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/* See LICENSE file for copyright and license details. */
#define TERMCLASS "URxvt"
#define TERM "urxvt"

/* appearance */
static const unsigned int borderpx  = 3;        /* border pixel of windows */
static const unsigned int snap      = 32;       /* snap pixel */
static const unsigned int gappih    = 20;       /* horiz inner gap between windows */
static const unsigned int gappiv    = 10;       /* vert inner gap between windows */
static const unsigned int gappoh    = 10;       /* horiz outer gap between windows and screen edge */
static const unsigned int gappov    = 30;       /* vert outer gap between windows and screen edge */
static const int swallowfloating	= 0;		/* 1 means swallow floating windows by default */
static       int smartgaps          = 0;        /* 1 means no outer gap when there is only one window */
static const int showbar            = 1;        /* 0 means no bar */
static const int topbar             = 1;        /* 0 means bottom bar */
static const char *fonts[]          = { "monospace:size=10"};
static const char dmenufont[]       = "monospace:size=10";
#include "colors.h"
static const char *colors[][3]      = {
	/*               fg         bg         border   */
	[SchemeNorm] = { ad_fg,		ad_bg,	   ad_base	 },
	[SchemeSel]  = { ad_sel_fg,	ad_sel_bg, ad_hlght	 },
};

/* tagging */
static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };


static const Rule rules[] = {
	/* xprop(1):
	 *	WM_CLASS(STRING) = instance, class
	 *	WM_NAME(STRING) = title
	 */
	/* class     instance  title           tags mask  isfloating  isterminal  noswallow  monitor */
	{ "Firefox", NULL,     NULL,           0,		  0,          0,          -1,        -1 },
	{ "URxvt",   NULL,     NULL,		   0,         0,          1,           0,        -1 },
	{ "Steam",   NULL,     NULL,           1,         0,          0,           0,        -1 },
	{ NULL,   	 "cmus",   NULL,           1 << 8,    0,          1,           1,        -1 },
	{ NULL,   	 "ranger", NULL,           0,         0,          1,           1,        -1 },
	{ "KeePassXC", NULL,   NULL,           1 << 7,    0,          0,           0,        -1 },
	{ NULL,      NULL,     "Event Tester", 0,         0,          0,           1,        -1 }, /* xev */
};

/* layout(s) */
static const float mfact     = 0.55; /* factor of master area size [0.05..0.95] */
static const int nmaster     = 1;    /* number of clients in master area */
static const int resizehints = 1;    /* 1 means respect size hints in tiled resizals */

#define FORCE_VSPLIT 1  /* nrowgrid layout: force two clients to always split vertically */
#include "vanitygaps.c"

static const Layout layouts[] = {
	/* symbol     arrange function */
	{ "[]=",      tile },	 /* first entry is default, Master on left - slaves on right */
	{ "TTT",      bstack },	 /* Master on top - slaves on bottom */
	{ "[@]",      spiral },  /*	Fibonacci */  
	{ "HHH",      grid },	 /* All windows in a grid view */
	{ "><>",      NULL },    // no layout function means floating behavior
	/* Other available layouts that I do not use 
	{ "[\\]",     dwindle },
	{ "[M]",      monocle },
	{ "H[]",      deck },
	{ "===",      bstackhoriz },
	{ "###",      nrowgrid },
	{ "---",      horizgrid },
	{ ":::",      gaplessgrid },
	{ "|M|",      centeredmaster },
	{ ">M>",      centeredfloatingmaster },
	*/
	{ NULL,       NULL },
};

/* key definitions */
#define MODKEY Mod4Mask
#define TAGKEYS(KEY,TAG) \
	{ MODKEY,                       KEY,      view,           {.ui = 1 << TAG} }, \
	{ MODKEY|ControlMask,           KEY,      toggleview,     {.ui = 1 << TAG} }, \
	{ MODKEY|ShiftMask,             KEY,      tag,            {.ui = 1 << TAG} }, \
	{ MODKEY|ControlMask|ShiftMask, KEY,      toggletag,      {.ui = 1 << TAG} },

/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
#define STATUSBAR "dwmblocks"
static const char *termcmd[] = {"urxvt"};

static Key keys[] = {
	/* modifier                     key        function        argument */
	/* Layouts															*/
	{ MODKEY,                       XK_y,      setlayout,      {.v = &layouts[0]} },
	{ MODKEY,                       XK_u,      setlayout,      {.v = &layouts[1]} },
	{ MODKEY,                       XK_i,      setlayout,      {.v = &layouts[2]} },
	{ MODKEY,                       XK_o,      setlayout,      {.v = &layouts[3]} },
	/* Stack Control													*/
	{ MODKEY,                       XK_h,      setmfact,       {.f = -0.05} },
	{ MODKEY,                       XK_j,      focusstack,     {.i = +1 } },
	{ MODKEY,                       XK_k,      focusstack,     {.i = -1 } },
	{ MODKEY,                       XK_l,      setmfact,       {.f = +0.05} },
	{ MODKEY,			            XK_p,      incnmaster,     {.i = +1 } },
	{ MODKEY|ShiftMask,             XK_p,      incnmaster,     {.i = -1 } },
	{ MODKEY, 		                XK_space,  zoom,           {0} },
	/* Tag Control														*/
	TAGKEYS(                        XK_1,                      0)
	TAGKEYS(                        XK_2,                      1)
	TAGKEYS(                        XK_3,                      2)
	TAGKEYS(                        XK_4,                      3)
	TAGKEYS(                        XK_5,                      4)
	TAGKEYS(                        XK_6,                      5)
	TAGKEYS(                        XK_7,                      6)
	TAGKEYS(                        XK_8,                      7)
	TAGKEYS(                        XK_9,                      8)							
	{ MODKEY,                       XK_0,      view,           {.ui = ~0 } },
	{ MODKEY|ShiftMask,             XK_0,      tag,            {.ui = ~0 } },
	{ MODKEY,                       XK_Tab,    view,           {0} },
	{ MODKEY,                       XK_Left,   focusmon,       {.i = -1 } },
	{ MODKEY|ShiftMask,             XK_Left,   focusmon,       {.i = -1 } },
	{ MODKEY,                       XK_Right,  focusmon,       {.i = +1 } },
	{ MODKEY|ShiftMask,             XK_Right,  tagmon,         {.i = +1 } },
	/* Commands															*/
	{ MODKEY|ShiftMask,             XK_q,      killclient,     {0} },
	{ MODKEY|ShiftMask,             XK_Escape, quit,           {0} },
	{ MODKEY|ShiftMask,             XK_space,  togglefloating, {0} },
	{ MODKEY,                       XK_b,      togglebar,      {0} },
	/* Gaps Control														*/
	{ MODKEY,              			XK_semicolon,  incrgaps,       {.i = +1 } },	
	{ MODKEY|ShiftMask,     		XK_semicolon,  defaultgaps,    {0} },	
	{ MODKEY,              			XK_apostrophe, incrgaps,       {.i = -1 } },	
	{ MODKEY|ShiftMask,     		XK_apostrophe, togglegaps,     {0} },	
};

/* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static Button buttons[] = {
	/* click                event mask      button          function        argument */
	{ ClkLtSymbol,          0,              Button1,        setlayout,      {0} },
	{ ClkLtSymbol,          0,              Button3,        setlayout,      {.v = &layouts[5]}},
	{ ClkWinTitle,          0,              Button2,        zoom,           {0} },
	{ ClkStatusText,        0,              Button1,        sigstatusbar,   {.i = 1} },
	{ ClkStatusText,        0,              Button2,        sigstatusbar,   {.i = 2} },
	{ ClkStatusText,        0,              Button3,        sigstatusbar,   {.i = 3} },
	{ ClkClientWin,         MODKEY,         Button1,        movemouse,      {0} },
	{ ClkClientWin,         MODKEY,         Button2,        togglefloating, {0} },
	{ ClkClientWin,         MODKEY,         Button3,        resizemouse,    {0} },
	{ ClkTagBar,            0,              Button1,        view,           {0} },
	{ ClkTagBar,            0,              Button3,        toggleview,     {0} },
	{ ClkTagBar,            MODKEY,         Button1,        tag,            {0} },
	{ ClkTagBar,            MODKEY,         Button3,        toggletag,      {0} },
};