000000..596ec68 --- /dev/null +++ b/.vim/pack/vendor/start/vim-devicons/plugin/webdevicons.vim @@ -0,0 +1,703 @@ +" Version: 0.11.0 +" Webpage: https://github.com/ryanoasis/vim-devicons +" Maintainer: Ryan McIntyre +" License: see LICENSE + +let s:version = '0.11.0' +let s:plugin_home = expand(':p:h:h') + +" set scriptencoding after 'encoding' and when using multibyte chars +scriptencoding utf-8 + +" standard fix/safety: line continuation (avoiding side effects) {{{1 +"======================================================================== +let s:save_cpo = &cpo +set cpo&vim + +" standard loading / not loading {{{1 +"======================================================================== + +if exists('g:loaded_webdevicons') + finish +endif + +let g:loaded_webdevicons = 1 + +" config enable / disable settings {{{1 +"======================================================================== + +"" +" Set the variable to the default value, only if variable is not defined. +" +" @param {string} var Variable name with its scope. +" @param {*} default Default value for variable. +"" +function! s:set(var, default) abort + if !exists(a:var) + if type(a:default) + execute 'let' a:var '=' string(a:default) + else + execute 'let' a:var '=' a:default + endif + endif +endfunction + +call s:set('g:webdevicons_enable', 1) +call s:set('g:webdevicons_enable_nerdtree', 1) +call s:set('g:webdevicons_enable_unite ', 1) +call s:set('g:webdevicons_enable_denite', 1) +call s:set('g:webdevicons_enable_vimfiler', 1) +call s:set('g:webdevicons_enable_ctrlp', 1) +call s:set('g:webdevicons_enable_airline_tabline', 1) +call s:set('g:webdevicons_enable_airline_statusline', 1) +call s:set('g:webdevicons_enable_airline_statusline_fileformat_symbols', 1) +call s:set('g:webdevicons_enable_flagship_statusline', 1) +call s:set('g:webdevicons_enable_flagship_statusline_fileformat_symbols', 1) +call s:set('g:webdevicons_enable_startify', 1) +call s:set('g:webdevicons_conceal_nerdtree_brackets', 1) +call s:set('g:DevIconsAppendArtifactFix', has('gui_running') ? 1 : 0) +call s:set('g:DevIconsArtifactFixChar', ' ') + +" config options {{{1 +"======================================================================== + +call s:set('g:WebDevIconsUnicodeDecorateFileNodes', 1) +call s:set('g:WebDevIconsUnicodeDecorateFolderNodes', 1) +call s:set('g:DevIconsEnableFoldersOpenClose', 0) +call s:set('g:DevIconsEnableFolderPatternMatching', 1) +call s:set('g:DevIconsEnableFolderExtensionPatternMatching', 0) +call s:set('g:DevIconsEnableDistro', 1) +call s:set('g:WebDevIconsUnicodeDecorateFolderNodesExactMatches', 1) +call s:set('g:WebDevIconsUnicodeGlyphDoubleWidth', 1) +call s:set('g:WebDevIconsNerdTreeBeforeGlyphPadding', ' ') +call s:set('g:WebDevIconsNerdTreeAfterGlyphPadding', ' ') +call s:set('g:WebDevIconsNerdTreeGitPluginForceVAlign', 1) +call s:set('g:NERDTreeUpdateOnCursorHold', 1) " Obsolete: For backward compatibility +call s:set('g:NERDTreeGitStatusUpdateOnCursorHold', 1) +call s:set('g:WebDevIconsTabAirLineBeforeGlyphPadding', ' ') +call s:set('g:WebDevIconsTabAirLineAfterGlyphPadding', '') + +" config defaults {{{1 +"======================================================================== + +call s:set('g:WebDevIconsUnicodeDecorateFileNodesDefaultSymbol', '') +call s:set('g:WebDevIconsUnicodeByteOrderMarkerDefaultSymbol', '') +call s:set('g:WebDevIconsUnicodeDecorateFolderNodesDefaultSymbol', g:DevIconsEnableFoldersOpenClose ? '' : '') +call s:set('g:WebDevIconsUnicodeDecorateFolderNodesSymlinkSymbol', '') +call s:set('g:DevIconsDefaultFolderOpenSymbol', '') + +" functions {{{1 +"======================================================================== + +" local functions {{{2 +"======================================================================== + +" scope: local +function s:getDistro() + if exists('s:distro') + return s:distro + endif + + if has('bsd') + let s:distro = '' + return s:distro + endif + + if g:DevIconsEnableDistro && executable('lsb_release') + let s:lsb = system('lsb_release -i') + if s:lsb =~# 'Arch' + let s:distro = '' + elseif s:lsb =~# 'Gentoo' + let s:distro = '' + elseif s:lsb =~# 'Ubuntu' + let s:distro = '' + elseif s:lsb =~# 'Cent' + let s:distro = '' + elseif s:lsb =~# 'Debian' + let s:distro = '' + elseif s:lsb =~# 'Dock' + let s:distro = '' + else + let s:distro = '' + endif + return s:distro + endif + + let s:distro = '' + return s:distro +endfunction + +" scope: local +function s:isDarwin() + if exists('s:is_darwin') + return s:is_darwin + endif + + if exists('g:WebDevIconsOS') + let s:is_darwin = g:WebDevIconsOS ==? 'Darwin' + return s:is_darwin + endif + + if has('macunix') + let s:is_darwin = 1 + return s:is_darwin + endif + + if ! has('unix') + let s:is_darwin = 0 + return s:is_darwin + endif + + if system('uname -s') ==# "Darwin\n" + let s:is_darwin = 1 + else + let s:is_darwin = 0 + endif + + return s:is_darwin +endfunction + +" scope: local +function! s:strip(input) + return substitute(a:input, '^\s*\(.\{-}\)\s*$', '\1', '') +endfunction + +" scope: local +function! s:setDictionaries() + + let s:file_node_extensions = { + \ 'styl' : '', + \ 'sass' : '', + \ 'scss' : '', + \ 'htm' : '', + \ 'html' : '', + \ 'slim' : '', + \ 'haml' : '', + \ 'ejs' : '', + \ 'css' : '', + \ 'less' : '', + \ 'md' : '', + \ 'mdx' : '', + \ 'markdown' : '', + \ 'rmd' : '', + \ 'json' : '', + \ 'webmanifest' : '', + \ 'js' : '', + \ 'mjs' : '', + \ 'jsx' : '', + \ 'rb' : '', + \ 'gemspec' : '', + \ 'rake' : '', + \ 'php' : '', + \ 'py' : '', + \ 'pyc' : '', + \ 'pyo' : '', + \ 'pyd' : '', + \ 'coffee' : '', + \ 'mustache' : '', + \ 'hbs' : '', + \ 'conf' : '', + \ 'ini' : '', + \ 'yml' : '', + \ 'yaml' : '', + \ 'toml' : '', + \ 'bat' : '', + \ 'mk' : '', + \ 'jpg' : '', + \ 'jpeg' : '', + \ 'bmp' : '', + \ 'png' : '', + \ 'webp' : '', + \ 'gif' : '', + \ 'ico' : '', + \ 'twig' : '', + \ 'cpp' : '', + \ 'c++' : '', + \ 'cxx' : '', + \ 'cc' : '', + \ 'cp' : '', + \ 'c' : '', + \ 'cs' : '', + \ 'h' : '', + \ 'hh' : '', + \ 'hpp' : '', + \ 'hxx' : '', + \ 'hs' : '', + \ 'lhs' : '', + \ 'nix' : '', + \ 'lua' : '', + \ 'java' : '', + \ 'sh' : '', + \ 'fish' : '', + \ 'bash' : '', + \ 'zsh' : '', + \ 'ksh' : '', + \ 'csh' : '', + \ 'awk' : '', + \ 'ps1' : '', + \ 'ml' : 'λ', + \ 'mli' : 'λ', + \ 'diff' : '', + \ 'db' : '', + \ 'sql' : '', + \ 'dump' : '', + \ 'clj' : '', + \ 'cljc' : '', + \ 'cljs' : '', + \ 'edn' : '', + \ 'scala' : '', + \ 'go' : '', + \ 'dart' : '', + \ 'xul' : '', + \ 'sln' : '', + \ 'suo' : '', + \ 'pl' : '', + \ 'pm' : '', + \ 't' : '', + \ 'rss' : '', + \ 'f#' : '', + \ 'fsscript' : '', + \ 'fsx' : '', + \ 'fs' : '', + \ 'fsi' : '', + \ 'rs' : '', + \ 'rlib' : '', + \ 'd' : '', + \ 'erl' : '', + \ 'hrl' : '', + \ 'ex' : '', + \ 'exs' : '', + \ 'eex' : '', + \ 'leex' : '', + \ 'heex' : '', + \ 'vim' : '', + \ 'ai' : '', + \ 'psd' : '', + \ 'psb' : '', + \ 'ts' : '', + \ 'tsx' : '', + \ 'jl' : '', + \ 'pp' : '', + \ 'vue' : '﵂', + \ 'elm' : '', + \ 'swift' : '', + \ 'xcplayground' : '', + \ 'tex' : 'ﭨ', + \ 'r' : 'ﳒ', + \ 'rproj' : '鉶', + \ 'sol' : 'ﲹ', + \ 'pem' : '' + \} + + let s:file_node_exact_matches = { + \ 'exact-match-case-sensitive-1.txt' : '1', + \ 'exact-match-case-sensitive-2' : '2', + \ 'gruntfile.coffee' : '', + \ 'gruntfile.js' : '', + \ 'gruntfile.ls' : '', + \ 'gulpfile.coffee' : '', + \ 'gulpfile.js' : '', + \ 'gulpfile.ls' : '', + \ 'mix.lock' : '', + \ 'dropbox' : '', + \ '.ds_store' : '', + \ '.gitconfig' : '', + \ '.gitignore' : '', + \ '.gitattributes' : '', + \ '.gitlab-ci.yml' : '', + \ '.bashrc' : '', + \ '.zshrc' : '', + \ '.zshenv' : '', + \ '.zprofile' : '', + \ '.vimrc' : '', + \ '.gvimrc' : '', + \ '_vimrc' : '', + \ '_gvimrc' : '', + \ '.bashprofile' : '', + \ 'favicon.ico' : '', + \ 'license' : '', + \ 'node_modules' : '', + \ 'react.jsx' : '', + \ 'procfile' : '', + \ 'dockerfile' : '', + \ 'docker-compose.yml' : '', + \ 'rakefile' : '', + \ 'config.ru' : '', + \ 'gemfile' : '', + \ 'makefile' : '', + \ 'cmakelists.txt' : '', + \ 'robots.txt' : 'ﮧ' + \} + + let s:file_node_pattern_matches = { + \ '.*jquery.*\.js$' : '', + \ '.*angular.*\.js$' : '', + \ '.*backbone.*\.js$' : '', + \ '.*require.*\.js$' : '', + \ '.*materialize.*\.js$' : '', + \ '.*materialize.*\.css$' : '', + \ '.*mootools.*\.js$' : '', + \ '.*vimrc.*' : '', + \ 'Vagrantfile$' : '' + \} + + if !exists('g:WebDevIconsUnicodeDecorateFileNodesExtensionSymbols') + let g:WebDevIconsUnicodeDecorateFileNodesExtensionSymbols = {} + endif + + if !exists('g:WebDevIconsUnicodeDecorateFileNodesExactSymbols') + " do not remove: exact-match-case-sensitive-* + let g:WebDevIconsUnicodeDecorateFileNodesExactSymbols = {} + endif + + if !exists('g:WebDevIconsUnicodeDecorateFileNodesPatternSymbols') + let g:WebDevIconsUnicodeDecorateFileNodesPatternSymbols = {} + endif + + " iterate to fix allow user overriding of specific individual keys in vimrc (only gvimrc was working previously) + for [key, val] in items(s:file_node_extensions) + if !has_key(g:WebDevIconsUnicodeDecorateFileNodesExtensionSymbols, key) + let g:WebDevIconsUnicodeDecorateFileNodesExtensionSymbols[key] = val + endif + endfor + + " iterate to fix allow user overriding of specific individual keys in vimrc (only gvimrc was working previously) + for [key, val] in items(s:file_node_exact_matches) + if !has_key(g:WebDevIconsUnicodeDecorateFileNodesExactSymbols, key) + let g:WebDevIconsUnicodeDecorateFileNodesExactSymbols[key] = val + endif + endfor + + " iterate to fix allow user overriding of specific individual keys in vimrc (only gvimrc was working previously) + for [key, val] in items(s:file_node_pattern_matches) + if !has_key(g:WebDevIconsUnicodeDecorateFileNodesPatternSymbols, key) + let g:WebDevIconsUnicodeDecorateFileNodesPatternSymbols[key] = val + endif + endfor + +endfunction + +" scope: local +function! s:setSyntax() + if g:webdevicons_enable_nerdtree == 1 && g:webdevicons_conceal_nerdtree_brackets == 1 + augroup webdevicons_conceal_nerdtree_brackets + au! + autocmd FileType nerdtree syntax match hideBracketsInNerdTree "\]" contained conceal containedin=NERDTreeFlags + autocmd FileType nerdtree syntax match hideBracketsInNerdTree "\[" contained conceal containedin=NERDTreeFlags + autocmd FileType nerdtree syntax match hideBracketsInNerdTree "\]" contained conceal containedin=NERDTreeLinkFile + autocmd FileType nerdtree syntax match hideBracketsInNerdTree "\]" contained conceal containedin=NERDTreeLinkDir + autocmd FileType nerdtree syntax match hideBracketsInNerdTree "\[" contained conceal containedin=NERDTreeLinkFile + autocmd FileType nerdtree syntax match hideBracketsInNerdTree "\[" contained conceal containedin=NERDTreeLinkDir + autocmd FileType nerdtree setlocal conceallevel=3 + autocmd FileType nerdtree setlocal concealcursor=nvic + augroup END + endif +endfunction + +" scope: local +" stole solution/idea from nerdtree-git-plugin :) +function! s:setCursorHold() + if g:webdevicons_enable_nerdtree + augroup webdevicons_cursor_hold + autocmd CursorHold * silent! call s:CursorHoldUpdate() + augroup END + endif +endfunction + +" scope: local +" stole solution/idea from nerdtree-git-plugin :) +function! s:CursorHoldUpdate() + if g:NERDTreeUpdateOnCursorHold != 1 || g:NERDTreeGitStatusUpdateOnCursorHold != 1 + return + endif + + if !exists('g:NERDTree') || !g:NERDTree.IsOpen() + return + endif + + " Do not update when a special buffer is selected + if !empty(&l:buftype) + return + endif + + " winnr need to make focus go to opened file + " CursorToTreeWin needed to avoid error on opening file + let l:winnr = winnr() + let l:altwinnr = winnr('#') + + call g:NERDTree.CursorToTreeWin() + call b:NERDTree.root.refreshFlags() + call NERDTreeRender() + + exec l:altwinnr . 'wincmd w' + exec l:winnr . 'wincmd w' +endfunction + +" scope: local +function! s:hardRefreshNerdTree() + if g:webdevicons_enable_nerdtree == 1 && g:webdevicons_conceal_nerdtree_brackets == 1 && g:NERDTree.IsOpen() + NERDTreeClose + NERDTree + endif +endfunction + +" scope: local +function! s:softRefreshNerdTree() + if g:webdevicons_enable_nerdtree == 1 && exists('g:NERDTree') && g:NERDTree.IsOpen() + NERDTreeToggle + NERDTreeToggle + endif +endfunction + +" local initialization {{{2 +"======================================================================== + +" scope: local +function! s:initialize() + call s:setDictionaries() + call s:setSyntax() + call s:setCursorHold() + + if exists('g:loaded_flagship') | call devicons#plugins#flagship#init() | endif + if exists('g:loaded_unite') && g:webdevicons_enable_unite | call devicons#plugins#unite#init() | endif + if exists('g:loaded_denite') && g:webdevicons_enable_denite | call devicons#plugins#denite#init() | endif + if exists('g:loaded_vimfiler') && g:webdevicons_enable_vimfiler | call devicons#plugins#vimfiler#init() | endif + if exists('g:loaded_ctrlp') && g:webdevicons_enable_ctrlp | call devicons#plugins#ctrlp#init() | endif + if exists('g:loaded_startify') && g:webdevicons_enable_startify | call devicons#plugins#startify#init() | endif +endfunction + + +" public functions {{{2 +"======================================================================== + +" scope: public +function! webdevicons#version() + return s:version +endfunction + +" scope: public +function! webdevicons#pluginHome() + return s:plugin_home +endfunction + +" scope: public +" allow the first version of refresh to now call softRefresh +function! webdevicons#refresh() + call webdevicons#softRefresh() +endfunction + +" scope: public +function! webdevicons#hardRefresh() + call s:setSyntax() + call s:hardRefreshNerdTree() +endfunction + +" scope: public +function! webdevicons#softRefresh() + call s:setSyntax() + call s:softRefreshNerdTree() +endfunction + +" a:1 (bufferName), a:2 (isDirectory) +" scope: public +function! WebDevIconsGetFileTypeSymbol(...) abort + if a:0 == 0 + let fileNodeExtension = !empty(expand('%:e')) ? expand('%:e') : &filetype + let fileNode = expand('%:t') + let isDirectory = 0 + else + let fileNodeExtension = fnamemodify(a:1, ':e') + let fileNode = fnamemodify(a:1, ':t') + if a:0 > 1 + let isDirectory = a:2 + else + let isDirectory = 0 + endif + endif + + if isDirectory == 0 || g:DevIconsEnableFolderPatternMatching + + let symbol = g:WebDevIconsUnicodeDecorateFileNodesDefaultSymbol + let fileNodeExtension = tolower(fileNodeExtension) + let fileNode = tolower(fileNode) + + for [pattern, glyph] in items(g:WebDevIconsUnicodeDecorateFileNodesPatternSymbols) + if match(fileNode, pattern) != -1 + let symbol = glyph + break + endif + endfor + + if symbol == g:WebDevIconsUnicodeDecorateFileNodesDefaultSymbol + if has_key(g:WebDevIconsUnicodeDecorateFileNodesExactSymbols, fileNode) + let symbol = g:WebDevIconsUnicodeDecorateFileNodesExactSymbols[fileNode] + elseif ((isDirectory == 1 && g:DevIconsEnableFolderExtensionPatternMatching) || isDirectory == 0) && has_key(g:WebDevIconsUnicodeDecorateFileNodesExtensionSymbols, fileNodeExtension) + let symbol = g:WebDevIconsUnicodeDecorateFileNodesExtensionSymbols[fileNodeExtension] + elseif isDirectory == 1 + let symbol = g:WebDevIconsUnicodeDecorateFolderNodesDefaultSymbol + endif + endif + + else + let symbol = g:WebDevIconsUnicodeDecorateFolderNodesDefaultSymbol + endif + + let artifactFix = s:DevIconsGetArtifactFix() + + return symbol . artifactFix + +endfunction + +" scope: local +" Temporary (hopefully) fix for glyph issues in gvim (proper fix is with the +" actual font patcher) +function! s:DevIconsGetArtifactFix() + if g:DevIconsAppendArtifactFix == 1 + let artifactFix = g:DevIconsArtifactFixChar + else + let artifactFix = '' + endif + + return artifactFix +endfunction + +" scope: public +function! WebDevIconsGetFileFormatSymbol(...) + let fileformat = '' + let bomb = '' + + if (&bomb && g:WebDevIconsUnicodeByteOrderMarkerDefaultSymbol !=? '') + let bomb = g:WebDevIconsUnicodeByteOrderMarkerDefaultSymbol . ' ' + endif + + if &fileformat ==? 'dos' + let fileformat = '' + elseif &fileformat ==? 'unix' + let fileformat = s:isDarwin() ? '' : s:getDistro() + elseif &fileformat ==? 'mac' + let fileformat = '' + endif + + let artifactFix = s:DevIconsGetArtifactFix() + + return bomb . fileformat . artifactFix +endfunction + +" for airline plugin {{{3 +"======================================================================== + +" scope: public +function! AirlineWebDevIcons(...) + let w:airline_section_x = get(w:, 'airline_section_x', + \ get(g:, 'airline_section_x', '')) + let w:airline_section_x .= ' %{WebDevIconsGetFileTypeSymbol()} ' + let hasFileFormatEncodingPart = airline#parts#ffenc() !=? '' + if g:webdevicons_enable_airline_statusline_fileformat_symbols && hasFileFormatEncodingPart + let w:airline_section_y = ' %{&fenc . " " . WebDevIconsGetFileFormatSymbol()} ' + endif +endfunction + +if g:webdevicons_enable == 1 && exists('g:loaded_airline') && g:loaded_airline == 1 && g:webdevicons_enable_airline_statusline + call airline#add_statusline_func('AirlineWebDevIcons') +endif + +if g:webdevicons_enable == 1 && g:webdevicons_enable_airline_tabline + " Store original formatter. + let g:_webdevicons_airline_orig_formatter = get(g:, 'airline#extensions#tabline#formatter', 'default') + let g:airline#extensions#tabline#formatter = 'webdevicons' +endif + +" for nerdtree plugin {{{3 +"======================================================================== + +" scope: public +function! NERDTreeWebDevIconsRefreshListener(event) + let path = a:event.subject + let postPadding = g:WebDevIconsNerdTreeAfterGlyphPadding + let prePadding = g:WebDevIconsNerdTreeBeforeGlyphPadding + let hasGitFlags = (len(path.flagSet._flagsForScope('git')) > 0) + let hasGitNerdTreePlugin = (exists('g:loaded_nerdtree_git_status') == 1) + let artifactFix = s:DevIconsGetArtifactFix() + + " align vertically at the same level: non git-flag nodes with git-flag nodes + if g:WebDevIconsNerdTreeGitPluginForceVAlign && !hasGitFlags && hasGitNerdTreePlugin + let prePadding .= ' ' + endif + + if !path.isDirectory + " Hey we got a regular file, lets get it's proper icon + let flag = prePadding . WebDevIconsGetFileTypeSymbol(path.str()) . postPadding + + elseif path.isDirectory && g:WebDevIconsUnicodeDecorateFolderNodes == 1 + " Ok we got a directory, some more tests and checks + let directoryOpened = 0 + + if g:DevIconsEnableFoldersOpenClose && len(path.flagSet._flagsForScope('webdevicons')) > 0 + " did the user set different icons for open and close? + + " isOpen is not available on the path listener directly + " but we added one via overriding particular keymappings for NERDTree + if has_key(path, 'isOpen') && path.isOpen == 1 + let directoryOpened = 1 + endif + endif + + if g:WebDevIconsUnicodeDecorateFolderNodesExactMatches == 1 + " Did the user enable exact matching of folder type/names + " think node_modules + if g:DevIconsEnableFoldersOpenClose && directoryOpened + " the folder is open + let flag = prePadding . g:DevIconsDefaultFolderOpenSymbol . artifactFix . postPadding + else + " the folder is not open + if path.isSymLink + " We have a symlink + let flag = prePadding . g:WebDevIconsUnicodeDecorateFolderNodesSymlinkSymbol . artifactFix . postPadding + else + " We have a regular folder + let flag = prePadding . WebDevIconsGetFileTypeSymbol(path.str(), path.isDirectory) . postPadding + endif + endif + + else + " the user did not enable exact matching + if g:DevIconsEnableFoldersOpenClose && directoryOpened + " the folder is open + let flag = prePadding . g:DevIconsDefaultFolderOpenSymbol . artifactFix . postPadding + else + " the folder is not open + if path.isSymLink + " We have a symlink + let flag = prePadding . g:WebDevIconsUnicodeDecorateFolderNodesSymlinkSymbol . artifactFix . postPadding + else + " We have a regular folder + let flag = prePadding . g:WebDevIconsUnicodeDecorateFolderNodesDefaultSymbol . artifactFix . postPadding + endif + endif + + endif + + else + let flag = prePadding . ' ' . artifactFix . postPadding + endif + + call path.flagSet.clearFlags('webdevicons') + + if flag !=? '' + call path.flagSet.addFlag('webdevicons', flag) + endif + +endfunction + +" call setup after processing all the functions (to avoid errors) {{{1 +"======================================================================== +" had some issues with VimEnter, for now using: +call s:initialize() + +" standard fix/safety: line continuation (avoiding side effects) {{{1 +"======================================================================== +let &cpo = s:save_cpo +unlet s:save_cpo + +" modeline syntax: +" vim: fdm=marker tabstop=2 softtabstop=2 shiftwidth=2 expandtab: diff --git a/.vim/pack/vendor/start/vim-devicons/pythonx/vim_devicons/__init__.py b/.vim/pack/vendor/start/vim-devicons/pythonx/vim_devicons/__init__.py new file mode 100644 index 0000000..ece379c --- /dev/null +++ b/.vim/pack/vendor/start/vim-devicons/pythonx/vim_devicons/__init__.py @@ -0,0 +1,2 @@ +import pkg_resources +pkg_resources.declare_namespace(__name__) diff --git a/.vim/pack/vendor/start/vim-devicons/pythonx/vim_devicons/powerline/__init__.py b/.vim/pack/vendor/start/vim-devicons/pythonx/vim_devicons/powerline/__init__.py new file mode 100644 index 0000000..ece379c --- /dev/null +++ b/.vim/pack/vendor/start/vim-devicons/pythonx/vim_devicons/powerline/__init__.py @@ -0,0 +1,2 @@ +import pkg_resources +pkg_resources.declare_namespace(__name__) diff --git a/.vim/pack/vendor/start/vim-devicons/pythonx/vim_devicons/powerline/segments.py b/.vim/pack/vendor/start/vim-devicons/pythonx/vim_devicons/powerline/segments.py new file mode 100644 index 0000000..f92f4ee --- /dev/null +++ b/.vim/pack/vendor/start/vim-devicons/pythonx/vim_devicons/powerline/segments.py @@ -0,0 +1,28 @@ +# -*- coding: utf-8 -*- +# vim:se fenc=utf8 noet: +from __future__ import (unicode_literals, division, absolute_import, print_function) + +try: + import vim +except ImportError: + vim = {} + +from powerline.bindings.vim import (vim_get_func, buffer_name) +from powerline.theme import requires_segment_info + +@requires_segment_info +def webdevicons(pl, segment_info): + webdevicons = vim_get_func('WebDevIconsGetFileTypeSymbol') + name = buffer_name(segment_info) + return [] if not webdevicons else [{ + 'contents': webdevicons(name), + 'highlight_groups': ['webdevicons', 'file_name'], + }] + +@requires_segment_info +def webdevicons_file_format(pl, segment_info): + webdevicons_file_format = vim_get_func('WebDevIconsGetFileFormatSymbol') + return [] if not webdevicons_file_format else [{ + 'contents': webdevicons_file_format(), + 'highlight_groups': ['webdevicons_file_format', 'file_format'], + }] diff --git a/.vim/pack/vendor/start/vim-devicons/rplugin/python3/denite/filter/devicons_denite_converter.py b/.vim/pack/vendor/start/vim-devicons/rplugin/python3/denite/filter/devicons_denite_converter.py new file mode 100644 index 0000000..6768009 --- /dev/null +++ b/.vim/pack/vendor/start/vim-devicons/rplugin/python3/denite/filter/devicons_denite_converter.py @@ -0,0 +1,31 @@ +# -*- coding: utf-8 -*- +# vim:se fenc=utf8 noet: +from .base import Base +from os.path import isdir + + +class Filter(Base): + + def __init__(self, vim): + super().__init__(vim) + self.name = 'devicons_denite_converter' + self.description = 'add devicons in front of candidates' + + def filter(self, context): + for candidate in context['candidates']: + + if 'bufnr' in candidate: + bufname = self.vim.funcs.bufname(candidate['bufnr']) + filename = self.vim.funcs.fnamemodify(bufname, ':p:t') + elif 'word' in candidate and 'action__path' in candidate: + filename = candidate['word'] + + icon = self.vim.funcs.WebDevIconsGetFileTypeSymbol( + filename, isdir(filename)) + + # Customize output format if not done already. + if icon not in candidate.get('abbr', '')[:10]: + candidate['abbr'] = ' {} {}'.format( + icon, candidate.get('abbr', candidate['word'])) + + return context['candidates'] diff --git a/.vim/pack/vendor/start/vim-devicons/test/.themisrc b/.vim/pack/vendor/start/vim-devicons/test/.themisrc new file mode 100644 index 0000000..f59497a --- /dev/null +++ b/.vim/pack/vendor/start/vim-devicons/test/.themisrc @@ -0,0 +1 @@ +filetype plugin on diff --git a/.vim/pack/vendor/start/vim-devicons/test/default_setting.vim b/.vim/pack/vendor/start/vim-devicons/test/default_setting.vim new file mode 100644 index 0000000..b379948 --- /dev/null +++ b/.vim/pack/vendor/start/vim-devicons/test/default_setting.vim @@ -0,0 +1,39 @@ +scriptencoding utf-8 + +let s:suite = themis#suite('Webdevicons-default-value') +let s:assert = themis#helper('assert') + +function! s:suite.ExtensionConfig() + call s:assert.equals(g:webdevicons_enable, 1) + call s:assert.equals(g:webdevicons_enable_nerdtree, 1) + call s:assert.equals(g:webdevicons_enable_unite, 1) + call s:assert.equals(g:webdevicons_enable_denite, 1) + call s:assert.equals(g:webdevicons_enable_vimfiler, 1) + call s:assert.equals(g:webdevicons_enable_ctrlp, 1) + call s:assert.equals(g:webdevicons_enable_airline_tabline, 1) + call s:assert.equals(g:webdevicons_enable_airline_statusline, 1) + call s:assert.equals(g:webdevicons_enable_airline_statusline_fileformat_symbols, 1) + call s:assert.equals(g:webdevicons_enable_flagship_statusline, 1) + call s:assert.equals(g:webdevicons_enable_flagship_statusline_fileformat_symbols, 1) + call s:assert.equals(g:webdevicons_enable_startify, 1) + call s:assert.equals(g:webdevicons_conceal_nerdtree_brackets, 1) +endfunction + +function! s:suite.ConfigOptions() + call s:assert.equals(g:DevIconsAppendArtifactFix, 0) + call s:assert.equals(g:DevIconsArtifactFixChar, ' ') + call s:assert.equals(g:WebDevIconsUnicodeDecorateFileNodes, 1) + call s:assert.equals(g:WebDevIconsUnicodeDecorateFolderNodes, 1) + call s:assert.equals(g:DevIconsEnableFoldersOpenClose, 0) + call s:assert.equals(g:DevIconsEnableFolderPatternMatching, 1) + call s:assert.equals(g:DevIconsEnableFolderExtensionPatternMatching, 0) + call s:assert.equals(1, g:WebDevIconsUnicodeDecorateFolderNodesExactMatches, 1) + call s:assert.equals(1, g:WebDevIconsUnicodeGlyphDoubleWidth, 1) + call s:assert.equals(g:WebDevIconsNerdTreeBeforeGlyphPadding, ' ') + call s:assert.equals(g:WebDevIconsNerdTreeAfterGlyphPadding, ' ') + call s:assert.equals(g:WebDevIconsNerdTreeGitPluginForceVAlign, 1) + call s:assert.equals(g:NERDTreeUpdateOnCursorHold, 1) " Obsolete: for backward compatibility + call s:assert.equals(g:NERDTreeGitStatusUpdateOnCursorHold, 1) + call s:assert.equals(g:WebDevIconsTabAirLineBeforeGlyphPadding, ' ') + call s:assert.equals(g:WebDevIconsTabAirLineAfterGlyphPadding, '') +endfunction diff --git a/.vim/pack/vendor/start/vim-devicons/test/fileformat.vim b/.vim/pack/vendor/start/vim-devicons/test/fileformat.vim new file mode 100644 index 0000000..170a27b --- /dev/null +++ b/.vim/pack/vendor/start/vim-devicons/test/fileformat.vim @@ -0,0 +1,29 @@ +scriptencoding utf-8 + +" Please use nerd-font if you watch icon-font + +let s:suite = themis#suite('WebDevIconsGetFileFormatSymbol') +let s:assert = themis#helper('assert') + +function! s:suite.UnixIcon() + set fileformat=unix + let os = system('uname -a') + if os =~# 'Darwin' + call s:assert.equals(WebDevIconsGetFileFormatSymbol(), '') + " It may return Ubuntu because github-actions's OS is Ubuntu + elseif os =~# 'Ubuntu' + call s:assert.equals(WebDevIconsGetFileFormatSymbol(), '') + else + call s:assert.skip('Skip testing except for Ubuntu and Mac.') + endif +endfunction + +function! s:suite.WindowsIcon() + set fileformat=dos + call s:assert.equals(WebDevIconsGetFileFormatSymbol(), '') +endfunction + +function! s:suite.MacIcon() + set fileformat=mac + call s:assert.equals(WebDevIconsGetFileFormatSymbol(), '') +endfunction diff --git a/.vim/pack/vendor/start/vim-devicons/test/filetype.vim b/.vim/pack/vendor/start/vim-devicons/test/filetype.vim new file mode 100644 index 0000000..3669ad9 --- /dev/null +++ b/.vim/pack/vendor/start/vim-devicons/test/filetype.vim @@ -0,0 +1,344 @@ +scriptencoding utf-8 + +" Please use nerd-font if you watch icon-font + +let s:suite = themis#suite('WebDevIconsGetFileTypeSymbol') +let s:assert = themis#helper('assert') + +function! s:Assert(filename, icon) + call s:assert.equals(WebDevIconsGetFileTypeSymbol(a:filename), a:icon) +endfunction + +function! s:suite.NoArgument_GetDefaultIcon() + call s:assert.equals(WebDevIconsGetFileTypeSymbol(), '') +endfunction + +function! s:suite.__OneArgument_VimIcon__() + let targetfilenames = ['.vimrc', 'vimrc', '.gvimrc', '_gvimrc', 'test.vim'] + let expecticon = '' + let child = themis#suite('OneArgument_VimIcon') + + for targetfilename in targetfilenames + let child[targetfilename] = funcref('s:Assert', [targetfilename, expecticon]) + endfor +endfunction + +function! s:suite.__OneArgument_RubyIcon__() + let targetfilenames = ['test.rb', 'rakefile', 'RAKEFILE', 'Gemfile', 'config.ru'] + let expecticon = '' + let child = themis#suite('OneArgument_RubyIcon') + + for targetfilename in targetfilenames + let child[targetfilename] = funcref('s:Assert', [targetfilename, expecticon]) + endfor +endfunction + +function! s:suite.__OneArgument_MarkDownIcon__() + let targetfilenames = ['test.md', 'test.markdown', 'test.mdx', 'test.rmd'] + let expecticon = '' + let child = themis#suite('OneArgument_MarkDownIcon') + + for targetfilename in targetfilenames + let child[targetfilename] = funcref('s:Assert', [targetfilename, expecticon]) + endfor +endfunction + +function! s:suite.__OneArgument_PythonIcon__() + let targetfilenames = ['test.py', 'test.pyc', 'test.pyo', 'test.pyd'] + let expecticon = '' + let child = themis#suite('OneArgument_PythonIcon') + + for targetfilename in targetfilenames + let child[targetfilename] = funcref('s:Assert', [targetfilename, expecticon]) + endfor +endfunction + +function! s:suite.__OneArgument_ShellIcon__() + let targetfilenames = ['test.sh', 'test.fish', 'test.bash', 'test.ksh', 'test.csh', 'test.awk', 'test.ps1'] + let expecticon = '' + let child = themis#suite('OneArgument_ShellIcon') + + for targetfilename in targetfilenames + let child[targetfilename] = funcref('s:Assert', [targetfilename, expecticon]) + endfor +endfunction + +function! s:suite.__OneArgument_DBIcon__() + let targetfilenames = ['test.db', 'test.sql', 'test.dump'] + let expecticon = '' + let child = themis#suite('OneArgument_DBIcon') + + for targetfilename in targetfilenames + let child[targetfilename] = funcref('s:Assert', [targetfilename, expecticon]) + endfor +endfunction + +function! s:suite.__OneArgument_RustIcon__() + let targetfilenames = ['test.rs', 'test.rlib'] + let expecticon = '' + let child = themis#suite('OneArgument_RustIcon') + + for targetfilename in targetfilenames + let child[targetfilename] = funcref('s:Assert', [targetfilename, expecticon]) + endfor +endfunction + +function! s:suite.__OneArgument_DockerIcon__() + let targetfilenames = ['Dockerfile', 'docker-compose.yml'] + let expecticon = '' + let child = themis#suite('OneArgument_DockerIcon') + + for targetfilename in targetfilenames + let child[targetfilename] = funcref('s:Assert', [targetfilename, expecticon]) + endfor +endfunction + +function! s:suite.__OneArgument_JavaScriptIcon__() + let targetfilenames = ['test.js', 'test.mjs'] + let expecticon = '' + let child = themis#suite('OneArgument_JavaScriptIcon') + + for targetfilename in targetfilenames + let child[targetfilename] = funcref('s:Assert', [targetfilename, expecticon]) + endfor +endfunction + +function! s:suite.__OneArgument_ReactIcon__() + let targetfilenames = ['test.jsx', 'test.tsx', 'react.jsx'] + let expecticon = '' + let child = themis#suite('OneArgument_ReactIcon') + + for targetfilename in targetfilenames + let child[targetfilename] = funcref('s:Assert', [targetfilename, expecticon]) + endfor +endfunction + +function! s:suite.__OneArgument_JsonIcon__() + let targetfilenames = ['test.json', 'test.webmanifest'] + let expecticon = '' + let child = themis#suite('OneArgument_JsonIcon') + + for targetfilename in targetfilenames + let child[targetfilename] = funcref('s:Assert', [targetfilename, expecticon]) + endfor +endfunction + +function! s:suite.__OneArgument_GearIcon__() + let targetfilenames = ['.DS_Store', 'Makefile', 'test.mk', '.bashrc', '.zshrc', '.gitignore', '.gitattributes', 'cmakelists.txt', 'test.yaml', 'test.yml', 'test.toml', 'test.bat'] + let expecticon = '' + let child = themis#suite('OneArgument_GearIcon') + + for targetfilename in targetfilenames + let child[targetfilename] = funcref('s:Assert', [targetfilename, expecticon]) + endfor +endfunction + +function! s:suite.__OneArgument_ErlangIcon__() + let targetfilenames = ['test.erl', 'test.hrl'] + let expecticon = '' + let child = themis#suite('OneArgument_ErlangIcon') + + for targetfilename in targetfilenames + let child[targetfilename] = funcref('s:Assert', [targetfilename, expecticon]) + endfor +endfunction + +function! s:suite.__OneArgument_SwiftIcon__() + let targetfilenames = ['test.swift', 'test.xcplayground'] + let expecticon = '' + let child = themis#suite('OneArgument_SwiftIcon') + + for targetfilename in targetfilenames + let child[targetfilename] = funcref('s:Assert', [targetfilename, expecticon]) + endfor +endfunction + +function! s:suite.__OneArgument_HaskellIcon__() + let targetfilenames = ['test.hs', 'test.lhs'] + let expecticon = '' + let child = themis#suite('OneArgument_HaskellIcon') + + for targetfilename in targetfilenames + let child[targetfilename] = funcref('s:Assert', [targetfilename, expecticon]) + endfor +endfunction + +function! s:suite.__OneArgument_CppIcon__() + let targetfilenames = ['test.cpp', 'test.c++', 'test.cp', 'test.cxx', 'test.cc'] + let expecticon = '' + let child = themis#suite('OneArgument_C++Icon') + + for targetfilename in targetfilenames + let child[targetfilename] = funcref('s:Assert', [targetfilename, expecticon]) + endfor +endfunction + +function! s:suite.__OneArgument_ElixirIcon__() + let targetfilenames = ['test.ex', 'test.exs', 'test.eex', 'test.leex', 'test.heex'] + let expecticon = '' + let child = themis#suite('OneArgument_ElixirIcon') + + for targetfilename in targetfilenames + let child[targetfilename] = funcref('s:Assert', [targetfilename, expecticon]) + endfor +endfunction + +function! s:suite.__OneArgument_PerlIcon__() + let targetfilenames = ['test.pl', 'test.pm', 'test.t'] + let expecticon = '' + let child = themis#suite('OneArgument_PerlIcon') + + for targetfilename in targetfilenames + let child[targetfilename] = funcref('s:Assert', [targetfilename, expecticon]) + endfor +endfunction + +function! s:suite.__OneArgument_FSharpIcon__() + let targetfilenames = ['test.fs', 'test.fsx', 'test.fsi', 'test.fsscript'] + let expecticon = '' + let child = themis#suite('OneArgument_FSharpIcon') + + for targetfilename in targetfilenames + let child[targetfilename] = funcref('s:Assert', [targetfilename, expecticon]) + endfor +endfunction + +function! s:suite.OneArgument_GetTypeScriptIcon() + call s:assert.equals(WebDevIconsGetFileTypeSymbol('test.ts'), '') +endfunction + +function! s:suite.OneArgument_GetVueIcon() + call s:assert.equals(WebDevIconsGetFileTypeSymbol('test.vue'), '﵂') +endfunction + +function! s:suite.OneArgument_GetNodeModuleIcon() + call s:assert.equals(WebDevIconsGetFileTypeSymbol('node_modules'), '') +endfunction + +function! s:suite.OneArgument_GetDropboxIcon() + call s:assert.equals(WebDevIconsGetFileTypeSymbol('Dropbox'), '') +endfunction + +function! s:suite.OneArgument_GetRIcon() + call s:assert.equals(WebDevIconsGetFileTypeSymbol('test.r'), 'ﳒ') +endfunction + +function! s:suite.OneArgument_GetLuaIcon() + call s:assert.equals(WebDevIconsGetFileTypeSymbol('test.lua'), '') +endfunction + +function! s:suite.OneArgument_GetJavaIcon() + call s:assert.equals(WebDevIconsGetFileTypeSymbol('test.java'), '') +endfunction + +function! s:suite.OneArgument_GetCIcon() + call s:assert.equals(WebDevIconsGetFileTypeSymbol('test.c'), '') +endfunction + +function! s:suite.OneArgument_GetCSSIcon() + call s:assert.equals(WebDevIconsGetFileTypeSymbol('test.cs'), '') +endfunction + +function! s:suite.OneArgument_GetCSharpIcon() + call s:assert.equals(WebDevIconsGetFileTypeSymbol('test.cs'), '') +endfunction + +function! s:suite.OneArgument_GetElmIcon() + call s:assert.equals(WebDevIconsGetFileTypeSymbol('test.elm'), '') +endfunction + +function! s:suite.OneArgument_GetRssIcon() + call s:assert.equals(WebDevIconsGetFileTypeSymbol('test.rss'), '') +endfunction + +function! s:suite.OneArgument_GetDartIcon() + call s:assert.equals(WebDevIconsGetFileTypeSymbol('test.dart'), '') +endfunction + +function! s:suite.OneArgument_GetSolidityIcon() + call s:assert.equals(WebDevIconsGetFileTypeSymbol('test.sol'), 'ﲹ') +endfunction + +function! s:suite.OneArgument_GetGoIcon() + call s:assert.equals(WebDevIconsGetFileTypeSymbol('test.go'), '') +endfunction + +function! s:suite.OneArgument_GetPhpIcon() + call s:assert.equals(WebDevIconsGetFileTypeSymbol('test.php'),'') +endfunction + +function! s:suite.OneArgument_GetScalaIcon() + call s:assert.equals( WebDevIconsGetFileTypeSymbol('test.scala'), '') +endfunction + +function! s:suite.OneArgument_GetTexIcon() + call s:assert.equals( WebDevIconsGetFileTypeSymbol('test.tex'), 'ﭨ') +endfunction + +function! s:suite.OneArgument_GetLicenseIcon() + call s:assert.equals( WebDevIconsGetFileTypeSymbol('LICENSE'), '') +endfunction + +function! s:suite.OneArgument_GetRobotIcon() + call s:assert.equals( WebDevIconsGetFileTypeSymbol('robots.txt'), 'ﮧ') +endfunction + +function! s:suite.OneArgument_PemIcon() + call s:assert.equals( WebDevIconsGetFileTypeSymbol('test.pem'), '') +endfunction + +function! s:suite.TwoArgument_zero_GetFileIcon() + call s:assert.equals( WebDevIconsGetFileTypeSymbol('test.vim', 0), '') +endfunction + +function! s:suite.TwoArgument_one_GetFolderIcon() + call s:assert.equals( WebDevIconsGetFileTypeSymbol('test.vim', 1), '') +endfunction + +function! s:suite.TwoArgument_two_GetDefaultIcon() + call s:assert.equals( WebDevIconsGetFileTypeSymbol('test.vim', 2), '') +endfunction + +function! s:suite.TwoArgument_string_GetFileTypeIcon() + call s:assert.equals( WebDevIconsGetFileTypeSymbol('test.php', 'test.vim'), '') +endfunction + +function! s:suite.NoArgument_OverWriteFileType_GetVimIcon() + set ft=vim + call s:assert.equals(WebDevIconsGetFileTypeSymbol(), '') +endfunction + +function! s:suite.NoArgument_EditVimFile_GetVimIcon() + edit! test.vim + call s:assert.equals(WebDevIconsGetFileTypeSymbol(), '') +endfunction + +function! s:suite.NoArgument_Editvimrc_GetVimIcon() + edit! vimrc + call s:assert.equals(WebDevIconsGetFileTypeSymbol(), '') +endfunction + +function! s:suite.NoArgument_EditPythonFile_GetPythonIcon() + edit! test.py + call s:assert.equals(WebDevIconsGetFileTypeSymbol(), '') +endfunction + +function! s:suite.NoArgument_EditjavaScriptFile_GetjavaScriptIcon() + edit! test.js + call s:assert.equals(WebDevIconsGetFileTypeSymbol(), '') +endfunction + +function! s:suite.NoArgument_EditRustFile_GetRustIcon() + edit! test.rs + call s:assert.equals(WebDevIconsGetFileTypeSymbol(), '') +endfunction + +function! s:suite.NoArgument_EditMKFile_GetGearIcon() + edit! test.mk + call s:assert.equals(WebDevIconsGetFileTypeSymbol(), '') +endfunction + +function! s:suite.OneArgument_EditPythonFile_GetRubyIcon() + edit! test.py + call s:assert.equals(WebDevIconsGetFileTypeSymbol('test.rb'), '') +endfunction -- cgit v1.2.3